Commit Graph

669 Commits (22b79bb46e80e552412ef60c1850b5955b6c940d)

Author SHA1 Message Date
doomchild d347713860 Merge remote branch 'upstream/master' 2011-03-14 09:54:19 -05:00
Petr Mrázek 6ed74065d1 Cleanmap bugfix. 2011-03-14 09:18:09 +01:00
Petr Mrázek cb86f52993 minor liquids bugfix, added typedef for planecoord so that stonesense builds. Build system bits. Doxygen bits. 2011-03-13 19:38:32 +01:00
Petr Mrázek b6d02768b4 No DbgHelp.h 2011-03-12 11:01:53 +01:00
doomchild f0f3960bb0 added read_vegetation 2011-03-11 16:59:36 -06:00
doomchild de8226e142 fixed a couple of allocator callback names
added __str__ method to Tree
2011-03-11 16:59:25 -06:00
doomchild c5e9f67389 added ReadVegetation implementation 2011-03-11 16:58:42 -06:00
doomchild 870be3a1e7 added tree buffer allocators
renamed a couple of allocators for consistency
2011-03-11 16:58:22 -06:00
doomchild 6e54715706 added ReadVegetation 2011-03-11 16:56:21 -06:00
doomchild df3c6d706f fixed a couple of small pointer bugs 2011-03-11 16:11:34 -06:00
Petr Mrázek 4e3a66fcd8 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-11 22:38:25 +01:00
doomchild 5aeac3d43d updated CreatureCaste, and CreatureType structs
added MatglossPlant and creature type descriptor structs
got the creature type allocator callback working
2011-03-11 14:13:52 -06:00
doomchild f6a7de9ba6 updated getters to use the changed pointer caching stuff 2011-03-11 14:12:07 -06:00
doomchild 5b29bf5280 changed pointer cache to use array addresses instead of pointer ids 2011-03-11 14:11:36 -06:00
doomchild b9e8aa8952 Materials_getRaceEx finally works as expected 2011-03-11 14:10:51 -06:00
doomchild 49b7f8acb5 fixed a couple of bad return values 2011-03-11 14:10:22 -06:00
doomchild b75f513238 updated creature caste and type structs
removed some (now) unneeded callbacks
made a better t_creaturetype -> c_creaturetype converter
2011-03-11 14:09:51 -06:00
Petr Mrázek c223bb858f Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig. 2011-03-11 03:09:45 +01:00
doomchild 1de2efb162 updated documentation 2011-03-09 14:25:32 -06:00
doomchild 828df5fa80 consolidated buffer stuff, so that the callbacks are a lot shorter 2011-03-09 14:20:34 -06:00
doomchild 1839c6b843 fixed callback registration
allocator callbacks now cache the buffers and associated pointers so they don't get collected too early
added CreatureCaste, TileColor, and CreatureType classes
2011-03-09 12:29:29 -06:00
doomchild 50af9e2d7e updated to use the pointer caching callbacks 2011-03-09 12:27:58 -06:00
doomchild 5bd51c2e08 updated to use the allocator callbacks correctly 2011-03-09 12:26:04 -06:00
doomchild 44cbc3fd5c fixed allocator callbacks to take pointers to pointers so they'll actually, you know, WORK 2011-03-09 12:23:20 -06:00
doomchild 187a8a0578 added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
mikestewart 5c32991c40 Corrected game mode enum and added a mode changing tool to the playground. 2011-03-07 00:19:12 -05:00
Petr Mrázek bbbea3d023 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-06 23:57:22 +01:00
Petr Mrázek 9e62ee6e75 Maps + Materials for 31.20. Still many broken offsets! 2011-03-06 20:27:40 +01:00
Petr Mrázek 9b0c426f9c The age of creatures is signed int. 2011-03-06 11:42:02 +01:00
Petr Mrázek 450562437a Memory.xml cleanup, removing redundant information. 2011-03-03 23:54:44 +01:00
doomchild c98bc9da9d updated to actually match the C stuff (not passing allocator callbacks every time, etc) 2011-03-03 14:19:20 -06:00
doomchild d314c733b2 added world and window_io getters 2011-03-03 14:18:28 -06:00
doomchild a816b67362 added key types for window_io module 2011-03-03 14:17:56 -06:00
doomchild 6fc1f31e31 first commit 2011-03-03 14:17:31 -06:00
