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@ -1,87 +1,15 @@
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#include "df/viewscreen_adopt_regionst.h"
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#include "df/viewscreen_adventure_logst.h"
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#include "df/viewscreen_announcelistst.h"
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#include "df/viewscreen_assign_display_itemst.h"
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#include "df/viewscreen_barterst.h"
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#include "df/viewscreen_buildinglistst.h"
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#include "df/viewscreen_buildingst.h"
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#include "df/viewscreen_choose_start_sitest.h"
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#include "df/viewscreen_civlistst.h"
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#include "df/viewscreen_counterintelligencest.h"
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#include "df/viewscreen_createquotast.h"
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#include "df/viewscreen_customize_unitst.h"
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#include "df/viewscreen_dungeonmodest.h"
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#include "df/viewscreen_dungeon_monsterstatusst.h"
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#include "df/viewscreen_dungeon_wrestlest.h"
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#include "df/viewscreen_dwarfmodest.h"
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#include "df/viewscreen_entityst.h"
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#include "df/viewscreen_export_graphical_mapst.h"
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#include "df/viewscreen_export_regionst.h"
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#include "df/viewscreen_game_cleanerst.h"
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#include "df/viewscreen_image_creator_mode.h"
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#include "df/viewscreen_image_creatorst.h"
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#include "df/viewscreen_itemst.h"
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#include "df/viewscreen_joblistst.h"
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#include "df/viewscreen_jobmanagementst.h"
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#include "df/viewscreen_jobst.h"
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#include "df/viewscreen_justicest.h"
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#include "df/viewscreen_kitchenpref_page.h"
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#include "df/viewscreen_kitchenprefst.h"
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#include "df/viewscreen_layer_arena_creaturest.h"
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#include "df/viewscreen_layer_assigntradest.h"
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#include "df/viewscreen_layer_choose_language_namest.h"
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#include "df/viewscreen_layer_currencyst.h"
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#include "df/viewscreen_layer_export_play_mapst.h"
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#include "df/viewscreen_layer.h"
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#include "df/viewscreen_layer_militaryst.h"
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#include "df/viewscreen_layer_musicsoundst.h"
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#include "df/viewscreen_layer_noblelistst.h"
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#include "df/viewscreen_layer_overall_healthst.h"
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#include "df/viewscreen_layer_reactionst.h"
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#include "df/viewscreen_layer_squad_schedulest.h"
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#include "df/viewscreen_layer_stockpilest.h"
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#include "df/viewscreen_layer_stone_restrictionst.h"
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#include "df/viewscreen_layer_unit_actionst.h"
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#include "df/viewscreen_layer_unit_healthst.h"
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#include "df/viewscreen_layer_unit_relationshipst.h"
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#include "df/viewscreen_layer_world_gen_param_presetst.h"
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#include "df/viewscreen_layer_world_gen_paramst.h"
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#include "df/viewscreen_legendsst.h"
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#include "df/viewscreen_loadgamest.h"
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#include "df/viewscreen_locationsst.h"
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#include "df/viewscreen_meetingst.h"
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#include "df/viewscreen_movieplayerst.h"
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#include "df/viewscreen_new_regionst.h"
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#include "df/viewscreen_noblest.h"
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#include "df/viewscreen_optionst.h"
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#include "df/viewscreen_overallstatusst.h"
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#include "df/viewscreen_petitionsst.h"
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#include "df/viewscreen_petst.h"
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#include "df/viewscreen_pricest.h"
