Petr Mrázek
873cbd8388
Make 'die' plugin a builtin, made the console interaction less confusing.
2011-07-20 20:58:19 +02:00
Matthew Cline
6631f97a6a
More info on inorganic materials
...
Get value, wall tile, boulder tile, smelting info and strand extraction
info for inorganic materials. Prospector uses this to separete out vein
materials into ores, gems and other.
Offsets provided for both Linux and Windows, but only tested on Linux.
2011-07-20 06:18:50 -07:00
Petr Mrázek
0defcc9889
Making Items a bit more sane. It's still using Accessors though.
2011-07-20 10:41:13 +02:00
zilpin
3d5169901c
minor bug fixes
2011-07-18 16:34:35 -04:00
zilpin
4eb13800cd
-WriteVein(), and some convenience functions for the vein bitmaps.
2011-07-18 15:55:41 -04:00
Matthew Cline
a923d19f76
Get game's current world save folder
...
Use World::ReadWorldFolder() to get "region1" (or whatever it currently
is). Only have offset for Linux.
2011-07-16 16:00:50 -07:00
Petr Mrázek
d6d108dd34
Qt plugin fixes for windows, renamed interface to df_interface in Gui.
2011-07-16 18:10:08 +02:00
Petr Mrázek
96153a7b05
Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi
2011-07-14 04:06:12 +02:00
Petr Mrázek
792d272fbf
Windows side of the Console rewrite
2011-07-14 04:05:27 +02:00
Matthew Cline
d1170d54c3
Vermin module and colonies plugin
...
This is the start of the vermin module. Right now it just gets a list
of the positions at which vermin are created (spawn points). Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible. The address of the spawn points vector
is only provided for Linux 0.31.25
The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Matthew Cline
5c1526d6d9
creatures: read and write pregnancy counter
...
Also change creaturemanger to print out the ticks-until-birth for
pregnant creatures.
2011-07-11 02:48:10 -07:00
Matthew Cline
cb9c9aae7c
Deal with third flag group in creatures
...
Added support for reading and writing the third creature flag group,
t_creaturflags3 (the offest already exists in Memory.xml). So far I've
only figured out three of the flags (out of an apparent 13):
1) announce_titan, which causes the creature to be announced as if
it was a titan or FB which had just arrived.
2) scuttle, which causes the creature to be die like it had been
killed in the game. That is, it leaves behind a corpse, and
will generate unhappy thoughts in dwarves if approriate.
3) ghostly, for creatures which are the ghosts of dead dwarves.
I updated creaturemanager to use scuttle for --kill, and added the
action --erase to kill in the old way which doesn't leave a corpse or
creatre unhappy thoughts.
2011-07-10 04:00:52 -07:00
Petr Mrázek
d894ef0ffa
Hotkey UI for linux.
2011-07-09 11:33:58 +02:00
Petr Mrázek
367d79bcfa
Weather plugin to mirror the weather tool.
2011-07-07 10:57:57 +02:00
Petr Mrázek
8b298f8d91
More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
...
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek
4ff5db06be
Maps no longer copy the map block pointer array, blocks are structs, map data is public.
2011-07-07 07:00:36 +02:00
Petr Mrázek
56a409d9a4
sync, some map data structures, commented out some dead code
2011-07-06 11:13:36 +02:00
Petr Mrázek
f2b91d3269
Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
2011-06-20 01:12:07 +02:00
Petr Mrázek
e0fb8f7c81
Crud removal: Context is gone. Added missing FakeSDL.h
2011-06-17 15:02:43 +02:00
Petr Mrázek
93be1eb1fb
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
2011-06-16 23:53:39 +02:00
Petr Mrázek
b29871cb8c
Fixed tick count offset, hotkey support is back from the dead (untested)
2011-06-15 06:09:24 +02:00
Petr Mrázek
22b79bb46e
Now works on Windows again, some more cleanups, added a singleton Core object for holding all the globals.
2011-06-14 16:13:28 +02:00
Petr Mrázek
0a428b509e
Vegetation module becomes rather skeletal.
2011-06-13 21:11:02 +02:00
Petr Mrázek
511f459182
Stripped nonsense from the DFHack vector wrapper. Next step: removal.