doomchild 2c9016d2f2 added checks for allocator callback being null 2011-03-03 14:17:09 -06:00
doomchild 4cf037d5d3 changed a couple of argument types to be more explicit 2011-03-03 14:15:38 -06:00
doomchild 368f3c1b2e added World getter renamed get_Window to get_WindowIO 2011-03-03 14:14:59 -06:00
Petr Mrázek f307d2c4c3 Merge https://github.com/doomchild/dfhack 2011-03-03 17:51:27 +01:00
Petr Mrázek 6f7a8e3af5 Export fail removal - sa_feature, other minor changes 2011-03-03 17:50:17 +01:00
doomchild f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
Petr Mrázek 680fe2981e Merge branch 'master' of https://github.com/tomprince/dfhack 2011-03-03 16:56:38 +01:00
Petr Mrázek 552180d430 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-03 16:24:26 +01:00
Petr Mrázek faea954da1 Now with less endless loops. 2011-03-02 22:43:46 +01:00
Petr Mrázek 777e997da2 Make vein reading a little saner. 2011-03-02 22:36:02 +01:00
Petr Mrázek 3ff4e2c43e Get rid of 'unknown vein' spam. 2011-03-02 22:32:08 +01:00
Petr Mrázek a969f9893f Fix wine process suspend/resume. They use same mechanism as attach/detach now. 2011-03-02 22:23:24 +01:00
Petr Mrázek 509971d6b1 Small fix of the GameMode enum 2011-03-02 09:07:37 +01:00
Tom Prince f28a29d29d Fix some warnings on linux using C99 scanf modifiers.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:36:26 -05:00
Tom Prince a82e249205 Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Tom Prince f477fc002c Fix lots of -Wall warnings.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:19:18 -05:00
Petr Mrázek 267bc1d446 Game/Control mode improvements. Use dfposition to check them. 2011-03-01 22:18:26 +01:00
doomchild f56cad1265 added grass vein and world construction readers 2011-03-01 14:39:56 -06:00
doomchild 42670c798b added grass vein and world construction types 2011-03-01 14:39:33 -06:00
doomchild 06ae98c9dd first commit 2011-03-01 14:39:18 -06:00
doomchild 0b77744905 added game mode reader 2011-03-01 14:38:55 -06:00
doomchild bdb0ebd8ea added grass vein and world construction readers 2011-03-01 14:38:18 -06:00
Petr Mrázek fa220531b7 Proper enum for game mode 2011-03-01 13:08:20 +01:00
Petr Mrázek 54a580ac68 Hide depend headers better, upgraded tinyxml 2011-03-01 07:50:56 +01:00
Petr Mrázek b1061d0f94 Game mode reading, removed some include paths 2011-03-01 06:59:23 +01:00
Petr Mrázek c6a402c2b8 One more vein type. No ready for use. 2011-02-27 20:43:44 +01:00
Petr Mrázek 254aec1787 Alternate way to read vegetation using a vector in map blocks. 31.19 only for now. 2011-02-27 13:59:45 +01:00
Petr Mrázek 4284b948a0 Creature matgloss, creature and color matgloss offsets. 2011-02-27 09:48:08 +01:00
Petr Mrázek d6592502cc No need to start Buildings for reading the custom types 2011-02-25 03:13:50 +01:00
Petr Mrázek 803269122f ... What The Hell ? 2011-02-24 21:34:51 +01:00
Petr Mrázek 820acc7483 Windows fixes 2011-02-24 21:32:12 +01:00
Petr Mrázek 97bfa32a82 More cleanup in the Process lands. 2011-02-24 11:43:33 +01:00
Petr Mrázek 79b78673e5 Fix build on MSVC 2011-02-24 01:32:15 +01:00
Petr Mrázek d26f9ee4a4 Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master 2011-02-23 23:48:24 +01:00
Petr Mrázek 62bec260b1 Fix 32bit linux build again. 2011-02-23 21:57:36 +01:00
Petr Mrázek a62196dea3 Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master
Conflicts:
	library/DFProcess-linux.cpp
2011-02-23 21:55:24 +01:00
Tom Prince 4806318494 Factor out microsoft string handling functions. 2011-02-23 15:55:07 -05:00
Tom Prince aac3056b12 Get rid of NormalProcess::Private on windows. 2011-02-23 15:27:15 -05:00
Petr Mrázek a5479a4bef Linux 32bit fix. 2011-02-23 20:13:29 +01:00
Tom Prince 63ab8672d3 Add create*Process functions to create process instances.
