noah metz noah
  • Joined on 2023-11-08
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noah pushed to main at MetzNet/mtg_counters

2025-05-26 12:16:10 -06:00

noah pushed to main at MetzNet/mtg_counters

2025-05-21 01:00:23 -06:00

noah pushed to main at MetzNet/mtg_counters

2025-05-19 02:24:44 -06:00

noah created branch main in MetzNet/mtg_counters

2025-05-19 02:24:44 -06:00

noah created repository MetzNet/mtg_counters

2025-05-19 02:21:24 -06:00

noah pushed to main at noah/simulacrum

2025-02-04 22:15:38 -07:00

noah created repository noah/simulacrum

2025-02-04 22:03:58 -07:00

noah pushed to main at MetzNet/roleplay

  • 099b4cd13c Changed UI logic to pass container pointer to callbacks and keep track of active container pointer instead of ID

2024-12-03 21:33:55 -07:00

noah pushed to main at MetzNet/roleplay

  • 5e2e8f6d30 Probably a lot idk, I was doing modal editing stuff

2024-12-03 21:05:15 -07:00

noah pushed to main at noah/aoc_2024

2024-12-02 00:34:14 -07:00

noah pushed to main at noah/aoc_2024

2024-12-01 18:28:48 -07:00

noah pushed to main at noah/aoc_2024

2024-12-01 18:27:29 -07:00

noah created branch main in noah/aoc_2024

2024-12-01 18:27:29 -07:00

noah created repository noah/aoc_2024

2024-12-01 18:26:59 -07:00

noah pushed to main at MetzNet/roleplay

  • 4379e6cd9b Moved highlight/point/ray to a list instead of static hover/click/selected

2024-11-24 21:44:40 -07:00

noah pushed to main at MetzNet/roleplay

  • f2af2b8055 Made color/height modification also modify neighbors. Need to change highlight pipeline to allow for CPU-defined highlights.

2024-11-24 19:40:53 -07:00

noah pushed to main at MetzNet/roleplay

  • 4e0cae59ca Added function to convert hex world coordinate -> region hex coordinate + region hex index

2024-11-22 19:36:22 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-17 20:14:07 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-17 20:07:35 -07:00

noah pushed to main at MetzNet/roleplay

2024-11-17 19:39:32 -07:00