2011-06-13 01:14:10 +02:00
Petr Mrázek
81d648dfa7
First 'working' DFHack inside DF, for 'some' values of 'working'.
2011-06-12 23:17:40 +02:00
Petr Mrázek
da2fb1cb1a
Fix creature owned items vector offset on Windows, added support for owned items to more versions.
2011-05-28 10:18:50 +02:00
Petr Mrázek
e5e0391d76
stop dfstatus from wasting time. added 'stopwatch.h' to extras for getting accurate unix time in milliseconds
2011-05-21 21:54:53 +02:00
Petr Mrázek
61dea59e29
Fix a big heap of warnings.
2011-05-15 22:24:40 +02:00
Petr Mrázek
515f4952a9
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/include/dfhack/DFProcess.h
2011-05-15 21:50:20 +02:00
Petr Mrázek
fe6eb4b70a
Fix for MSVC build, added prototype cmd.exe detection on windows.
2011-05-15 05:19:51 +02:00
Petr Mrázek
43fc15476a
Added ability to set trees on fire.
2011-05-15 00:26:44 +02:00
Petr Mrázek
7dbb41cc66
Add method for writing block/map feature indexes
2011-05-13 05:00:29 +02:00
Alexander Gavrilov
a7be2aee33
Support actually removing owner links between items and creatures.
2011-05-12 21:10:29 +04:00
Alexander Gavrilov
c7f4f8c281
Support printing refs in dfitemdump, and add methods for containers.
2011-05-12 21:10:29 +04:00
Petr Mrázek
4631ec2e0d
Item quantity support for 31.25
2011-05-11 23:53:16 +02:00
Alexander Gavrilov
ed1477b53d
Support listing items owned by a creature.
2011-05-09 14:49:44 +04:00
Alexander Gavrilov
14f291d539
Support reading the item ID field, which is used for cross-referencing.
2011-05-09 14:04:39 +04:00
Alexander Gavrilov
e993bbcb67
Implement class name caching and optimized equality check.
2011-05-09 13:48:54 +04:00
Petr Mrázek
6dc80d393f
Remove silly debug output
2011-05-08 03:36:26 +02:00
Petr Mrázek
96bfec5402
The mood offset on linux was OK. General fixage of things.
2011-05-08 03:21:34 +02:00
Petr Mrázek
8c4916958e
A fixme in Maps: replace feature reading with accessors
2011-05-07 20:23:31 +02:00
Petr Mrázek
8b2ab8de68
Ending the map feature failtrain.
2011-05-07 09:07:28 +02:00
Petr Mrázek
97af676bdb
Fix color variable naming in t_descriptor_color
2011-05-07 03:48:41 +02:00
Petr Mrázek
fc0f6f1e48
Minor rearrangement with no impact
2011-05-07 03:44:10 +02:00
Petr Mrázek
03a3f29871
Fix misplaced exports
2011-04-28 05:10:37 +02:00
Petr Mrázek
f481ee7b5d
Add missing stddef.h include in Creatures module.
2011-04-24 02:49:49 +02:00
Petr Mrázek
bc855b296f
Merge branch 'master' of https://github.com/angavrilov/dfhack
2011-04-17 16:08:13 +02:00
Petr Mrázek
6e607d45d9
Fixed mingw32 build.
2011-04-17 01:48:58 +02:00
Petr Mrázek
b0cb59a3f2
The item designator tool lives again.
2011-04-16 23:57:04 +02:00
Petr Mrázek
89169053ff
Item support for windows 31.25
2011-04-16 21:02:20 +02:00
Alexander Gavrilov
56b29cf12e
Merge remote-tracking branch 'origin/master'
2011-04-15 10:58:09 +04:00
Petr Mrázek
34128c2f6d
Item Accessor method pointer was used incorrectly.
2011-04-14 15:16:12 +02:00
Petr Mrázek
1a8c27ce01
Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module.
2011-04-14 01:42:03 +02:00
Alexander Gavrilov
ebc4d21e66
Improve name structure handling, and support duplicating them (on linux).
...
The name structure actually contains additional linguistical data,
ignoring which produces wrong renderings for non-dwarfish names.
This data also obviously has to be copied with the structure.
Copying STL strings works by replicating the shared copy logic
(i.e. incrementing the reference counter), but leaks memory owned
by the string being overwritten.
