noah metz
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760b7bc389
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Updated ui polygon pipeline with structure to hold details(want to store all polygons in one buffer). Added screen matrix to ui polygon shader.
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2024-10-13 14:11:28 -06:00 |
noah metz
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1811321528
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Cleaned up ui pipeline creation, need to make struct for ui polygons and figure out UVs
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2024-10-12 14:01:23 -06:00 |
noah metz
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e9d3a71a1d
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Updated gitignore, got basic polygon UI pipeline rendering shapes with offsets/colors
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2024-10-09 20:00:56 -06:00 |
noah metz
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1fa7b38624
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Updated gitignore, added pipeline creation code and basic render loop
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2024-10-09 14:31:30 -06:00 |
noah metz
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2accc9a952
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Initial commit of C vulkan code
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2024-10-09 10:54:19 -06:00 |