Added hex info UI

main
noah metz 2024-11-10 22:18:26 -07:00
parent e16d94c130
commit 6bafdd7dc2
1 changed files with 237 additions and 53 deletions

@ -45,6 +45,10 @@ typedef struct ClientContextStruct {
uint32_t selected_region;
uint32_t last_selected_region;
uint32_t last_clicked_region;
uint32_t last_clicked_hex;
uint32_t last_clicked_vertex;
} ClientContext;
void* network_thread(void* data) {
@ -88,20 +92,97 @@ uint32_t add_hex_region(ClientContext* context) {
return i;
}
char region_info_strs[][20] = {
"Region XXXX",
"Q: XXXX",
"R: XXXX",
"Y: XXXX",
VkResult hex_info_ui(ClientContext* context) {
GPUString strings[] = {
{
.pos = {0, 33},
.color = {1, 1, 1, 1},
.size = 32,
.offset = 0,
.length = 0,
.font = 0,
},
{
.pos = {0, 73},
.color = {1, 1, 1, 1},
.size = 16,
.offset = 20,
.length = 0,
.font = 0,
},
{
.pos = {0, 93},
.color = {1, 1, 1, 1},
.size = 16,
.offset = 40,
.length = 0,
.font = 0,
},
{
.pos = {0, 113},
.color = {1, 1, 1, 1},
.size = 16,
.offset = 60,
.length = 0,
.font = 0,
},
{
.pos = {0, 133},
.color = {1, 1, 1, 1},
.size = 16,
.offset = 80,
.length = 0,
.font = 0,
},
{
.pos = {0, 153},
.color = {1, 1, 1, 1},
.size = 16,
.offset = 100,
.length = 0,
.font = 0,
},
{
.pos = {0, 173},
.color = {1, 1, 1, 1},
.size = 16,
.offset = 120,
.length = 0,
.font = 0,
},
};
GPUDrawable drawables[] = {
{
.pos = {0, 0},
.size = {225, 200},
.color = {0.4, 0.4, 0.4, 0.4},
},
};
LayerInput layer = {
.strings = strings,
.num_strings = sizeof(strings)/sizeof(GPUString),
.max_strings = sizeof(strings)/sizeof(GPUString) + 4,
.max_codes = 200,
.drawables = drawables,
.num_drawables = sizeof(drawables)/sizeof(GPUDrawable),
};
uint32_t region_info_str_off[] = {
0,
11,
18,
25,
ContainerInput container = {
.id = 0x01,
.size = {225, 200},
.offset = {0, 0},
.anchor = ANCHOR_BOTTOM_RIGHT,
.layers = &layer,
.layer_count = 1,
};
return create_container(&container, context->render, context->ui);
}
VkResult region_info_ui(ClientContext* context) {
GPUString strings[] = {
@ -109,43 +190,36 @@ VkResult region_info_ui(ClientContext* context) {
.pos = {0, 33},
.color = {1, 1, 1, 1},
.size = 32,
.offset = region_info_str_off[0],
.length = strlen(region_info_strs[0]),
.offset = 0,
.length = 0,
.font = 0,
},
{
.pos = {0, 33 + 1*40},
.color = {1, 1, 1, 1},
.size = 32,
.offset = region_info_str_off[1],
.length = strlen(region_info_strs[1]),
.offset = 11,
.length = 0,
.font = 0,
},
{
.pos = {0, 33 + 2*40},
.color = {1, 1, 1, 1},
.size = 32,
.offset = region_info_str_off[2],
.length = strlen(region_info_strs[2]),
.offset = 18,
.length = 0,
.font = 0,
},
{
.pos = {0, 33 + 3*40},
.color = {1, 1, 1, 1},
.size = 32,
.offset = region_info_str_off[3],
.length = strlen(region_info_strs[3]),
.offset = 25,
.length = 0,
.font = 0,
},
};
uint32_t codes[43/4];
VkResult result;
VK_RESULT(map_string(region_info_strs[0], codes, region_info_str_off[0], 0, context->ui));
VK_RESULT(map_string(region_info_strs[1], codes, region_info_str_off[1], 0, context->ui));
VK_RESULT(map_string(region_info_strs[2], codes, region_info_str_off[2], 0, context->ui));
VK_RESULT(map_string(region_info_strs[3], codes, region_info_str_off[3], 0, context->ui));
GPUDrawable drawables[] = {
{
.pos = {0, 0},
@ -158,14 +232,12 @@ VkResult region_info_ui(ClientContext* context) {
.strings = strings,
.num_strings = sizeof(strings)/sizeof(GPUString),
.max_strings = sizeof(strings)/sizeof(GPUString) + 4,
.codes = codes,
.num_codes = sizeof(codes)/sizeof(uint32_t),
.max_codes = sizeof(codes)/sizeof(uint32_t) + 100,
.max_codes = 100,
.drawables = drawables,
.num_drawables = sizeof(drawables)/sizeof(GPUDrawable),
};
ContainerInput region_info = {
ContainerInput container = {
.id = 0x01,
.size = {225, 155},
.offset = {0, 0},
@ -174,54 +246,152 @@ VkResult region_info_ui(ClientContext* context) {
.layer_count = 1,
};
return create_container(&region_info, context->render, context->ui);
return create_container(&container, context->render, context->ui);
}
VkResult update_region_info_ui(ClientContext* context) {
char temp[20];
VkResult result;
HexRegion* selected_region = context->hex->regions[context->selected_region];
snprintf(region_info_strs[0],
sizeof(region_info_strs[0]),
snprintf(temp,
sizeof(temp),
"Region %4d", context->selected_region);
VK_RESULT(update_ui_string(region_info_strs[0], 0, 0, 0, context->ui, context->render));
VK_RESULT(update_ui_string(temp, 0, 0, 0, context->ui, context->render));
if(selected_region == NULL) {
snprintf(
region_info_strs[1],
sizeof(region_info_strs[1]),
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(region_info_strs[1], 0, 0, 1, context->ui, context->render));
VK_RESULT(update_ui_string(temp, 0, 0, 1, context->ui, context->render));
snprintf(
region_info_strs[2],
sizeof(region_info_strs[2]),