2011-04-13 20:36:10 +04:00
Petr Mrázek
f5911a14a6
Some const correctness, re-enabled job printing in the creature dump tool.
2011-04-12 13:59:07 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00
Petr Mrázek
77f0885d9e
Merge https://github.com/angavrilov/dfhack into items
2011-04-11 12:48:28 +02:00
Alexander Gavrilov
2e0ec2db72
Support retrieving the item owner reference.
...
Reference is done by item id, and stored in some kind
of generic reference vector in the item structure.
2011-04-11 14:32:53 +04:00
Alexander Gavrilov
fbf76440b5
Try to handle signed and unsigned 16-bit accessors.
...
Not sure whether it makes much sense, seeing as some
accessors (e.g. wear) actually return 32-bit values,
assuming that the caller would correctly sign-extend
the lower half and discard the upper.
2011-04-10 22:44:01 +04:00
Alexander Gavrilov
f6ae41fe49
Provide access to item header, including flags, and wear information.
...
Add preliminary offsets for the item data to Memory.xml
2011-04-10 22:42:25 +04:00
Alexander Gavrilov
e3897b0f93
Improve the accessor instruction parser.
...
Instead of hard-coding complete machine code patterns, try
to really parse a certain subset of MOV instructions.
2011-04-10 21:51:21 +04:00
Petr Mrázek
1d35044db3
Started removing C++-isms from C wrapper. Removed DFGlobal.h
2011-04-10 13:12:28 +02:00
Petr Mrázek
c1deee768e
Add missing files, wix build on windows.
2011-04-10 11:03:24 +02:00
Petr Mrázek
d4e2850768
Make C-wrapper compile times less ridiculous.
2011-04-10 10:50:32 +02:00
Petr Mrázek
bb04aa1a32
Linux header cleanups. Windows side will follow.
2011-04-10 10:19:15 +02:00
Petr Mrázek
7b1f3ce72b
Job ID is a Word, not DWord.
2011-04-03 21:43:16 +02:00
Petr Mrázek
8b8c70b5ff
Big creature jobs read/write fix (it was cmpletely broken)
2011-04-03 21:27:47 +02:00
Petr Mrázek
4cfc12b52b
Engravings module.
2011-04-03 00:15:47 +02:00
Petr Mrázek
837ea52c22
Fix windows/wine version information bugs related to processes without a PE header.
2011-03-31 05:39:12 +02:00
doomchild
1bf6a2ea71
generally, function signatures are supposed to match between header and implementation file...
2011-03-29 10:42:04 -05:00
doomchild
4c55f54464
spelled a couple of allocator names wrong
2011-03-29 10:41:45 -05:00
doomchild
cf59b7802d
added getPosition
2011-03-29 10:23:04 -05:00
doomchild
e34831a354
added getters/setters for cursor/view coords, window size, and screen tiles added ReadHotkeys
2011-03-29 09:59:12 -05:00
Petr Mrázek
635e1998ee
Stop DFVector from accessing VersionInfo in the constructor (slight optimization).
2011-03-25 06:40:33 +01:00
Petr Mrázek
1a1a28ee3d
World module offsets for windows 31.22
2011-03-25 03:27:07 +01:00
Petr Mrázek
4c030e7cc1
Some linux 31.22 offsets, slight tweaks to Materials
2011-03-25 02:31:27 +01:00
Petr Mrázek
754647fe96
The mysterious variable is mysterious, 31.22 support, needs testing
2011-03-24 23:21:50 +01:00
Petr Mrázek
ecb239f64c
Merge branch 'worldmap'
2011-03-24 17:43:28 +01:00
Petr Mrázek
1f4ac33200
Clarification of some values of geology and local feature reading
2011-03-24 17:41:34 +01:00
Petr Mrázek
7c971cd8f1
World coords for dfposition
2011-03-24 06:13:21 +01:00
Petr Mrázek
d0a171a350
Add a form of ReadFeature applicable to already read blocks.
2011-03-24 04:39:38 +01:00
Petr Mrázek
4090a378c1
Remove message spam, make sure the old methods act the same.
2011-03-24 04:20:34 +01:00
Petr Mrázek
64a578b204
Added cache for map features inside the Maps module along with convenience feature getter for blocks. Adamantine vein refiller tool.
