Myk Taylor
2a2141931f
allow material filter to be read and set
2023-03-05 18:17:10 -08:00
Myk Taylor
d07864e5bb
allow material categories to be set from the ui
2023-03-05 16:32:05 -08:00
Myk Taylor
f9924d9090
implement material filter setting and retrieving
2023-03-05 16:32:05 -08:00
Myk Taylor
3b116c8061
give global settings page an interior frame
2023-03-05 16:32:05 -08:00
Myk Taylor
090f298a47
init building materials to ordinary max quality
2023-03-05 16:32:05 -08:00
Myk Taylor
8f07a03772
get savestock and loadstock minimally functional
2023-03-05 16:16:32 -08:00
Josh Cooper
9fb7e0d232
Merge branch 'develop' into dig-now
2023-03-03 12:38:22 -08:00
Josh Cooper
dca19e9dad
Adds more logging for dig-now
2023-03-03 11:13:25 -08:00
Myk Taylor
c8c1572bc4
fix typo
2023-03-02 06:08:51 -08:00
Myk Taylor
80da035186
always allow constructions to be placed
...
even if some tiles are invalid. the first selected tile must still be
valid
2023-03-02 06:00:21 -08:00
Myk Taylor
982d6a995a
fix signed/unsigned error
2023-03-02 05:29:33 -08:00
Myk Taylor
28599eb2bb
ensure item is on walkable tile
2023-03-02 05:28:12 -08:00
Myk Taylor
4f3cdeaf05
stub out reachability check for now
...
it's more complicated than we thought
2023-03-02 05:00:12 -08:00
Myk Taylor
926bc8b7d4
cache valid materials on world load
2023-03-02 05:00:07 -08:00
Myk Taylor
97e5fdb78e
implement saving and retrieving item quality filters
2023-02-27 12:27:21 -08:00
Myk Taylor
1d855014c2
implement global settings page
2023-02-27 10:32:54 -08:00
Myk Taylor
9f794a0710
filter dialog mock, draft 2; implement Slider
2023-02-27 04:13:29 -08:00
Myk Taylor
0f2c88265e
scan IN_PLAY last so more specific vectors are scanned first
2023-02-26 23:45:15 -08:00
Myk Taylor
c1ea43244b
order buckets by pickiness
2023-02-26 23:45:15 -08:00
Myk Taylor
4f933e0a36
ensure reachability for selected items
2023-02-26 23:45:15 -08:00
Myk Taylor
9b8400ab40
prevent planned buildings from being resumed
...
note this only prevents unsuspending from the building sheet panel, not
the tasks screen
2023-02-26 23:45:15 -08:00
Myk
663b014eae
Merge pull request #2682 from 20k/squadwork
...
makeSquad, updateRoomAssignments
2023-02-26 21:40:33 -08:00
Myk Taylor
8f99b03a53
update stonesense ref
2023-02-26 21:25:05 -08:00
Myk Taylor
851bb50dc8
add SDL_PushEvent shim for RemoteFortressReader
2023-02-26 21:18:08 -08:00
Myk Taylor
97ee1022c7
note that filter page is a mock
2023-02-26 10:55:50 -08:00
20k
d84b118767
docs, rework, rename
2023-02-26 18:05:35 +00:00
Myk Taylor
fbd3cd44d6
initial mock of filter dialog
2023-02-26 09:49:08 -08:00
Myk Taylor
d8e440806c
fix signed/unsigned compare
2023-02-26 09:49:08 -08:00
Myk Taylor
f0ca7ad425
fix all buildings being identified as constructions
2023-02-26 09:49:08 -08:00
Myk Taylor
4b26454696
start of filters dialog
2023-02-26 09:49:08 -08:00
Myk Taylor
dadecdcf45
fix inspector screen not resetting the description
2023-02-26 09:49:07 -08:00
Myk Taylor
20a0390c50
no building shadow when other windows are up
2023-02-26 09:49:07 -08:00
Myk Taylor
4cc262c796
overhaul serialization; persist item filters
2023-02-26 09:49:07 -08:00
Myk Taylor
60de4619a2
fix signed unsigned compare
2023-02-26 09:49:07 -08:00
