Petr Mrázek
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e06b6904f1
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Small fix to sync dfhack with the structures.
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2013-01-15 23:41:43 +01:00 |
Petr Mrázek
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0073c1bec2
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Track xml and stonesense
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2013-01-15 23:16:15 +01:00 |
Kelly Martin
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90a62a82f7
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Autolabor: add screw pump build labor
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2013-01-14 12:12:56 -06:00 |
expwnent
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c031a7e081
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Merge branch 'infiniteSky'
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2013-01-13 15:28:31 -05:00 |
expwnent
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44662de601
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Infinite sky: bug with z level flags.
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2013-01-13 15:28:17 -05:00 |
Warmist
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99ec3d9841
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gm-editor: Fixed bug with arrays with number indexes.
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2013-01-13 22:07:10 +02:00 |
Quietust
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7c1fb39ec0
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No need for these to be separate variables
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2013-01-09 10:19:43 -06:00 |
Quietust
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3c6ddc2a8c
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Merge branch 'master' of https://github.com/expwnent/dfhack
Conflicts:
NEWS
library/xml
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2013-01-09 10:09:58 -06:00 |
expwnent
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0b6858c7ff
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Update news.
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2013-01-07 12:36:11 -05:00 |
expwnent
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476afafb3c
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Merge branch 'autoSyndrome' into recent
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2013-01-07 12:09:55 -05:00 |
expwnent
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6fd9ce339d
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Autosyndrome: fixed the rules on when syndromes apply.
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2013-01-07 12:09:39 -05:00 |
Warmist
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1990e2caf7
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Small fix to adv site creation, now it's really centered around you
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2013-01-07 02:01:59 +02:00 |
Kelly Martin
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553a312266
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Autolabor: add deconstruct bridge labor
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2013-01-06 10:59:20 -06:00 |
Warmist
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87d79b1119
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advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really)
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2013-01-06 18:58:58 +02:00 |
expwnent
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3ffbef2396
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Merge branch 'canStepBetween' into recent
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2013-01-05 18:10:29 -05:00 |
expwnent
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f8abd5c595
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StepBetween: renamed stuff back to the way it was. Thought I had already done that.
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2013-01-05 18:09:50 -05:00 |
expwnent
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47b20ea301
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Infinite sky: added glyphs and made it print status when no arguments given.
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2013-01-05 17:32:23 -05:00 |
Kelly Martin
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86c3c385bd
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Autolabor: exclude hauling labors from clawback
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2013-01-05 16:27:57 -06:00 |
expwnent
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4d57a053fc
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Infinite sky: added helpful print statements.
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2013-01-05 16:51:29 -05:00 |
expwnent
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151ff0f296
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Infinite sky: rename from sky eternal.
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2013-01-05 16:34:33 -05:00 |
expwnent
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4920293c2d
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Infinite sky: get it to compile.
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2013-01-05 16:30:48 -05:00 |
expwnent
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471e82a88a
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Merge branch 'skyEternal' into infiniteSky
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 16:18:01 -05:00 |
expwnent
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8be68390b3
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Merge branch 'autoSyndrome' into recent
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 14:08:14 -05:00 |
expwnent
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e81f9733c8
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Merge branch 'trueTransformation' into recent
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 14:07:35 -05:00 |
expwnent
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9246ac9b05
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Merge branch 'workNow' into recent
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2013-01-05 13:36:24 -05:00 |
expwnent
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cf3ac48518
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Merge in autoSyndrome, trueTransformation, ...
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2013-01-05 13:35:49 -05:00 |
expwnent
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6622e9e06f
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Merge branch 'canStepBetween' into recent
Conflicts:
library/modules/Maps.cpp
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2013-01-05 13:32:29 -05:00 |
expwnent
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a279f7e820
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Merge branch 'eventManager' into recent
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2013-01-05 13:31:12 -05:00 |
expwnent
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9eafc7443d
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Update submodules.
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2013-01-05 13:15:10 -05:00 |
Warmist
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838e13a80e
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Make monarch script, for changing who is king/queen
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2013-01-05 20:06:22 +02:00 |
expwnent
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e1ad933068
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True transformation: make it compile.
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2013-01-05 12:58:06 -05:00 |
expwnent
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7a33e5bdbe
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Merge branch 'eventManager' into trueTransformation
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2013-01-05 12:51:14 -05:00 |
expwnent
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5fc466ef7e
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Work now: also update dig on pause.
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2013-01-05 12:50:44 -05:00 |
expwnent
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d2a2a63d01
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Merge branch 'recent' into workNow
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 12:45:34 -05:00 |
expwnent
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874dfbdc4f
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Merge branch 'eventManager' into autoSyndrome
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2013-01-05 11:40:55 -05:00 |
expwnent
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bc5cdf8877
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Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice.
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2013-01-05 11:37:56 -05:00 |
Anuradha Dissanayake
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91ee8ac020
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Refactor search to handle more types of screens cleanly.
Added search to screens:
* Animals
* Military positions assignment
* Announcements
* Room list
* Job list
* Burrow assignment
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2013-01-06 00:26:16 +13:00 |
Warmist
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4d731d0c28
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advfort:
added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job
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2013-01-05 01:41:44 +02:00 |
Kelly Martin
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c92da70fbc
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Merge branch 'master' into autolabor
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2013-01-04 13:20:53 -06:00 |
Kelly Martin
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7debd3d983
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Autofarm: correct incorrect logic for determining if a farm is surface or subterranean
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2013-01-04 13:20:28 -06:00 |
Kelly Martin
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9404267c1f
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Autolabor: Tell DF to immediately process jobs after each run.
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2013-01-04 13:14:20 -06:00 |
expwnent
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ec03d567d2
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EventManager: use WORLD_LOADED instead of MAP_LOADED.
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2013-01-03 22:47:27 -05:00 |
expwnent
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715f191c26
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EventManager: made the frequency part of EventHandler.
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2013-01-03 19:31:29 -05:00 |
expwnent
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9e74ae58f2
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EventManager: Fixed a problem with deregistering event frequencies.
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2013-01-03 19:07:05 -05:00 |
Warmist
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8ffafd8a26
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advfort:
reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity.
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2013-01-04 00:48:24 +02:00 |
Warmist
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179c7ae32a
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advfort:
reset using df button.
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2013-01-03 23:53:42 +02:00 |
Warmist
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e3ca612ed5
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many improvements to advfort:
fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment
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2013-01-03 23:21:57 +02:00 |
expwnent
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910e398a7b
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EventManager: added invasion event.
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2013-01-03 15:52:56 -05:00 |
Warmist
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c22c4d009c
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Added convenience functions to eventful (see Lua API.rst)
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2013-01-03 20:30:51 +02:00 |
Kelly Martin
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796e387398
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Add a guard against an invalid item pointer, and don't try to deduce construction labor for item_lost jobs
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2013-01-03 12:24:32 -06:00 |