2011-03-24 04:00:23 +01:00
Petr Mrázek
fe92edfb4e
No more generated config files.
2011-03-20 06:20:23 +01:00
Petr Mrázek
2bc7aacb79
Remove precompiled garbage, fix dfcleanmap for real
2011-03-19 20:17:04 +01:00
Petr Mrázek
a7f3258018
Get rid of SHM in modules.
2011-03-18 17:58:48 +01:00
Petr Mrázek
d75c940958
Kill Position module everywhere.
2011-03-18 11:45:37 +01:00
Petr Mrázek
e1b80e6f33
Massive tool and wrapper fixage.
2011-03-18 11:38:37 +01:00
Petr Mrázek
a6c724bfb5
Module rearrangement and doxygen documentification. API break.
2011-03-18 11:09:26 +01:00
Petr Mrázek
b94ddf50d0
Eliminated silly dependency cascade within the library. Some documentation tweaks.
2011-03-18 08:53:59 +01:00
doomchild
5cbc9e5918
added Maps_ReadLocalFeatures
2011-03-14 14:59:31 -05:00
doomchild
d347713860
Merge remote branch 'upstream/master'
2011-03-14 09:54:19 -05:00
doomchild
c5e9f67389
added ReadVegetation implementation
2011-03-11 16:58:42 -06:00
doomchild
870be3a1e7
added tree buffer allocators
...
renamed a couple of allocators for consistency
2011-03-11 16:58:22 -06:00
Petr Mrázek
4e3a66fcd8
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-11 22:38:25 +01:00
doomchild
b9e8aa8952
Materials_getRaceEx finally works as expected
2011-03-11 14:10:51 -06:00
doomchild
49b7f8acb5
fixed a couple of bad return values
2011-03-11 14:10:22 -06:00
Petr Mrázek
c223bb858f
Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig.
2011-03-11 03:09:45 +01:00
doomchild
5bd51c2e08
updated to use the allocator callbacks correctly
2011-03-09 12:26:04 -06:00
doomchild
187a8a0578
added a function to read all the veins at once
...
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
Petr Mrázek
bbbea3d023
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-06 23:57:22 +01:00
Petr Mrázek
9e62ee6e75
Maps + Materials for 31.20. Still many broken offsets!
2011-03-06 20:27:40 +01:00
doomchild
2c9016d2f2
added checks for allocator callback being null
2011-03-03 14:17:09 -06:00
doomchild
4cf037d5d3
changed a couple of argument types to be more explicit
2011-03-03 14:15:38 -06:00
Petr Mrázek
f307d2c4c3
Merge https://github.com/doomchild/dfhack
2011-03-03 17:51:27 +01:00
Petr Mrázek
6f7a8e3af5
Export fail removal - sa_feature, other minor changes
2011-03-03 17:50:17 +01:00
doomchild
f4be3ef4fe
updated to use t_gamemodes struct in Read/WriteGameMode calls
2011-03-03 10:18:27 -06:00
Petr Mrázek
680fe2981e
Merge branch 'master' of https://github.com/tomprince/dfhack
2011-03-03 16:56:38 +01:00
Petr Mrázek
552180d430
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-03 16:24:26 +01:00
Petr Mrázek
faea954da1
Now with less endless loops.
2011-03-02 22:43:46 +01:00
Petr Mrázek
777e997da2
Make vein reading a little saner.
2011-03-02 22:36:02 +01:00
Petr Mrázek
3ff4e2c43e
Get rid of 'unknown vein' spam.
2011-03-02 22:32:08 +01:00
Tom Prince
a82e249205
Move definition of sa_feature to .cpp to avoid unsed variable warning.
...
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Petr Mrázek
267bc1d446
Game/Control mode improvements. Use dfposition to check them.
2011-03-01 22:18:26 +01:00
doomchild
0b77744905
added game mode reader
2011-03-01 14:38:55 -06:00
doomchild
bdb0ebd8ea
added grass vein and world construction readers
2011-03-01 14:38:18 -06:00
Petr Mrázek
b1061d0f94
Game mode reading, removed some include paths
2011-03-01 06:59:23 +01:00
Petr Mrázek
c6a402c2b8
One more vein type. No ready for use.
