Merge remote-tracking branch 'DFHack/develop' into develop

# Conflicts:
#	library/xml
#	plugins/remotefortressreader/adventure_control.cpp
#	plugins/remotefortressreader/dwarf_control.cpp
develop
Rose 2023-01-06 19:25:19 -08:00
commit e62fa8fe0d
136 changed files with 1721 additions and 1153 deletions

@ -448,8 +448,6 @@ endif()
file(WRITE "${CMAKE_BINARY_DIR}/dfhack_setarch.txt" ${DFHACK_SETARCH})
install(FILES "${CMAKE_BINARY_DIR}/dfhack_setarch.txt" DESTINATION "${DFHACK_DATA_DESTINATION}")
install(DIRECTORY dfhack-config/ DESTINATION dfhack-config/default)
# build the plugins
if(BUILD_PLUGINS)
add_subdirectory(plugins)

@ -1,20 +1,23 @@
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/dfhack-config/
DESTINATION "${DFHACK_DATA_DESTINATION}/data/dfhack-config-defaults")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/init/
DESTINATION "${DFHACK_DATA_DESTINATION}/init")
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/base_command_counts.json
DESTINATION "${DFHACK_DATA_DESTINATION}/data/base_command_counts.json")
DESTINATION "${DFHACK_DATA_DESTINATION}/data")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/quickfort/
DESTINATION "${DFHACK_DATA_DESTINATION}/data/quickfort")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/orders/
DESTINATION dfhack-config/orders/library)
DESTINATION "${DFHACK_DATA_DESTINATION}/data/orders")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/examples/
DESTINATION "${DFHACK_DATA_DESTINATION}/examples")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/art/
DESTINATION "${DFHACK_DATA_DESTINATION}/data/art")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/professions/
DESTINATION dfhack-config/professions/library)
DESTINATION "${DFHACK_DATA_DESTINATION}/data/professions")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/blueprints/
DESTINATION blueprints

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@ -1,9 +0,0 @@
# The DFHack Example Configuration File Library
This folder contains ready-to-use examples of various DFHack configuration
files. You can use them by copying them to appropriate folders where DFHack
and its plugins can find them. You can use them unmodified, or you can
customize them to better suit your preferences.
For information on each of the files in this library, see the
[DFHack Example Configuration File Guide](https://docs.dfhack.org/en/stable/docs/guides/examples-guide.html).

@ -78,6 +78,9 @@
# Display DFHack version on title screen
#enable title-version
# Allow DFHack tools to overlay functionality and information on the DF screen
enable overlay
# Dwarf Manipulator (simple in-game Dwarf Therapist replacement)
#enable manipulator
@ -89,7 +92,6 @@
# Other interface improvement tools
#enable \
# overlay \
# confirm \
# dwarfmonitor \
# mousequery \

@ -40,6 +40,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## Misc Improvements
- Scrollable widgets now react to mouse wheel events when the mouse is over the widget
- the ``dfhack-config/scripts/`` folder is now searched for scripts by default
- `hotkeys`: overlay hotspot widget now shows the DFHack logo in graphics mode and "DFHack" in text mode
## Documentation
- `overlay-dev-guide`: added troubleshooting tips and common development workflows

@ -2392,13 +2392,13 @@ Supported callbacks and fields are:
``_STRING``
Maps to an integer in range 0-255. Duplicates a separate "STRING_A???" code for convenience.
``_MOUSE_L, _MOUSE_R``
If the left or right mouse button is being pressed.
``_MOUSE_L, _MOUSE_R, _MOUSE_M``
If the left, right, and/or middle mouse button is being pressed.
``_MOUSE_L_DOWN, _MOUSE_R_DOWN``
If the left or right mouse button was just pressed.
``_MOUSE_L_DOWN, _MOUSE_R_DOWN, _MOUSE_M_DOWN``
If the left, right, and/or middle mouse button was just pressed.
If this method is omitted, the screen is dismissed on receival of the ``LEAVESCREEN`` key.
If this method is omitted, the screen is dismissed on reception of the ``LEAVESCREEN`` key.
* ``function screen:onGetSelectedUnit()``
* ``function screen:onGetSelectedItem()``

@ -124,6 +124,7 @@ set(MODULE_HEADERS
include/modules/Buildings.h
include/modules/Burrows.h
include/modules/Constructions.h
include/modules/DFSDL.h
include/modules/Designations.h
include/modules/EventManager.h
include/modules/Filesystem.h
@ -141,6 +142,7 @@ set(MODULE_HEADERS
include/modules/Random.h
include/modules/Renderer.h
include/modules/Screen.h
include/modules/Textures.h
include/modules/Translation.h
include/modules/Units.h
include/modules/World.h
@ -150,6 +152,7 @@ set(MODULE_SOURCES
modules/Buildings.cpp
modules/Burrows.cpp
modules/Constructions.cpp
modules/DFSDL.cpp
modules/Designations.cpp
modules/EventManager.cpp
modules/Filesystem.cpp
@ -166,6 +169,7 @@ set(MODULE_SOURCES
modules/Random.cpp
modules/Renderer.cpp
modules/Screen.cpp
modules/Textures.cpp
modules/Translation.cpp
modules/Units.cpp
modules/World.cpp

@ -49,9 +49,11 @@ using namespace std;
#include "VersionInfo.h"
#include "PluginManager.h"
#include "ModuleFactory.h"
#include "modules/DFSDL.h"
#include "modules/EventManager.h"
#include "modules/Filesystem.h"
#include "modules/Gui.h"
#include "modules/Textures.h"
#include "modules/World.h"
#include "modules/Persistence.h"
#include "RemoteServer.h"
@ -63,8 +65,8 @@ using namespace std;
using namespace DFHack;
#include "df/ui.h"
#include "df/ui_sidebar_menus.h"
#include "df/plotinfost.h"
#include "df/gamest.h"
#include "df/world.h"
#include "df/world_data.h"
#include "df/interfacest.h"
@ -104,6 +106,9 @@ namespace DFHack {
DBG_DECLARE(core,keybinding,DebugCategory::LINFO);
DBG_DECLARE(core,script,DebugCategory::LINFO);
static const std::string CONFIG_PATH = "dfhack-config/";
static const std::string CONFIG_DEFAULTS_PATH = "hack/data/dfhack-config-defaults/";
class MainThread {
public:
//! MainThread::suspend keeps the main DF thread suspended from Core::Init to
@ -484,10 +489,10 @@ void Core::getScriptPaths(std::vector<std::string> *dest)
{
lock_guard<mutex> lock(script_path_mutex);
dest->clear();
string df_path = this->p->getPath();
string df_path = this->p->getPath() + "/";
for (auto it = script_paths[0].begin(); it != script_paths[0].end(); ++it)
dest->push_back(*it);
dest->push_back(df_path + "/dfhack-config/scripts");
dest->push_back(df_path + CONFIG_PATH + "scripts");
if (df::global::world && isWorldLoaded()) {
string save = World::ReadWorldFolder();
if (save.size())
@ -516,7 +521,7 @@ string Core::findScript(string name)
bool loadScriptPaths(color_ostream &out, bool silent = false)
{
using namespace std;
string filename("dfhack-config/script-paths.txt");
string filename(CONFIG_PATH + "script-paths.txt");
ifstream file(filename);
if (!file)
{
@ -1302,18 +1307,18 @@ bool Core::loadScriptFile(color_ostream &out, string fname, bool silent)
static void run_dfhack_init(color_ostream &out, Core *core)
{
CoreSuspender lock;
if (!df::global::world || !df::global::ui || !df::global::gview)
if (!df::global::world || !df::global::plotinfo || !df::global::gview)
{
out.printerr("Key globals are missing, skipping loading dfhack.init.\n");
return;
}
// load baseline defaults
core->loadScriptFile(out, "dfhack-config/init/default.dfhack.init", false);
core->loadScriptFile(out, CONFIG_PATH + "init/default.dfhack.init", false);
// load user overrides
std::vector<std::string> prefixes(1, "dfhack");
loadScriptFiles(core, out, prefixes, "dfhack-config/init");
loadScriptFiles(core, out, prefixes, CONFIG_PATH + "init");
}
// Load dfhack.init in a dedicated thread (non-interactive console mode)
@ -1329,14 +1334,14 @@ void fInitthread(void * iodata)
// A thread function... for the interactive console.
void fIOthread(void * iodata)
{
static const char * HISTORY_FILE = "dfhack-config/dfhack.history";
static const std::string HISTORY_FILE = CONFIG_PATH + "dfhack.history";
IODATA * iod = ((IODATA*) iodata);
Core * core = iod->core;
PluginManager * plug_mgr = ((IODATA*) iodata)->plug_mgr;
CommandHistory main_history;
main_history.load(HISTORY_FILE);
main_history.load(HISTORY_FILE.c_str());
Console & con = core->getConsole();
if (plug_mgr == 0)
@ -1377,7 +1382,7 @@ void fIOthread(void * iodata)
{
// a proper, non-empty command was entered
main_history.add(command);
main_history.save(HISTORY_FILE);
main_history.save(HISTORY_FILE.c_str());
}
auto rv = core->runCommand(con, command);
@ -1612,46 +1617,44 @@ bool Core::Init()
// initialize data defs
virtual_identity::Init(this);
// create config directory if it doesn't already exist
if (!Filesystem::mkdir_recursive(CONFIG_PATH))
con.printerr("Failed to create config directory: '%s'\n", CONFIG_PATH.c_str());
// copy over default config files if necessary
std::map<std::string, bool> config_files;
std::map<std::string, bool> default_config_files;
if (Filesystem::listdir_recursive("dfhack-config", config_files, 10, false) != 0)
con.printerr("Failed to list directory: dfhack-config");
else if (Filesystem::listdir_recursive("dfhack-config/default", default_config_files, 10, false) != 0)
con.printerr("Failed to list directory: dfhack-config/default");
if (Filesystem::listdir_recursive(CONFIG_PATH, config_files, 10, false) != 0)
con.printerr("Failed to list directory: '%s'\n", CONFIG_PATH.c_str());
else if (Filesystem::listdir_recursive(CONFIG_DEFAULTS_PATH, default_config_files, 10, false) != 0)
con.printerr("Failed to list directory: '%s'\n", CONFIG_DEFAULTS_PATH.c_str());
else
{
// ensure all config file directories exist before we start copying files
for (auto it = default_config_files.begin(); it != default_config_files.end(); ++it)
{
for (auto &entry : default_config_files) {
// skip over files
if (!it->second)
if (!entry.second)
continue;
std::string dirname = "dfhack-config/" + it->first;
std::string dirname = CONFIG_PATH + entry.first;
if (!Filesystem::mkdir_recursive(dirname))
{
con.printerr("Failed to create config directory: '%s'\n", dirname.c_str());
}
}
// copy files from the default tree that don't already exist in the config tree
for (auto it = default_config_files.begin(); it != default_config_files.end(); ++it)
{
for (auto &entry : default_config_files) {
// skip over directories
if (it->second)
if (entry.second)
continue;
std::string filename = it->first;
if (config_files.find(filename) == config_files.end())
{
std::string src_file = std::string("dfhack-config/default/") + filename;
std::string filename = entry.first;
if (!config_files.count(filename)) {
std::string src_file = CONFIG_DEFAULTS_PATH + filename;
if (!Filesystem::isfile(src_file))
continue;
std::string dest_file = std::string("dfhack-config/") + filename;
std::string dest_file = CONFIG_PATH + filename;
std::ifstream src(src_file, std::ios::binary);
std::ofstream dest(dest_file, std::ios::binary);
if (!src.good() || !dest.good())
{
con.printerr("Copy failed: %s\n", filename.c_str());
if (!src.good() || !dest.good()) {
con.printerr("Copy failed: '%s'\n", filename.c_str());
continue;
}
dest << src.rdbuf();
@ -1670,8 +1673,15 @@ bool Core::Init()
return false;
}
cerr << "Binding to SDL.\n";
if (!DFSDL::init(con)) {
fatal("cannot bind SDL libraries");
return false;
}
cerr << "Initializing textures.\n";
Textures::init(con);
// create mutex for syncing with interactive tasks
cerr << "Initializing Plugins.\n";
cerr << "Initializing plugins.\n";
// create plugin manager
plug_mgr = new PluginManager(this);
plug_mgr->init();
@ -1702,10 +1712,10 @@ bool Core::Init()
if (!listen.get())
cerr << "TCP listen failed.\n";
if (df::global::ui_sidebar_menus)
if (df::global::game)
{
vector<string> args;
const string & raw = df::global::ui_sidebar_menus->command_line.original;
const string & raw = df::global::game->command_line.original;
size_t offset = 0;
while (offset < raw.size())
{
@ -1765,12 +1775,7 @@ bool Core::Init()
cerr << "DFHack is running.\n";
{
auto L = Lua::Core::State;
Lua::StackUnwinder top(L);
Lua::CallLuaModuleFunction(con, L, "script-manager", "reload");
onStateChange(con, SC_CORE_INITIALIZED);
}
onStateChange(con, SC_CORE_INITIALIZED);
return true;
}
@ -1874,7 +1879,7 @@ void Core::doUpdate(color_ostream &out)
strict_virtual_cast<df::viewscreen_savegamest>(screen);
// save data (do this before updating last_world_data_ptr and triggering unload events)
if ((df::global::ui->main.autosave_request && !d->last_autosave_request) ||
if ((df::global::plotinfo->main.autosave_request && !d->last_autosave_request) ||
(is_load_save && !d->was_load_save && strict_virtual_cast<df::viewscreen_savegamest>(screen)))
{
doSaveData(out);
@ -1936,7 +1941,7 @@ void Core::doUpdate(color_ostream &out)
// Execute per-frame handlers
onUpdate(out);
d->last_autosave_request = df::global::ui->main.autosave_request;
d->last_autosave_request = df::global::plotinfo->main.autosave_request;
d->was_load_save = is_load_save;
out << std::flush;
@ -2086,9 +2091,9 @@ void Core::handleLoadAndUnloadScripts(color_ostream& out, state_change_event eve
const std::vector<std::string>& set = i->second;
// load baseline defaults
this->loadScriptFile(out, "dfhack-config/init/default." + set[0] + ".init", false);
this->loadScriptFile(out, CONFIG_PATH + "init/default." + set[0] + ".init", false);
loadScriptFiles(this, out, set, "dfhack-config/init");
loadScriptFiles(this, out, set, CONFIG_PATH + "init");
loadScriptFiles(this, out, set, rawFolder);
loadScriptFiles(this, out, set, rawFolder + "objects/");
}
@ -2138,6 +2143,13 @@ void Core::onStateChange(color_ostream &out, state_change_event event)
switch (event)
{
case SC_CORE_INITIALIZED:
{
auto L = Lua::Core::State;
Lua::StackUnwinder top(L);
Lua::CallLuaModuleFunction(con, L, "script-manager", "reload");
}
break;
case SC_WORLD_LOADED:
case SC_WORLD_UNLOADED:
case SC_MAP_LOADED:
@ -2171,6 +2183,10 @@ void Core::onStateChange(color_ostream &out, state_change_event event)
evtlog << std::endl;
}
}
break;
case SC_VIEWSCREEN_CHANGED:
Textures::init(out);
break;
default:
break;
}
@ -2248,6 +2264,8 @@ int Core::Shutdown ( void )
}
// invalidate all modules
allModules.clear();
Textures::cleanup();
DFSDL::cleanup();
memset(&(s_mods), 0, sizeof(s_mods));
d.reset();
return -1;
@ -2270,14 +2288,14 @@ bool Core::ncurses_wgetch(int in, int & out)
/* TODO: understand how this changes for v50
int idx = in - KEY_F(1);
// FIXME: copypasta, push into a method!
if(df::global::ui && df::global::gview)
if(df::global::plotinfo && df::global::gview)
{
df::viewscreen * ws = Gui::getCurViewscreen();
if (strict_virtual_cast<df::viewscreen_dwarfmodest>(ws) &&
df::global::ui->main.mode != ui_sidebar_mode::Hotkeys &&
df::global::ui->main.hotkeys[idx].cmd == df::ui_hotkey::T_cmd::None)
df::global::plotinfo->main.mode != ui_sidebar_mode::Hotkeys &&
df::global::plotinfo->main.hotkeys[idx].cmd == df::ui_hotkey::T_cmd::None)
{
setHotkeyCmd(df::global::ui->main.hotkeys[idx].name);
setHotkeyCmd(df::global::plotinfo->main.hotkeys[idx].name);
return false;
}
else
@ -2404,7 +2422,7 @@ int Core::DFH_SDL_Event(SDL::Event* ev)
bool Core::SelectHotkey(int sym, int modifiers)
{
// Find the topmost viewscreen
if (!df::global::gview || !df::global::ui)
if (!df::global::gview || !df::global::plotinfo)
return false;
df::viewscreen *screen = &df::global::gview->view;
@ -2459,10 +2477,10 @@ bool Core::SelectHotkey(int sym, int modifiers)
idx += 8;
if (strict_virtual_cast<df::viewscreen_dwarfmodest>(screen) &&
df::global::ui->main.mode != ui_sidebar_mode::Hotkeys &&
df::global::ui->main.hotkeys[idx].cmd == df::ui_hotkey::T_cmd::None)
df::global::plotinfo->main.mode != ui_sidebar_mode::Hotkeys &&
df::global::plotinfo->main.hotkeys[idx].cmd == df::ui_hotkey::T_cmd::None)
{
cmd = df::global::ui->main.hotkeys[idx].name;
cmd = df::global::plotinfo->main.hotkeys[idx].name;
}
*/
}

@ -6,7 +6,7 @@
#include "df/world.h"
#include "df/world_data.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "DataIdentity.h"