Myk Taylor
097e955796
infrastructure for item filtering
2023-02-26 09:49:07 -08:00
Myk Taylor
a0798178a6
ensure item quantity is correct when hollow
2023-02-26 09:49:07 -08:00
Myk Taylor
c52b2c27c8
implement automaterial in buildingplan
2023-02-26 09:49:07 -08:00
Myk Taylor
4f2d86f50a
implement hollow area placement for constructions
2023-02-26 09:49:07 -08:00
Myk Taylor
1957ad4cdf
move the filter window a bit to the side, can pause
2023-02-26 09:49:07 -08:00
Myk Taylor
f09eeee864
only enable clear filter hotkey when a filter is set
2023-02-26 09:49:07 -08:00
Myk Taylor
69e9da2e79
keep target area higlighted while choosing items
2023-02-26 09:49:07 -08:00
Myk Taylor
348ac55f4c
allow singleton selection for items
2023-02-26 09:49:07 -08:00
Myk Taylor
e9555c29be
initialize heat safety option to 'Any'
2023-02-26 09:49:07 -08:00
Myk Taylor
273183e864
allow cancel when choosing items
2023-02-26 09:49:07 -08:00
Myk Taylor
a0785bded4
implement heat safety
2023-02-26 09:49:07 -08:00
Myk Taylor
daa812b21e
pluralize plural plurals
2023-02-26 09:49:07 -08:00
Myk Taylor
2477a23972
pass correct job_item index for item selection
2023-02-26 09:49:07 -08:00
Myk Taylor
ee827f5ca1
remember mouse pos from before item choosing
2023-02-26 09:49:07 -08:00
Myk Taylor
4001ef3815
implement selecting specific items
2023-02-26 09:49:07 -08:00
Myk Taylor
66a14ecc74
get UI semi-finalized, prep for item choosing
2023-02-26 09:49:07 -08:00
Myk Taylor
daf691839f
item selection, callback skeleton
2023-02-26 09:49:07 -08:00
Myk Taylor
c59ad78f40
more tokens, textures, and colors
2023-02-26 09:49:07 -08:00
Myk Taylor
c0cdd58b50
fix signed-unsigned compare
2023-02-26 09:49:07 -08:00
Myk Taylor
aa4ebe6398
remove some cruft
2023-02-26 09:49:07 -08:00
Myk Taylor
e92a54deaa
beginning of textures
2023-02-26 09:49:07 -08:00
Myk Taylor
b3198c88a0
only block mouse clicks over exactly the panel area
2023-02-26 09:49:07 -08:00
Myk Taylor
96fa7fa1e2
fix position of errors panel
2023-02-26 09:49:07 -08:00
Myk Taylor
3f8be2cd9e
implement make_top_priority, cache inspector data
2023-02-26 09:49:07 -08:00
Myk Taylor
0d3285678c
separate errors panel, fix pb vectors on load
2023-02-26 09:49:07 -08:00
Myk Taylor
56c8927316
better description string for inspection overlay
2023-02-26 09:49:07 -08:00
Myk Taylor
18ad29dde4
show queue position
2023-02-26 09:49:07 -08:00
Myk Taylor
e5c3a2b519
dynamically count available materials when placing
2023-02-26 09:49:07 -08:00
Myk Taylor
0faa160eaa
split buildingplan into a project
2023-02-26 09:49:07 -08:00
Myk Taylor
4b7bc937a4
remove old buildingplan files
2023-02-26 09:49:07 -08:00
Myk Taylor
a9d9e0e50c
skeleton for quantity scanning
2023-02-26 09:49:07 -08:00
Myk Taylor
584e891154
more skeleton for inspector
2023-02-26 09:49:07 -08:00
Myk Taylor
dd6f71c665
handle stairs and 3 dimensions
2023-02-26 09:49:07 -08:00
Myk Taylor
1c3a5fa170
initial building placement code
2023-02-26 09:49:07 -08:00
Myk Taylor
0cb1c09549
implement skeletons for buildingplan overlays
2023-02-26 09:49:07 -08:00
Myk Taylor
b443f81ecd
print out more status info for buildingplan
2023-02-26 09:49:07 -08:00
Josh Cooper
00eb02c1bc
Implements plugin: channel-safely v1.2.4
...