2011-02-27 20:43:44 +01:00
Petr Mrázek
254aec1787
Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
2011-02-27 13:59:45 +01:00
Petr Mrázek
d6592502cc
No need to start Buildings for reading the custom types
2011-02-25 03:13:50 +01:00
Petr Mrázek
9f5ee8a790
Many fixes, still many to go.
2011-02-18 02:51:17 +01:00
Petr Mrázek
02e6e46d5f
Grass veins
2011-02-17 01:54:45 +01:00
Petr Mrázek
72fd88cff3
Windows base map offsets
2011-02-17 01:18:27 +01:00
Petr Mrázek
eb1a0b6b22
A little cleanup in Context.cpp, started work on 31.19
2011-02-16 19:29:16 +01:00
Petr Mrázek
ad5e207276
make veinlook work with less offsets (maybe)
2011-02-15 00:45:37 +01:00
Petr Mrázek
e958b8432a
More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled.
2011-02-12 10:26:36 +01:00
Petr Mrázek
ac91f46b6c
Merged patches from Rainer Keller
2010-11-17 20:50:50 +01:00
Petr Mrázek
9ac7c1a9f2
memory.xml invalidation (untested)
2010-11-08 00:10:59 +01:00
Petr Mrázek
457b331be7
Small fixes
2010-11-03 10:45:29 +01:00
reverb
4edd33e13a
Fix crash when deallocating items module
2010-10-28 17:22:56 -05:00
reverb
5e507163b8
Material fix, custom reaction items seem to work again with offset update and bars work
2010-10-27 22:30:58 -05:00
reverb
df012b4bae
Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types.
2010-10-25 16:15:14 -05:00
unknown
ba88c86670
dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier
2010-10-19 05:07:07 -05:00
Petr Mrázek
b3121b898d
Urrgh. Seriously.
2010-10-07 01:23:35 +02:00
Petr Mrázek
ec032240aa
Merge branch 'master' of http://github.com/belal/dfhack
2010-09-24 19:07:38 +02:00
Petr Mrázek
b95ec7a2b3
Merge branch 'master' of http://github.com/doomchild/dfhack
2010-09-24 19:07:07 +02:00
Petr Mrázek
a8ae899f2e
Add checks to handle missing custom workshop offsets.
2010-09-22 18:34:51 +02:00
belal
026a2eb94e
Merge branch 'master' of git://github.com/peterix/dfhack into belal
2010-09-22 10:42:22 -04:00
doomchild
8ac0b653df
Merge remote branch 'upstream/master'
2010-09-20 12:40:44 -05:00
doomchild
1a5bce53a7
added ReadGeology
2010-09-20 12:40:00 -05:00
belal
0f7a27d611
fix the WindowIO-windows.cpp module to work correctly with the new DF, also made it a little simpler.
2010-09-19 19:50:20 -04:00
Petr Mrázek
88934f0add
Materials done
2010-09-19 06:17:48 +02:00
doomchild
9844a8f8b3
added SetPauseState wrapper
2010-09-16 13:10:13 -05:00
doomchild
78a12876d5
added ReadInventoryIdx and ReadInventoryPtr wrappers
2010-09-16 13:04:19 -05:00
Petr Mrázek
3592748a50
Bits and pieces
2010-09-16 15:09:42 +02:00
belal
d2db7524a1
Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
...
Revert "Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out"
This reverts commit 040f8f7b7a
.
2010-09-13 09:45:53 -04:00
belal
040f8f7b7a
Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out
2010-09-12 21:38:21 -04:00
Petr Mrázek
f6b137230a
Fixed pause state offset in 31.12 linux version, dfreveal pauses and has improved usability.
2010-09-04 07:43:39 +02:00
Petr Mrázek
5a5745590a
More Creatures rework, this time with more memset
2010-09-03 03:01:37 +02:00
Petr Mrázek
dc6aa19083
Creature rework
2010-09-03 02:15:09 +02:00
Petr Mrázek
f1307d9f13
Added a common exception for DFHack, made World and Position use it for feature detection.
2010-09-01 18:03:52 +02:00
thewonderidiot
988b1d8692
Added support for reading and setting the weather.
...
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
2010-09-01 11:22:19 -04:00
Petr Mrázek
86aa19daa4
Fix for Creature module
2010-08-31 17:21:47 +02:00
Petr Mrázek
66c3d30bd8
Fix Gui module so Stonesense can work.
