noah metz noah
  • Joined on 2023-11-08
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noah pushed to main at MetzNet/roleplay

  • 8278692494 Modified color picked to prepare for HSV selection

2024-11-11 14:49:25 -07:00

noah pushed to main at MetzNet/roleplay

  • 3ab7ed46dc Updated hex info UI, added UI objects for color pick UI

2024-11-11 14:03:01 -07:00

noah pushed to main at MetzNet/roleplay

  • b3cef0cf18 Moved editor context to ClientContext.editor

2024-11-10 22:24:35 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-10 22:20:00 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-10 22:18:31 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-10 21:55:38 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-10 21:45:44 -07:00

noah pushed to main at MetzNet/roleplay

  • 2a6b96a274 Compressed codes to 4 in one glsl uint, added region info ui

2024-11-10 16:36:09 -07:00

noah pushed to main at MetzNet/roleplay

  • a4300a78b1 Started editor functionality by adding region adding key

2024-11-09 22:21:34 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-09 22:10:54 -07:00

noah pushed to main at MetzNet/roleplay

  • 5f00f06de5 Added closest vertex to ray-world intersection, and added pipeline to draw closest click/hover vertex

2024-11-09 21:51:27 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-07 20:01:36 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-06 18:13:36 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-06 17:50:47 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-06 16:37:53 -07:00

noah pushed to main at MetzNet/roleplay

  • d2f1f5d5fd Consolidate overlapping transfers(no mechanism yet to consolidate transfers that dont overlap completely

2024-11-06 15:48:03 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-05 20:07:16 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-05 16:34:15 -07:00

noah pushed to main at MetzNet/roleplay

  • c5d88f03d5 Increased max loaded regions, need to reduce memory by dynamically allocating/deallocating memory for them

2024-11-04 21:07:47 -07:00

noah pushed to main at MetzNet/roleplay

  • edb587334a Allow for multiple maps to be loaded into memory and only draw one

2024-11-04 21:04:55 -07:00