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roleplay
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roleplay
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client
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include
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noah metz
099b4cd13c
Changed UI logic to pass container pointer to callbacks and keep track of active container pointer instead of ID
2024-12-03 21:33:51 -07:00
..
command.h
Pass RenderContext pointer in exposed API functions
2024-10-21 12:52:45 -06:00
draw.h
Added click and cursor rays to client context
2024-11-04 00:39:15 -07:00
engine.h
Probably a lot idk, I was doing modal editing stuff
2024-12-03 21:05:10 -07:00
gpu.h
Probably a lot idk, I was doing modal editing stuff
2024-12-03 21:05:10 -07:00
hex.h
Moved highlight/point/ray to a list instead of static hover/click/selected
2024-11-24 21:44:36 -07:00
hsv.h
Added test for rgb->hsv->rgb, and fixed function
2024-11-17 16:13:37 -07:00
spng.h
Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now)
2024-10-14 13:33:14 -06:00
ui.h
Changed UI logic to pass container pointer to callbacks and keep track of active container pointer instead of ID
2024-12-03 21:33:51 -07:00
vk_mem_alloc.h
Initial commit of C vulkan code
2024-10-09 10:54:19 -06:00