@ -57,6 +57,7 @@ distribution.
#include "modules/Materials.h"
#include "modules/Random.h"
#include "modules/Screen.h"
#include "modules/Textures.h"
#include "modules/Translation.h"
#include "modules/Units.h"
#include "modules/World.h"
@ -1670,6 +1671,13 @@ static const luaL_Reg dfhack_job_funcs[] = {
{ NULL, NULL }
};
/***** Textures module *****/
static const LuaWrapper::FunctionReg dfhack_textures_module[] = {
WRAPM(Textures, getDfhackLogoTexposStart),
{ NULL, NULL }
};
/***** Units module *****/
static const LuaWrapper::FunctionReg dfhack_units_module[] = {
@ -2448,6 +2456,17 @@ static int screen_findGraphicsTile(lua_State *L)
}
}
static int screen_raise(lua_State *L) {
df::viewscreen *screen = dfhack_lua_viewscreen::get_pointer(L, 1, false);
// remove screen from the stack so it doesn't get returned as an output
lua_remove(L, 1);
Screen::raise(screen);
return 0;
}
static int screen_hideGuard(lua_State *L) {
df::viewscreen *screen = dfhack_lua_viewscreen::get_pointer(L, 1, false);
luaL_checktype(L, 2, LUA_TFUNCTION);
@ -2566,6 +2585,7 @@ static const luaL_Reg dfhack_screen_funcs[] = {
{ "paintString", screen_paintString },
{ "fillRect", screen_fillRect },
{ "findGraphicsTile", screen_findGraphicsTile },
CWRAP(raise, screen_raise),
CWRAP(hideGuard, screen_hideGuard),
CWRAP(show, screen_show),
CWRAP(dismiss, screen_dismiss),
@ -3357,6 +3377,7 @@ void OpenDFHackApi(lua_State *state)
luaL_setfuncs(state, dfhack_funcs, 0);
OpenModule(state, "gui", dfhack_gui_module, dfhack_gui_funcs);
OpenModule(state, "job", dfhack_job_module, dfhack_job_funcs);
OpenModule(state, "textures", dfhack_textures_module);
OpenModule(state, "units", dfhack_units_module, dfhack_units_funcs);
OpenModule(state, "items", dfhack_items_module, dfhack_items_funcs);
OpenModule(state, "maps", dfhack_maps_module, dfhack_maps_funcs);

@ -131,9 +131,16 @@ void DFHack::Lua::GetVector(lua_State *state, std::vector<std::string> &pvec)
}
}
static bool trigger_inhibit_l_down = false;
static bool trigger_inhibit_r_down = false;
static bool trigger_inhibit_m_down = false;
static bool inhibit_l_down = false;
static bool inhibit_r_down = false;
static bool inhibit_m_down = false;
void DFHack::Lua::PushInterfaceKeys(lua_State *L,
const std::set<df::interface_key> &keys) {
lua_createtable(L, 0, keys.size() + 5);
lua_createtable(L, 0, keys.size() + 7);
for (auto &key : keys)
{
@ -154,23 +161,32 @@ void DFHack::Lua::PushInterfaceKeys(lua_State *L,
}
if (df::global::enabler) {
if (df::global::enabler->mouse_lbut_down) {
if (!inhibit_l_down && df::global::enabler->mouse_lbut_down) {
lua_pushboolean(L, true);
lua_setfield(L, -2, "_MOUSE_L_DOWN");
trigger_inhibit_l_down = true;
}
if (df::global::enabler->mouse_rbut_down) {
if (!inhibit_r_down && df::global::enabler->mouse_rbut_down) {
lua_pushboolean(L, true);
lua_setfield(L, -2, "_MOUSE_R_DOWN");
trigger_inhibit_r_down = true;
}
if (!inhibit_m_down && df::global::enabler->mouse_mbut_down) {
lua_pushboolean(L, true);
lua_setfield(L, -2, "_MOUSE_M_DOWN");
trigger_inhibit_m_down = true;
}
if (df::global::enabler->mouse_lbut) {
lua_pushboolean(L, true);
lua_setfield(L, -2, "_MOUSE_L");
df::global::enabler->mouse_lbut_down = 0;
}
if (df::global::enabler->mouse_rbut) {
lua_pushboolean(L, true);
lua_setfield(L, -2, "_MOUSE_R");
df::global::enabler->mouse_rbut_down = 0;
}
if (df::global::enabler->mouse_mbut) {
lua_pushboolean(L, true);
lua_setfield(L, -2, "_MOUSE_M");
}
}
}
@ -2134,4 +2150,24 @@ void DFHack::Lua::Core::Reset(color_ostream &out, const char *where)
out.printerr("Common lua context stack top left at %d after %s.\n", top, where);
lua_settop(State, 0);
}
if (trigger_inhibit_l_down) {
trigger_inhibit_l_down = false;
inhibit_l_down = true;
}
if (trigger_inhibit_r_down) {
trigger_inhibit_r_down = false;
inhibit_r_down = true;
}
if (trigger_inhibit_m_down) {
trigger_inhibit_m_down = false;
inhibit_m_down = true;
}
if (!df::global::enabler->mouse_lbut)
inhibit_l_down = false;
if (!df::global::enabler->mouse_rbut)
inhibit_r_down = false;
if (!df::global::enabler->mouse_mbut)
inhibit_m_down = false;
}

@ -59,8 +59,8 @@ POSSIBILITY OF SUCH DAMAGE.
#include "LuaTools.h"
#include "DataDefs.h"
#include "df/ui.h"
#include "df/ui_advmode.h"
#include "df/plotinfost.h"
#include "df/adventurest.h"
#include "df/world.h"
#include "df/world_data.h"
#include "df/unit.h"
@ -375,11 +375,11 @@ static command_result GetDFVersion(color_ostream &stream,
static command_result GetWorldInfo(color_ostream &stream,
const EmptyMessage *, GetWorldInfoOut *out)
{
using df::global::ui;
using df::global::ui_advmode;
using df::global::plotinfo;
using df::global::adventure;
using df::global::world;
if (!ui || !world || !Core::getInstance().isWorldLoaded())
if (!plotinfo || !world || !Core::getInstance().isWorldLoaded())
return CR_NOT_FOUND;
df::game_type gt = game_type::DWARF_MAIN;
@ -397,10 +397,10 @@ static command_result GetWorldInfo(color_ostream &stream,
case game_type::DWARF_RECLAIM:
case game_type::DWARF_UNRETIRE:
out->set_mode(GetWorldInfoOut::MODE_DWARF);
out->set_civ_id(ui->civ_id);
out->set_site_id(ui->site_id);
out->set_group_id(ui->group_id);
out->set_race_id(ui->race_id);
out->set_civ_id(plotinfo->civ_id);
out->set_site_id(plotinfo->site_id);
out->set_group_id(plotinfo->group_id);
out->set_race_id(plotinfo->race_id);
break;
case game_type::ADVENTURE_MAIN:
@ -410,10 +410,10 @@ static command_result GetWorldInfo(color_ostream &stream,
if (auto unit = vector_get(world->units.active, 0))
out->set_player_unit_id(unit->id);
if (!ui_advmode)
if (!adventure)
break;
if (auto nemesis = vector_get(world->nemesis.all, ui_advmode->player_id))
if (auto nemesis = vector_get(world->nemesis.all, adventure->player_id))
{
if (nemesis->figure)
out->set_player_histfig_id(nemesis->figure->id);
@ -613,7 +613,7 @@ static command_result ListUnits(color_ostream &stream,
static command_result ListSquads(color_ostream &stream,
const ListSquadsIn *in, ListSquadsOut *out)
{
auto entity = df::historical_entity::find(df::global::ui->group_id);
auto entity = df::historical_entity::find(df::global::plotinfo->group_id);
if (!entity)
return CR_NOT_FOUND;

@ -394,6 +394,7 @@ namespace df
template<class T>
class ro_stl_container_identity : public container_identity {
protected:
const char *name;
public:
@ -419,6 +420,30 @@ namespace df
}
};
template<class T>
class ro_stl_assoc_container_identity : public ro_stl_container_identity<T> {
type_identity *key_identity;
type_identity *item_identity;
public:
ro_stl_assoc_container_identity(const char *name, type_identity *key, type_identity *item)
: ro_stl_container_identity<T>(name, item),
key_identity(key),
item_identity(item)
{}
virtual std::string getFullName(type_identity*) override {
return std::string(ro_stl_assoc_container_identity<T>::name) + "<" + key_identity->getFullName() + ", " + item_identity->getFullName() + ">";
}
protected:
virtual void *item_pointer(type_identity *item, void *ptr, int idx) override {
auto iter = (*(T*)ptr).begin();
for (; idx > 0; idx--) ++iter;
return (void*)&iter->second;
}
};
class bit_array_identity : public bit_container_identity {
public:
/*
@ -609,6 +634,10 @@ namespace df
static container_identity *get();
};
template<class KT, class T> struct identity_traits<std::map<KT, T>> {
static container_identity *get();
};
template<> struct identity_traits<BitArray<int> > {
static bit_array_identity identity;
static bit_container_identity *get() { return &identity; }
@ -679,6 +708,13 @@ namespace df
return &identity;
}
template<class KT, class T>
inline container_identity *identity_traits<std::map<KT, T>>::get() {
typedef std::map<KT, T> container;
static ro_stl_assoc_container_identity<container> identity("map", identity_traits<KT>::get(), identity_traits<T>::get());
return &identity;
}
template<class T>
inline bit_container_identity *identity_traits<BitArray<T> >::get() {
static bit_array_identity identity(identity_traits<T>::get());

@ -42,13 +42,13 @@ class DebugCategory;
/*!
* \brief Container holding all registered runtime debug categories
* Singleton DebugManager is a minor extension to std::vector that allows signal
* callbacks to be attached from ui code that manages.
* callbacks to be attached from plotinfo code that manages.
*
* To avoid parallel plugin unload causing issues access to DebugManager must be
* protected by mutex. The access mutex will be taken when
* DFHack::DebugCategory::~DebugCategory performs unregister calls to
* DFHack::DebugManager. The mutex will protect from memory disappearing while
* ui code is accessing or changing the runtime state.
* plotinfo code is accessing or changing the runtime state.
*
* Signal emitting happens from a locked contexts. Taking the
* DFHack::DebugManager::access_mutex_ in a signal callback will results to a

@ -0,0 +1,92 @@
#pragma once
#include "Export.h"
#include "ColorText.h"
namespace DFHack
{
// SDL stand-in type definitions
typedef signed short SINT16;
typedef void DFSDL_sem;
typedef struct
{
int16_t x, y;
uint16_t w, h;
} DFSDL_Rect;
typedef struct
{
void *palette; // SDL_Palette*
uint8_t BitsPerPixel;
uint8_t BytesPerPixel;
uint8_t Rloss;
uint8_t Gloss;
uint8_t Bloss;
uint8_t Aloss;
uint8_t Rshift;
uint8_t Gshift;
uint8_t Bshift;
uint8_t Ashift;
uint32_t Rmask;
uint32_t Gmask;
uint32_t Bmask;
uint32_t Amask;
uint32_t colorkey;
uint8_t alpha;
} DFSDL_PixelFormat;
typedef struct
{
uint32_t flags;
DFSDL_PixelFormat* format;
int w, h;
int pitch;
void* pixels;
void* userdata; // as far as i could see DF doesnt use this
int locked;
void* lock_data;
DFSDL_Rect clip_rect;
void* map;
int refcount;
} DFSDL_Surface;
// =========
struct DFTileSurface
{
bool paintOver; // draw over original tile?
DFSDL_Surface* surface; // from where it should be drawn
DFSDL_Rect* rect; // from which coords (NULL to draw whole surface)
DFSDL_Rect* dstResize; // if not NULL dst rect will be resized (x/y/w/h will be added to original dst)
};
/**
* The DFSDL module - provides access to SDL functions without actually
* requiring build-time linkage to SDL
* \ingroup grp_modules
* \ingroup grp_dfsdl
*/
namespace DFSDL
{
/**
* Call this on DFHack init so we can load the SDL functions. Returns false on
* failure.
*/
bool init(DFHack::color_ostream &out);
/**
* Call this when DFHack is being unloaded.
*/
void cleanup();
DFHACK_EXPORT DFSDL_Surface * DFIMG_Load(const char *file);
DFHACK_EXPORT int DFSDL_SetAlpha(DFSDL_Surface *surface, uint32_t flag, uint8_t alpha);
DFHACK_EXPORT DFSDL_Surface * DFSDL_CreateRGBSurface(uint32_t flags, int width, int height, int depth, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask);
DFHACK_EXPORT int DFSDL_UpperBlit(DFSDL_Surface *src, const DFSDL_Rect *srcrect, DFSDL_Surface *dst, DFSDL_Rect *dstrect);
DFHACK_EXPORT DFSDL_Surface * DFSDL_ConvertSurface(DFSDL_Surface *src, const DFSDL_PixelFormat *fmt, uint32_t flags);
DFHACK_EXPORT void DFSDL_FreeSurface(DFSDL_Surface *surface);
DFHACK_EXPORT int DFSDL_SemWait(DFSDL_sem *sem);
DFHACK_EXPORT int DFSDL_SemPost(DFSDL_sem *sem);
}
}

@ -33,42 +33,11 @@ distribution.
#include <stdint.h>
#include "Export.h"
#include "Module.h"
#include "DFSDL.h"
#include <vector>
namespace DFHack
{
// SDL stuff
typedef signed short SINT16;
typedef struct
{
int16_t x, y;
uint16_t w, h;
} DFSDL_Rect;
typedef struct
{
uint32_t flags;
void* format; // PixelFormat*
int w, h;
int pitch;
void* pixels;
void* userdata; // as far as i could see DF doesnt use this
int locked;
void* lock_data;
DFSDL_Rect clip_rect;
void* map;
int refcount;
} DFSDL_Surface;
// =========
struct DFTileSurface
{
bool paintOver; // draw over original tile?
DFSDL_Surface* surface; // from where it should be drawn
DFSDL_Rect* rect; // from which coords (NULL to draw whole surface)
DFSDL_Rect* dstResize; // if not NULL dst rect will be resized (x/y/w/h will be added to original dst)
};
class DFHACK_EXPORT Graphic : public Module
{
public:
@ -83,7 +52,6 @@ namespace DFHack
private:
std::vector<DFTileSurface* (*)(int, int)> funcs;
};
}
#endif

@ -33,7 +33,7 @@ distribution.
#include "DataDefs.h"
#include "df/init.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/announcement_type.h"
#include "df/announcement_flags.h"
#include "df/report_init.h"

@ -75,7 +75,7 @@ DFHACK_EXPORT void clearLimits();
DFHACK_EXPORT std::size_t size();
// Finds the index of a kitchen exclusion in ui.kitchen.exc_types. Returns -1 if not found.
// Finds the index of a kitchen exclusion in plotinfo.kitchen.exc_types. Returns -1 if not found.
DFHACK_EXPORT int findExclusion(df::kitchen_exc_type type,
df::item_type item_type, int16_t item_subtype,
int16_t mat_type, int32_t mat_index);

@ -222,6 +222,7 @@ namespace DFHack
DFHACK_EXPORT void dismiss(df::viewscreen *screen, bool to_first = false);
DFHACK_EXPORT bool isDismissed(df::viewscreen *screen);
DFHACK_EXPORT bool hasActiveScreens(Plugin *p);
DFHACK_EXPORT void raise(df::viewscreen *screen);
/// Retrieve the string representation of the bound key.
DFHACK_EXPORT std::string getKeyDisplay(df::interface_key key);

@ -0,0 +1,34 @@
#pragma once
#include "Export.h"
#include "ColorText.h"
namespace DFHack {
/**
* The Textures module - loads and provides access to DFHack textures
* \ingroup grp_modules
* \ingroup grp_textures
*/
namespace Textures {
/**
* Call this on DFHack init and on every viewscreen change so we can reload
* and reindex textures as needed.
*/
void init(DFHack::color_ostream &out);
/**
* Call this when DFHack is being unloaded.
*
*/
void cleanup();
/**
* Get first texpos for the DFHack logo. This texpos and the next 11 make up the
* 4x3 grid of logo textures that can be displayed on the UI layer.
*/
DFHACK_EXPORT long getDfhackLogoTexposStart();
}
}

@ -14,8 +14,10 @@ CLEAR_PEN = to_pen{tile=909, ch=32, fg=0, bg=0}
local FAKE_INPUT_KEYS = {
_MOUSE_L = true,
_MOUSE_R = true,
_MOUSE_M = true,
_MOUSE_L_DOWN = true,
_MOUSE_R_DOWN = true,
_MOUSE_M_DOWN = true,
_STRING = true,
}
@ -482,6 +484,10 @@ function View:getMousePos(view_rect)
end
end
function View:getMouseFramePos()
return self:getMousePos(ViewRect{rect=self.frame_rect})
end
function View:computeFrame(parent_rect)
return mkdims_wh(0,0,parent_rect.width,parent_rect.height)
end
@ -679,9 +685,67 @@ function Screen:onRender()
self:render(Painter.new())
end
------------------------
-----------------------------
-- Z-order swapping screen --
-----------------------------
ZScreen = defclass(ZScreen, Screen)
function ZScreen:onIdle()
if self._native and self._native.parent then
self._native.parent:logic()
end
end
function ZScreen:render(dc)
self:renderParent()
ZScreen.super.render(self, dc)
end
local function zscreen_is_top(self)
return dfhack.gui.getCurViewscreen(true) == self._native
end
function ZScreen:onInput(keys)
if not zscreen_is_top(self) then
if keys._MOUSE_L_DOWN and self:isMouseOver() then
self:raise()
else
self:sendInputToParent(keys)
return
end
end
if ZScreen.super.onInput(self, keys) then
return
end
if keys.LEAVESCREEN or keys._MOUSE_R_DOWN then
self:dismiss()
return
end
if not keys._MOUSE_L or not self:isMouseOver() then
self:sendInputToParent(keys)
end
end
-- move this viewscreen to the top of the stack (if it's not there already)
function ZScreen:raise()
if self:isDismissed() or zscreen_is_top(self) then
return
end
dscreen.raise(self)
end
-- subclasses should override this and return whether the mouse is over an
-- owned screen element
function ZScreen:isMouseOver()
return false
end
--------------------------
-- Framed screen object --
------------------------
--------------------------
-- Plain grey-colored frame.
GREY_FRAME = {