This allows us to remove friendship of DFProcessEnumerator for Process
subclasses.
2011-02-23 06:13:10 -05:00
Tom Prince 2927b08f93 Remove handle-body idiom of DFProcess on linux.
Since the classes aren't exposed to the client, there is no reason to
split the class.
2011-02-23 06:11:28 -05:00
Tom Prince b3c490857c Refactor DFProcess-linux-{,wine}.cpp into DFProcess-linux-base.cpp. 2011-02-23 06:11:28 -05:00
Tom Prince c287e54793 Merge much of DFProcess-*-SHM.cpp into DFProcess-SHM.cpp. 2011-02-23 04:02:14 -05:00
Tom Prince 9ba80d517f Remove some gratuitous differences in the SHM implementations. 2011-02-23 02:26:55 -05:00
Tom Prince 9b854be327 Remove duplicate code implementing readInt.
Implement one version in terms of the other.
2011-02-23 02:04:29 -05:00
Tom Prince 9964dbac72 Add missing private/ProcessInternal.h 2011-02-23 01:07:22 -05:00
Tom Prince 6ca0dd7c1d Fix Process class. 2011-02-23 04:01:07 +01:00
Petr Mrázek 9f5ee8a790 Many fixes, still many to go. 2011-02-18 02:51:17 +01:00
Petr Mrázek 1c8249c55a Mingw32 fixes 2011-02-18 01:14:16 +01:00
Petr Mrázek 02e6e46d5f Grass veins 2011-02-17 01:54:45 +01:00
Petr Mrázek 72fd88cff3 Windows base map offsets 2011-02-17 01:18:27 +01:00
Petr Mrázek eb1a0b6b22 A little cleanup in Context.cpp, started work on 31.19 2011-02-16 19:29:16 +01:00
Petr Mrázek ad5e207276 make veinlook work with less offsets (maybe) 2011-02-15 00:45:37 +01:00
Petr Mrázek 6c9652258d memory xml bugfix related to valid attribute of the Offsets tag 2011-02-14 21:25:02 +01:00
Petr Mrázek 3835ba0f75 Search tools run on windows and moved to supported, some windows segment/heap/PE section enumeration work.
New windows dependency: ntdll.lib
2011-02-14 03:58:32 +01:00
Petr Mrázek e958b8432a More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled. 2011-02-12 10:26:36 +01:00
Petr Mrázek d16bee48d2 Merge branch 'master' of github.com:peterix/dfhack 2011-02-08 22:57:14 +01:00
Petr Mrázek 5bed6c5949 Sync, autosearch skeleton. 2011-02-08 22:55:40 +01:00
Petr Mrázek 7676120dc8 Windows VM ranges (not tested) 2011-02-08 15:34:34 +01:00
Petr Mrázek 130d965494 TODO use VirtualQuery 2011-02-08 14:34:43 +01:00
Petr Mrázek 8439b3fa7d Required fixes for properly exporting the new symbols. 2010-11-19 02:40:38 +01:00
Petr Mrázek c13b7c035f Fix weather tool/offsets for 31.18. Added a file I missed. 2010-11-19 01:14:41 +01:00
Petr Mrázek ac91f46b6c Merged patches from Rainer Keller 2010-11-17 20:50:50 +01:00
Petr Mrázek 1a93c73737 Big chunk of windows 31.18 offsets. 2010-11-17 04:48:06 +01:00
Petr Mrázek a5d21e612b Fixes, some messing around with the invalidation code 2010-11-08 00:31:40 +01:00
Petr Mrázek 9ac7c1a9f2 memory.xml invalidation (untested) 2010-11-08 00:10:59 +01:00
Petr Mrázek 457b331be7 Small fixes 2010-11-03 10:45:29 +01:00
Petr Mrázek cb6cf89b0c Merge branch 'master' of http://github.com/reverb/dfhack 2010-11-01 10:47:15 +01:00
Petr Mrázek ab1a3a8cef Salt/Stagnant water finally understood. 2010-10-29 07:36:06 +02:00
reverb 4edd33e13a Fix crash when deallocating items module 2010-10-28 17:22:56 -05:00
reverb 5e507163b8 Material fix, custom reaction items seem to work again with offset update and bars work 2010-10-27 22:30:58 -05:00
reverb df012b4bae Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types. 2010-10-25 16:15:14 -05:00
reverb 48dd2fc424 Merge remote branch 'upstream/master' 2010-10-25 16:12:27 -05:00
Petr Mrázek 70cb93d9f4 Fixed includes, unified formatting. 2010-10-25 04:39:14 +02:00
zilpin 92d0468694 added more information to probe.