- changes report* lookup in `NewReportEvent()`
- adds a nullptr check
- adds df::coord bound checking in various places
- where the `get_*neighbours()` functions are used
- `simulate_fall()`
- `is_safe_to_dig_down()` and `is_safe_fall()`
- adds nullptr checks to the `is_*job()` functions
- added todo comments for `is_safe_to_dig_down()`
2023-02-24 15:51:11 -08:00
Myk Taylor
f922be8769
fix more autolabor chattiness
2023-02-24 13:25:04 -08:00
Myk Taylor
69b89e9a6b
revert code changes to dig-now (causing lockups)
2023-02-24 12:44:06 -08:00
Myk Taylor
6dbc22350f
log to console instead of announcements
2023-02-23 22:24:32 -08:00
Myk
b516c8753e
Merge branch 'develop' into dig-now
2023-02-21 18:59:30 -08:00
Robob27
5244fce469
Fix confirm performance
2023-02-17 18:41:20 -05:00
Kelly Kinkade
f73634d009
add missing parameter
2023-02-17 14:03:42 -06:00
Kelly Kinkade
4eb3ae566d
unshadow unit size variable
2023-02-17 12:58:48 -06:00
Kelly Kinkade
7e584df040
misc tailor updates related to adamantine cloth
2023-02-17 12:10:23 -06:00
Josh Cooper
1fe0bab9d4
Incorporates code review into dig-now PR
2023-02-17 08:17:35 -08:00
Josh Cooper
249c659006
Adds coord validity check for job scanning in dig-now
2023-02-17 08:17:35 -08:00
Josh Cooper
8beb947c82
Revises job scanning for dig-now
2023-02-17 08:17:35 -08:00
Josh Cooper
1e21f1ece9
Adds validity checks before adding to the dig-now buffer
...
also adds job cancellation for designation jobs, for testing a solution to issue 2471
2023-02-17 08:17:35 -08:00
Josh Cooper
c990def894
Adds a designation buffer in dig-now's processing algorithm
...
This may fix the issue seen when channeling consecutive layers, needs to be tested
2023-02-17 08:17:35 -08:00
Josh Cooper
838acfdf22
Adds a few log lines to dig-now
2023-02-17 08:17:35 -08:00
Josh Cooper
456020fb38
Adds todo comments to dig-now.cpp for issue #2720
2023-02-17 08:17:35 -08:00
Kelly Kinkade
f6df3ff335
remove thing i thought i already removed
2023-02-16 15:39:10 -06:00
Kelly Kinkade
54013b4400
add support for adamantine cloth
...
off by default because really now
also downgraded "weird cloth item" message from WARN to DEBUG
2023-02-16 15:33:55 -06:00
Kelly Kinkade
4d9deb8eca
tailor: try to squash toad clothing bug
...
this adds a test for an unmapped clothing size which will at least stop the making of toad-sized clothing. a diagnostic is issued when this happens as it is a bug
2023-02-16 14:37:10 -06:00
lethosor
85dfe2a547
Merge remote-tracking branch 'cjhammel/fix-for-Issue-#2864' into develop
2023-02-16 11:49:36 -05:00
Robob27
b4bd806134
Don't enable confirms on plugin enable
2023-02-15 16:10:22 -05:00
Kelly Kinkade
82cc486442
correct autolabor for structure update
...
df-structures#561 changed def'n of `activity_info` which autolabor used
2023-02-15 06:49:00 -06:00
Christopher J Hammel
c4aa936c0d
Update autolabor.cpp
2023-02-14 11:37:22 -05:00
Myk Taylor
bc76fd02e2
prevent mouse clicks from bleeding through when a window is dismissed
2023-02-13 17:35:02 -08:00
Myk Taylor
6202b29c56
adapt autolabor to new split game structure
2023-02-13 13:39:28 -08:00
Myk
9c58b22913
Merge pull request #2894 from myk002/myk_autochop
...
generate names for nameless burrows; check for nil
2023-02-13 13:13:34 -08:00
Myk
fbabe5cdb0
Merge pull request #2898 from myk002/myk_showmood
...
[showmood] show more understandable units for bars and cloths
2023-02-13 13:13:24 -08:00
Myk Taylor
2b3dcee4b0
get strangemood compiling and running
2023-02-13 01:18:45 -08:00
Myk Taylor
68d314c9c0
show more understandable units for bars and cloths
2023-02-13 01:17:57 -08:00
Myk Taylor
766738e102
generate names for nameless burrows; check for nil
2023-02-12 15:21:10 -08:00
Myk
4bc6e1bec0
Merge branch 'develop' into myk_seedwatch
2023-02-12 14:48:40 -08:00
Batt Mush
5c457fc96f
[issue-2888] autodump now conditionally removes an item's dump flag and
...
sets forbid flag IFF the item is successfully dumped. Otherwise, the
item's original flags are kept intact. This avoids impacting any tasks
associated with the item.