@ -49,7 +49,7 @@ function enterSidebarMode(sidebar_mode, max_esc)
while remaining_esc > 0 do
local screen = dfhack.gui.getCurViewscreen(true)
focus_string = dfhack.gui.getFocusString(screen)
if df.global.ui.main.mode == df.ui_sidebar_mode.Default and
if df.global.plotinfo.main.mode == df.ui_sidebar_mode.Default and
focus_string == 'dwarfmode/Default' then
if #navkey > 0 then gui.simulateInput(screen, navkey) end
if navkey == 'D_DESIGNATE' then
@ -275,7 +275,7 @@ end
HOTKEY_KEYS = {}
for i,v in ipairs(df.global.ui.main.hotkeys) do
for i,v in ipairs(df.global.plotinfo.main.hotkeys) do
HOTKEY_KEYS['D_HOTKEY'..(i+1)] = v
end
@ -433,7 +433,7 @@ function MenuOverlay:init()
end
if self.sidebar_mode then
self.saved_sidebar_mode = df.global.ui.main.mode
self.saved_sidebar_mode = df.global.plotinfo.main.mode
-- what mode should we restore when this window is dismissed? ideally, we'd
-- restore the mode that the user has set, but we should fall back to
-- restoring the default mode if either of the following conditions are

@ -87,7 +87,7 @@ Panel.ATTRS {
function Panel:init(args)
if not self.drag_anchors then
self.drag_anchors = {title=true, frame=false, body=false}
self.drag_anchors = {title=true, frame=false, body=true}
end
if not self.resize_anchors then
self.resize_anchors = {t=false, l=true, r=true, b=true}
@ -303,8 +303,7 @@ function Panel:onInput(keys)
return true
end
if not keys._MOUSE_L_DOWN then return end
local rect = self.frame_rect
local x,y = self:getMousePos(gui.ViewRect{rect=rect})
local x,y = self:getMouseFramePos()
if not x then return end
if self.resizable and y == 0 then

@ -288,11 +288,11 @@ end
function make_own(unit)
--tweak makeown
unit.flags2.resident = false; unit.flags1.merchant = false; unit.flags1.forest = false;
unit.civ_id = df.global.ui.civ_id
unit.civ_id = df.global.plotinfo.civ_id
if unit.profession == df.profession.MERCHANT then unit.profession = df.profession.TRADER end
if unit.profession2 == df.profession.MERCHANT then unit.profession2 = df.profession.TRADER end
fix_clothing_ownership(unit)
if unit.race == df.global.ui.race_id then
if unit.race == df.global.plotinfo.race_id then
make_citizen(unit)
end
end

@ -81,14 +81,14 @@ using namespace DFHack;
#include "df/job_item.h"
#include "df/map_block.h"
#include "df/tile_occupancy.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/ui_look_list.h"
#include "df/unit.h"
#include "df/unit_relationship_type.h"
#include "df/world.h"
using namespace df::enums;
using df::global::ui;
using df::global::plotinfo;
using df::global::world;
using df::global::d_init;
using df::global::building_next_id;
@ -425,7 +425,7 @@ df::building *Buildings::allocInstance(df::coord pos, df::building_type type, in
bld->y1 = bld->y2 = bld->centery = pos.y;
bld->z = pos.z;
bld->race = ui->race_id;
bld->race = plotinfo->race_id;
if (subtype != -1)
bld->setSubtype(subtype);
@ -989,7 +989,7 @@ static void linkRooms(df::building *bld)
}
if (changed)
df::global::ui->equipment.update.bits.buildings = true;
df::global::plotinfo->equipment.update.bits.buildings = true;
*/
}
@ -1238,7 +1238,7 @@ bool Buildings::constructWithFilters(df::building *bld, std::vector<df::job_item
bool Buildings::deconstruct(df::building *bld)
{
using df::global::ui;
using df::global::plotinfo;
using df::global::world;
using df::global::ui_look_list;
@ -1263,7 +1263,7 @@ bool Buildings::deconstruct(df::building *bld)
// Assume: no parties.
unlinkRooms(bld);
// Assume: not unit destroy target
vector_erase_at(ui->tax_collection.rooms, linear_index(ui->tax_collection.rooms, bld->id));
vector_erase_at(plotinfo->tax_collection.rooms, linear_index(plotinfo->tax_collection.rooms, bld->id));
// Assume: not used in punishment
// Assume: not used in non-own jobs
// Assume: does not affect pathfinding

@ -42,14 +42,14 @@ using namespace std;
#include "df/block_burrow_link.h"
#include "df/burrow.h"
#include "df/map_block.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/world.h"
using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::ui;
using df::global::plotinfo;
df::burrow *Burrows::findByName(std::string name)
{
@ -77,11 +77,11 @@ void Burrows::clearUnits(df::burrow *burrow)
burrow->units.clear();
/* TODO: understand how this changes for v50
// Sync ui if active
if (ui && ui->main.mode == ui_sidebar_mode::Burrows &&
ui->burrows.in_add_units_mode && ui->burrows.sel_id == burrow->id)
// Sync plotinfo if active
if (plotinfo && plotinfo->main.mode == ui_sidebar_mode::Burrows &&
plotinfo->burrows.in_add_units_mode && plotinfo->burrows.sel_id == burrow->id)
{
auto &sel = ui->burrows.sel_units;
auto &sel = plotinfo->burrows.sel_units;
for (size_t i = 0; i < sel.size(); i++)
sel[i] = false;
@ -99,7 +99,7 @@ bool Burrows::isAssignedUnit(df::burrow *burrow, df::unit *unit)
void Burrows::setAssignedUnit(df::burrow *burrow, df::unit *unit, bool enable)
{
using df::global::ui;
using df::global::plotinfo;
CHECK_NULL_POINTER(unit);
CHECK_NULL_POINTER(burrow);
@ -116,13 +116,13 @@ void Burrows::setAssignedUnit(df::burrow *burrow, df::unit *unit, bool enable)
}
/* TODO: understand how this changes for v50
// Sync ui if active
if (ui && ui->main.mode == ui_sidebar_mode::Burrows &&
ui->burrows.in_add_units_mode && ui->burrows.sel_id == burrow->id)
// Sync plotinfo if active
if (plotinfo && plotinfo->main.mode == ui_sidebar_mode::Burrows &&
plotinfo->burrows.in_add_units_mode && plotinfo->burrows.sel_id == burrow->id)
{
int idx = linear_index(ui->burrows.list_units, unit);
int idx = linear_index(plotinfo->burrows.list_units, unit);
if (idx >= 0)
ui->burrows.sel_units[idx] = enable;
plotinfo->burrows.sel_units[idx] = enable;
}
*/
}

@ -0,0 +1,120 @@
#include "Internal.h"
#include "modules/DFSDL.h"
#include "Debug.h"
#include "PluginManager.h"
namespace DFHack {
DBG_DECLARE(core, dfsdl, DebugCategory::LINFO);
}
using namespace DFHack;
static DFLibrary *g_sdl_handle = nullptr;
static DFLibrary *g_sdl_image_handle = nullptr;
static const std::vector<std::string> SDL_LIBS {
"SDLreal.dll", // TODO: change to SDL.dll once we move to dfhooks
"SDL.framework/Versions/A/SDL",
"SDL.framework/SDL",
"libSDL-1.2.so.0"
};
static const std::vector<std::string> SDL_IMAGE_LIBS {
"SDL_image.dll",
"SDL_image.framework/Versions/A/SDL_image",
"SDL_image.framework/SDL_image",
"libSDL_image-1.2.so.0"
};
DFSDL_Surface * (*g_IMG_Load)(const char *) = nullptr;
int (*g_SDL_SetAlpha)(DFSDL_Surface *, uint32_t, uint8_t) = nullptr;
DFSDL_Surface * (*g_SDL_CreateRGBSurface)(uint32_t, int, int, int, uint32_t, uint32_t, uint32_t, uint32_t);
int (*g_SDL_UpperBlit)(DFSDL_Surface *, const DFSDL_Rect *, DFSDL_Surface *, DFSDL_Rect *);
DFSDL_Surface * (*g_SDL_ConvertSurface)(DFSDL_Surface *, const DFSDL_PixelFormat *, uint32_t);
void (*g_SDL_FreeSurface)(DFSDL_Surface *);
int (*g_SDL_SemWait)(DFSDL_sem *);
int (*g_SDL_SemPost)(DFSDL_sem *);
bool DFSDL::init(color_ostream &out) {
for (auto &lib_str : SDL_LIBS) {
if ((g_sdl_handle = OpenPlugin(lib_str.c_str())))
break;
}
if (!g_sdl_handle) {
out.printerr("DFHack could not find SDL\n");
return false;
}
for (auto &lib_str : SDL_IMAGE_LIBS) {
if ((g_sdl_image_handle = OpenPlugin(lib_str.c_str())))
break;
}
if (!g_sdl_image_handle) {
out.printerr("DFHack could not find SDL_image\n");
return false;
}
#define bind(handle, name) \
g_##name = (decltype(g_##name))LookupPlugin(handle, #name); \
if (!g_##name) { \
out.printerr("DFHack could not find: " #name "\n"); \
return false; \
}
bind(g_sdl_image_handle, IMG_Load);
bind(g_sdl_handle, SDL_SetAlpha);
bind(g_sdl_handle, SDL_CreateRGBSurface);
bind(g_sdl_handle, SDL_UpperBlit);
bind(g_sdl_handle, SDL_ConvertSurface);
bind(g_sdl_handle, SDL_FreeSurface);
bind(g_sdl_handle, SDL_SemWait);
bind(g_sdl_handle, SDL_SemPost);
#undef bind
DEBUG(dfsdl,out).print("sdl successfully loaded\n");
return true;
}
// It's ok to leave NULLs in the raws list (according to usage in g_src)
void DFSDL::cleanup() {
if (g_sdl_handle) {
ClosePlugin(g_sdl_handle);
g_sdl_handle = nullptr;
}
if (g_sdl_image_handle) {
ClosePlugin(g_sdl_image_handle);
g_sdl_image_handle = nullptr;
}
}
DFSDL_Surface * DFSDL::DFIMG_Load(const char *file) {
return g_IMG_Load(file);
}
int DFSDL::DFSDL_SetAlpha(DFSDL_Surface *surface, uint32_t flag, uint8_t alpha) {
return g_SDL_SetAlpha(surface, flag, alpha);
}
DFSDL_Surface * DFSDL::DFSDL_CreateRGBSurface(uint32_t flags, int width, int height, int depth, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) {
return g_SDL_CreateRGBSurface(flags, width, height, depth, Rmask, Gmask, Bmask, Amask);
}
int DFSDL::DFSDL_UpperBlit(DFSDL_Surface *src, const DFSDL_Rect *srcrect, DFSDL_Surface *dst, DFSDL_Rect *dstrect) {
return g_SDL_UpperBlit(src, srcrect, dst, dstrect);
}
DFSDL_Surface * DFSDL::DFSDL_ConvertSurface(DFSDL_Surface *src, const DFSDL_PixelFormat *fmt, uint32_t flags) {
return g_SDL_ConvertSurface(src, fmt, flags);
}
void DFSDL::DFSDL_FreeSurface(DFSDL_Surface *surface) {
g_SDL_FreeSurface(surface);
}
int DFSDL::DFSDL_SemWait(DFSDL_sem *sem) {
return g_SDL_SemWait(sem);
}
int DFSDL::DFSDL_SemPost(DFSDL_sem *sem) {
return g_SDL_SemPost(sem);
}

@ -27,7 +27,7 @@
#include "df/job.h"
#include "df/job_list_link.h"
#include "df/report.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/unit_flags1.h"
#include "df/unit_inventory_item.h"
@ -297,14 +297,14 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
return;
if (!df::global::job_next_id)
return;
if (!df::global::ui)
if (!df::global::plotinfo)
return;
if (!df::global::world)
return;
nextItem = *df::global::item_next_id;
nextBuilding = *df::global::building_next_id;
nextInvasion = df::global::ui->invasions.next_id;
nextInvasion = df::global::plotinfo->invasions.next_id;
lastJobId = -1 + *df::global::job_next_id;
constructions.clear();
@ -807,13 +807,13 @@ static void manageSyndromeEvent(color_ostream& out) {
}
static void manageInvasionEvent(color_ostream& out) {
if (!df::global::ui)
if (!df::global::plotinfo)
return;
multimap<Plugin*,EventHandler> copy(handlers[EventType::INVASION].begin(), handlers[EventType::INVASION].end());
if ( df::global::ui->invasions.next_id <= nextInvasion )
if ( df::global::plotinfo->invasions.next_id <= nextInvasion )
return;
nextInvasion = df::global::ui->invasions.next_id;
nextInvasion = df::global::plotinfo->invasions.next_id;
for (auto &key_value : copy) {
EventHandler &handle = key_value.second;

@ -74,10 +74,10 @@ using namespace DFHack;
#include "df/report_zoom_type.h"
#include "df/route_stockpile_link.h"
#include "df/stop_depart_condition.h"
#include "df/ui_advmode.h"
#include "df/ui_build_selector.h"
#include "df/adventurest.h"
#include "df/buildreq.h"
#include "df/ui_look_list.h"
#include "df/ui_sidebar_menus.h"
#include "df/gamest.h"
#include "df/ui_unit_view_mode.h"
#include "df/unit.h"
#include "df/unit_inventory_item.h"
@ -101,9 +101,9 @@ using df::global::gps;
using df::global::gview;
using df::global::init;
using df::global::selection_rect;
using df::global::ui;
using df::global::plotinfo;
using df::global::ui_menu_width;
using df::global::ui_sidebar_menus;
using df::global::game;
using df::global::world;
/* TODO: understand how this changes for v50
@ -158,9 +158,9 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
using df::global::ui_building_assign_items;
using df::global::ui_building_in_assign;
focus += "/" + enum_item_key(ui->main.mode);
focus += "/" + enum_item_key(plotinfo->main.mode);
switch (ui->main.mode)
switch (plotinfo->main.mode)
{
case QueryBuilding:
if (df::building *selected = world->selected_building)
@ -304,38 +304,38 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
break;
case Burrows:
if (ui->burrows.in_confirm_delete)
if (plotinfo->burrows.in_confirm_delete)
focus += "/ConfirmDelete";
else if (ui->burrows.in_add_units_mode)
else if (plotinfo->burrows.in_add_units_mode)
focus += "/AddUnits";
else if (ui->burrows.in_edit_name_mode)
else if (plotinfo->burrows.in_edit_name_mode)
focus += "/EditName";
else if (ui->burrows.in_define_mode)
else if (plotinfo->burrows.in_define_mode)
focus += "/Define";
else
focus += "/List";
break;
case Hauling:
if (ui->hauling.in_assign_vehicle)
if (plotinfo->hauling.in_assign_vehicle)
{
auto vehicle = vector_get(ui->hauling.vehicles, ui->hauling.cursor_vehicle);
auto vehicle = vector_get(plotinfo->hauling.vehicles, plotinfo->hauling.cursor_vehicle);
focus += "/AssignVehicle/" + std::string(vehicle ? "Some" : "None");
}
else
{
int idx = ui->hauling.cursor_top;
auto route = vector_get(ui->hauling.view_routes, idx);
auto stop = vector_get(ui->hauling.view_stops, idx);
int idx = plotinfo->hauling.cursor_top;
auto route = vector_get(plotinfo->hauling.view_routes, idx);
auto stop = vector_get(plotinfo->hauling.view_stops, idx);
std::string tag = stop ? "Stop" : (route ? "Route" : "None");
if (ui->hauling.in_name)
if (plotinfo->hauling.in_name)
focus += "/Rename/" + tag;
else if (ui->hauling.in_stop)
else if (plotinfo->hauling.in_stop)
{
int sidx = ui->hauling.cursor_stop;
auto cond = vector_get(ui->hauling.stop_conditions, sidx);
auto link = vector_get(ui->hauling.stop_links, sidx);
int sidx = plotinfo->hauling.cursor_stop;
auto cond = vector_get(plotinfo->hauling.stop_conditions, sidx);
auto link = vector_get(plotinfo->hauling.stop_links, sidx);
focus += "/DefineStop";
@ -364,12 +364,12 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
/* TODO: understand how this changes for v50
DEFINE_GET_FOCUS_STRING_HANDLER(dungeonmode)
{
using df::global::ui_advmode;
using df::global::adventure;
if (!ui_advmode)
if (!adventure)
return;
focus += "/" + enum_item_key(ui_advmode->menu);
focus += "/" + enum_item_key(adventure->menu);
}
DEFINE_GET_FOCUS_STRING_HANDLER(unitlist)
@ -675,7 +675,7 @@ bool Gui::workshop_job_hotkey(df::viewscreen *top)
using df::global::ui_workshop_in_add;
using df::global::ui_workshop_job_cursor;
switch (ui->main.mode) {
switch (plotinfo->main.mode) {
case QueryBuilding:
{
if (!ui_workshop_job_cursor) // allow missing
@ -712,7 +712,7 @@ bool Gui::build_selector_hotkey(df::viewscreen *top)
using namespace ui_sidebar_mode;
using df::global::ui_build_selector;
switch (ui->main.mode) {
switch (plotinfo->main.mode) {
case Build:
{
if (!ui_build_selector) // allow missing
@ -739,7 +739,7 @@ bool Gui::view_unit_hotkey(df::viewscreen *top)
/* TODO: understand how this changes for v50
using df::global::ui_selected_unit;
if (ui->main.mode != ui_sidebar_mode::ViewUnits)
if (plotinfo->main.mode != ui_sidebar_mode::ViewUnits)
return false;
if (!ui_selected_unit) // allow missing
return false;
@ -1017,19 +1017,19 @@ df::unit *Gui::getAnyUnit(df::viewscreen *top)
if (!Gui::dwarfmode_hotkey(top))
return NULL;
if (!ui)
if (!plotinfo)
return NULL;
// general assigning units in building, i.e. (q)uery cage -> (a)ssign
if (ui_building_in_assign && *ui_building_in_assign
&& ui_building_assign_units && ui_building_item_cursor
&& ui->main.mode != Zones) // dont show for (i) zone
&& plotinfo->main.mode != Zones) // dont show for (i) zone
return vector_get(*ui_building_assign_units, *ui_building_item_cursor);
if (ui->follow_unit != -1)
return df::unit::find(ui->follow_unit);
if (plotinfo->follow_unit != -1)
return df::unit::find(plotinfo->follow_unit);
switch (ui->main.mode) {
switch (plotinfo->main.mode) {
case ViewUnits:
{
if (!ui_selected_unit || !world)
@ -1047,8 +1047,8 @@ df::unit *Gui::getAnyUnit(df::viewscreen *top)
}
case Burrows:
{
if (ui->burrows.in_add_units_mode)
return vector_get(ui->burrows.list_units, ui->burrows.unit_cursor_pos);
if (plotinfo->burrows.in_add_units_mode)
return vector_get(plotinfo->burrows.list_units, plotinfo->burrows.unit_cursor_pos);
return NULL;
}
@ -1196,16 +1196,16 @@ df::item *Gui::getAnyItem(df::viewscreen *top)
if (!Gui::dwarfmode_hotkey(top))
return NULL;
switch (ui->main.mode) {
switch (plotinfo->main.mode) {
case ViewUnits:
{
if (!ui_unit_view_mode || !ui_look_cursor || !ui_sidebar_menus)
if (!ui_unit_view_mode || !ui_look_cursor || !game)
return NULL;
if (ui_unit_view_mode->value != df::ui_unit_view_mode::Inventory)
return NULL;
auto inv_item = vector_get(ui_sidebar_menus->unit.inv_items, *ui_look_cursor);
auto inv_item = vector_get(game->unit.inv_items, *ui_look_cursor);
return inv_item ? inv_item->item : NULL;
}
case LookAround:
@ -1271,7 +1271,7 @@ df::building *Gui::getAnyBuilding(df::viewscreen *top)
if (!Gui::dwarfmode_hotkey(top))
return NULL;
switch (ui->main.mode) {
switch (plotinfo->main.mode) {
case LookAround:
{
if (!ui_look_list || !ui_look_cursor)
@ -1293,8 +1293,8 @@ df::building *Gui::getAnyBuilding(df::viewscreen *top)
case ZonesPitInfo:
case ZonesHospitalInfo:
{
if (ui_sidebar_menus)
return ui_sidebar_menus->zone.selected;
if (game)
return game->zone.selected;
return NULL;
}
default:
@ -1327,11 +1327,11 @@ df::plant *Gui::getAnyPlant(df::viewscreen *top)
if (Gui::dwarfmode_hotkey(top))
{
if (!cursor || !ui || !world)
if (!cursor || !plotinfo || !world)
return nullptr;
/* TODO: understand how this changes for v50
if (ui->main.mode == ui_sidebar_mode::LookAround)
if (plotinfo->main.mode == ui_sidebar_mode::LookAround)
{
return Maps::getPlantAtTile(cursor->x, cursor->y, cursor->z);
}
@ -1949,12 +1949,12 @@ void Gui::resetDwarfmodeView(bool pause)
{
using df::global::cursor;
if (ui)
if (plotinfo)
{
ui->follow_unit = -1;
ui->follow_item = -1;
plotinfo->follow_unit = -1;
plotinfo->follow_item = -1;
/* TODO: understand how this changes for v50
ui->main.mode = ui_sidebar_mode::Default;
plotinfo->main.mode = ui_sidebar_mode::Default;
*/
}
@ -2011,8 +2011,8 @@ bool Gui::revealInDwarfmodeMap(int32_t x, int32_t y, int32_t z, bool center)
*window_x = clip_range(new_win_x, 0, (world->map.x_count - w));
*window_y = clip_range(new_win_y, 0, (world->map.y_count - h));
*window_z = clip_range(new_win_z, 0, (world->map.z_count - 1));
ui_sidebar_menus->minimap.need_render = true;
ui_sidebar_menus->minimap.need_scan = true;
game->minimap.need_render = true;
game->minimap.need_scan = true;
return true;
}
@ -2058,10 +2058,10 @@ bool Gui::refreshSidebar()
bool Gui::inRenameBuilding()
{
if (!ui_sidebar_menus)
if (!game)
return false;
/* TODO: understand how this changes for v50
return ui_sidebar_menus->barracks.in_rename;
return game->barracks.in_rename;
*/
return false;
}