added pit-with-floor option to hellhole.
bug fixes for the fake magma pipe in hellhole.
2010-10-20 12:31:16 -04:00
unknown ba88c86670 dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier 2010-10-19 05:07:07 -05:00
zilpin 3acc410857 Tile Types update, and new hellhole n deramp tools in playground 2010-10-17 00:21:18 -04:00
Petr Mrázek b3121b898d Urrgh. Seriously. 2010-10-07 01:23:35 +02:00
Petr Mrázek ec032240aa Merge branch 'master' of http://github.com/belal/dfhack 2010-09-24 19:07:38 +02:00
Petr Mrázek b95ec7a2b3 Merge branch 'master' of http://github.com/doomchild/dfhack 2010-09-24 19:07:07 +02:00
belal 583f997e2f fix linux getPaths to append a null terminator on the strings 2010-09-23 08:33:45 -04:00
Petr Mrázek a8ae899f2e Add checks to handle missing custom workshop offsets. 2010-09-22 18:34:51 +02:00
Petr Mrázek a3870bb5a1 Constructions, buildings, base 31.13 windows entry on DF2010 instead of 31.12. 2010-09-22 18:20:55 +02:00
belal 026a2eb94e Merge branch 'master' of git://github.com/peterix/dfhack into belal 2010-09-22 10:42:22 -04:00
Petr Mrázek 369b7cf701 Fix MSVC10 build error. 2010-09-21 03:18:34 +02:00
doomchild 8ac0b653df Merge remote branch 'upstream/master' 2010-09-20 12:40:44 -05:00
doomchild 1a5bce53a7 added ReadGeology 2010-09-20 12:40:00 -05:00
belal 0f7a27d611 fix the WindowIO-windows.cpp module to work correctly with the new DF, also made it a little simpler. 2010-09-19 19:50:20 -04:00
Petr Mrázek 88934f0add Materials done 2010-09-19 06:17:48 +02:00
Petr Mrázek dfdd1467ff Offset stuff 2010-09-18 04:36:14 +02:00
belal 918de0271b fix to get the windowIO.h to compile from a submodule 2010-09-17 09:20:15 -04:00
belal 3dfbc5fb21 update widows getPath to only output the path, not the path and exe filename, to correspond with the linux versions 2010-09-16 21:44:38 -04:00
belal 6661d7e1f7 added getPath() for all linux versions as well, should work fine 2010-09-16 18:21:41 -07:00
doomchild 9844a8f8b3 added SetPauseState wrapper 2010-09-16 13:10:13 -05:00
doomchild 70b1a48cea added unregistration functions for callbacks 2010-09-16 13:05:02 -05:00
doomchild 78a12876d5 added ReadInventoryIdx and ReadInventoryPtr wrappers 2010-09-16 13:04:19 -05:00
doomchild 36400f2833 Merge branch 'dotnet' 2010-09-16 09:06:12 -05:00
Petr Mrázek 3592748a50 Bits and pieces 2010-09-16 15:09:42 +02:00
belal d2db7524a1 Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
Revert "Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out"

This reverts commit 040f8f7b7a.