2023-02-12 15:49:40 -06:00
Myk Taylor
0c989634ab
properly store the id of seed targets in persisted state
2023-02-12 03:19:31 -08:00
Janeene Beeforth
4b5836b996
Fix for #2871
...
* Add check for unit->name.nickname field is not an empty string
* Refactor repeated checks for inappropriate and protected units
2023-02-12 16:43:33 +11:00
lethosor
1390e724b6
nestboxes: avoid forbidding non-eggs
...
The rewrite in #2773 introduced a bug (identified by KMFrench on Discord) where
nestboxes themselves would be forbidden, which prevents egglaying citizens from
using them since the nestboxes would be claimed before use. The previous version
of the plugin handled this by skipping the first item in `contained_items`,
which is the building material (in this case, the nestbox).
This fix limits the `forbid` flag manipulation to egg items only, which should
be a reasonable limitation that still allows the plugin to serve its purpose.
2023-02-10 22:52:01 -05:00
lethosor
588df3eec8
Update stonesense, changelog for dfhack/stonesense#97
2023-02-10 12:57:08 -05:00
Myk Taylor
13f96b9ac8
increase frequency of nestbox scanning
2023-02-10 08:20:11 -08:00
Myk
497d8e1ff7
Merge pull request #2854 from johncosker/fix-autoslab
...
autoslab: Improve check for existing engraved slab.
2023-02-09 07:59:48 -08:00
John Cosker
f6ab1630b1
Cleanup
2023-02-09 08:30:09 -05:00
John Cosker
99aa4c523a
Merge branch 'fix-autoslab' of https://github.com/johncosker/dfhack into fix-autoslab
2023-02-09 08:29:17 -05:00
John Cosker
6795a4a2c8
Further simplify check for engraved slabs
2023-02-09 08:28:33 -05:00
John Cosker
d27041e206
Remove debug logging
2023-02-08 22:42:28 -05:00
John Cosker
27ff6c9649
Remove debug logging
2023-02-08 22:41:56 -05:00
John Cosker
cf51054f86
Merge branch 'develop' into fix-autoslab
2023-02-08 22:39:46 -05:00
John Cosker
fed3b4ddb4
Hopefully fix CI linux build
2023-02-08 22:25:35 -05:00
John Cosker
5e09a1cbf1
Change autoslab to use slab's "topic" field to compare historical id of slab instead of using str comp
2023-02-08 22:05:08 -05:00
Myk Taylor
a41afb88fc
remove in-progress jobs when protecting fert eggs
2023-02-08 16:37:46 -08:00
Myk
90767b83d2
Merge pull request #2852 from myk002/myk_misery
...
update misery
2023-02-08 14:22:33 -08:00
Myk Taylor
8bd9853597
make gcc happy
2023-02-08 14:16:11 -08:00
Myk Taylor
4d4e94c449
convert index
2023-02-08 14:06:19 -08:00
Myk Taylor
5c84d18001
update tailor, persist state, use best practices
2023-02-08 14:06:19 -08:00
Myk Taylor
9f76d64e42
update misery; persist state
2023-02-08 14:02:44 -08:00
Eamon Bode
07fd4b25b1
Merge branch 'develop' into automelt-autochop-lua-stack-fix
2023-02-08 15:45:29 -05:00
Eamon Bode
1e4a73007e
Apply suggestions from code review
...
Whitespace fixes
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-08 15:44:55 -05:00
Josh Cooper
5d8d378917
Implements plugin: channel-safely v1.2.3
...
- Revises a few log lines
- Adds d_assert macro to replace assert usage
- prints an error to indicate d_assert failed in Release builds as well as Debug builds
- could be added to the Debug utilities to allow use of assertions on necessary code without needing to buffer the results for use in the assert statement
- Fixes bug wherein designations are never put into marker mode (related to the assert statements)
2023-02-08 12:03:40 -08:00
pre-commit-ci[bot]
bf0b3f8845
[pre-commit.ci] auto fixes from pre-commit.com hooks
...
for more information, see https://pre-commit.ci
2023-02-08 19:06:35 +00:00
eamondo2
02a249fdee
Fixes the lua stack smashing issue
2023-02-08 14:01:32 -05:00
eamondo2
be0cec9520
Current attempt to fix lua stack smashing
2023-02-08 01:59:57 -05:00
Roxy
0043e05895
enable autonestbox
2023-02-06 16:47:50 -05:00
Myk
190b5003c8
Merge branch 'develop' into myk_logo_hide
2023-02-06 09:17:48 -08:00
Myk
448598e391
Merge pull request #2823 from myk002/myk_hotkey_guards
...
implement some Gui module hotkey guards
2023-02-06 09:17:18 -08:00
Myk
149d7f7795
Merge branch 'develop' into myk_keybindings
2023-02-06 09:17:02 -08:00
Myk
0fc7341ce7
Merge pull request #2825 from myk002/myk_focus_strings
...
support focus paths for overlay widgets
2023-02-06 09:16:37 -08:00
Myk
408e14d441
Merge pull request #2826 from myk002/myk_cleanowned
...