@ -87,7 +87,7 @@ using namespace std;
#include "df/reaction_product_itemst.h"
#include "df/tool_uses.h"
#include "df/trapcomp_flags.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/unit_inventory_item.h"
#include "df/vehicle.h"
@ -100,7 +100,7 @@ using namespace std;
using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::ui;
using df::global::plotinfo;
using df::global::ui_selected_unit;
using df::global::proj_next_id;
@ -924,7 +924,7 @@ static bool detachItem(MapExtras::MapCache &mc, df::item *item)
{
/* TODO: understand how this changes for v50
// Unit view sidebar holds inventory item pointers
if (ui->main.mode == ui_sidebar_mode::ViewUnits &&
if (plotinfo->main.mode == ui_sidebar_mode::ViewUnits &&
(!ui_selected_unit ||
vector_get(world->units.active, *ui_selected_unit) == unit))
return false;
@ -1534,7 +1534,7 @@ int32_t Items::createItem(df::item_type item_type, int16_t item_subtype, int16_t
df::enums::game_type::game_type type = *df::global::gametype;
prod->produce(unit, &out_products, &out_items, &in_reag, &in_items, 1, job_skill::NONE,
0, df::historical_entity::find(unit->civ_id),
((type == df::enums::game_type::DWARF_MAIN) || (type == df::enums::game_type::DWARF_RECLAIM)) ? df::world_site::find(df::global::ui->site_id) : NULL,
((type == df::enums::game_type::DWARF_MAIN) || (type == df::enums::game_type::DWARF_RECLAIM)) ? df::world_site::find(df::global::plotinfo->site_id) : NULL,
NULL);
if ( out_items.size() != 1 )
return -1;
@ -1643,9 +1643,9 @@ bool Items::isRouteVehicle(df::item *item)
bool Items::isSquadEquipment(df::item *item)
{
CHECK_NULL_POINTER(item);
if (!ui)
if (!plotinfo)
return false;
auto &vec = ui->equipment.items_assigned[item->getType()];
auto &vec = plotinfo->equipment.items_assigned[item->getType()];
return binsearch_index(vec, &df::item::id, item->id) >= 0;
}

@ -43,7 +43,7 @@ using namespace std;
#include "DataDefs.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/building.h"
#include "df/job.h"

@ -20,13 +20,13 @@ using namespace DFHack;
#include "DataDefs.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/item_type.h"
#include "df/plant_raw.h"
using namespace df::enums;
using df::global::world;
using df::global::ui;
using df::global::plotinfo;
// Special values used by "seedwatch" plugin to store seed limits
const df::enums::item_type::item_type SEEDLIMIT_ITEMTYPE = df::enums::item_type::BAR;
@ -41,12 +41,12 @@ void Kitchen::debug_print(color_ostream &out)
{
out.print("%2zu: IT:%2i IS:%i MT:%3i MI:%2i ET:%i %s\n",
i,
ui->kitchen.item_types[i],
ui->kitchen.item_subtypes[i],
ui->kitchen.mat_types[i],
ui->kitchen.mat_indices[i],
ui->kitchen.exc_types[i],
(ui->kitchen.mat_types[i] >= 419 && ui->kitchen.mat_types[i] <= 618) ? world->raws.plants.all[ui->kitchen.mat_indices[i]]->id.c_str() : "n/a"
plotinfo->kitchen.item_types[i],
plotinfo->kitchen.item_subtypes[i],
plotinfo->kitchen.mat_types[i],
plotinfo->kitchen.mat_indices[i],
plotinfo->kitchen.exc_types[i],
(plotinfo->kitchen.mat_types[i] >= 419 && plotinfo->kitchen.mat_types[i] <= 618) ? world->raws.plants.all[plotinfo->kitchen.mat_indices[i]]->id.c_str() : "n/a"
);
}
out.print("\n");
@ -83,11 +83,11 @@ void Kitchen::fillWatchMap(std::map<int32_t, int16_t>& watchMap)
watchMap.clear();
for (std::size_t i = 0; i < size(); ++i)
{
if (ui->kitchen.item_subtypes[i] == SEEDLIMIT_ITEMTYPE &&
ui->kitchen.item_subtypes[i] == SEEDLIMIT_ITEMSUBTYPE &&
ui->kitchen.exc_types[i] == SEEDLIMIT_EXCTYPE)
if (plotinfo->kitchen.item_subtypes[i] == SEEDLIMIT_ITEMTYPE &&
plotinfo->kitchen.item_subtypes[i] == SEEDLIMIT_ITEMSUBTYPE &&
plotinfo->kitchen.exc_types[i] == SEEDLIMIT_EXCTYPE)
{
watchMap[ui->kitchen.mat_indices[i]] = ui->kitchen.mat_types[i];
watchMap[plotinfo->kitchen.mat_indices[i]] = plotinfo->kitchen.mat_types[i];
}
}
}
@ -96,10 +96,10 @@ int Kitchen::findLimit(int32_t plant_id)
{
for (size_t i = 0; i < size(); ++i)
{
if (ui->kitchen.item_types[i] == SEEDLIMIT_ITEMTYPE &&
ui->kitchen.item_subtypes[i] == SEEDLIMIT_ITEMSUBTYPE &&
ui->kitchen.mat_indices[i] == plant_id &&
ui->kitchen.exc_types[i] == SEEDLIMIT_EXCTYPE)
if (plotinfo->kitchen.item_types[i] == SEEDLIMIT_ITEMTYPE &&
plotinfo->kitchen.item_subtypes[i] == SEEDLIMIT_ITEMSUBTYPE &&
plotinfo->kitchen.mat_indices[i] == plant_id &&
plotinfo->kitchen.exc_types[i] == SEEDLIMIT_EXCTYPE)
{
return int(i);
}
@ -113,11 +113,11 @@ bool Kitchen::removeLimit(int32_t plant_id)
if (i < 0)
return false;
ui->kitchen.item_types.erase(ui->kitchen.item_types.begin() + i);
ui->kitchen.item_subtypes.erase(ui->kitchen.item_subtypes.begin() + i);
ui->kitchen.mat_types.erase(ui->kitchen.mat_types.begin() + i);
ui->kitchen.mat_indices.erase(ui->kitchen.mat_indices.begin() + i);
ui->kitchen.exc_types.erase(ui->kitchen.exc_types.begin() + i);
plotinfo->kitchen.item_types.erase(plotinfo->kitchen.item_types.begin() + i);
plotinfo->kitchen.item_subtypes.erase(plotinfo->kitchen.item_subtypes.begin() + i);
plotinfo->kitchen.mat_types.erase(plotinfo->kitchen.mat_types.begin() + i);
plotinfo->kitchen.mat_indices.erase(plotinfo->kitchen.mat_indices.begin() + i);
plotinfo->kitchen.exc_types.erase(plotinfo->kitchen.exc_types.begin() + i);
return true;
}
@ -129,15 +129,15 @@ bool Kitchen::setLimit(int32_t plant_id, int16_t limit)
int i = findLimit(plant_id);
if (i < 0)
{
ui->kitchen.item_types.push_back(SEEDLIMIT_ITEMTYPE);
ui->kitchen.item_subtypes.push_back(SEEDLIMIT_ITEMSUBTYPE);
ui->kitchen.mat_types.push_back(limit);
ui->kitchen.mat_indices.push_back(plant_id);
ui->kitchen.exc_types.push_back(SEEDLIMIT_EXCTYPE);
plotinfo->kitchen.item_types.push_back(SEEDLIMIT_ITEMTYPE);
plotinfo->kitchen.item_subtypes.push_back(SEEDLIMIT_ITEMSUBTYPE);
plotinfo->kitchen.mat_types.push_back(limit);
plotinfo->kitchen.mat_indices.push_back(plant_id);
plotinfo->kitchen.exc_types.push_back(SEEDLIMIT_EXCTYPE);
}
else
{
ui->kitchen.mat_types[i] = limit;
plotinfo->kitchen.mat_types[i] = limit;
}
return true;
}
@ -146,11 +146,11 @@ void Kitchen::clearLimits()
{
for (size_t i = 0; i < size(); ++i)
{
if (ui->kitchen.item_types[i] == SEEDLIMIT_ITEMTYPE &&
ui->kitchen.item_subtypes[i] == SEEDLIMIT_ITEMSUBTYPE &&
ui->kitchen.exc_types[i] == SEEDLIMIT_EXCTYPE)
if (plotinfo->kitchen.item_types[i] == SEEDLIMIT_ITEMTYPE &&
plotinfo->kitchen.item_subtypes[i] == SEEDLIMIT_ITEMSUBTYPE &&
plotinfo->kitchen.exc_types[i] == SEEDLIMIT_EXCTYPE)
{
removeLimit(ui->kitchen.mat_indices[i]);
removeLimit(plotinfo->kitchen.mat_indices[i]);
--i;
}
}
@ -158,7 +158,7 @@ void Kitchen::clearLimits()
size_t Kitchen::size()
{
return ui->kitchen.item_types.size();
return plotinfo->kitchen.item_types.size();
}
int Kitchen::findExclusion(df::kitchen_exc_type type,
@ -167,11 +167,11 @@ int Kitchen::findExclusion(df::kitchen_exc_type type,
{
for (size_t i = 0; i < size(); i++)
{
if (ui->kitchen.item_types[i] == item_type &&
ui->kitchen.item_subtypes[i] == item_subtype &&
ui->kitchen.mat_types[i] == mat_type &&
ui->kitchen.mat_indices[i] == mat_index &&
ui->kitchen.exc_types[i] == type)
if (plotinfo->kitchen.item_types[i] == item_type &&
plotinfo->kitchen.item_subtypes[i] == item_subtype &&
plotinfo->kitchen.mat_types[i] == mat_type &&
plotinfo->kitchen.mat_indices[i] == mat_index &&
plotinfo->kitchen.exc_types[i] == type)
{
return int(i);
}
@ -186,11 +186,11 @@ bool Kitchen::addExclusion(df::kitchen_exc_type type,
if (findExclusion(type, item_type, item_subtype, mat_type, mat_index) >= 0)
return false;
ui->kitchen.item_types.push_back(item_type);
ui->kitchen.item_subtypes.push_back(item_subtype);
ui->kitchen.mat_types.push_back(mat_type);
ui->kitchen.mat_indices.push_back(mat_index);
ui->kitchen.exc_types.push_back(type);
plotinfo->kitchen.item_types.push_back(item_type);
plotinfo->kitchen.item_subtypes.push_back(item_subtype);
plotinfo->kitchen.mat_types.push_back(mat_type);
plotinfo->kitchen.mat_indices.push_back(mat_index);
plotinfo->kitchen.exc_types.push_back(type);
return true;
}
@ -202,10 +202,10 @@ bool Kitchen::removeExclusion(df::kitchen_exc_type type,
if (i < 0)
return false;
ui->kitchen.item_types.erase(ui->kitchen.item_types.begin() + i);
ui->kitchen.item_subtypes.erase(ui->kitchen.item_subtypes.begin() + i);
ui->kitchen.mat_types.erase(ui->kitchen.mat_types.begin() + i);
ui->kitchen.mat_indices.erase(ui->kitchen.mat_indices.begin() + i);
ui->kitchen.exc_types.erase(ui->kitchen.exc_types.begin() + i);
plotinfo->kitchen.item_types.erase(plotinfo->kitchen.item_types.begin() + i);
plotinfo->kitchen.item_subtypes.erase(plotinfo->kitchen.item_subtypes.begin() + i);
plotinfo->kitchen.mat_types.erase(plotinfo->kitchen.mat_types.begin() + i);
plotinfo->kitchen.mat_indices.erase(plotinfo->kitchen.mat_indices.begin() + i);
plotinfo->kitchen.exc_types.erase(plotinfo->kitchen.exc_types.begin() + i);
return true;
}

@ -42,7 +42,7 @@ using namespace std;
#include "MiscUtils.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/item.h"
#include "df/creature_raw.h"
#include "df/caste_raw.h"
@ -68,7 +68,7 @@ using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::ui;
using df::global::plotinfo;
bool MaterialInfo::decode(df::item *item)
{
@ -516,7 +516,7 @@ void MaterialInfo::getMatchBits(df::job_item_flags2 &ok, df::job_item_flags2 &ma
TEST(fire_safe, material->heat.melting_point > 11000);
TEST(magma_safe, material->heat.melting_point > 12000);
TEST(deep_material, FLAG(inorganic, inorganic_flags::SPECIAL));
TEST(non_economic, !inorganic || !(ui && vector_get(ui->economic_stone, index)));
TEST(non_economic, !inorganic || !(plotinfo && vector_get(plotinfo->economic_stone, index)));
TEST(plant, plant);
TEST(silk, MAT_FLAG(SILK));

@ -502,6 +502,10 @@ bool Screen::hasActiveScreens(Plugin *plugin)
return false;
}
void Screen::raise(df::viewscreen *screen) {
Hide swapper(screen, Screen::Hide::RESTORE_AT_TOP);
}
namespace DFHack { namespace Screen {
Hide::Hide(df::viewscreen* screen, int flags) :