2010-09-13 09:45:53 -04:00
belal 040f8f7b7a Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out 2010-09-12 21:38:21 -04:00
Petr Mrázek f6b137230a Fixed pause state offset in 31.12 linux version, dfreveal pauses and has improved usability. 2010-09-04 07:43:39 +02:00
doomchild 315aab0d57 added registration functions for callbacks, since some languages can't directly access DLL data exports (*cough*P/Invoke*cough*) 2010-09-03 10:31:14 -05:00
Petr Mrázek 5a5745590a More Creatures rework, this time with more memset 2010-09-03 03:01:37 +02:00
Petr Mrázek dc6aa19083 Creature rework 2010-09-03 02:15:09 +02:00
Petr Mrázek a46422d2a6 Merge branch 'master' of http://github.com/doomchild/dfhack 2010-09-01 20:30:25 +02:00
Petr Mrázek f1307d9f13 Added a common exception for DFHack, made World and Position use it for feature detection. 2010-09-01 18:03:52 +02:00
thewonderidiot 988b1d8692 Added support for reading and setting the weather.
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
2010-09-01 11:22:19 -04:00
Petr Mrázek 86aa19daa4 Fix for Creature module 2010-08-31 17:21:47 +02:00
Petr Mrázek 66c3d30bd8 Fix Gui module so Stonesense can work. 2010-08-31 12:59:48 +02:00
Petr Mrázek ff550a7e09 Fix getPE() 2010-08-31 07:07:37 +02:00
Petr Mrázek b9bee108e1 Sync, fixes. 2010-08-31 06:52:03 +02:00
Petr Mrázek 9bcdc78d00 name of GUI offset group was wrong in its module 2010-08-31 05:32:40 +02:00
doomchild 95166d39a2 changed uint to uint32_t in declaration of VersionInfo::getPE() 2010-08-30 12:37:13 -05:00
doomchild c5c1d52047 fixed spelling of BUILD_DFHACK_C_BINDINGS 2010-08-30 12:36:40 -05:00
Petr Mrázek 95abf6e605 All the modules *should* now use the new offset storage properly. Maybe, needs testing :) 2010-08-30 00:08:17 +02:00
Petr Mrázek 2dd8aed7a0 Merge branch 'master' of git://genodeen.net/adeon_dfhack
Conflicts:
	CMakeLists.txt
	library/modules/Position.cpp
2010-08-28 22:47:38 +02:00
Petr Mrázek 85240c78b5 Fix probe utility, Position module 2010-08-28 22:07:31 +02:00
Petr Mrázek d46dcb8342 Maps stuff, geology seems broken 2010-08-28 15:43:53 +02:00
Petr Mrázek 51d545402d Offset dumper reports missing offsets instead of skipping them 2010-08-28 14:06:18 +02:00
Petr Mrázek b44fd18dc8 Merge branch 'master' of http://github.com/belal/dfhack 2010-08-28 13:52:12 +02:00
Petr Mrázek 2703d74fbd Sane output from offset dumper 2010-08-28 12:47:33 +02:00
Petr Mrázek 4d55e37e20 Merge branch 'master' of http://github.com/doomchild/dfhack 2010-08-28 06:36:40 +02:00
Petr Mrázek 84b417cf1a Memory-ng.xml should be consistent now. Offset dumper doesn't complain. 2010-08-28 06:31:44 +02:00
Petr Mrázek e762f1caea Merge branch 'master' of git://bigbox.banquise.net/dfhack
Conflicts:
	tools/examples/creaturedump.cpp
	tools/supported/dumpoffsets.cpp
2010-08-28 04:39:03 +02:00
Petr Mrázek f2dea86819 Seemingly working VersionInfo loading parts. The offset names are now all wrong in the modules. DO NOT USE 2010-08-28 03:57:56 +02:00
belal 2df6433fef Fix map reading for dfcopypaste, add simple console application to do the copy/pasting. 2010-08-27 14:56:38 -04:00
Mikko Juola afdc91265d Revert "Add a dirty hack to stop flickering on non-synchronizing DF processes."
This reverts commit 3a33e64acc4da7270eef30ef595fc6f82eb72efc.

I guess it's better this way.