2010-08-31 12:59:48 +02:00
Petr Mrázek
b9bee108e1
Sync, fixes.
2010-08-31 06:52:03 +02:00
Petr Mrázek
9bcdc78d00
name of GUI offset group was wrong in its module
2010-08-31 05:32:40 +02:00
Petr Mrázek
95abf6e605
All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
2010-08-30 00:08:17 +02:00
Petr Mrázek
2dd8aed7a0
Merge branch 'master' of git://genodeen.net/adeon_dfhack
...
Conflicts:
CMakeLists.txt
library/modules/Position.cpp
2010-08-28 22:47:38 +02:00
Petr Mrázek
85240c78b5
Fix probe utility, Position module
2010-08-28 22:07:31 +02:00
Petr Mrázek
d46dcb8342
Maps stuff, geology seems broken
2010-08-28 15:43:53 +02:00
Petr Mrázek
b44fd18dc8
Merge branch 'master' of http://github.com/belal/dfhack
2010-08-28 13:52:12 +02:00
Petr Mrázek
4d55e37e20
Merge branch 'master' of http://github.com/doomchild/dfhack
2010-08-28 06:36:40 +02:00
Petr Mrázek
e762f1caea
Merge branch 'master' of git://bigbox.banquise.net/dfhack
...
Conflicts:
tools/examples/creaturedump.cpp
tools/supported/dumpoffsets.cpp
2010-08-28 04:39:03 +02:00
belal
2df6433fef
Fix map reading for dfcopypaste, add simple console application to do the copy/pasting.
2010-08-27 14:56:38 -04:00
Mikko Juola
afdc91265d
Revert "Add a dirty hack to stop flickering on non-synchronizing DF processes."
...
This reverts commit 3a33e64acc4da7270eef30ef595fc6f82eb72efc.
I guess it's better this way.
2010-08-27 18:34:13 +03:00
Mikko Juola
4197ad064f
Add a dirty hack to stop flickering on non-synchronizing DF processes.
2010-08-27 18:34:12 +03:00
Mikko Juola
35a58cdf0c
Add screen_tiles_pointer for Memory.xml and fix reading screen tiles in Position module.
2010-08-27 18:34:12 +03:00
doomchild
33cd5fb1b4
added ReadHotkeys and getScreenTiles
2010-08-27 09:29:55 -05:00
doomchild
fb7cfc45c8
added getType
2010-08-27 09:19:43 -05:00
doomchild
cfa39dde7f
wrapped ReadGlobalFeatures
2010-08-26 10:29:04 -05:00
doomchild
b78b0ad2e6
wrapped ReadMenuState
2010-08-26 10:28:31 -05:00
Petr Mrázek
0ddc431013
Merge branch 'master' of http://github.com/doomchild/dfhack
2010-08-23 16:11:46 +02:00
Petr Mrázek
1bceac2343
Rename memory_info and its factory class.
2010-08-20 14:10:05 +02:00
doomchild
464919635f
fixed bug where reading en empty job list played with a null pointer
2010-08-19 12:45:43 -05:00
doomchild
fd872922a5
updated to match C++ additions
2010-08-18 16:00:58 -05:00
doomchild
f2696dadca
added updated Write functions
2010-08-18 15:46:15 -05:00
doomchild
2889b01357
updated to use pre-registered callbacks like everything else
2010-08-18 12:59:11 -05:00
simon
9cf2e0f26d
Support for reading inventory
2010-08-17 15:21:54 +02:00
Petr Mrázek
94872b8abd
A bit of checking in some places.
2010-08-14 18:32:38 +02:00
Petr Mrázek
a159707250
Fix memleak with Context not cleaning up.
2010-08-14 01:25:18 +02:00
Petr Mrázek
f6aea927c8
Memory.xml in new format (offsetedit/Memory-ng.xml). The declarations/descriptions are still missing.
2010-08-12 21:38:15 +02:00
sizeak
7d684d12b4
Job writing for mood material editing
2010-08-09 19:28:35 +01:00
Petr Mrázek
3afff27f03
A bit of offset work on linux, uprated README and COMPILE, screen reading code (untested).
2010-07-19 21:42:17 +02:00
Petr Mrázek
52178e779f
Fixes to merged C API and windows SHM.