@ -0,0 +1,148 @@
#include "Internal.h"
#include "modules/DFSDL.h"
#include "modules/Textures.h"
#include "Debug.h"
#include "PluginManager.h"
#include "df/enabler.h"
using df::global::enabler;
using namespace DFHack;
using namespace DFHack::DFSDL;
namespace DFHack {
DBG_DECLARE(core, textures, DebugCategory::LINFO);
}
static bool g_loaded = false;
static long g_num_dfhack_textures = 0;
static long g_dfhack_logo_texpos_start = -1;
// Converts an arbitrary Surface to something like the display format
// (32-bit RGBA), and converts magenta to transparency if convert_magenta is set
// and the source surface didn't already have an alpha channel.
// It also deletes the source surface.
//
// It uses the same pixel format (RGBA, R at lowest address) regardless of
// hardware.
DFSDL_Surface * canonicalize_format(DFSDL_Surface *src) {
DFSDL_PixelFormat fmt;
fmt.palette = NULL;
fmt.BitsPerPixel = 32;
fmt.BytesPerPixel = 4;
fmt.Rloss = fmt.Gloss = fmt.Bloss = fmt.Aloss = 0;
//#if SDL_BYTEORDER == SDL_BIG_ENDIAN
// fmt.Rshift = 24; fmt.Gshift = 16; fmt.Bshift = 8; fmt.Ashift = 0;
//#else
fmt.Rshift = 0; fmt.Gshift = 8; fmt.Bshift = 16; fmt.Ashift = 24;
//#endif
fmt.Rmask = 255 << fmt.Rshift;
fmt.Gmask = 255 << fmt.Gshift;
fmt.Bmask = 255 << fmt.Bshift;
fmt.Amask = 255 << fmt.Ashift;
fmt.colorkey = 0;
fmt.alpha = 255;
DFSDL_Surface *tgt = DFSDL_ConvertSurface(src, &fmt, 0); // SDL_SWSURFACE
DFSDL_FreeSurface(src);
return tgt;
}
const uint32_t TILE_WIDTH_PX = 8;
const uint32_t TILE_HEIGHT_PX = 12;
static size_t load_textures(color_ostream & out, const char * fname,
long *texpos_start) {
DFSDL_Surface *s = DFIMG_Load(fname);
if (!s) {
out.printerr("unable to load textures from '%s'\n", fname);
return 0;
}
s = canonicalize_format(s);
DFSDL_SetAlpha(s, 0, 255);
int dimx = s->w / TILE_WIDTH_PX;
int dimy = s->h / TILE_HEIGHT_PX;
long count = 0;
for (int y = 0; y < dimy; y++) {
for (int x = 0; x < dimx; x++) {
DFSDL_Surface *tile = DFSDL_CreateRGBSurface(0, // SDL_SWSURFACE
TILE_WIDTH_PX, TILE_HEIGHT_PX, 32,
s->format->Rmask, s->format->Gmask, s->format->Bmask,
s->format->Amask);
DFSDL_SetAlpha(tile, 0,255);
DFSDL_Rect vp;
vp.x = TILE_WIDTH_PX * x;
vp.y = TILE_HEIGHT_PX * y;
vp.w = TILE_WIDTH_PX;
vp.h = TILE_HEIGHT_PX;
DFSDL_UpperBlit(s, &vp, tile, NULL);
if (!count++)
*texpos_start = enabler->textures.raws.size();
enabler->textures.raws.push_back(tile);
}
}
DFSDL_FreeSurface(s);
DEBUG(textures,out).print("loaded %ld textures from '%s'\n", count, fname);
return count;
}
// DFHack could conceivably be loaded at any time, so we need to be able to
// handle loading textures before or after a world is loaded.
// If a world is already loaded, then append our textures to the raws. they'll
// be freed when the world is unloaded and we'll reload when we get to the title
// screen. If it's pre-world, append our textures and then adjust the "init"
// texture count so our textures will no longer be freed when worlds are
// unloaded.
//
void Textures::init(color_ostream &out) {
auto & textures = enabler->textures;
long num_textures = textures.raws.size();
if (num_textures <= g_dfhack_logo_texpos_start)
g_loaded = false;
if (g_loaded)
return;
bool is_pre_world = num_textures == textures.init_texture_size;
g_num_dfhack_textures = load_textures(out, "hack/data/art/dfhack.png",
&g_dfhack_logo_texpos_start);
DEBUG(textures,out).print("loaded %ld textures\n", g_num_dfhack_textures);
if (is_pre_world)
textures.init_texture_size += g_num_dfhack_textures;
// NOTE: when GL modes are supported, we'll have to re-upload textures here
g_loaded = true;
}
// It's ok to leave NULLs in the raws list (according to usage in g_src)
void Textures::cleanup() {
if (!g_loaded)
return;
auto & textures = enabler->textures;
auto &raws = textures.raws;
size_t texpos_end = g_dfhack_logo_texpos_start + g_num_dfhack_textures;
for (size_t idx = g_dfhack_logo_texpos_start; idx <= texpos_end; ++idx) {
DFSDL_FreeSurface((DFSDL_Surface *)raws[idx]);
raws[idx] = NULL;
}
if (g_dfhack_logo_texpos_start == textures.init_texture_size - g_num_dfhack_textures)
textures.init_texture_size -= g_num_dfhack_textures;
g_loaded = false;
g_num_dfhack_textures = 0;
g_dfhack_logo_texpos_start = -1;
}
long Textures::getDfhackLogoTexposStart() {
return g_dfhack_logo_texpos_start;
}

@ -73,7 +73,7 @@ using namespace std;
#include "df/nemesis_record.h"
#include "df/squad.h"
#include "df/tile_occupancy.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit_inventory_item.h"
#include "df/unit_misc_trait.h"
#include "df/unit_relationship_type.h"
@ -87,7 +87,7 @@ using namespace std;
using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::ui;
using df::global::plotinfo;
using df::global::gamemode;
using df::global::gametype;
@ -178,7 +178,7 @@ bool Units::isFortControlled(df::unit *unit)
unit->flags2.bits.resident)
return false;
return unit->civ_id != -1 && unit->civ_id == ui->civ_id;
return unit->civ_id != -1 && unit->civ_id == plotinfo->civ_id;
}
// check if creature belongs to the player's civilization
@ -186,7 +186,7 @@ bool Units::isFortControlled(df::unit *unit)
bool Units::isOwnCiv(df::unit* unit)
{
CHECK_NULL_POINTER(unit);
return unit->civ_id == ui->civ_id;
return unit->civ_id == plotinfo->civ_id;
}
// check if creature belongs to the player's group
@ -199,7 +199,7 @@ bool Units::isOwnGroup(df::unit* unit)
for (size_t i = 0; i < histfig->entity_links.size(); i++)
{
auto link = histfig->entity_links[i];
if (link->entity_id == ui->group_id && link->getType() == df::histfig_entity_link_type::MEMBER)
if (link->entity_id == plotinfo->group_id && link->getType() == df::histfig_entity_link_type::MEMBER)
return true;
}
return false;
@ -210,7 +210,7 @@ bool Units::isOwnGroup(df::unit* unit)
bool Units::isOwnRace(df::unit* unit)
{
CHECK_NULL_POINTER(unit);
return unit->race == ui->race_id;
return unit->race == plotinfo->race_id;
}
@ -622,8 +622,8 @@ bool Units::isDwarf(df::unit *unit)
{
CHECK_NULL_POINTER(unit);
return unit->race == ui->race_id ||
unit->enemy.normal_race == ui->race_id;
return unit->race == plotinfo->race_id ||
unit->enemy.normal_race == plotinfo->race_id;
}
bool Units::isAnimal(df::unit* unit) {
@ -1301,7 +1301,7 @@ bool Units::setLaborValidity(df::unit_labor labor, bool isValid)
return false;
if (labor == df::unit_labor::NONE)
return false;
df::historical_entity *entity = df::historical_entity::find(ui->civ_id);
df::historical_entity *entity = df::historical_entity::find(plotinfo->civ_id);
if (!entity || !entity->entity_raw)
return false;
entity->entity_raw->jobs.permitted_labor[labor] = isValid;
@ -1704,7 +1704,7 @@ std::string Units::getCasteProfessionName(int race, int casteid, df::profession
if (pid < (df::profession)0 || !is_valid_enum_item(pid))
return "";
int16_t current_race = df::global::ui->race_id;
int16_t current_race = df::global::plotinfo->race_id;
if (df::global::gamemode && *df::global::gamemode == df::game_mode::ADVENTURE)
current_race = world->units.active[0]->race;
bool use_race_prefix = (race >= 0 && race != current_race);

@ -1 +1 @@
Subproject commit dff467dccfe77fb1dd0468ac87989d2e08227592
Subproject commit d026f34ed1f7ab79aebb1c5bc8a36ee9b30bd13d

@ -0,0 +1 @@
!buildingplan/

@ -24,7 +24,7 @@
#include "df/job.h"
#include "df/job_item.h"
#include "df/job_item_ref.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/report.h"
#include "df/reaction.h"
#include "df/reaction_reagent_itemst.h"
@ -45,7 +45,7 @@ DFHACK_PLUGIN("add-spatter");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
typedef df::reaction_product_item_improvementst improvement_product;

@ -22,7 +22,7 @@
#include "df/plant_tree_tile.h"
#include "df/plant_raw.h"
#include "df/tile_dig_designation.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/world.h"
@ -45,7 +45,7 @@ using namespace df::enums;
#define PLUGIN_VERSION 0.3
DFHACK_PLUGIN("autochop");
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
static int get_log_count();
@ -499,7 +499,7 @@ public:
burrows_column.clear();
for (df::burrow *burrow : ui->burrows.list)
for (df::burrow *burrow : plotinfo->burrows.list)
{
string name = burrow->name;
if (name.empty())
@ -820,7 +820,7 @@ struct autochop_hook : public df::viewscreen_dwarfmodest
bool isInDesignationMenu()
{
using namespace df::enums::ui_sidebar_mode;
return (ui->main.mode == DesignateChopTrees);
return (plotinfo->main.mode == DesignateChopTrees);
}
void sendKey(const df::interface_key &key)

@ -5,7 +5,7 @@
#include "DataDefs.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/building_type.h"
#include "df/building_farmplotst.h"
#include "df/buildings_other_id.h"
@ -30,7 +30,7 @@ using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::ui;
using df::global::plotinfo;
static command_result autofarm(color_ostream& out, std::vector<std::string>& parameters);
@ -348,7 +348,7 @@ static std::unique_ptr<AutoFarm> autofarmInstance;
DFhackCExport command_result plugin_init(color_ostream& out, std::vector <PluginCommand>& commands)
{
if (world && ui) {
if (world && plotinfo) {
commands.push_back(
PluginCommand("autofarm",
"Automatically manage farm crop selection.",

@ -33,7 +33,7 @@ using namespace DFHack;
DFHACK_PLUGIN("autogems");
DFHACK_PLUGIN_IS_ENABLED(enabled);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(world);
typedef int32_t item_id;
@ -242,7 +242,7 @@ struct autogem_hook : public df::viewscreen_dwarfmodest {
bool in_menu() {
// Determines whether we're looking at the Workshop Orders screen.
return ui->main.mode == ui_sidebar_mode::OrdersWorkshop;
return plotinfo->main.mode == ui_sidebar_mode::OrdersWorkshop;
}
bool handleInput(std::set<df::interface_key> *input) {

@ -12,7 +12,7 @@
// DF data structure definition headers
#include "DataDefs.h"
#include <df/ui.h>
#include <df/plotinfost.h>
#include <df/world.h>
#include <df/unit.h>
#include <df/unit_soul.h>
@ -32,7 +32,7 @@
#include <df/building_tradedepotst.h>
#include <df/building_stockpilest.h>
#include <df/items_other_id.h>
#include <df/ui.h>
#include <df/plotinfost.h>
#include <df/activity_info.h>
#include <MiscUtils.h>
@ -47,7 +47,7 @@ using namespace DFHack;
using namespace df::enums;
DFHACK_PLUGIN("autohauler");
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(world);
#define ARRAY_COUNT(array) (sizeof(array)/sizeof((array)[0]))

@ -12,7 +12,7 @@
// DF data structure definition headers
#include "DataDefs.h"
#include <df/ui.h>
#include <df/plotinfost.h>
#include <df/world.h>
#include <df/unit.h>
#include <df/unit_soul.h>
@ -32,7 +32,7 @@
#include <df/building_tradedepotst.h>
#include <df/building_stockpilest.h>
#include <df/items_other_id.h>
#include <df/ui.h>
#include <df/plotinfost.h>
#include <df/activity_info.h>
#include <MiscUtils.h>
@ -47,7 +47,7 @@ using namespace DFHack;
using namespace df::enums;
DFHACK_PLUGIN("autolabor");
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(world);
#define ARRAY_COUNT(array) (sizeof(array)/sizeof((array)[0]))
@ -813,7 +813,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
// identify dwarfs who are needed for meetings and mark them for exclusion
for (auto& act : ui->activities)
for (auto& act : plotinfo->activities)
{
if (!act) continue;
bool p1 = act->unit_actor == dwarfs[dwarf];

@ -56,7 +56,7 @@ using std::string;
using std::endl;
using namespace DFHack;
using namespace df::enums;
using df::global::ui;
using df::global::plotinfo;
using df::global::world;
#include "labormanager.h"

@ -25,7 +25,7 @@
#include "DataDefs.h"
#include <MiscUtils.h>
#include <df/ui.h>
#include <df/plotinfost.h>
#include <df/world.h>
#include <df/unit.h>
#include <df/unit_relationship_type.h>
@ -46,7 +46,7 @@
#include <df/building_tradedepotst.h>
#include <df/building_stockpilest.h>
#include <df/items_other_id.h>
#include <df/ui.h>
#include <df/plotinfost.h>
#include <df/activity_info.h>
#include <df/tile_dig_designation.h>
#include <df/item_weaponst.h>
@ -64,7 +64,7 @@
#include <df/building_design.h>
#include <df/vehicle.h>
#include <df/units_other_id.h>
#include <df/ui.h>
#include <df/plotinfost.h>
#include <df/training_assignment.h>
#include <df/general_ref_contains_itemst.h>
#include <df/personality_facet_type.h>
@ -82,7 +82,7 @@ using std::string;
using std::endl;
using namespace DFHack;
using namespace df::enums;
using df::global::ui;
using df::global::plotinfo;
using df::global::world;
#define ARRAY_COUNT(array) (sizeof(array)/sizeof((array)[0]))
@ -948,9 +948,9 @@ private:
// identify dwarfs who are needed for meetings and mark them for exclusion
for (size_t i = 0; i < ui->activities.size(); ++i)
for (size_t i = 0; i < plotinfo->activities.size(); ++i)
{
df::activity_info *act = ui->activities[i];
df::activity_info *act = plotinfo->activities[i];
if (!act) continue;
bool p1 = act->unit_actor == dwarf->dwarf;
@ -996,11 +996,11 @@ private:
for (size_t j = 0; j < dwarf->dwarf->inventory.size(); j++)
{
df::unit_inventory_item* ui = dwarf->dwarf->inventory[j];
if (ui->mode == df::unit_inventory_item::Weapon && ui->item->isWeapon())
df::unit_inventory_item* plotinfo = dwarf->dwarf->inventory[j];
if (plotinfo->mode == df::unit_inventory_item::Weapon && plotinfo->item->isWeapon())
{
dwarf->armed = true;
df::itemdef_weaponst* weapondef = ((df::item_weaponst*)(ui->item))->subtype;
df::itemdef_weaponst* weapondef = ((df::item_weaponst*)(plotinfo->item))->subtype;
df::job_skill weaponsk = (df::job_skill) weapondef->skill_melee;
df::job_skill rangesk = (df::job_skill) weapondef->skill_ranged;
if (weaponsk == df::job_skill::AXE)
@ -1408,8 +1408,8 @@ public:
(isOptionEnabled(CF_ALLOW_HUNTING) && has_butchers) ? 1 : 0;
/* add animal trainers */
for (auto a = df::global::ui->equipment.training_assignments.begin();
a != df::global::ui->equipment.training_assignments.end();
for (auto a = df::global::plotinfo->equipment.training_assignments.begin();
a != df::global::plotinfo->equipment.training_assignments.end();
a++)
{
labor_needed[df::unit_labor::ANIMALTRAIN]++;

@ -21,8 +21,8 @@
#include "df/build_req_choice_specst.h"
#include "df/construction_type.h"
#include "df/item.h"
#include "df/ui.h"
#include "df/ui_build_selector.h"
#include "df/plotinfost.h"
#include "df/buildreq.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/items_other_id.h"
#include "df/job.h"
@ -50,7 +50,7 @@ using namespace df::enums;
DFHACK_PLUGIN("automaterial");
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(ui_build_selector);
namespace DFHack {
@ -115,14 +115,14 @@ static inline bool in_material_choice_stage()
{
return Gui::build_selector_hotkey(Core::getTopViewscreen()) &&
ui_build_selector->building_type == df::building_type::Construction &&
ui->main.mode == ui_sidebar_mode::Build &&
plotinfo->main.mode == ui_sidebar_mode::Build &&
ui_build_selector->stage == 2;
}
static inline bool in_placement_stage()
{
return Gui::dwarfmode_hotkey(Core::getTopViewscreen()) &&
ui->main.mode == ui_sidebar_mode::Build &&
plotinfo->main.mode == ui_sidebar_mode::Build &&
ui_build_selector &&
ui_build_selector->building_type == df::building_type::Construction &&
ui_build_selector->stage == 1;
@ -131,7 +131,7 @@ static inline bool in_placement_stage()
static inline bool in_type_choice_stage()
{
return Gui::dwarfmode_hotkey(Core::getTopViewscreen()) &&
ui->main.mode == ui_sidebar_mode::Build &&
plotinfo->main.mode == ui_sidebar_mode::Build &&
ui_build_selector &&
ui_build_selector->building_type < 0;
}
@ -713,7 +713,7 @@ struct jobutils_hook : public df::viewscreen_dwarfmodest
if (!box_select_enabled)
return;
if (ui->main.mode != df::ui_sidebar_mode::Build ||
if (plotinfo->main.mode != df::ui_sidebar_mode::Build ||
ui_build_selector->building_type != df::building_type::Construction)
return;

@ -9,7 +9,7 @@
#include "df/building_stockpilest.h"
#include "modules/Buildings.h"
#include "modules/Items.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "modules/Maps.h"
#include "modules/World.h"
#include "df/item_quality.h"
@ -21,7 +21,7 @@ DFHACK_PLUGIN("automelt");
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(cursor);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
static const string PERSISTENCE_KEY = "automelt/stockpiles";