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(region_info_strs[2], 0, 0, 2, context->ui, context->render));
VK_RESULT(update_ui_string(temp, 0, 0, 2, context->ui, context->render));
snprintf(
region_info_strs[3],
sizeof(region_info_strs[3]),
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(region_info_strs[3], 0, 0, 3, context->ui, context->render));
VK_RESULT(update_ui_string(temp, 0, 0, 3, context->ui, context->render));
} else {
snprintf(
region_info_strs[1],
sizeof(region_info_strs[1]),
temp,
sizeof(temp),
"Q: %4d", selected_region->data.q);
VK_RESULT(update_ui_string(region_info_strs[1], 0, 0, 1, context->ui, context->render));
VK_RESULT(update_ui_string(temp, 0, 0, 1, context->ui, context->render));
snprintf(
region_info_strs[2],
sizeof(region_info_strs[2]),
temp,
sizeof(temp),
"R: %4d", selected_region->data.r);
VK_RESULT(update_ui_string(region_info_strs[2], 0, 0, 2, context->ui, context->render));
VK_RESULT(update_ui_string(temp, 0, 0, 2, context->ui, context->render));
snprintf(
region_info_strs[3],
sizeof(region_info_strs[3]),
temp,
sizeof(temp),
"Y: %4d", selected_region->data.y);
VK_RESULT(update_ui_string(region_info_strs[3], 0, 0, 3, context->ui, context->render));
VK_RESULT(update_ui_string(temp, 0, 0, 3, context->ui, context->render));
}
return VK_SUCCESS;
}
VkResult update_hex_info_ui(ClientContext* context) {
char temp[20];
VkResult result;
HexRegion* region = context->hex->regions[context->hex->data.clicked_region];
snprintf(temp,
sizeof(temp),
"Hex %d-%d.%d",
context->hex->data.clicked_region,
context->hex->data.clicked_hex,
context->hex->data.clicked_vertex);
VK_RESULT(update_ui_string(temp, 1, 0, 0, context->ui, context->render));
if(region == NULL) {
snprintf(
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(temp, 1, 0, 1, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(temp, 1, 0, 2, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(temp, 1, 0, 3, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(temp, 1, 0, 4, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(temp, 1, 0, 5, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"");
VK_RESULT(update_ui_string(temp, 1, 0, 6, context->ui, context->render));
} else {
GPUHex* hex = &region->data.hexes[context->hex->data.clicked_hex];
snprintf(
temp,
sizeof(temp),
"%02.02f %02.02f %02.02f",
hex->height[0], hex->height[1], hex->height[2]);
VK_RESULT(update_ui_string(temp, 1, 0, 1, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"%02.02f %02.02f %02.02f",
hex->height[3], hex->height[4], hex->height[5]);
VK_RESULT(update_ui_string(temp, 1, 0, 2, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"%08X",
hex->color[0]);
VK_RESULT(update_ui_string(temp, 1, 0, 3, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"%08X %08X",
hex->color[1], hex->color[2]);
VK_RESULT(update_ui_string(temp, 1, 0, 4, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"%08X %08X",
hex->color[3], hex->color[4]);
VK_RESULT(update_ui_string(temp, 1, 0, 5, context->ui, context->render));
snprintf(
temp,
sizeof(temp),
"%08X %08X",
hex->color[5], hex->color[6]);
VK_RESULT(update_ui_string(temp, 1, 0, 6, context->ui, context->render));
}
return VK_SUCCESS;
@ -231,6 +401,7 @@ VkResult main_thread(ClientContext* context) {
VkResult result;
VK_RESULT(region_info_ui(context));
VK_RESULT(hex_info_ui(context));
//
double last_frame_time = 0;
@ -247,6 +418,15 @@ VkResult main_thread(ClientContext* context) {
glfwPollEvents();
if(context->last_clicked_region != context->hex->data.clicked_region ||
context->last_clicked_hex != context->hex->data.clicked_hex ||
context->last_clicked_vertex != context->hex->data.clicked_vertex) {
context->last_clicked_region = context->hex->data.clicked_region;
context->last_clicked_hex = context->hex->data.clicked_hex;
context->last_clicked_vertex = context->hex->data.clicked_vertex;
update_hex_info_ui(context);
}
if(context->selected_region != context->last_selected_region) {
context->last_selected_region = context->selected_region;
update_region_info_ui(context);
@ -524,6 +704,7 @@ void key_callback(GLFWwindow* window, int key, int scancode, int action, int mod
sizeof(float),
context->render->current_frame,
context->render);
update_hex_info_ui(context);
}
}
break;
@ -542,6 +723,7 @@ void key_callback(GLFWwindow* window, int key, int scancode, int action, int mod
sizeof(float),
context->render->current_frame,
context->render);
update_hex_info_ui(context);
}
}
break;
@ -646,6 +828,8 @@ int main() {
.selected_region = MAX_LOADED_REGIONS,
.last_selected_region = 0,
.last_clicked_region = MAX_LOADED_REGIONS,
};
if(context.window == NULL || context.render == NULL || context.ui == NULL || context.hex == NULL) {
return VK_ERROR_OUT_OF_HOST_MEMORY;