Fixed hex highlight pipeline

main
noah metz 2024-11-10 22:19:56 -07:00
parent 6bafdd7dc2
commit 549e623033
1 changed files with 2 additions and 2 deletions

@ -33,10 +33,10 @@ void record_hex_draw(VkCommandBuffer command_buffer, HexContext* hex, double tim
vkCmdDraw(command_buffer, 18, REGION_HEX_COUNT*MAX_LOADED_REGIONS, 0, 0);
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, hex->point_pipeline.pipeline);
vkCmdDraw(command_buffer, 6, 2, 0, 0);
vkCmdDraw(command_buffer, 1, 2, 0, 0);
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, hex->highlight_pipeline.pipeline);
vkCmdDraw(command_buffer, 1, 2, 0, 0);
vkCmdDraw(command_buffer, 18, 2, 0, 0);
#ifdef DRAW_HEX_RAYS
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, hex->ray_pipeline.pipeline);