@ -15,7 +15,7 @@
#include "df/job.h"
#include "df/job_item_ref.h"
#include "modules/Job.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/mandate.h"
#include "modules/Maps.h"
@ -25,7 +25,7 @@ DFHACK_PLUGIN("autotrade");
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(cursor);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
static const string PERSISTENCE_KEY = "autotrade/stockpiles";

@ -6,7 +6,7 @@
#include "df/building_type.h"
#include "df/general_ref_building_holderst.h"
#include "df/job_item.h"
#include "df/ui_build_selector.h"
#include "df/buildreq.h"
#include "modules/Buildings.h"
#include "modules/Gui.h"

@ -1,7 +1,7 @@
#include "df/construction_type.h"
#include "df/entity_position.h"
#include "df/interface_key.h"
#include "df/ui_build_selector.h"
#include "df/buildreq.h"
#include "df/viewscreen_dwarfmodest.h"
#include "modules/Gui.h"
@ -18,7 +18,7 @@
DFHACK_PLUGIN("buildingplan");
#define PLUGIN_VERSION "2.0"
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(ui_build_selector);
REQUIRE_GLOBAL(world); // used in buildingplan library
@ -455,8 +455,8 @@ struct buildingplan_query_hook : public df::viewscreen_dwarfmodest
bool isInPlannedBuildingQueryMode()
{
return (ui->main.mode == df::ui_sidebar_mode::QueryBuilding ||
ui->main.mode == df::ui_sidebar_mode::BuildingItems) &&
return (plotinfo->main.mode == df::ui_sidebar_mode::QueryBuilding ||
plotinfo->main.mode == df::ui_sidebar_mode::BuildingItems) &&
planner.getPlannedBuilding(world->selected_building);
}
@ -595,7 +595,7 @@ struct buildingplan_place_hook : public df::viewscreen_dwarfmodest
bool isInPlannedBuildingPlacementMode()
{
return ui->main.mode == ui_sidebar_mode::Build &&
return plotinfo->main.mode == ui_sidebar_mode::Build &&
df::global::ui_build_selector &&
df::global::ui_build_selector->stage < 2 &&
planner.isPlannableBuilding(toBuildingTypeKey(ui_build_selector));
@ -861,7 +861,7 @@ struct buildingplan_room_hook : public df::viewscreen_dwarfmodest
std::vector<Units::NoblePosition> getNoblePositionOfSelectedBuildingOwner()
{
std::vector<Units::NoblePosition> np;
if (ui->main.mode != df::ui_sidebar_mode::QueryBuilding ||
if (plotinfo->main.mode != df::ui_sidebar_mode::QueryBuilding ||
!world->selected_building ||
!world->selected_building->owner)
{
@ -1084,7 +1084,7 @@ DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_chan
static bool is_paused()
{
return World::ReadPauseState() ||
ui->main.mode > df::ui_sidebar_mode::Squads ||
plotinfo->main.mode > df::ui_sidebar_mode::Squads ||
!strict_virtual_cast<df::viewscreen_dwarfmodest>(Gui::getCurViewscreen(true));
}

@ -17,7 +17,7 @@
#include "TileTypes.h"
#include "DataDefs.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/world.h"
#include "df/unit.h"
#include "df/burrow.h"
@ -38,7 +38,7 @@ using namespace df::enums;
using namespace dfproto;
DFHACK_PLUGIN("burrows");
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(gamemode);
@ -102,11 +102,11 @@ DEFINE_LUA_EVENT_1(onBurrowRename, handle_burrow_rename, df::burrow*);
static void detect_burrow_renames(color_ostream &out)
{
if (ui->main.mode == ui_sidebar_mode::Burrows &&
ui->burrows.in_edit_name_mode &&
ui->burrows.sel_id >= 0)
if (plotinfo->main.mode == ui_sidebar_mode::Burrows &&
plotinfo->burrows.in_edit_name_mode &&
plotinfo->burrows.sel_id >= 0)
{
name_burrow_id = ui->burrows.sel_id;
name_burrow_id = plotinfo->burrows.sel_id;
}
else if (name_burrow_id >= 0)
{
@ -222,7 +222,7 @@ static std::map<std::string,int> name_lookup;
static void parse_names()
{
auto &list = ui->burrows.list;
auto &list = plotinfo->burrows.list;
grow_burrows.clear();
name_lookup.clear();

@ -36,7 +36,7 @@ using std::vector;
DFHACK_PLUGIN("confirm");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
typedef std::set<df::interface_key> ikey_set;
command_result df_confirm (color_ostream &out, vector <string> & parameters);

@ -16,7 +16,7 @@
#include "DataDefs.h"
#include "df/game_type.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/historical_entity.h"
#include "df/world_site.h"
@ -38,7 +38,7 @@ using namespace df::enums;
DFHACK_PLUGIN("createitem");
REQUIRE_GLOBAL(cursor);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(gametype);
REQUIRE_GLOBAL(cur_year_tick);
@ -78,7 +78,7 @@ bool makeItem (df::reaction_product_itemst *prod, df::unit *unit, bool second_it
prod->produce(unit, &out_products, &out_items, &in_reag, &in_items, 1, job_skill::NONE,
0, df::historical_entity::find(unit->civ_id),
(World::isFortressMode()) ? df::world_site::find(ui->site_id) : NULL, NULL);
(World::isFortressMode()) ? df::world_site::find(plotinfo->site_id) : NULL, NULL);
if (!out_items.size())
return false;
// if we asked to make shoes and we got twice as many as we asked, then we're okay

@ -43,7 +43,7 @@ namespace DFHack {
DBG_DECLARE(debug,filter);
DBG_DECLARE(debug,init);
DBG_DECLARE(debug,command);
DBG_DECLARE(debug,ui);
DBG_DECLARE(debug,plotinfo);
DBG_DECLARE(debug,example,DebugCategory::LINFO);
}

@ -33,7 +33,7 @@ using namespace DFHack;
DFHACK_PLUGIN("kittens");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(world);
namespace DFHack {
@ -119,9 +119,9 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
}
if(trackmenu_flg)
{
if (last_menu != ui->main.mode)
if (last_menu != plotinfo->main.mode)
{
last_menu = ui->main.mode;
last_menu = plotinfo->main.mode;
out.print("Menu: %d\n",last_menu);
}
}
@ -157,7 +157,7 @@ command_result trackmenu (color_ostream &out, vector <string> & parameters)
else
{
is_enabled = true;
last_menu = ui->main.mode;
last_menu = plotinfo->main.mode;
out.print("Menu: %d\n",last_menu);
trackmenu_flg = true;
return CR_OK;

@ -5,7 +5,7 @@
#include "DataDefs.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/building_stockpilest.h"
#include "df/global_objects.h"
#include "df/item.h"
@ -24,7 +24,7 @@ using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::ui;
using df::global::plotinfo;
using df::global::selection_rect;
using df::building_stockpilest;
@ -35,7 +35,7 @@ DFHACK_PLUGIN("stockcheck");
DFhackCExport command_result plugin_init (color_ostream &out, std::vector <PluginCommand> &commands)
{
if (world && ui) {
if (world && plotinfo) {
commands.push_back(
PluginCommand("stockcheck", "Check for unprotected rottable items.",
stockcheck, false,

@ -20,7 +20,7 @@ using namespace std;
#include "modules/World.h"
#include "MiscUtils.h"
#include <df/ui.h>
#include <df/plotinfost.h>
#include "df/world.h"
#include "df/world_raws.h"
#include "df/building_def.h"
@ -34,7 +34,7 @@ using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::cursor;
using df::global::ui;
using df::global::plotinfo;
using namespace DFHack::Gui;

@ -20,14 +20,14 @@
#include <df/reaction_product_itemst.h>
#include <df/tile_designation.h>
#include <df/tile_occupancy.h>
#include <df/ui.h>
#include <df/plotinfost.h>
#include <df/unit.h>
#include <df/vermin.h>
#include <df/world.h>
#include <df/world_site.h>
DFHACK_PLUGIN("dig-now");
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(world);
using namespace DFHack;
@ -678,7 +678,7 @@ static void create_boulders(color_ostream &out,
df::unit *unit = world->units.active[0];
df::historical_entity *civ = df::historical_entity::find(unit->civ_id);
df::world_site *site = World::isFortressMode() ?
df::world_site::find(ui->site_id) : NULL;
df::world_site::find(plotinfo->site_id) : NULL;
std::vector<df::reaction_reagent *> in_reag;
std::vector<df::item *> in_items;

@ -16,7 +16,7 @@
#include "modules/Maps.h"
#include "modules/Materials.h"
#include "df/ui_sidebar_menus.h"
#include "df/gamest.h"
using std::vector;
using std::string;
@ -33,7 +33,7 @@ command_result digcircle (color_ostream &out, vector <string> & parameters);
command_result digtype (color_ostream &out, vector <string> & parameters);
DFHACK_PLUGIN("dig");
REQUIRE_GLOBAL(ui_sidebar_menus);
REQUIRE_GLOBAL(game);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(window_z);
@ -213,7 +213,7 @@ bool lineY (MapExtras::MapCache & MCache,
int32_t parse_priority(color_ostream &out, vector<string> &parameters)
{
int32_t default_priority = ui_sidebar_menus->designation.priority;
int32_t default_priority = game->designation.priority;
for (auto it = parameters.begin(); it != parameters.end(); ++it)
{

@ -25,7 +25,7 @@
#include "df/job_type.h"
#include "df/reaction_product_itemst.h"
#include "df/reaction_reagent.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/unit_inventory_item.h"
#include "df/world.h"
@ -252,7 +252,7 @@ int32_t assignJob(color_ostream& out, Edge firstImportantEdge, unordered_map<df:
vector<df::item*> in_items;
prod->produce(firstInvader, &out_products, &out_items, &in_reag, &in_items, 1, df::job_skill::NONE,
0, df::historical_entity::find(firstInvader->civ_id),
df::world_site::find(df::global::ui->site_id), NULL);
df::world_site::find(df::global::plotinfo->site_id), NULL);
if ( out_items.size() != 1 ) {
out.print("%s, %d: wrong size: %zu.\n", __FILE__, __LINE__, out_items.size());

@ -47,7 +47,7 @@
#include "df/tiletype_material.h"
#include "df/tiletype_shape.h"
#include "df/tiletype_shape_basic.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/unit_inventory_item.h"
#include "df/world.h"

@ -4,7 +4,7 @@
#include "DataDefs.h"
#include "df/job.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/world.h"
@ -53,7 +53,7 @@ using std::deque;
DFHACK_PLUGIN("dwarfmonitor");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
typedef int16_t activity_type;

@ -39,7 +39,7 @@
#include "df/job.h"
#include "df/general_ref_unit_workerst.h"
#include "df/profession.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/unit_health_info.h"
#include "df/unit_health_flags.h"
@ -58,7 +58,7 @@ using namespace std;
DFHACK_PLUGIN("dwarfvet");
DFHACK_PLUGIN_IS_ENABLED(dwarfvet_enabled);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(world);
static unordered_set<int32_t> tracked_units;
@ -407,7 +407,7 @@ void tickHandler(color_ostream& out, void* data) {
if ( !dwarfvet_enabled )
return;
CoreSuspender suspend;
int32_t own_race_id = df::global::ui->race_id;
int32_t own_race_id = df::global::plotinfo->race_id;
/**
* Generate a list of animal hospitals on the map