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#include "df/viewscreen_reportlistst.h"
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#include "df/viewscreen_requestagreementst.h"
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#include "df/viewscreen_savegamest.h"
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#include "df/viewscreen_selectitemst.h"
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#include "df/viewscreen_setupadventurest.h"
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#include "df/viewscreen_setupdwarfgamest.h"
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#include "df/viewscreen_storesst.h"
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#include "df/viewscreen_textviewerst.h"
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#include "df/viewscreen_titlest.h"
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#include "df/viewscreen_topicmeeting_fill_land_holder_positionsst.h"
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#include "df/viewscreen_topicmeetingst.h"
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#include "df/viewscreen_topicmeeting_takerequestsst.h"
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#include "df/viewscreen_tradeagreementst.h"
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#include "df/viewscreen_tradelistst.h"
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#include "df/viewscreen_tradegoodsst.h"
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#include "df/viewscreen_treasurelistst.h"
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#include "df/viewscreen_unitlist_page.h"
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#include "df/viewscreen_unitlistst.h"
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#include "df/viewscreen_unitst.h"
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#include "df/viewscreen_update_regionst.h"
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#include "df/viewscreen_wagesst.h"
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#include "df/viewscreen_workquota_conditionst.h"
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#include "df/viewscreen_workquota_detailsst.h"
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#include "df/viewscreen_workshop_profilest.h"
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#include "Debug.h"
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#include "LuaTools.h"
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@ -163,85 +91,17 @@ struct viewscreen_overlay : T {
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template<> IMPLEMENT_VMETHOD_INTERPOSE_PRIO(screen##_overlay, render, 100);
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IMPLEMENT_HOOKS(adopt_region)
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IMPLEMENT_HOOKS(adventure_log)
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IMPLEMENT_HOOKS(announcelist)
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IMPLEMENT_HOOKS(assign_display_item)
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IMPLEMENT_HOOKS(barter)
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IMPLEMENT_HOOKS(buildinglist)
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IMPLEMENT_HOOKS(building)
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IMPLEMENT_HOOKS(choose_start_site)
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IMPLEMENT_HOOKS(civlist)
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IMPLEMENT_HOOKS(counterintelligence)
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IMPLEMENT_HOOKS(createquota)
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IMPLEMENT_HOOKS(customize_unit)
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IMPLEMENT_HOOKS(dungeonmode)
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IMPLEMENT_HOOKS(dungeon_monsterstatus)
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IMPLEMENT_HOOKS(dungeon_wrestle)
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IMPLEMENT_HOOKS(dwarfmode)
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IMPLEMENT_HOOKS(entity)
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IMPLEMENT_HOOKS(export_graphical_map)
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IMPLEMENT_HOOKS(export_region)
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IMPLEMENT_HOOKS(game_cleaner)
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IMPLEMENT_HOOKS(image_creator)
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IMPLEMENT_HOOKS(item)
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IMPLEMENT_HOOKS(joblist)
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IMPLEMENT_HOOKS(jobmanagement)
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IMPLEMENT_HOOKS(job)
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IMPLEMENT_HOOKS(justice)
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IMPLEMENT_HOOKS(kitchenpref)
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IMPLEMENT_HOOKS(layer_arena_creature)
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IMPLEMENT_HOOKS(layer_assigntrade)
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IMPLEMENT_HOOKS(layer_choose_language_name)
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IMPLEMENT_HOOKS(layer_currency)
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IMPLEMENT_HOOKS(layer_export_play_map)
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IMPLEMENT_HOOKS(layer_military)
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IMPLEMENT_HOOKS(layer_musicsound)
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IMPLEMENT_HOOKS(layer_noblelist)
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IMPLEMENT_HOOKS(layer_overall_health)
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IMPLEMENT_HOOKS(layer_reaction)
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IMPLEMENT_HOOKS(layer_squad_schedule)
