Warmist
3ed5f06f49
Fix for eventful and a advfort not to show worn items.
2013-03-09 12:54:07 +02:00
Warmist
5be2ecb080
advfort.lua: added BuildLast for mass building of e.g. walls etc.
2013-03-06 00:22:59 +02:00
Warmist
bb85d361eb
Merge branch 'master' of git://github.com/quietust/dfhack
2013-03-05 00:29:22 +02:00
Warmist
5884fad5c6
no .lua needed for Readme.rst
2013-03-05 00:28:30 +02:00
Warmist
0afffe77c0
Some help for companion-order
2013-03-05 00:25:25 +02:00
Warmist
54046c74da
advfort: added site name display.
2013-03-03 17:33:07 +02:00
Quietust
b07f2fc33f
Get entity from unit->civ_id instead of from ui (so it works in advmode), and only get site in fortress mode
2013-02-28 10:00:00 -06:00
Quietust
9bd999ebc1
Update createitem to allow specifying quantity, also allow it to auto-detect whether it needs to create extra gloves and assign handedness
2013-02-28 09:23:48 -06:00
Quietust
f418bce60e
Document new createitem plugin
2013-02-27 11:20:49 -06:00
Quietust
f55030909f
Add createItem plugin, spawns an item at the selected unit's feet
2013-02-27 11:09:06 -06:00
Quietust
f0b0378caf
Fix spelling errors
2013-02-27 08:08:49 -06:00
Alexander Gavrilov
03b91ca26c
Fix a problem in binpatch.lua and comment out debug messages in tweak.
2013-02-26 12:29:02 +04:00
Alexander Gavrilov
bf0795d738
Edit documentation for some scripts, and fix syntax in Lua API.rst.
2013-02-26 12:27:37 +04:00
jj
2bbe6824fb
fix tweak/stable-cursor for low z-levels
2013-02-21 15:26:35 +01:00
jj
6b70a89321
ruby: typo in autogen/int8_t
2013-02-17 02:05:01 +01:00
Warmist
b0528d283b
Merge branch 'master' of git://github.com/peterix/dfhack
2013-02-15 20:23:39 +02:00
Warmist
ab6a993689
friendship.lua: removed debug printing
2013-02-15 20:21:33 +02:00
Warmist
bb5d98e895
friendship fixes.
2013-02-15 20:19:55 +02:00
Petr Mrázek
ac2e45c843
Compatibility with older GCC versions in the search plugin
2013-02-14 12:45:58 +01:00
Petr Mrázek
84f2ee7561
Update readme html
2013-02-14 12:17:23 +01:00
Alexander Gavrilov
8de172f1c8
Binsearch in units.active can't possibly work, ever.
2013-02-14 13:13:25 +04:00
Alexander Gavrilov
7cbd201f31
Nuke the third exit(1) and change building caching code to make more sense.
2013-02-14 13:13:25 +04:00
Alexander Gavrilov
177e45bdd8
Improve fix/cloth-stockpile performance by 30% by reducing garbage.
2013-02-14 13:13:25 +04:00
Petr Mrázek
a8f5e54e37
Sync submodules
2013-02-14 09:53:14 +01:00
Petr Mrázek
5df338d167
Merge https://github.com/warmist/dfhack
2013-02-14 09:20:26 +01:00
Kelly Martin
e35a1c7720
Correct autolabor2 for changes in structures.
2013-02-13 16:00:09 -06:00
Kelly Martin
148a37b2e4
Sync structures
2013-02-13 13:55:28 -06:00
Kelly Martin
8d278a87db
Merge branch 'master' of https://github.com/angavrilov/dfhack.git
...
Conflicts:
plugins/devel/CMakeLists.txt
2013-02-13 13:52:02 -06:00
Kelly Martin
f9a3450aca
Reinstate old autolabor in its original place.
2013-02-13 13:34:39 -06:00
Kelly Martin
ff0012c91f
Move new autolabor to autolabor2 in devel.
2013-02-13 13:33:32 -06:00
Kelly Martin
27f5dc7631
Autolabor: add in the rest of the building construct and deconstruct labors. Also handle wood crafts at the craftdwarf's shop.
2013-02-13 13:07:54 -06:00
Alexander Gavrilov
9ca435544e
Nuke unsafe behavior in Buildings::findAtTile from orbit.
2013-02-13 15:03:15 +04:00
Alexander Gavrilov
a17760af4f
Communicate the Plugin pointer to the plugin in a decent sort of way.
2013-02-13 14:45:24 +04:00
Alexander Gavrilov
39dbaf743a
Add a script to fix cloth stockpiles by patching memory objects.
...
This patching needs to be done every time raws are reloaded.
2013-02-13 13:54:49 +04:00
Alexander Gavrilov
f90737e274
Add more comments to the vmethod interpose implementation.
2013-02-10 15:26:48 +04:00
Warmist
e707d4552f
advfort.lua: small bugfix for butcher.
2013-02-05 07:21:44 +02:00
Petr Mrázek
0e384ada75
Sync submodules
2013-02-05 05:34:34 +01:00
Petr Mrázek
12c5f9c779
Merge https://github.com/ab9rf/dfhack
2013-02-05 05:34:19 +01:00
Kelly Martin
675e92f350
Autolabor: add build floor grate labor, add unbuild screwpump labor, protect pump operators, do not clear labors on already busy dwarfs
2013-01-22 16:34:51 -06:00
Alexander Gavrilov
1a3987bab3
Proper line breaks in the NEWS file.
2013-01-16 20:42:55 +04:00
Alexander Gavrilov
e1a2e6ece4
Block and grey out the trade screen actions when search is active.
...
After actually trying the search in game, it is obvious that
clearing search upon pressing the trade button is confusing,
because if you don't pay enough attention, it looks exactly
like as if the trade actually happened.
2013-01-16 20:42:41 +04:00
Alexander Gavrilov
597074498f
Fix various issues with updated search.
...
- Priority conflict with tweak military-stable-assign.
- The noble screen misbehaves if only one list item is left.
- Noble screen search string not reset after Enter/Esc.
2013-01-16 20:30:11 +04:00
Alexander Gavrilov
14d41b8eda
Update search to the newer structure definitions.
2013-01-16 18:55:05 +04:00
Alexander Gavrilov
309f162566
Fix line endings again.
2013-01-16 18:54:35 +04:00
Anuradha Dissanayake
ed0baa3f69
Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin.
2013-01-16 18:48:59 +04:00
Anuradha Dissanayake
4257c9fe84
Ignore vermin in animals screen search
2013-01-16 18:48:55 +04:00
Anuradha Dissanayake
8741983aaa
Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified.
2013-01-16 18:48:49 +04:00
Alexander Gavrilov
655cd3602c
Merge remote-tracking branch 'falconne/search'
2013-01-16 18:30:29 +04:00
Petr Mrázek
940d5fe891
Merge https://github.com/expwnent/dfhack
2013-01-15 23:49:10 +01:00
Petr Mrázek
b9694958ce
Merge https://github.com/warmist/dfhack
2013-01-15 23:48:32 +01:00