@ -123,7 +123,7 @@ namespace embark_assist {
struct states {
embark_assist::defs::find_callbacks find_callback;
uis ui;
uis plotinfo;
display_maps finder_list; // Don't need the element key, but it's easier to use the same type.
uint16_t finder_list_focus;
bool finder_list_active;
@ -171,13 +171,13 @@ namespace embark_assist {
size_t civ = 0;
while (true) {
for (size_t k = 0; k < state->ui[static_cast<int8_t>(i)]->list.size(); k++) {
if (state->ui[static_cast<int8_t>(i) + civ]->current_value == state->ui[static_cast<int8_t>(i) + civ]->list[k].key) {
fprintf(outfile, "[%s:%s]\n", state->finder_list[static_cast<int8_t>(i) + civ].text.c_str(), state->ui[static_cast<int8_t>(i) + civ]->list[k].text.c_str());
for (size_t k = 0; k < state->plotinfo[static_cast<int8_t>(i)]->list.size(); k++) {
if (state->plotinfo[static_cast<int8_t>(i) + civ]->current_value == state->plotinfo[static_cast<int8_t>(i) + civ]->list[k].key) {
fprintf(outfile, "[%s:%s]\n", state->finder_list[static_cast<int8_t>(i) + civ].text.c_str(), state->plotinfo[static_cast<int8_t>(i) + civ]->list[k].text.c_str());
break;
}
}
// fprintf(outfile, "[%s:%i]\n", state->finder_list[static_cast<int8_t>(i)].text.c_str(), state->ui[static_cast<int8_t>(i)]->current_value);
// fprintf(outfile, "[%s:%i]\n", state->finder_list[static_cast<int8_t>(i)].text.c_str(), state->plotinfo[static_cast<int8_t>(i)]->current_value);
if (i == last_fields) {
civ++;
@ -229,10 +229,10 @@ namespace embark_assist {
found = false;
for (size_t l = 0; l < state->ui[static_cast<int8_t>(i) + civ]->list.size(); l++) {
for (size_t l = 0; l < state->plotinfo[static_cast<int8_t>(i) + civ]->list.size(); l++) {
for (int m = k + 1; m < count; m++) {
if (state->ui[static_cast<int8_t>(i) + civ]->list[l].text.c_str()[m - (k + 1)] != line[m]) {
if (state->ui[static_cast<int8_t>(i) + civ]->list[l].text.c_str()[m - (k + 1)] == '\0' &&
if (state->plotinfo[static_cast<int8_t>(i) + civ]->list[l].text.c_str()[m - (k + 1)] != line[m]) {
if (state->plotinfo[static_cast<int8_t>(i) + civ]->list[l].text.c_str()[m - (k + 1)] == '\0' &&
line[m] == ']') {
found = true;
}
@ -291,13 +291,13 @@ namespace embark_assist {
found = false;
for (size_t l = 0; l < state->ui[static_cast<int8_t>(i) + civ]->list.size(); l++) {
for (size_t l = 0; l < state->plotinfo[static_cast<int8_t>(i) + civ]->list.size(); l++) {
for (int m = k + 1; m < count; m++) {
if (state->ui[static_cast<int8_t>(i) + civ]->list[l].text.c_str()[m - (k + 1)] != line[m]) {
if (state->ui[static_cast<int8_t>(i) + civ]->list[l].text.c_str()[m - (k + 1)] == '\0' &&
if (state->plotinfo[static_cast<int8_t>(i) + civ]->list[l].text.c_str()[m - (k + 1)] != line[m]) {
if (state->plotinfo[static_cast<int8_t>(i) + civ]->list[l].text.c_str()[m - (k + 1)] == '\0' &&
line[m] == ']') {
state->ui[static_cast<int8_t>(i) + civ]->current_value = state->ui[static_cast<int8_t>(i) + civ]->list[l].key;
state->ui[static_cast<int8_t>(i) + civ]->current_display_value = l;
state->plotinfo[static_cast<int8_t>(i) + civ]->current_value = state->plotinfo[static_cast<int8_t>(i) + civ]->list[l].key;
state->plotinfo[static_cast<int8_t>(i) + civ]->current_display_value = l;
found = true;
}
@ -1095,7 +1095,7 @@ namespace embark_assist {
if (l < state->civs.size() - 1) {
element->current_value = element->list[0].key;
state->ui.push_back(element);
state->plotinfo.push_back(element);
element = new ui_lists;
element->current_display_value = 0;
element->current_index = 0;
@ -1108,7 +1108,7 @@ namespace embark_assist {
}
element->current_value = element->list[0].key;
state->ui.push_back(element);
state->plotinfo.push_back(element);
switch (i) {
case fields::x_dim:
@ -1333,21 +1333,21 @@ namespace embark_assist {
// off to compensate for the list starting with 1 at index 0.
//
auto screen = Gui::getViewscreenByType<df::viewscreen_choose_start_sitest>(0);
state->ui[static_cast<int8_t>(fields::x_dim)]->current_display_value =
state->plotinfo[static_cast<int8_t>(fields::x_dim)]->current_display_value =
screen->location.embark_pos_max.x -
screen->location.embark_pos_min.x;
state->ui[static_cast<int8_t>(fields::x_dim)]->current_index =
state->ui[static_cast<int8_t>(fields::x_dim)]->current_display_value;
state->ui[static_cast<int8_t>(fields::x_dim)]->current_value =
state->ui[static_cast<int8_t>(fields::x_dim)]->current_display_value + 1;
state->plotinfo[static_cast<int8_t>(fields::x_dim)]->current_index =
state->plotinfo[static_cast<int8_t>(fields::x_dim)]->current_display_value;
state->plotinfo[static_cast<int8_t>(fields::x_dim)]->current_value =
state->plotinfo[static_cast<int8_t>(fields::x_dim)]->current_display_value + 1;
state->ui[static_cast<int8_t>(fields::y_dim)]->current_display_value =
state->plotinfo[static_cast<int8_t>(fields::y_dim)]->current_display_value =
screen->location.embark_pos_max.y -
screen->location.embark_pos_min.y;
state->ui[static_cast<int8_t>(fields::y_dim)]->current_index =
state->ui[static_cast<int8_t>(fields::y_dim)]->current_display_value;
state->ui[static_cast<int8_t>(fields::y_dim)]->current_value =
state->ui[static_cast<int8_t>(fields::y_dim)]->current_display_value + 1;
state->plotinfo[static_cast<int8_t>(fields::y_dim)]->current_index =
state->plotinfo[static_cast<int8_t>(fields::y_dim)]->current_display_value;
state->plotinfo[static_cast<int8_t>(fields::y_dim)]->current_value =
state->plotinfo[static_cast<int8_t>(fields::y_dim)]->current_display_value + 1;
}
//==========================================================================================================
@ -1360,234 +1360,234 @@ namespace embark_assist {
while (true) {
switch (i) {
case fields::x_dim:
finder.x_dim = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.x_dim = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::y_dim:
finder.y_dim = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.y_dim = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::savagery_calm:
finder.savagery[0] =
static_cast<embark_assist::defs::evil_savagery_values>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::evil_savagery_values>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::savagery_medium:
finder.savagery[1] =
static_cast<embark_assist::defs::evil_savagery_values>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::evil_savagery_values>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::savagery_savage:
finder.savagery[2] =
static_cast<embark_assist::defs::evil_savagery_values>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::evil_savagery_values>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::good:
finder.evilness[0] =
static_cast<embark_assist::defs::evil_savagery_values>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::evil_savagery_values>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::neutral:
finder.evilness[1] =
static_cast<embark_assist::defs::evil_savagery_values>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::evil_savagery_values>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::evil:
finder.evilness[2] =
static_cast<embark_assist::defs::evil_savagery_values>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::evil_savagery_values>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::aquifer:
finder.aquifer =
static_cast<embark_assist::defs::aquifer_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::aquifer_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::min_river:
finder.min_river =
static_cast<embark_assist::defs::river_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::river_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::max_river:
finder.max_river =
static_cast<embark_assist::defs::river_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::river_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::min_waterfall:
finder.min_waterfall = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.min_waterfall = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::flat:
finder.flat =
static_cast<embark_assist::defs::yes_no_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::yes_no_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::soil_min_everywhere:
finder.soil_min_everywhere =
static_cast<embark_assist::defs::all_present_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::all_present_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::freezing:
finder.freezing =
static_cast<embark_assist::defs::freezing_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::freezing_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::blood_rain:
finder.blood_rain =
static_cast<embark_assist::defs::yes_no_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::yes_no_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::syndrome_rain:
finder.syndrome_rain =
static_cast<embark_assist::defs::syndrome_rain_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::syndrome_rain_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::reanimation:
finder.reanimation =
static_cast<embark_assist::defs::reanimation_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::reanimation_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::clay:
finder.clay =
static_cast<embark_assist::defs::present_absent_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::present_absent_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::sand:
finder.sand =
static_cast<embark_assist::defs::present_absent_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::present_absent_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::flux:
finder.flux =
static_cast<embark_assist::defs::present_absent_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::present_absent_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::coal:
finder.coal =
static_cast<embark_assist::defs::present_absent_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::present_absent_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::soil_min:
finder.soil_min =
static_cast<embark_assist::defs::soil_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::soil_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::soil_max:
finder.soil_max =
static_cast<embark_assist::defs::soil_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::soil_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::spire_count_min:
finder.spire_count_min = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.spire_count_min = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::spire_count_max:
finder.spire_count_max = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.spire_count_max = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::magma_min:
finder.magma_min =
static_cast<embark_assist::defs::magma_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::magma_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::magma_max:
finder.magma_max =
static_cast<embark_assist::defs::magma_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
static_cast<embark_assist::defs::magma_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::biome_count_min:
finder.biome_count_min = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.biome_count_min = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::biome_count_max:
finder.biome_count_max = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.biome_count_max = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::region_type_1:
finder.region_type_1 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.region_type_1 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::region_type_2:
finder.region_type_2 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.region_type_2 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::region_type_3:
finder.region_type_3 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.region_type_3 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::biome_1:
finder.biome_1 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.biome_1 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::biome_2:
finder.biome_2 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.biome_2 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::biome_3:
finder.biome_3 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.biome_3 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::min_trees:
finder.min_trees = static_cast<embark_assist::defs::tree_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
finder.min_trees = static_cast<embark_assist::defs::tree_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::max_trees:
finder.max_trees = static_cast<embark_assist::defs::tree_ranges>(state->ui[static_cast<uint8_t>(i)]->current_value);
finder.max_trees = static_cast<embark_assist::defs::tree_ranges>(state->plotinfo[static_cast<uint8_t>(i)]->current_value);
break;
case fields::metal_1:
finder.metal_1 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.metal_1 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::metal_2:
finder.metal_2 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.metal_2 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::metal_3:
finder.metal_3 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.metal_3 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::economic_1:
finder.economic_1 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.economic_1 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::economic_2:
finder.economic_2 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.economic_2 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::economic_3:
finder.economic_3 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.economic_3 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::mineral_1:
finder.mineral_1 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.mineral_1 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::mineral_2:
finder.mineral_2 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.mineral_2 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::mineral_3:
finder.mineral_3 = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.mineral_3 = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::min_necro_neighbors:
finder.min_necro_neighbors = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.min_necro_neighbors = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::max_necro_neighbors:
finder.max_necro_neighbors = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.max_necro_neighbors = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::min_civ_neighbors:
finder.min_civ_neighbors = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.min_civ_neighbors = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::max_civ_neighbors:
finder.max_civ_neighbors = state->ui[static_cast<uint8_t>(i)]->current_value;
finder.max_civ_neighbors = state->plotinfo[static_cast<uint8_t>(i)]->current_value;
break;
case fields::neighbors:
for (size_t k = 0; k < state->civs.size(); k++) {
finder.neighbors.push_back({ state->civs[k].id, static_cast<embark_assist::defs::present_absent_ranges>(state->ui[static_cast<uint8_t>(i) + k]->current_value) });
finder.neighbors.push_back({ state->civs[k].id, static_cast<embark_assist::defs::present_absent_ranges>(state->plotinfo[static_cast<uint8_t>(i) + k]->current_value) });
}
break;
}
@ -1641,10 +1641,10 @@ namespace embark_assist {
}
}
else {
if (state->ui[state->finder_list_focus]->current_index > 0) {
state->ui[state->finder_list_focus]->current_index--;
if (state->plotinfo[state->finder_list_focus]->current_index > 0) {
state->plotinfo[state->finder_list_focus]->current_index--;
} else {
state->ui[state->finder_list_focus]->current_index = static_cast<uint16_t>(state->ui[state->finder_list_focus]->list.size()) - 1;
state->plotinfo[state->finder_list_focus]->current_index = static_cast<uint16_t>(state->plotinfo[state->finder_list_focus]->list.size()) - 1;
}
}
@ -1657,17 +1657,17 @@ namespace embark_assist {
}
}
else {
if (state->ui[state->finder_list_focus]->current_index < state->ui[state->finder_list_focus]->list.size() - 1) {
state->ui[state->finder_list_focus]->current_index++;
if (state->plotinfo[state->finder_list_focus]->current_index < state->plotinfo[state->finder_list_focus]->list.size() - 1) {
state->plotinfo[state->finder_list_focus]->current_index++;
} else {
state->ui[state->finder_list_focus]->current_index = 0;
state->plotinfo[state->finder_list_focus]->current_index = 0;
}
}
} else if (input->count(df::interface_key::SELECT)) {
if (!state->finder_list_active) {
state->ui[state->finder_list_focus]->current_display_value = state->ui[state->finder_list_focus]->current_index;
state->ui[state->finder_list_focus]->current_value = state->ui[state->finder_list_focus]->list[state->ui[state->finder_list_focus]->current_index].key;
state->plotinfo[state->finder_list_focus]->current_display_value = state->plotinfo[state->finder_list_focus]->current_index;
state->plotinfo[state->finder_list_focus]->current_value = state->plotinfo[state->finder_list_focus]->list[state->plotinfo[state->finder_list_focus]->current_index].key;
state->finder_list_active = true;
}
@ -1743,7 +1743,7 @@ namespace embark_assist {
embark_assist::screen::paintString(active_pen,
21,
top_row + i - offset,
state->ui[i]->list[state->ui[i]->current_display_value].text);
state->plotinfo[i]->list[state->plotinfo[i]->current_display_value].text);
}
else {
embark_assist::screen::paintString(normal_pen, 1, top_row + i - offset, state->finder_list[i].text);
@ -1751,38 +1751,38 @@ namespace embark_assist {
embark_assist::screen::paintString(white_pen,
21,
top_row + i - offset,
state->ui[i]->list[state->ui[i]->current_display_value].text);
state->plotinfo[i]->list[state->plotinfo[i]->current_display_value].text);
}
}
// Implement scrolling lists if they don't fit on the screen.
offset = 0;
if (int32_t(state->ui[state->finder_list_focus]->list.size()) > screen_size.y - top_row - 1) {
if (int32_t(state->plotinfo[state->finder_list_focus]->list.size()) > screen_size.y - top_row - 1) {
offset = (screen_size.y - top_row - 1) / 2;
if (state->ui[state->finder_list_focus]->current_index < offset) {
if (state->plotinfo[state->finder_list_focus]->current_index < offset) {
offset = 0;
}
else {
offset = state->ui[state->finder_list_focus]->current_index - offset;
offset = state->plotinfo[state->finder_list_focus]->current_index - offset;
}
if (int32_t(state->ui[state->finder_list_focus]->list.size() - offset) < screen_size.y - top_row - 1) {
offset = static_cast<uint16_t>(state->ui[state->finder_list_focus]->list.size()) - (screen_size.y - top_row - 1);
if (int32_t(state->plotinfo[state->finder_list_focus]->list.size() - offset) < screen_size.y - top_row - 1) {
offset = static_cast<uint16_t>(state->plotinfo[state->finder_list_focus]->list.size()) - (screen_size.y - top_row - 1);
}
}
for (uint16_t i = offset; i < state->ui[state->finder_list_focus]->list.size(); i++) {
if (i == state->ui[state->finder_list_focus]->current_index) {
for (uint16_t i = offset; i < state->plotinfo[state->finder_list_focus]->list.size(); i++) {
if (i == state->plotinfo[state->finder_list_focus]->current_index) {
if (!state->finder_list_active) { // Negated expression to get the display lines in the same order as above.
embark_assist::screen::paintString(active_pen, list_column, top_row + i - offset, state->ui[state->finder_list_focus]->list[i].text);
embark_assist::screen::paintString(active_pen, list_column, top_row + i - offset, state->plotinfo[state->finder_list_focus]->list[i].text);
}
else {
embark_assist::screen::paintString(passive_pen, list_column, top_row + i - offset, state->ui[state->finder_list_focus]->list[i].text);
embark_assist::screen::paintString(passive_pen, list_column, top_row + i - offset, state->plotinfo[state->finder_list_focus]->list[i].text);
}
}
else {
embark_assist::screen::paintString(normal_pen, list_column, top_row + i - offset, state->ui[state->finder_list_focus]->list[i].text);
embark_assist::screen::paintString(normal_pen, list_column, top_row + i - offset, state->plotinfo[state->finder_list_focus]->list[i].text);
}
}
@ -1823,8 +1823,8 @@ void embark_assist::finder_ui::activate() {
void embark_assist::finder_ui::shutdown() {
if (embark_assist::finder_ui::state) {
for (uint16_t i = 0; i < embark_assist::finder_ui::state->ui.size(); i++) {
delete embark_assist::finder_ui::state->ui[i];
for (uint16_t i = 0; i < embark_assist::finder_ui::state->plotinfo.size(); i++) {
delete embark_assist::finder_ui::state->plotinfo[i];
}
delete embark_assist::finder_ui::state;

@ -39,7 +39,7 @@ using namespace df::enums;
DFHACK_PLUGIN("eventful");
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
typedef df::reaction_product_itemst item_product;

@ -14,7 +14,7 @@
#include "df/plant_growth.h"
#include "df/plant_raw.h"
#include "df/tile_dig_designation.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/world.h"
#include "df/world_data.h"
#include "df/world_object_data.h"
@ -32,7 +32,7 @@ using namespace DFHack;
using namespace df::enums;
DFHACK_PLUGIN("getplants");
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(cur_year);
REQUIRE_GLOBAL(cur_year_tick);
@ -242,7 +242,7 @@ bool ripe(int32_t x, int32_t y, int32_t start, int32_t end) {
// Looks in the picked growths vector to see if a matching growth has been marked as picked.
bool picked(const df::plant *plant, int32_t growth_subtype) {
df::world_data *world_data = world->world_data;
df::world_site *site = df::world_site::find(ui->site_id);
df::world_site *site = df::world_site::find(plotinfo->site_id);
int32_t pos_x = site->global_min_x + plant->pos.x / 48;
int32_t pos_y = site->global_min_y + plant->pos.y / 48;
size_t id = pos_x + pos_y * 16 * world_data->world_width;

@ -11,8 +11,8 @@
#include "DataDefs.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/ui_build_selector.h"
#include "df/plotinfost.h"
#include "df/buildreq.h"
#include "df/ui_build_item_req.h"
#include "df/build_req_choice_genst.h"
#include "df/build_req_choice_specst.h"
@ -33,7 +33,7 @@ using namespace df::enums;
DFHACK_PLUGIN("jobutils");
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(ui_build_selector);
REQUIRE_GLOBAL(ui_workshop_job_cursor);
REQUIRE_GLOBAL(job_next_id);
@ -48,7 +48,7 @@ static command_result job_cmd(color_ostream &out, vector <string> & parameters);
DFhackCExport command_result plugin_init (color_ostream &out, std::vector <PluginCommand> &commands)
{
if (!world || !ui)
if (!world || !plotinfo)
return CR_FAILURE;
commands.push_back(
@ -232,9 +232,9 @@ static command_result job_material(color_ostream &out, vector <string> & paramet
else
return CR_WRONG_USAGE;
if (ui->main.mode == ui_sidebar_mode::QueryBuilding)
if (plotinfo->main.mode == ui_sidebar_mode::QueryBuilding)
return job_material_in_job(out, new_mat);
if (ui->main.mode == ui_sidebar_mode::Build)
if (plotinfo->main.mode == ui_sidebar_mode::Build)
return job_material_in_build(out, new_mat);
return CR_WRONG_USAGE;

@ -87,7 +87,7 @@ end
-- returns a vector of constructed buildings (usually of size 1, but potentially
-- more for constructions)
function construct_buildings_from_ui_state()
local uibs = df.global.ui_build_selector
local uibs = df.global.buildreq
local world = df.global.world
local direction = world.selected_direction
local _, width, height = dfhack.buildings.getCorrectSize(

@ -1,6 +1,6 @@
local _ENV = mkmodule('plugins.confirm')
local ui = df.global.ui
local ui = df.global.plotinfo
local confs = {}
-- Wraps df.interface_key[foo] functionality but fails with invalid keys

@ -54,10 +54,10 @@ local function onPostSidebar(workshop)
if shop_id then
if _registeredStuff.shopNonNative and _registeredStuff.shopNonNative[shop_id] then
if _registeredStuff.shopNonNative[shop_id].all then
--[[for _,button in ipairs(df.global.ui_sidebar_menus.workshop_job.choices_all) do
--[[for _,button in ipairs(df.global.game.workshop_job.choices_all) do
button.is_hidden=true
end]]
df.global.ui_sidebar_menus.workshop_job.choices_visible:resize(0)
df.global.game.workshop_job.choices_visible:resize(0)
else
--todo by name
end
@ -72,7 +72,7 @@ local function onPostSidebar(workshop)
new_button.job_type=df.job_type.CustomReaction --could be used for other stuff too i guess...
new_button.reaction_name=reaction_name
new_button.is_custom=true
local wjob=df.global.ui_sidebar_menus.workshop_job
local wjob=df.global.game.workshop_job
wjob.choices_all:insert("#",new_button)
wjob.choices_visible:insert("#",new_button)
end

@ -19,7 +19,6 @@ HotspotMenuWidget.ATTRS{
}
function HotspotMenuWidget:init()
self:addviews{widgets.Label{text={'!DF!', NEWLINE, '!Ha!', NEWLINE, '!ck!'}}}
self.mouseover = false
end
@ -41,6 +40,34 @@ function HotspotMenuWidget:overlay_trigger()
mouseover=self.mouseover}:show()
end
local dscreen = dfhack.screen
function HotspotMenuWidget:onRenderBody(dc)
local tpos = dfhack.textures.getDfhackLogoTexposStart()
local x, y = dc.x, dc.y
if tpos == -1 then
dscreen.paintString(COLOR_WHITE, x, y+0, '!DF!')
dscreen.paintString(COLOR_WHITE, x, y+1, '!Ha!')
dscreen.paintString(COLOR_WHITE, x, y+2, '!ck!')
else
dscreen.paintTile(COLOR_WHITE, x+0, y+0, '!', tpos+0)
dscreen.paintTile(COLOR_WHITE, x+1, y+0, 'D', tpos+1)
dscreen.paintTile(COLOR_WHITE, x+2, y+0, 'F', tpos+2)
dscreen.paintTile(COLOR_WHITE, x+3, y+0, '!', tpos+3)
dscreen.paintTile(COLOR_WHITE, x+0, y+1, '!', tpos+4)
dscreen.paintTile(COLOR_WHITE, x+1, y+1, 'H', tpos+5)
dscreen.paintTile(COLOR_WHITE, x+2, y+1, 'a', tpos+6)
dscreen.paintTile(COLOR_WHITE, x+3, y+1, '!', tpos+7)
dscreen.paintTile(COLOR_WHITE, x+0, y+2, '!', tpos+8)
dscreen.paintTile(COLOR_WHITE, x+1, y+2, 'c', tpos+9)
dscreen.paintTile(COLOR_WHITE, x+2, y+2, 'k', tpos+10)
dscreen.paintTile(COLOR_WHITE, x+3, y+2, '!', tpos+11)
end
end
-- register the menu hotspot with the overlay
OVERLAY_WIDGETS = {menu=HotspotMenuWidget}

@ -146,7 +146,7 @@ function getBaseUnitWeight(unit)
return -30
elseif flags1.diplomat or flags1.merchant or flags1.forest then
return -5
elseif flags1.tame and unit.civ_id == df.global.ui.civ_id then
elseif flags1.tame and unit.civ_id == df.global.plotinfo.civ_id then
return -1
end
end

@ -234,7 +234,7 @@ function material_reactions(reactions, itemtypes, mat_info)
end
function clothing_reactions(reactions, mat_info, filter)
local resources = df.historical_entity.find(df.global.ui.civ_id).resources
local resources = df.historical_entity.find(df.global.plotinfo.civ_id).resources
local itemdefs = df.global.world.raws.itemdefs
local job_types = df.job_type
resource_reactions(reactions, job_types.MakeArmor, mat_info, resources.armor_type, itemdefs.armor, {permissible = filter})
@ -408,7 +408,7 @@ function collect_reactions()
-- Reactions defined in the raws.
-- Not all reactions are allowed to the civilization.
-- That includes "Make sharp rock" by default.
local entity = df.historical_entity.find(df.global.ui.civ_id)
local entity = df.historical_entity.find(df.global.plotinfo.civ_id)
if not entity then
-- No global civilization; arena mode?
-- Anyway, skip remaining reactions, since many depend on the civ.