[cleanowned] don't print out how many items there are in the world
2023-02-06 09:16:27 -08:00
Myk
6933306255
Merge pull request #2827 from myk002/myk_autobutcher
...
[autobutcher] tweak defaults, load initial races immediately
2023-02-06 09:16:15 -08:00
Myk
1e03582fee
Merge pull request #2828 from myk002/myk_best_practices
...
update auto plugin example, use new best practices
2023-02-06 09:16:05 -08:00
Myk Taylor
c0cd37ff6f
protect against NULLs and invalid stockpiles
2023-02-06 09:04:50 -08:00
Myk Taylor
6dbf7b83bd
update auto plugin example, use new best practices
2023-02-06 04:02:18 -08:00
Myk Taylor
e285ee31a4
tweak defaults, load initial races immediately
2023-02-06 03:28:19 -08:00
Myk Taylor
397a64c4b5
don't print out how many items there are in the world
2023-02-06 02:58:11 -08:00
Myk Taylor
bf91ffb1fe
support focus paths for overlay widgets
...
and migrate existing widgets to use them
2023-02-06 02:37:32 -08:00
Myk Taylor
5747e9f3f0
set up some keybindings that are ready to go
...
and reinstate autodump-destroy-item
2023-02-06 01:23:52 -08:00
Myk Taylor
9e318842a4
implement some Gui module hotkey guards
...
and clean up focus string matching logic
2023-02-06 00:58:57 -08:00
Myk
d6c4d4417e
Add dig to the build
...
Ref: #2743
2023-02-05 21:11:07 -08:00
Myk Taylor
09e7c14210
hide DFHack logo when it's in the way
2023-02-05 18:27:31 -08:00
Robob27
52fed5d9ad
Update options command
2023-02-05 19:04:21 -05:00
Robob27
c09690bb5c
Remove newline in debug
2023-02-05 19:04:21 -05:00
Robob27
300692750a
Add missing ;
2023-02-05 19:04:21 -05:00
Robob27
89761bca0c
Remove unnecessary screen params
2023-02-05 19:04:21 -05:00
Robob27
b5e6da3568
Remove unused import
2023-02-05 19:04:21 -05:00
Robob27
edbc9300d8
Remove unused function
2023-02-05 19:04:21 -05:00
Robob27
4e57464f21
Single line debug message
2023-02-05 19:04:21 -05:00
Robob27
c621c33b93
Initialize paused to false, cleanup comments
2023-02-05 19:04:21 -05:00
Robob27
8a08878fd6
Less messy pause display
2023-02-05 19:04:21 -05:00
Robob27
717b133d58
Move unpause detection back to feed
2023-02-05 19:04:21 -05:00
Robob27
d5ada27ed4
Remove unused variable
2023-02-05 19:04:21 -05:00
Robob27
6657fb59e5
Fix pausing and warnings
2023-02-05 19:04:21 -05:00
Robob27
2bf9b86c7b
Fix getCurFocus lua, use where appropriate in c++
2023-02-05 19:04:21 -05:00
Robob27
36e4bba779
Fixup prefix matching
2023-02-05 19:04:21 -05:00
Robob27
1c08b56a89
Proper prefix matching in hotkeys?
2023-02-05 19:04:21 -05:00
Robob27
14f1e4b52f
Per confirm pause maybe?
