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@ -232,7 +232,7 @@ def _alloc_custom_workshop_buffer_callback(ptr, count):
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_custom_workshop_functype = CFUNCTYPE(c_int, POINTER(POINTER(CustomWorkshop)), c_uint)
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_custom_workshop_func = _custom_workshop_functype(_alloc_custom_workshop_buffer_callback)
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_register_callback("alloc_t_customWorkshop_buffer_callback", _custom_workshop_func)
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_register_callback("alloc_customWorkshop_buffer_callback", _custom_workshop_func)
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class Construction(Structure):
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_fields_ = [("x", c_ushort),
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@ -255,6 +255,26 @@ class Tree(Structure):
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("y", c_ushort),
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("z", c_ushort),
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("address", c_uint)]
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def __str__(self):
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water = ""
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tree_type = "tree"
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if self.type == 1 or self.type == 3:
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water = "near-water"
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if self.type == 2 or self.type == 3:
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tree_type = "shrub"
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s = "%d:%d = %s %s\nAddress: 0x%x\n" % (self.type, self.material, water, tree_type, self.address)
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return s
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def _alloc_tree_buffer_callback(ptr, count):
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return util._allocate_array(ptr, Tree, count)
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_alloc_tree_buffer_functype = CFUNCTYPE(c_int, POINTER(POINTER(Tree)), c_uint)
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_alloc_tree_buffer_func = _alloc_tree_buffer_functype(_alloc_tree_buffer_func)
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_register_callback("alloc_tree_buffer_callback", _alloc_tree_buffer_func)
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class Material(Structure):
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_fields_ = [("itemType", c_short),
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@ -268,7 +288,7 @@ def _alloc_material_buffer_callback(ptr, count):
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_material_functype = CFUNCTYPE(c_int, POINTER(POINTER(Material)), c_uint)
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_material_func = _material_functype(_alloc_material_buffer_callback)
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_register_callback("alloc_t_material_buffer_callback", _material_func)
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_register_callback("alloc_material_buffer_callback", _material_func)
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class Skill(Structure):
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_fields_ = [("id", c_uint),
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