@ -19,7 +19,7 @@
#include "df/activity_event.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/graphic.h"
#include "df/enabler.h"
#include "df/viewscreen_unitlistst.h"
@ -49,7 +49,7 @@ using namespace df::enums;
DFHACK_PLUGIN("manipulator");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(enabler);
@ -1972,9 +1972,9 @@ void viewscreen_unitlaborsst::render()
Screen::paintTile(Screen::Pen(columns[col_offset].label[0], fg, bg), col_offsets[DISP_COLUMN_LABORS] + col, 1);
Screen::paintTile(Screen::Pen(columns[col_offset].label[1], fg, bg), col_offsets[DISP_COLUMN_LABORS] + col, 2);
df::profession profession = columns[col_offset].profession;
if ((profession != profession::NONE) && (ui->race_id != -1))
if ((profession != profession::NONE) && (plotinfo->race_id != -1))
{
auto graphics = world->raws.creatures.all[ui->race_id]->graphics;
auto graphics = world->raws.creatures.all[plotinfo->race_id]->graphics;
Screen::paintTile(
Screen::Pen(' ', fg, 0,
graphics.profession_add_color[creature_graphics_role::DEFAULT][profession],

@ -10,7 +10,7 @@
#include "modules/Units.h"
#include "df/emotion_type.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/unit.h"
#include "df/unit_personality.h"
#include "df/unit_soul.h"
@ -24,7 +24,7 @@ DFHACK_PLUGIN("misery");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(cur_year);
REQUIRE_GLOBAL(cur_year_tick);

@ -6,8 +6,8 @@
#include "df/viewscreen_dwarfmodest.h"
#include "df/world.h"
#include "df/items_other_id.h"
#include "df/ui_build_selector.h"
#include "df/ui_sidebar_menus.h"
#include "df/buildreq.h"
#include "df/gamest.h"
#include "modules/Gui.h"
#include "modules/World.h"
@ -26,7 +26,7 @@ DFHACK_PLUGIN("mousequery");
REQUIRE_GLOBAL(enabler);
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(ui_build_selector);
using namespace df::enums::ui_sidebar_mode;
@ -196,7 +196,7 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
bool isInDesignationMenu()
{
switch (ui->main.mode)
switch (plotinfo->main.mode)
{
case DesignateMine:
case DesignateRemoveRamps:
@ -230,7 +230,7 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
return true;
case Burrows:
return ui->burrows.in_define_mode;
return plotinfo->burrows.in_define_mode;
default:
return false;
@ -242,7 +242,7 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
if (isInDesignationMenu())
return box_designation_enabled;
switch (ui->main.mode)
switch (plotinfo->main.mode)
{
case DesignateItemsClaim:
case DesignateItemsForbid:
@ -281,8 +281,8 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
{
bool selectableMode =
isInDesignationMenu() ||
ui->main.mode == Stockpiles ||
ui->main.mode == Zones;
plotinfo->main.mode == Stockpiles ||
plotinfo->main.mode == Zones;
if (selectableMode)
{
@ -314,7 +314,7 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
}
else
{
switch (ui->main.mode)
switch (plotinfo->main.mode)
{
case QueryBuilding:
if (cursor_still_here)
@ -369,8 +369,8 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
if (mx < 1 || mx > dims.map_x2 || my < 1 || my > dims.map_y2)
return false;
if (ui->main.mode == df::ui_sidebar_mode::Zones ||
ui->main.mode == df::ui_sidebar_mode::Stockpiles)
if (plotinfo->main.mode == df::ui_sidebar_mode::Zones ||
plotinfo->main.mode == df::ui_sidebar_mode::Stockpiles)
{
int32_t x, y, z;
if (Gui::getDesignationCoords(x, y, z))
@ -417,8 +417,8 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
enabler->mouse_rbut = 0;
using namespace df::enums::ui_sidebar_mode;
if ((ui->main.mode == QueryBuilding || ui->main.mode == BuildingItems ||
ui->main.mode == ViewUnits || ui->main.mode == LookAround) ||
if ((plotinfo->main.mode == QueryBuilding || plotinfo->main.mode == BuildingItems ||
plotinfo->main.mode == ViewUnits || plotinfo->main.mode == LookAround) ||
(isInTrackableMode() && tracking_enabled))
{
sendKey(df::interface_key::LEAVESCREEN);
@ -707,8 +707,8 @@ struct mousequery_hook : public df::viewscreen_dwarfmodest
if (Gui::getDesignationCoords(x, y, z))
{
color = COLOR_WHITE;
if (ui->main.mode == df::ui_sidebar_mode::Zones ||
ui->main.mode == df::ui_sidebar_mode::Stockpiles)
if (plotinfo->main.mode == df::ui_sidebar_mode::Zones ||
plotinfo->main.mode == df::ui_sidebar_mode::Stockpiles)
{
auto dX = abs(x - mpos.x);
if (dX > 30)

@ -5,7 +5,7 @@
#include "DataDefs.h"
#include "df/world.h"
#include "df/ui.h"
#include "df/plotinfost.h"
#include "df/building_nest_boxst.h"
#include "df/building_type.h"
#include "df/buildings_other_id.h"
@ -26,7 +26,7 @@ using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::ui;
using df::global::plotinfo;
static command_result nestboxes(color_ostream &out, vector <string> & parameters);
@ -67,7 +67,7 @@ static void eggscan(color_ostream &out)
DFhackCExport command_result plugin_init (color_ostream &out, std::vector <PluginCommand> &commands)
{
if (world && ui) {
if (world && plotinfo) {
commands.push_back(
PluginCommand(
"nestboxes",

@ -29,8 +29,8 @@
#include "df/machine_info.h"
#include "df/report.h"
#include "df/tile_designation.h"
#include "df/ui.h"
#include "df/ui_build_selector.h"
#include "df/plotinfost.h"
#include "df/buildreq.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/world.h"
@ -43,7 +43,7 @@ using namespace df::enums;
DFHACK_PLUGIN("power-meter");
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(plotinfo);
REQUIRE_GLOBAL(ui_build_selector);
static const uint32_t METER_BIT = 0x80000000U;

@ -7,7 +7,7 @@
#include "df/adventure_movement_hold_itemst.h"
#include "df/adventure_movement_hold_tilest.h"
#include "df/adventure_movement_optionst.h"
#include "df/ui_advmode.h"
#include "df/adventurest.h"
#include "df/viewscreen.h"
#include "modules/Gui.h"
@ -39,279 +39,279 @@ void SetCoord(df::coord in, RemoteFortressReader::Coord *out)
command_result MoveCommand(DFHack::color_ostream &stream, const MoveCommandParams *in)
{
//auto viewScreen = getCurViewscreen();
//if (!in->has_direction())
// return CR_WRONG_USAGE;
//if (!df::global::ui_advmode->menu == ui_advmode_menu::Default)
// return CR_OK;
//auto dir = in->direction();
//switch (dir.x())
//{
//case -1:
// switch (dir.y())
// {
// case -1:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_NW_DOWN);
// break;
// case 0:
// viewScreen->feed_key(interface_key::A_MOVE_NW);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_NW_UP);
// break;
// }
// break;
// case 0:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_W_DOWN);
// break;
// case 0:
// viewScreen->feed_key(interface_key::A_MOVE_W);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_W_UP);
// break;
// }
// break;
// case 1:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_SW_DOWN);
// break;
// case 0:
// viewScreen->feed_key(interface_key::A_MOVE_SW);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_SW_UP);
// break;
// }
// break;
// }
// break;
//case 0:
// switch (dir.y())
// {
// case -1:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_N_DOWN);
// break;
// case 0:
// viewScreen->feed_key(interface_key::A_MOVE_N);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_N_UP);
// break;
// }
// break;
// case 0:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_DOWN);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_UP);
// break;
// }
// break;
// case 1:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_S_DOWN);
// break;
// case 0:
// viewScreen->feed_key(interface_key::A_MOVE_S);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_S_UP);
// break;
// }
// break;
// }
// break;
//case 1:
// switch (dir.y())
// {
// case -1:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_NE_DOWN);
// break;
// case 0:
// viewScreen->feed_key(interface_key::A_MOVE_NE);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_NE_UP);
// break;
// }
// break;
// case 0:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_E_DOWN);
// break;
// case 0:
// viewScreen->feed_key(interface_key::A_MOVE_E);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_E_UP);
// break;
// }
// break;
// case 1:
// switch (dir.z())
// {
// case -1:
// viewScreen->feed_key(interface_key::A_MOVE_SE_DOWN);
// break;
// case 0:
// viewScreen->feed_key(interface_key::A_MOVE_SE);
// break;
// case 1:
// viewScreen->feed_key(interface_key::A_MOVE_SE_UP);
// break;
// }
// break;
// }
// break;
//}
auto viewScreen = getCurViewscreen();
if (!in->has_direction())
return CR_WRONG_USAGE;
if (!df::global::adventure->menu == ui_advmode_menu::Default)
return CR_OK;
auto dir = in->direction();
switch (dir.x())
{
case -1:
switch (dir.y())
{
case -1:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_NW_DOWN);
break;
case 0:
viewScreen->feed_key(interface_key::A_MOVE_NW);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_NW_UP);
break;
}
break;
case 0:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_W_DOWN);
break;
case 0:
viewScreen->feed_key(interface_key::A_MOVE_W);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_W_UP);
break;
}
break;
case 1:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_SW_DOWN);
break;
case 0:
viewScreen->feed_key(interface_key::A_MOVE_SW);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_SW_UP);
break;
}
break;
}
break;
case 0:
switch (dir.y())
{
case -1:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_N_DOWN);
break;
case 0:
viewScreen->feed_key(interface_key::A_MOVE_N);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_N_UP);
break;
}
break;
case 0:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_DOWN);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_UP);
break;
}
break;
case 1:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_S_DOWN);
break;
case 0:
viewScreen->feed_key(interface_key::A_MOVE_S);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_S_UP);
break;
}
break;
}
break;
case 1:
switch (dir.y())
{
case -1:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_NE_DOWN);
break;
case 0:
viewScreen->feed_key(interface_key::A_MOVE_NE);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_NE_UP);
break;
}
break;
case 0:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_E_DOWN);
break;
case 0:
viewScreen->feed_key(interface_key::A_MOVE_E);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_E_UP);
break;
}
break;
case 1:
switch (dir.z())
{
case -1:
viewScreen->feed_key(interface_key::A_MOVE_SE_DOWN);
break;
case 0:
viewScreen->feed_key(interface_key::A_MOVE_SE);
break;
case 1:
viewScreen->feed_key(interface_key::A_MOVE_SE_UP);
break;
}
break;
}
break;
}
return CR_OK;
}
command_result JumpCommand(DFHack::color_ostream &stream, const MoveCommandParams *in)
{
//if (!in->has_direction())
// return CR_WRONG_USAGE;
//if (!df::global::ui_advmode->menu == ui_advmode_menu::Default)
// return CR_OK;
//auto dir = in->direction();
//keyQueue.push(interface_key::A_JUMP);
//int x = dir.x();
//int y = dir.y();
//if (x > 0)
//{
// for (int i = 0; i < x; i++)
// {
// keyQueue.push(interface_key::CURSOR_RIGHT);
// }
//}
//if (x < 0)
//{
// for (int i = 0; i > x; i--)
// {
// keyQueue.push(interface_key::CURSOR_LEFT);
// }
//}
//if (y > 0)
//{
// for (int i = 0; i < y; i++)
// {
// keyQueue.push(interface_key::CURSOR_DOWN);
// }
//}
//if (y < 0)
//{
// for (int i = 0; i > y; i--)
// {
// keyQueue.push(interface_key::CURSOR_UP);
// }
//}
//keyQueue.push(interface_key::SELECT);
if (!in->has_direction())
return CR_WRONG_USAGE;
if (!df::global::adventure->menu == ui_advmode_menu::Default)
return CR_OK;
auto dir = in->direction();
keyQueue.push(interface_key::A_JUMP);
int x = dir.x();
int y = dir.y();
if (x > 0)
{
for (int i = 0; i < x; i++)
{
keyQueue.push(interface_key::CURSOR_RIGHT);
}
}
if (x < 0)
{
for (int i = 0; i > x; i--)
{
keyQueue.push(interface_key::CURSOR_LEFT);
}
}
if (y > 0)
{
for (int i = 0; i < y; i++)
{
keyQueue.push(interface_key::CURSOR_DOWN);
}
}
if (y < 0)
{
for (int i = 0; i > y; i--)
{
keyQueue.push(interface_key::CURSOR_UP);
}
}
keyQueue.push(interface_key::SELECT);
return CR_OK;
}
command_result MenuQuery(DFHack::color_ostream &stream, const EmptyMessage *in, MenuContents *out)
{
//auto advUi = df::global::ui_advmode;
auto advUi = df::global::adventure;
//if (advUi == NULL)
// return CR_FAILURE;
if (advUi == NULL)
return CR_FAILURE;
//out->set_current_menu((AdvmodeMenu)advUi->menu);
out->set_current_menu((AdvmodeMenu)advUi->menu);
////Fixme: Needs a proper way to control it, but for now, this is the only way to allow Armok Vision to keep going without the user needing to switch to DF.
//if (advUi->menu == ui_advmode_menu::FallAction)
//{
// getCurViewscreen()->feed_key(interface_key::OPTION1);
//}
//Fixme: Needs a proper way to control it, but for now, this is the only way to allow Armok Vision to keep going without the user needing to switch to DF.
if (advUi->menu == ui_advmode_menu::FallAction)
{
getCurViewscreen()->feed_key(interface_key::OPTION1);
}
//switch (advUi->menu)
//{
//case ui_advmode_menu::MoveCarefully:
// for (size_t i = 0; i < advUi->movements.size(); i++)
// {
// auto movement = advUi->movements[i];
// auto send_movement = out->add_movements();
// SetCoord(movement->source, send_movement->mutable_source());
// SetCoord(movement->dest, send_movement->mutable_dest());
switch (advUi->menu)
{
case ui_advmode_menu::MoveCarefully:
for (size_t i = 0; i < advUi->movements.size(); i++)
{
auto movement = advUi->movements[i];
auto send_movement = out->add_movements();
SetCoord(movement->source, send_movement->mutable_source());
SetCoord(movement->dest, send_movement->mutable_dest());
// STRICT_VIRTUAL_CAST_VAR(climbMovement, df::adventure_movement_climbst, movement);
// if (climbMovement)
// {
// SetCoord(climbMovement->grab, send_movement->mutable_grab());
// send_movement->set_movement_type(CarefulMovementType::CLIMB);
// }
// STRICT_VIRTUAL_CAST_VAR(holdTileMovement, df::adventure_movement_hold_tilest, movement);
// if (holdTileMovement)
// {
// SetCoord(holdTileMovement->grab, send_movement->mutable_grab());
// send_movement->set_movement_type(CarefulMovementType::HOLD_TILE);
// }
// }
//default:
// break;
//}
STRICT_VIRTUAL_CAST_VAR(climbMovement, df::adventure_movement_climbst, movement);
if (climbMovement)
{
SetCoord(climbMovement->grab, send_movement->mutable_grab());
send_movement->set_movement_type(CarefulMovementType::CLIMB);
}
STRICT_VIRTUAL_CAST_VAR(holdTileMovement, df::adventure_movement_hold_tilest, movement);
if (holdTileMovement)
{
SetCoord(holdTileMovement->grab, send_movement->mutable_grab());
send_movement->set_movement_type(CarefulMovementType::HOLD_TILE);
}
}
default:
break;
}
return CR_OK;
}
command_result MovementSelectCommand(DFHack::color_ostream &stream, const dfproto::IntMessage *in)
{
//if (!(df::global::ui_advmode->menu == ui_advmode_menu::MoveCarefully))
// return CR_OK;
//int choice = in->value();
//int page = choice / 5;
//int select = choice % 5;
//for (int i = 0; i < page; i++)
//{
// keyQueue.push(interface_key::SECONDSCROLL_PAGEDOWN);
//}
//keyQueue.push((interface_key::interface_key)(interface_key::OPTION1 + select));
if (!(df::global::adventure->menu == ui_advmode_menu::MoveCarefully))
return CR_OK;
int choice = in->value();
int page = choice / 5;
int select = choice % 5;
for (int i = 0; i < page; i++)
{
keyQueue.push(interface_key::SECONDSCROLL_PAGEDOWN);
}
keyQueue.push((interface_key::interface_key)(interface_key::OPTION1 + select));
return CR_OK;
}
command_result MiscMoveCommand(DFHack::color_ostream &stream, const MiscMoveParams *in)
{
//if (!df::global::ui_advmode->menu == ui_advmode_menu::Default)
// return CR_OK;
if (!df::global::adventure->menu == ui_advmode_menu::Default)
return CR_OK;
//auto type = in->type();
auto type = in->type();
//switch (type)
//{
//case AdventureControl::SET_CLIMB:
// getCurViewscreen()->feed_key(interface_key::A_HOLD);
// break;
//case AdventureControl::SET_STAND:
// getCurViewscreen()->feed_key(interface_key::A_STANCE);
// break;
//case AdventureControl::SET_CANCEL:
// getCurViewscreen()->feed_key(interface_key::LEAVESCREEN);
// break;
//default:
// break;
//}
switch (type)
{
case AdventureControl::SET_CLIMB:
getCurViewscreen()->feed_key(interface_key::A_HOLD);
break;
case AdventureControl::SET_STAND:
getCurViewscreen()->feed_key(interface_key::A_STANCE);
break;
case AdventureControl::SET_CANCEL:
getCurViewscreen()->feed_key(interface_key::LEAVESCREEN);
break;
default:
break;
}
return CR_OK;
}

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