2023-02-05 19:04:21 -05:00
Robob27
a5de0fb0de
Add stockpile removal confirm
2023-02-05 19:04:21 -05:00
Robob27
576fcfbeab
Clean up some nesting
2023-02-05 19:04:21 -05:00
Robob27
a14de11a13
Clean up artifacts during render
2023-02-05 19:04:21 -05:00
Robob27
0c80eff087
Remove unnecessary using
2023-02-05 19:04:21 -05:00
Robob27
86b57380a6
fixup unnecessary changes, remove unnecessary stuff
2023-02-05 19:04:21 -05:00
Robob27
3da1964c53
Fix another warning, test force_full_display_count
2023-02-05 19:04:21 -05:00
Robob27
59db67e654
Remove unnecessary invalidate
2023-02-05 19:04:21 -05:00
Robob27
2cb9830404
Fix default mouse_button value
2023-02-05 19:04:21 -05:00
Robob27
4a0d542b5e
Add more confirms
2023-02-05 19:04:21 -05:00
Robob27
6e442a26ca
More WIP
2023-02-05 19:04:21 -05:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk Taylor
2daf1ceca5
make automelt resistent to morphed building ids
...
i.e. that no longer refer to valid stockiples, which can happen if the
persisted data is from another game
2023-02-04 12:56:19 -08:00
Myk Taylor
43d1a1563b
fix param parsing for setting targets
2023-02-03 15:27:01 -08:00
Myk Taylor
f2521c4a5c
protect against bad tree data
2023-02-03 12:52:50 -08:00
Myk Taylor
972df67eee
add more instrumentation to autochop
2023-02-03 12:26:01 -08:00
Myk Taylor
6831b1a1ae
reset the saved frame counter on new world
...
this allows the plugins to function normally even after one world is
exited and a different world with a lower frame counter is loaded
2023-02-03 00:08:38 -08:00
Myk Taylor
49246a60f3
properly cast for unsigned comparisons
2023-02-02 23:57:52 -08:00
Myk Taylor
8c7be9a8c2
don't use negative plant indices
...
and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
Myk Taylor
aa2339d2aa
add cxxrandom back to the build
...
and mark channel-safely as tested
2023-02-02 19:42:19 -08:00
Myk
987597e0af
add autolabor warning overlay widget
2023-02-02 15:37:36 -06:00
Myk
4df7898d18
link autolabor to lua for the overlay
2023-02-02 15:37:36 -06:00
Kelly Kinkade
16e6114a86
autolabor: realign labors, improve tick handling
...
realigned the labor table to v50
changed onChange handler to run every 60 in-game ticks instead of every 60 render frames (no reason to run while paused lol)
2023-02-02 15:37:36 -06:00
Kelly Kinkade
d780dc6847
reenable autolabor for testing
...
minimum required to make work:
* realign the job table
* add code to flip/flop the work detail enable flag
2023-02-02 15:37:36 -06:00
Rose
6e200b831e
Update plugins/autoclothing.cpp
...
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-02 13:33:30 -08:00
Rose
b36e5e1dff
Update plugins/autoclothing.cpp
...
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-02 13:33:20 -08:00
Rose
840f728c66
Merge remote-tracking branch 'DFHack/develop' into Autoclothing
...
# Conflicts:
# docs/changelog.txt
2023-02-02 13:14:50 -08:00
Rose
ea22a23ab7
Clean up autoclothing for release.
2023-02-02 13:06:14 -08:00
Myk Taylor
5a1c3c7aa8
remove unused vars copypastad from seedwatch
2023-02-01 22:30:56 -08:00
Myk
c312a88bea
Merge pull request #2773 from myk002/myk_nestboxes
...
[nestboxes] update and simplify; persist state
2023-02-01 17:50:07 -08:00
Myk Taylor
fd4b0d7233
update and simplify nestboxes; persist state
2023-02-01 04:58:23 -08:00
Myk Taylor
febb2bf030
use actual item and unit positions
2023-02-01 04:24:42 -08:00
Myk Taylor
be40d55e64
update seedwatch
2023-02-01 04:03:28 -08:00
Myk
18da23af09
Merge pull request #2755 from ab9rf/autohauler
...
remove autohauler
2023-01-29 20:04:14 -08:00
Myk
a0b3656c45
Merge pull request #2737 from johncosker/merge-autoslab
...
Implement autoslab engraving feature
2023-01-29 19:46:41 -08:00
Kelly Kinkade
40e69bfa3f
remove autohauler
...
autohauler just doesn't make sense in v50
2023-01-29 20:38:39 -06:00
John Cosker
3f9f785589
Update doc and remove unused enum
2023-01-29 21:34:47 -05:00
Rose
c9ddb4d943
There was one more place for autoclothing to crash.
2023-01-29 17:51:10 -08:00
Rose
c79b95ec33
Don't crash autoclothing if a dwarf has a broken inventory item.
