noah pushed to main at MetzNet/mtg_counters
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e29ac003e4 Added pack files
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b3d8983d41 Changed to class-based, and changing style of holder
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noah pushed to main at MetzNet/mtg_counters
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5def2ff98f Added multibin insert
noah created repository MetzNet/mtg_counters
noah pushed to main at noah/simulacrum
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f72a5a69cd Update makefile and gitignore
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70d422e59d Added simple makefile and gitignore
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noah created repository noah/simulacrum
noah pushed to main at MetzNet/roleplay
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099b4cd13c Changed UI logic to pass container pointer to callbacks and keep track of active container pointer instead of ID
noah pushed to main at MetzNet/roleplay
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5e2e8f6d30 Probably a lot idk, I was doing modal editing stuff
noah created repository noah/aoc_2024
noah pushed to main at MetzNet/roleplay
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4379e6cd9b Moved highlight/point/ray to a list instead of static hover/click/selected
noah pushed to main at MetzNet/roleplay
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f2af2b8055 Made color/height modification also modify neighbors. Need to change highlight pipeline to allow for CPU-defined highlights.
noah pushed to main at MetzNet/roleplay
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4e0cae59ca Added function to convert hex world coordinate -> region hex coordinate + region hex index
noah pushed to main at MetzNet/roleplay
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02a7f37d44 Fixed world q/r calculation
noah pushed to main at MetzNet/roleplay
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dc22aa586e Changed UI background opacity