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@ -374,7 +374,7 @@ VkResult render_thread(GLFWwindow* window, RenderContext* render_context) {
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VkBuffer temp_buffer;
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VmaAllocation temp_memory;
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void* mapped;
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result = create_transfer_buffer(sizeof(String) + 2*sizeof(uint32_t), render_context->allocator, &temp_buffer, &temp_memory, (void**)&mapped);
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result = create_transfer_buffer(sizeof(String) + 100*sizeof(uint32_t), render_context->allocator, &temp_buffer, &temp_memory, (void**)&mapped);
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if(result != VK_SUCCESS) {
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return result;
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}
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@ -387,13 +387,14 @@ VkResult render_thread(GLFWwindow* window, RenderContext* render_context) {
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mapped_string->color[1] = 1.0;
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mapped_string->color[2] = 1.0;
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mapped_string->color[3] = 1.0;
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mapped_string->size = 200.0;
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mapped_string->length = 2;
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mapped_string->size = 50.0;
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mapped_string->length = 100;
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mapped_string->offset = 0;
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uint32* mapped_codes = (uint32_t*)(mapped + sizeof(String));
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mapped_codes[0] = 4;
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mapped_codes[1] = 5;
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for(uint32_t i = 0; i < 100; i++) {
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mapped_codes[i] = i;
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}
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VkCommandBuffer command_buffer = command_begin_single(render_context->device, render_context->transfer_pool);
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VkBufferCopy copy_string = {
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@ -402,7 +403,7 @@ VkResult render_thread(GLFWwindow* window, RenderContext* render_context) {
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};
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vkCmdCopyBuffer(command_buffer, temp_buffer, text_pointers.strings_buffer, 1, ©_string);
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VkBufferCopy copy_codes = {
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.size = 2*sizeof(uint32_t),
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.size = 100*sizeof(uint32_t),
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.srcOffset = sizeof(String),
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};
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vkCmdCopyBuffer(command_buffer, temp_buffer, text_pointers.codes_buffer, 1, ©_codes);
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@ -422,7 +423,7 @@ VkResult render_thread(GLFWwindow* window, RenderContext* render_context) {
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.font = test_font_descriptor,
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.chars_size = 10*sizeof(Character),
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.chars = text_pointers.characters_buffer,
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.string_count = 2,
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.string_count = 1,
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.string_pointers = text_pointers_address,
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.string_draw = text_pointers.draw_buffer,
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.string_draw_clear = text_pointers.draw_clear_buffer,
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