2023-01-29 17:48:23 -08:00
Myk Taylor
2b3160b1b9
fix typos
2023-01-29 17:39:48 -08:00
Myk Taylor
61f3325860
update sample plugin code
...
status -> config
don't make cycle ticks configurable. nobody does that
2023-01-29 17:35:02 -08:00
Rose
75c560d9e1
Add in a strictness parameter to Autoclothing. It's not used yet.
2023-01-29 17:19:21 -08:00
Myk
274e995790
Merge pull request #2747 from myk002/myk_on_off
...
Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk Taylor
f1e8ee1b0a
use new API in autochop
2023-01-29 16:28:56 -08:00
John Cosker
26f6820198
Address review comments, hopefully fix linux build
2023-01-29 18:16:26 -05:00
Myk Taylor
2a3710202a
use new icons in pathable
2023-01-29 00:35:34 -08:00
gearsix
339e742471
Merge branch 'develop' into getplants-fixes
2023-01-28 22:09:30 +00:00
Myk
5f90756677
Merge pull request #2734 from myk002/myk_tiletypes
...
Expose tiletype setting from the tiletypes plugin to lua
2023-01-28 11:55:04 -08:00
John Cosker
09c71bceeb
Fix dig plugin and enable building it
2023-01-28 10:06:48 -05:00
John Cosker
b9b8b36652
Sort header includes per guidelines
2023-01-27 20:08:33 -05:00
John Cosker
37b5be1f35
Implement autoslab engraving feature ( #1 )
...
* Initial autoslab implementation
2023-01-27 19:46:56 -05:00
Myk Taylor
f700ef90b8
expose tiletype setting to Lua
2023-01-27 13:38:49 -08:00
gearsix
6726b567a1
issue #2043 - `designate` now marks trees (regardless of if ripe).
...
The `ripe` call was returning false on tree tiles, resulting in an
inability to designate trees for chopping with `getplants`.
This change adds a check to see if the tile is a tree or not and
if it is, then the ripe check is ignored.
2023-01-27 14:48:24 +00:00
gearsix
6e1ab8d67b
issue #1805 - made getplants input case-insensitive
...
Now `toUpper` is called on user input when it's added to `plantNames`
to ensure it matches the ID fields which are all in upper-case.
2023-01-27 14:44:32 +00:00
Myk Taylor
998a63a979
allow overlay widgets to specify a default enabled state
...
and make relevant library widgets enabled by default
and remove the default overlay.json config file
2023-01-26 00:53:57 -08:00
Myk
5283cb1e72
Merge pull request #2716 from myk002/myk_channel_safely
...
fix build errors with channel-safely
2023-01-24 19:01:46 -08:00
Myk Taylor
4e35895cf4
fix build errors with channel-safely
2023-01-24 18:48:23 -08:00
Kelly Kinkade
cbcd68317d
tailor: increased check frequency
...
do bookkeepers work faster now? could be
2023-01-24 19:28:17 -06:00
Myk
25658592cb
Merge pull request #2472 from cppcooper/channel-safely
...
Updates Channel safely
2023-01-24 17:05:40 -08:00
Josh Cooper
739263eb59
Re-introduces channel-safely plugin to the build
2023-01-24 16:25:41 -08:00
Myk
83c89cfaa9
Merge pull request #2705 from myk002/myk_zscreen_redux
...
Implement new ZScreen semantics
2023-01-24 11:14:43 -08:00
Kelly Kinkade
f640d15355
tailor: avoid bad key exception in std::map
2023-01-23 22:40:54 -06:00
Myk Taylor
8b98ba5042
allow windows to be defocused instead of pinned
2023-01-23 17:40:16 -08:00
Josh Cooper
89eefd006f
Implements plugin: channel-safely v1.2.2
...
minor changes only
The largest change is moving a df::map_block* declaration to an outer loop
2023-01-23 14:24:24 -08:00
Josh Cooper
ae8291b952
Implements plugin: channel-safely v1.2.1
...
- Removes insta-dig feature (too many problems, rarely worked)
- Fixes a segmentation fault introduced in v1.2
- Improves manage_group readability/nesting
- Improves manage_one readability/nesting
Update docs/plugins/channel-safely.rst
Co-authored-by: Myk <myk002@yahoo.com>
Fixes some formatting consistency
2023-01-23 14:24:23 -08:00
Josh Cooper
a4bf266770
Implements plugin: channel-safely v1.2
...
