noah metz
|
75b834a0f7
|
Added click and cursor rays to client context
|
2024-11-04 00:39:15 -07:00 |
noah metz
|
6b999ebbde
|
Added pipeline to visualize click ray, and added calculation of click ray
|
2024-11-04 00:24:42 -07:00 |
noah metz
|
7538a57ed0
|
Sane hex region values
|
2024-11-02 23:25:21 -06:00 |
noah metz
|
0685c2ad3b
|
Hex world coordinate calculation
|
2024-11-02 22:02:32 -06:00 |
noah metz
|
bcbb21bbfe
|
Draw all hex regions in one draw call
|
2024-11-02 12:07:11 -06:00 |
noah metz
|
74cccfe065
|
Rendering hexagon regions
|
2024-11-01 17:34:41 -06:00 |
noah metz
|
5b1275ea83
|
Created HexContext, and initial hex region shader
|
2024-11-01 15:46:27 -06:00 |
noah metz
|
07b0a46dfc
|
Changed hex shader to be on the x/z plane instead of x/y, added camera orbit logic
|
2024-11-01 12:55:56 -06:00 |
noah metz
|
43c5ff71ad
|
Started hex drawing
|
2024-10-30 21:24:03 -06:00 |
noah metz
|
857655e926
|
Moved shader_src to shader
|
2024-10-30 16:40:20 -06:00 |