|
|
|
@ -1004,7 +1004,8 @@ int main (void)
|
|
|
|
|
if (fillmagma || fillwater)
|
|
|
|
|
{
|
|
|
|
|
d->bits.flow_size=7;
|
|
|
|
|
d->bits.liquid_character = liquid_fresh;
|
|
|
|
|
d->bits.water_stagnant = false;
|
|
|
|
|
d->bits.water_salt = false;
|
|
|
|
|
if (fillmagma)
|
|
|
|
|
{
|
|
|
|
|
d->bits.liquid_type=liquid_magma;
|
|
|
|
@ -1018,7 +1019,8 @@ int main (void)
|
|
|
|
|
{
|
|
|
|
|
//Otherwise, remove all liquids.
|
|
|
|
|
d->bits.flow_size=0;
|
|
|
|
|
d->bits.liquid_character = liquid_fresh;
|
|
|
|
|
d->bits.water_stagnant = false;
|
|
|
|
|
d->bits.water_salt = false;
|
|
|
|
|
d->bits.liquid_type = liquid_water;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -1087,7 +1089,8 @@ int main (void)
|
|
|
|
|
|
|
|
|
|
//Erase any liquids, as they cause problems.
|
|
|
|
|
d->bits.flow_size=0;
|
|
|
|
|
d->bits.liquid_character = liquid_fresh;
|
|
|
|
|
d->bits.water_stagnant = false;
|
|
|
|
|
d->bits.water_salt = false;
|
|
|
|
|
d->bits.liquid_type=liquid_water;
|
|
|
|
|
|
|
|
|
|
//Placing an aquifer?
|
|
|
|
@ -1121,7 +1124,8 @@ int main (void)
|
|
|
|
|
|
|
|
|
|
//Erase any liquids, as they cause problems.
|
|
|
|
|
d->bits.flow_size=0;
|
|
|
|
|
d->bits.liquid_character = liquid_fresh;
|
|
|
|
|
d->bits.water_stagnant = false;
|
|
|
|
|
d->bits.water_salt = false;
|
|
|
|
|
d->bits.liquid_type=liquid_water;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|