noah metz
							
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								e851d64af6
								
							
								
							
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								Added bindless textures
							
							
							
							
							
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							2024-10-21 10:09:52 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								35f0ffb46c
								
							
								
							
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								Fixed UI scale
							
							
							
							
							
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							2024-10-21 09:20:50 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								285a937e1b
								
							
								
							
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								Improvements to rendering
							
							
							
							
							
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							2024-10-20 22:39:12 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								8c793d36c3
								
							
								
							
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								Moved glsl structures to common file, added convenience functions for UI elements
							
							
							
							
							
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							2024-10-20 21:59:28 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								eca8f30175
								
							
								
							
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								Got text and rects rendering from same pipeline
							
							
							
							
							
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							2024-10-18 22:53:06 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								7720d696bc
								
							
								
							
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								Got text rendering bindless
							
							
							
							
							
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							2024-10-18 18:34:31 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								dc7f8ed750
								
							
								
							
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								Added second layer
							
							
							
							
							
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							2024-10-18 16:31:28 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								5e1720dc71
								
							
								
							
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								Got GPU rendering of rects working
							
							
							
							
							
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							2024-10-18 16:15:00 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								6129e9c5b9
								
							
								
							
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								Starting rework for GPU driven UI rendering
							
							
							
							
							
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							2024-10-18 14:26:41 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								d04f7769ee
								
							
								
							
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								Renamed FontDescriptor to Font
							
							
							
							
							
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							2024-10-18 10:16:04 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								22d3b62b12
								
							
								
							
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								Fixed struct alignment to align vec3s to 16 bytes
							
							
							
							
							
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							2024-10-18 10:02:39 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								b67a2a924c
								
							
								
							
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								Fixed shader buffer alignments
							
							
							
							
							
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							2024-10-17 17:31:13 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								04e15db065
								
							
								
							
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								Renamed pipeline->ui, moved square vertices to shaders
							
							
							
							
							
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							2024-10-17 15:56:35 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								7b916b0012
								
							
								
							
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								Fixed wrong code offset in text compute shader, moved functions out of main.c
							
							
							
							
							
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							2024-10-17 11:06:09 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								c59c643cd0
								
							
								
							
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								Added parameter to load_font to load aliased or not
							
							
							
							
							
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							2024-10-17 09:25:46 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								2a99c7be99
								
							
								
							
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								Moved font loadinf from script to C
							
							
							
							
							
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							2024-10-16 20:29:19 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								405cf139ef
								
							
								
							
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								First pass of compute string to gpu characters
							
							
							
							
							
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							2024-10-15 16:14:34 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								3c059e4333
								
							
								
							
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								Added window scale adjustments
							
							
							
							
							
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							2024-10-15 12:11:28 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								068bc2213b
								
							
								
							
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								Create draw buffer
							
							
							
							
							
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							2024-10-15 11:44:59 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								28cd4efbaf
								
							
								
							
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								Changed multiple render passes to subpasses
							
							
							
							
							
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							2024-10-15 00:06:46 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								6988abcd86
								
							
								
							
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								Got characters rendering from two buffer addresses
							
							
							
							
							
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							2024-10-14 22:10:14 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								0060a381ad
								
							
								
							
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								Linux fixes
							
							
							
							
							
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							2024-10-14 21:29:35 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								38b7a2f954
								
							
								
							
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								Some changes
							
							
							
							
							
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							2024-10-14 19:42:38 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								5260a59db5
								
							
								
							
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								Got glyphs rendering from a 1D font atlas
							
							
							
							
							
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							2024-10-14 14:59:49 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								5acc216bf1
								
							
								
							
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								Loading font metadata
							
							
							
							
							
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							2024-10-14 14:16:59 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								683c071878
								
							
								
							
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								Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now)
							
							
							
							
							
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							2024-10-14 13:33:14 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								a06fbe8b1c
								
							
								
							
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								Renamed Text to Char
							
							
							
							
							
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							2024-10-14 01:09:05 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								74e1a05790
								
							
								
							
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								Got basic text pipeline working, want to minimize the amount of data transfered to GPU so that strings don't repeat so much data
							
							
							
							
							
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							2024-10-14 01:00:10 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								ea72e53c93
								
							
								
							
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								Started UI text pipeline with 4x4 test font
							
							
							
							
							
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							2024-10-13 22:18:37 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								dc6e44ef99
								
							
								
							
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								Moved some RenderContext items to new UIContext struct
							
							
							
							
							
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							2024-10-13 20:27:09 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								4e7813499f
								
							
								
							
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								Delted commited object file. Renamed shaders. Started ui text pipeline.
							
							
							
							
							
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							2024-10-13 16:04:12 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								b2a8d283f6
								
							
								
							
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								Cleaned up UI rects into UILayers which contain batches of rects to be drawn
							
							
							
							
							
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							2024-10-13 15:44:33 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								4c2bade162
								
							
								
							
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								Changed polygon pipeline to rect pipeline, need to add UVs to it now
							
							
							
							
							
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							2024-10-13 14:38:17 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								241af49a80
								
							
								
							
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								Moved world, ui, and ui objects to different render passes
							
							
							
							
							
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							2024-10-13 14:22:47 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								760b7bc389
								
							
								
							
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								Updated ui polygon pipeline with structure to hold details(want to store all polygons in one buffer). Added screen matrix to ui polygon shader.
							
							
							
							
							
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							2024-10-13 14:11:28 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
						 | 
						
							
							
							
							
								
							
								1811321528
								
							
								
							
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								Cleaned up ui pipeline creation, need to make struct for ui polygons and figure out UVs
							
							
							
							
							
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							2024-10-12 14:01:23 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								e9d3a71a1d
								
							
								
							
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								Updated gitignore, got basic polygon UI pipeline rendering shapes with offsets/colors
							
							
							
							
							
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							2024-10-09 20:00:56 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								1fa7b38624
								
							
								
							
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								Updated gitignore, added pipeline creation code and basic render loop
							
							
							
							
							
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							2024-10-09 14:31:30 -06:00 | 
						
					
				
					
						
							
							
								
									
								
								 noah metz
							
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								2accc9a952
								
							
								
							
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								Initial commit of C vulkan code
							
							
							
							
							
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							2024-10-09 10:54:19 -06:00 |