noah metz noah
  • Joined on 2023-11-08
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noah pushed to main at MetzNet/roleplay

  • 241af49a80 Moved world, ui, and ui objects to different render passes

2024-10-13 14:22:52 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-13 14:11:57 -06:00

noah pushed to main at MetzNet/roleplay

  • 760b7bc389 Updated ui polygon pipeline with structure to hold details(want to store all polygons in one buffer). Added screen matrix to ui polygon shader.

2024-10-13 14:11:33 -06:00

noah pushed to main at MetzNet/roleplay

  • 1811321528 Cleaned up ui pipeline creation, need to make struct for ui polygons and figure out UVs

2024-10-12 14:01:28 -06:00

noah pushed to main at MetzNet/roleplay

  • e9d3a71a1d Updated gitignore, got basic polygon UI pipeline rendering shapes with offsets/colors

2024-10-09 20:01:01 -06:00

noah pushed to main at MetzNet/roleplay

  • 1fa7b38624 Updated gitignore, added pipeline creation code and basic render loop

2024-10-09 14:31:34 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-09 10:55:19 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-09 10:54:23 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-07 22:15:13 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-07 21:14:33 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-07 16:44:52 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-07 16:44:13 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-07 16:32:10 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-07 15:43:14 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-07 15:15:02 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-07 15:14:34 -06:00

noah created branch main in MetzNet/roleplay

2024-10-07 15:14:34 -06:00

noah created repository MetzNet/roleplay

2024-10-07 15:14:26 -06:00

noah pushed to live at MetzNet/pnyx

2024-09-12 14:55:16 -06:00

noah pushed to live at MetzNet/pnyx

2024-09-12 14:49:07 -06:00