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IMPLEMENT_HOOKS(layer_stockpile)
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IMPLEMENT_HOOKS(layer_stone_restriction)
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IMPLEMENT_HOOKS(layer_unit_action)
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IMPLEMENT_HOOKS(layer_unit_health)
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IMPLEMENT_HOOKS(layer_unit_relationship)
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IMPLEMENT_HOOKS(layer_world_gen_param_preset)
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IMPLEMENT_HOOKS(layer_world_gen_param)
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IMPLEMENT_HOOKS(legends)
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IMPLEMENT_HOOKS(loadgame)
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IMPLEMENT_HOOKS(locations)
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IMPLEMENT_HOOKS(meeting)
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IMPLEMENT_HOOKS(movieplayer)
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IMPLEMENT_HOOKS(new_region)
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IMPLEMENT_HOOKS(noble)
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IMPLEMENT_HOOKS(option)
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IMPLEMENT_HOOKS(overallstatus)
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IMPLEMENT_HOOKS(petitions)
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IMPLEMENT_HOOKS(pet)
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IMPLEMENT_HOOKS(price)
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IMPLEMENT_HOOKS(reportlist)
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IMPLEMENT_HOOKS(requestagreement)
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IMPLEMENT_HOOKS(savegame)
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IMPLEMENT_HOOKS(selectitem)
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IMPLEMENT_HOOKS(setupadventure)
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IMPLEMENT_HOOKS(setupdwarfgame)
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IMPLEMENT_HOOKS(stores)
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IMPLEMENT_HOOKS(textviewer)
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IMPLEMENT_HOOKS(title)
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IMPLEMENT_HOOKS(topicmeeting_fill_land_holder_positions)
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IMPLEMENT_HOOKS(topicmeeting)
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IMPLEMENT_HOOKS(topicmeeting_takerequests)
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IMPLEMENT_HOOKS(tradeagreement)
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IMPLEMENT_HOOKS(tradegoods)
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IMPLEMENT_HOOKS(tradelist)
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IMPLEMENT_HOOKS(treasurelist)
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IMPLEMENT_HOOKS(unitlist)
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IMPLEMENT_HOOKS(unit)
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IMPLEMENT_HOOKS(update_region)
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IMPLEMENT_HOOKS(wages)
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IMPLEMENT_HOOKS(workquota_condition)
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IMPLEMENT_HOOKS(workquota_details)
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IMPLEMENT_HOOKS(workshop_profile)
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#undef IMPLEMENT_HOOKS
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@ -262,85 +122,17 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
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DEBUG(control).print("%sing interpose hooks\n", enable ? "enabl" : "disabl");
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if (INTERPOSE_HOOKS_FAILED(adopt_region) ||
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INTERPOSE_HOOKS_FAILED(adventure_log) ||
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INTERPOSE_HOOKS_FAILED(announcelist) ||
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INTERPOSE_HOOKS_FAILED(assign_display_item) ||
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INTERPOSE_HOOKS_FAILED(barter) ||
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INTERPOSE_HOOKS_FAILED(buildinglist) ||
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INTERPOSE_HOOKS_FAILED(building) ||
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INTERPOSE_HOOKS_FAILED(choose_start_site) ||
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INTERPOSE_HOOKS_FAILED(civlist) ||
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INTERPOSE_HOOKS_FAILED(counterintelligence) ||
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INTERPOSE_HOOKS_FAILED(createquota) ||
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INTERPOSE_HOOKS_FAILED(customize_unit) ||
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INTERPOSE_HOOKS_FAILED(dungeonmode) ||
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INTERPOSE_HOOKS_FAILED(dungeon_monsterstatus) ||
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INTERPOSE_HOOKS_FAILED(dungeon_wrestle) ||
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INTERPOSE_HOOKS_FAILED(dwarfmode) ||
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INTERPOSE_HOOKS_FAILED(entity) ||
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INTERPOSE_HOOKS_FAILED(export_graphical_map) ||
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INTERPOSE_HOOKS_FAILED(export_region) ||
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INTERPOSE_HOOKS_FAILED(game_cleaner) ||
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INTERPOSE_HOOKS_FAILED(image_creator) ||