- Updates rst documentation
- Adds feature: risk-averse
- Revises ChannelManager::manage_group
- Now performs analysis of group designations
- If any designation has fall space, designations are analyzed for accessibility (a weighted score of how many ways it can be accessed)
- If a designation has no fall space, but cannot be accessed it will be "dig_now"'ed
- accessibility scores are stored for the management phase
- Management loop has been extended
- iff no cave-in candidates exist, then perform simple management (as requested)
- if candidates do exist, then we must check if our current position is one
- if the current position is a cave-in candidate it must also be within range (+2) of the least access
- if the candidate is in range or on the dignow queue, then we activate the designation and modify the dig priority according to distance from least_access
- if not a candidate, or the other checks failed, then we set the designation to marker mode
2023-01-23 14:24:23 -08:00
Josh Cooper
540faff88f
Implements plugin: channel-safely v1.1.2b
...
- Updates rst documentation
- Adds troubleshooting section
- Renames the monitor feature to monitoring
- Adds cave-in helper functions
- ChannelJobs::has_cavein_conditions()
- ChannelJobs::possible_cavein()
- find_dwarf() ~ finds the nearest dwarf or the first one that has a path to a position
- Moves dignow/resurrect to inlines.h
- Improves management of regular dig designations
- Adds df::job* tracking back into ChannelJobs to simplify cancellations
- Updates/improves debug logging
- Switches unordered structures with ordered in some locations to have ordered debugging information
- Simplifies ChannelManager::manage_group()
- Fixes up ChannelManager::manage_one()
- the return value is now useful even if unused
2023-01-23 14:24:23 -08:00
Eamon Bode
8750707948
Update plugins/automelt.cpp
...
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-01-23 16:32:47 -05:00
eamondo2
c5ce1b1766
Fix build complaints
2023-01-23 16:20:37 -05:00
eamondo2
386546126e
fix GH suggest, cache found building
2023-01-23 16:14:49 -05:00
Eamon Bode
fc861f1328
Merge branch 'develop' into automelt
2023-01-23 14:20:48 -05:00
eamondo2
7536426929
trailing whitespace trim
2023-01-23 13:36:12 -05:00
eamondo2
6592cadc09
Bugfixes, resolved CTD issue.
2023-01-23 13:35:26 -05:00
Myk Taylor
38e6e0a747
ensure orders overlay is on the correct panel
...
even when the total screen size is very small
2023-01-23 08:01:45 -08:00
Myk Taylor
d7e0dcfcf8
use new frames for hotkey hotspot
2023-01-23 04:03:41 -08:00
Myk Taylor
9aaa55cd7f
add textures and frames for various use cases
2023-01-23 03:58:51 -08:00
eamondo2
44d8ce2bdc
whitespace fix
2023-01-23 01:58:57 -05:00
eamondo2
78c6b3683e
Changes as per GH suggestions. Doc updates.
2023-01-23 01:56:33 -05:00
eamondo2
8f7788ec20
Merge branch 'develop' into automelt
2023-01-22 20:32:43 -05:00
Myk
f2c2fffac5
Merge branch 'develop' into myk_click_logo
2023-01-22 17:10:27 -08:00
Myk
ab10b84de4
Merge pull request #2693 from myk002/myk_revert_always_enabled
...
remove unused always_enabled attribute for overlays
2023-01-22 17:10:04 -08:00
Myk Taylor
f0d44342d8
first attempt at a manager orders overlay
2023-01-22 03:08:36 -08:00
eamondo2
9bcd9c27bf
Fix build failure
2023-01-22 04:55:14 -05:00
eamondo2
2e6ba64f56
Hopefully fix end-of-file-fixer complaint
2023-01-22 04:46:35 -05:00
eamondo2
84f7fc85da
trim trailing whitespace
2023-01-22 04:44:33 -05:00
Eamon Bode
e5cbc7fd3c
Merge branch 'develop' into automelt
2023-01-22 04:40:10 -05:00
eamondo2
969f8162a8
Further updates from comments/review.
2023-01-22 04:39:41 -05:00
eamondo2
6585055ed2
fixes, global item counts
2023-01-22 04:13:23 -05:00
Myk Taylor
b84bce719d
remove unused always_enabled attribute for overlays
...
it was made for gui/pathable, but that became a ZScreen
this option made me uncomfortable for overlays. it didn't seem like the
right user experience
2023-01-22 01:07:30 -08:00
Myk Taylor
76822ac7b7
remove orphan fortplan.lua file
2023-01-22 00:59:27 -08:00