noah pushed to main at MetzNet/roleplay
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bde72b0a15 Converted to render graph, and made hex region list dynamic
noah pushed to main at MetzNet/roleplay
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9016fda882 Made cameras need a container to draw to, and render cameras seperately
noah pushed to main at MetzNet/roleplay
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446361f9f1 Fixed framebuffer resize issue on wayland(gpu gives 0xFFFFFFFF as size for 'pick one')
noah pushed to main at MetzNet/commeownder
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0c4124f2b3 Fixed missing VDD link to display
noah pushed to master at MetzNet/metznet-channel
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963576f8da Declare nonguix as a channel dependency in .guix-channel
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e51cb78456 Anchor channels.d path to channels.scm's own location, not CWD
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ff382c6056 Fix guix pull: give channels.scm/channels.d/*.scm real define-module clauses
- Compare 3 commits »
noah pushed to master at MetzNet/metznet-channel
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2721615497 Move channels.scm, scripts/, docker/ in from the separate system repo
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fc5771267a Add metznet/machines/*.scm, restoring per-host system configs
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b28b932d6f Fix package/service compatibility with current Guix + Docker test env
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82ca835e88 Import (gnu packages golang-build) for go-golang-org-x-crypto
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0b5de62b79 Replace removed dhcp-client-service-type with dhcpcd-service-type
- Compare 6 commits »
noah pushed to main at MetzNet/roleplay
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d3691bd146 Dynamically grow highlights, and drag to multi-select
noah pushed to main at MetzNet/roleplay
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42332a7ffc Added topdown view and teardown functionality
noah pushed to main at MetzNet/roleplay
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1f2118f210 Added EventBus logic and moved camera to be drawn on Containers
noah pushed to main at MetzNet/roleplay
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8252418db9 Added tests for editor
noah pushed to main at MetzNet/roleplay
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4210ff1aba Fixed camera logic and simplified
noah pushed to main at MetzNet/roleplay
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9ecce26d18 Removed layers, moved z to element metadata, made pools resize on demand instead of static size
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7981274c42 buffer retire and unloack container fix
- Compare 2 commits »
noah pushed to main at MetzNet/roleplay
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9ac8c44b04 simplify color picker script
noah pushed to main at MetzNet/twinkle_stick
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97445401bf Fixed LED driver bugs, and added serial command file
noah pushed to main at MetzNet/roleplay
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efec93031f Added lua for UI and fixed compile_commands.json in Makefile
noah pushed to main at MetzNet/roleplay
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62d3de16f7 Changed strings to have their own code buffer instead of shared
noah pushed to main at MetzNet/roleplay
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b9f6b69201 Changed to dynamic rendering since it's in vulkan 1.3
noah pushed to main at MetzNet/twinkle_stick
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f23a4bb9af Fixed firmware to support multiple LED drivers