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INTERPOSE_HOOKS_FAILED(item) ||
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INTERPOSE_HOOKS_FAILED(joblist) ||
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INTERPOSE_HOOKS_FAILED(jobmanagement) ||
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INTERPOSE_HOOKS_FAILED(job) ||
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INTERPOSE_HOOKS_FAILED(justice) ||
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INTERPOSE_HOOKS_FAILED(kitchenpref) ||
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INTERPOSE_HOOKS_FAILED(layer_arena_creature) ||
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INTERPOSE_HOOKS_FAILED(layer_assigntrade) ||
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INTERPOSE_HOOKS_FAILED(layer_choose_language_name) ||
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INTERPOSE_HOOKS_FAILED(layer_currency) ||
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INTERPOSE_HOOKS_FAILED(layer_export_play_map) ||
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INTERPOSE_HOOKS_FAILED(layer_military) ||
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INTERPOSE_HOOKS_FAILED(layer_musicsound) ||
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INTERPOSE_HOOKS_FAILED(layer_noblelist) ||
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INTERPOSE_HOOKS_FAILED(layer_overall_health) ||
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INTERPOSE_HOOKS_FAILED(layer_reaction) ||
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INTERPOSE_HOOKS_FAILED(layer_squad_schedule) ||
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INTERPOSE_HOOKS_FAILED(layer_stockpile) ||
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INTERPOSE_HOOKS_FAILED(layer_stone_restriction) ||
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INTERPOSE_HOOKS_FAILED(layer_unit_action) ||
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INTERPOSE_HOOKS_FAILED(layer_unit_health) ||
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INTERPOSE_HOOKS_FAILED(layer_unit_relationship) ||
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INTERPOSE_HOOKS_FAILED(layer_world_gen_param_preset) ||
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INTERPOSE_HOOKS_FAILED(layer_world_gen_param) ||
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INTERPOSE_HOOKS_FAILED(legends) ||
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INTERPOSE_HOOKS_FAILED(loadgame) ||
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INTERPOSE_HOOKS_FAILED(locations) ||
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INTERPOSE_HOOKS_FAILED(meeting) ||
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INTERPOSE_HOOKS_FAILED(movieplayer) ||
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INTERPOSE_HOOKS_FAILED(new_region) ||
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INTERPOSE_HOOKS_FAILED(noble) ||
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INTERPOSE_HOOKS_FAILED(option) ||
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INTERPOSE_HOOKS_FAILED(overallstatus) ||
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INTERPOSE_HOOKS_FAILED(petitions) ||
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INTERPOSE_HOOKS_FAILED(pet) ||
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INTERPOSE_HOOKS_FAILED(price) ||
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INTERPOSE_HOOKS_FAILED(reportlist) ||
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INTERPOSE_HOOKS_FAILED(requestagreement) ||
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INTERPOSE_HOOKS_FAILED(savegame) ||
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INTERPOSE_HOOKS_FAILED(selectitem) ||
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INTERPOSE_HOOKS_FAILED(setupadventure) ||
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INTERPOSE_HOOKS_FAILED(setupdwarfgame) ||
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INTERPOSE_HOOKS_FAILED(stores) ||
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INTERPOSE_HOOKS_FAILED(textviewer) ||
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INTERPOSE_HOOKS_FAILED(title) ||
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INTERPOSE_HOOKS_FAILED(topicmeeting_fill_land_holder_positions) ||
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INTERPOSE_HOOKS_FAILED(topicmeeting) ||
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INTERPOSE_HOOKS_FAILED(topicmeeting_takerequests) ||
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INTERPOSE_HOOKS_FAILED(tradeagreement) ||
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INTERPOSE_HOOKS_FAILED(tradegoods) ||
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INTERPOSE_HOOKS_FAILED(tradelist) ||
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INTERPOSE_HOOKS_FAILED(treasurelist) ||
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INTERPOSE_HOOKS_FAILED(unitlist) ||
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INTERPOSE_HOOKS_FAILED(unit) ||
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INTERPOSE_HOOKS_FAILED(update_region) ||
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INTERPOSE_HOOKS_FAILED(wages) ||
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INTERPOSE_HOOKS_FAILED(workquota_condition) ||
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INTERPOSE_HOOKS_FAILED(workquota_details) ||
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INTERPOSE_HOOKS_FAILED(workshop_profile))
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INTERPOSE_HOOKS_FAILED(update_region))
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return CR_FAILURE;
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is_enabled = enable;
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