2010-07-17 01:55:18 +02:00
Simon Jackson
9bafefbd80
Merge branch 'master' of git://github.com/peterix/dfhack
2010-07-15 12:58:25 +01:00
Simon Jackson
1e7a705129
getType needs lots of work but its ok(ish). Mostly working .10 creature offsets
2010-07-15 12:57:45 +01:00
Petr Mrázek
ebbb497630
Merge branch 'master' of http://github.com/doomchild/dfhack
2010-07-15 00:47:51 +02:00
Petr Mrázek
46d776cf46
doxygen index page, OnResume all modules from Context::Resume
2010-07-07 01:35:38 +02:00
doomchild
e7751f8fd9
changed vein readers to return a pointer to a buffer of just one kind of vein at a time
2010-07-06 13:45:35 -05:00
doomchild
3abdd0f2f2
added vein reading functions
2010-07-06 13:18:36 -05:00
Petr Mrázek
ec35663b62
Common base for all modules
2010-06-25 07:11:26 +02:00
Simon Jackson
4f009a5c5c
Civilisation writing
2010-06-23 03:32:33 +01:00
Simon Jackson
e1e1850d8e
Position writing
2010-06-22 18:27:27 +01:00
Simon Jackson
3f0ab50b5d
mood skill writing
2010-06-22 17:21:09 +01:00
Simon Jackson
95b52d099f
flag writing type fix
2010-06-19 20:09:16 +01:00
Petr Mrázek
bbb29fe3d5
Find, Filter, FindInRange and Incremental search methods
2010-06-19 03:47:09 +02:00
Petr Mrázek
41f3432d1c
whitespace
2010-06-18 01:17:46 +02:00
Simon Jackson
96c774629a
Added mood writing. Mood only, not skill or anything. Seems to work ok
2010-06-17 23:18:01 +01:00
Simon Jackson
061108c685
weird skill reading byte alignment fix (reverted to how it was original minus the offsetof change)
2010-06-17 19:24:18 +01:00
Simon Jackson
39222c972a
Merge branch 'master' of git://github.com/peterix/dfhack
2010-06-17 14:16:37 +01:00
Petr Mrázek
c53b643886
Fix liquids bug, added status checks to Maps (still not the real thing, but better)
2010-06-17 06:46:20 +02:00
Simon Jackson
9a15f00c8d
bug fix, sex writing (seems to work ok), trait writing(untested)
2010-06-16 20:47:05 +01:00
Petr Mrázek
5e105c9571
fix typo
2010-06-16 02:03:37 +02:00
Simon Jackson
ba9d2d14c2
Magic number cleaning
2010-06-16 08:01:17 +08:00
Simon Jackson
77d2343742
Attribute writing added
2010-06-16 07:22:39 +08:00
Simon Jackson
8fb05f24db
Skill writing added
2010-06-16 07:22:38 +08:00
Simon Jackson
2254f3dfe5
Flag writing function added
2010-06-16 07:22:38 +08:00
Simon Jackson
b95efc22fe
Happiness writing function added and tested. Seems ok so far
2010-06-16 07:22:38 +08:00
Petr Mrázek
1645df7088
Some offsets for 0.31.04, bugfixes
2010-06-06 00:56:09 +02:00
Petr Mrázek
6b7f3e1816
Big namespace cleaning
2010-06-05 00:02:02 +02:00
Petr Mrázek
115e969530
Build fixes, made precompiled SHM libs
2010-06-04 03:05:38 +02:00
Petr Mrázek
5ee4acfd2e
Fixed build problem in C API. Beware of bad memory management!
2010-05-29 23:50:14 +02:00
doomchild
3caac25145
changed callback signatures to allow for return codes
2010-05-27 12:35:11 -05:00
doomchild
a962299c20
cleaned up header includes
2010-05-26 14:51:21 -05:00
Petr Mrázek
04b71f154c
Fun and games. Also turning old DFWindow class into a module tracked by Context.
2010-05-26 12:24:45 +02:00
Petr Mrázek
966a145b3e
Moving stuff around, part 3
2010-05-26 08:42:09 +02:00
Petr Mrázek
b710ed687a
Moving stuff around, part 2
2010-05-26 06:48:23 +02:00