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noah metz 760b7bc389 Updated ui polygon pipeline with structure to hold details(want to store all polygons in one buffer). Added screen matrix to ui polygon shader. 2024-10-13 14:11:28 -06:00
client Updated ui polygon pipeline with structure to hold details(want to store all polygons in one buffer). Added screen matrix to ui polygon shader. 2024-10-13 14:11:28 -06:00
server Moved client back to go 2024-10-07 21:14:29 -06:00
.gitignore Updated gitignore, got basic polygon UI pipeline rendering shapes with offsets/colors 2024-10-09 20:00:56 -06:00
go.mod Moved client back to go 2024-10-07 21:14:29 -06:00
go.sum Moved client back to go 2024-10-07 21:14:29 -06:00