2010-08-27 18:34:13 +03:00
Mikko Juola 4197ad064f Add a dirty hack to stop flickering on non-synchronizing DF processes. 2010-08-27 18:34:12 +03:00
Mikko Juola 35a58cdf0c Add screen_tiles_pointer for Memory.xml and fix reading screen tiles in Position module. 2010-08-27 18:34:12 +03:00
doomchild 60bfc1d420 added the new callbacks to the list 2010-08-27 09:31:08 -05:00
doomchild c7f37b697c added include for Position.h 2010-08-27 09:30:15 -05:00
doomchild 33cd5fb1b4 added ReadHotkeys and getScreenTiles 2010-08-27 09:29:55 -05:00
doomchild fb7cfc45c8 added getType 2010-08-27 09:19:43 -05:00
doomchild cfa39dde7f wrapped ReadGlobalFeatures 2010-08-26 10:29:04 -05:00
doomchild b78b0ad2e6 wrapped ReadMenuState 2010-08-26 10:28:31 -05:00
doomchild fba11842bc add allocator callbacks for t_feature, t_hotkey, and t_screen 2010-08-26 10:27:56 -05:00
doomchild 1327b7236b changed extension to "rst" 2010-08-25 09:20:00 -05:00
Petr Mrázek b33d56354f OffsetGroup class (unfinished) 2010-08-23 19:28:53 +02:00
Petr Mrázek 143f30f64b Merge branch 'master' of http://github.com/sizeak/dfhack
Conflicts:
	library/VersionInfo.cpp
2010-08-23 16:16:58 +02:00
Petr Mrázek 0ddc431013 Merge branch 'master' of http://github.com/doomchild/dfhack 2010-08-23 16:11:46 +02:00
Petr Mrázek 368de864a1 Sync 2010-08-23 01:29:55 +02:00
Petr Mrázek 1bceac2343 Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
doomchild a08258e36b "import pydftypes" changed to "import dftypes"
buildings now using custom workshop callback
creatures now using material callback
fixed return value for civ and race index getters
2010-08-19 12:51:02 -05:00
doomchild a508542d7c added material and custom workshop buffer callback
updated Creature class definition with new members
fixed field size in Skill class
2010-08-19 12:47:45 -05:00
doomchild 464919635f fixed bug where reading en empty job list played with a null pointer 2010-08-19 12:45:43 -05:00
doomchild fd872922a5 updated to match C++ additions 2010-08-18 16:00:58 -05:00
doomchild f2696dadca added updated Write functions 2010-08-18 15:46:15 -05:00
doomchild 2889b01357 updated to use pre-registered callbacks like everything else 2010-08-18 12:59:11 -05:00
simon 9cf2e0f26d Support for reading inventory 2010-08-17 15:21:54 +02:00
doomchild 34b6bc06b6 started in on added docs 2010-08-16 14:52:00 -05:00
doomchild e84ea20fb0 minor cleanup 2010-08-16 14:19:26 -05:00
doomchild d96578a3b4 added missing #include for DFTileTypes.h 2010-08-16 13:50:34 -05:00
doomchild e57be44cde Merge remote branch 'upstream/master' 2010-08-16 13:41:33 -05:00
Petr Mrázek 3b29fddf7b unify build system, start on the new offset file format 2010-08-16 00:45:02 +02:00
Petr Mrázek 94872b8abd A bit of checking in some places. 2010-08-14 18:32:38 +02:00
Petr Mrázek a159707250 Fix memleak with Context not cleaning up. 2010-08-14 01:25:18 +02:00
Petr Mrázek 7fbdd6c69a Cleartask tool, updated docs. 2010-08-13 23:25:14 +02:00
Petr Mrázek bae7b88be0 Make sure the compatible memory.xml is used. 2010-08-13 21:44:17 +02:00
doomchild 78c5ef5c71 added vein readers 2010-08-13 12:31:53 -05:00
doomchild a94c398a0e added vein allocators 2010-08-13 12:31:31 -05:00
doomchild 2a34b9fd79 first commit 2010-08-13 12:30:58 -05:00
doomchild b26506195e Merge remote branch 'upstream/master' 2010-08-13 09:40:45 -05:00
doomchild f6a777bccd added getter for tile type 2010-08-13 09:40:32 -05:00
doomchild cf8c805add just made the tile type array length a #define 2010-08-13 09:39:37 -05:00
Petr Mrázek 8fa3d0811c Make building C bindings optional. 2010-08-13 02:35:10 +02:00
Petr Mrázek 21f7f8e703 Moved memory defs to /data. Memory.xml is copied into the right folder at build time (works even with MSVC). 2010-08-13 02:23:38 +02:00