dfhack/plugins
Myk Taylor d4f41141ef
fix game_extra reference
2023-05-17 16:45:35 -07:00
..
autolabor adjust usage to game structure reunification 2023-05-17 11:13:21 -07:00
buildingplan check items for accessibility for dialogs 2023-04-26 21:01:21 -07:00
channel-safely Implements plugin: channel-safely v1.2.4 2023-02-24 15:51:11 -08:00
devel rename globals according to structures update 2023-01-05 17:11:01 -08:00
diggingInvaders rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-assistant getbiometype naming, docs 2023-01-21 20:33:40 +00:00
examples update auto plugin example, use new best practices 2023-02-06 04:02:18 -08:00
external Adds plugins/external/ and auto-populates the cmake within upon creation (#2095) 2022-04-27 19:53:05 -07:00
isoworld@3630c816df
lua fix game_extra reference 2023-05-17 16:45:35 -07:00
proto plugins: include proto directory from current source directory 2023-04-08 12:43:30 +02:00
raw
remotefortressreader Merge pull request #3184 from cvuchener/external-proto 2023-04-15 17:04:08 -07:00
rendermax update to new save directory structure 2023-01-15 23:13:58 -08:00
spectate
stockpiles fix index out of bounds error when reading gems 2023-04-10 23:28:00 -07:00
stonesense@b7073b6643 Auto-update submodules 2023-04-11 19:06:51 +00:00
tweak
.gitignore rename globals according to structures update 2023-01-05 17:11:01 -08:00
.keep
3dveins.cpp
Brushes.h
CMakeLists.txt Disable building title-folder again 2023-05-10 23:31:00 -04:00
Plugins.cmake plugins: include proto directory from current source directory 2023-04-08 12:43:30 +02:00
add-spatter.cpp re-add add-spatter plugin (minimal changes) 2023-04-26 14:47:24 -07:00
autobutcher.cpp log to console instead of announcements 2023-02-23 22:24:32 -08:00
autochop.cpp
autoclothing.cpp demote chatty WARN messages to DEBUG 2023-04-24 00:31:20 -07:00
autodump.cpp [issue-2888] autodump now conditionally removes an item's dump flag and 2023-02-12 15:49:40 -06:00
autofarm.cpp
autogems.cpp
automelt.cpp automelt doesn't need to disable itself 2023-04-10 03:37:22 -07:00
autonestbox.cpp
autoslab.cpp
autotrade.cpp
blueprint.cpp interpret shrubbery as floor instead of wall 2023-03-31 19:29:01 -07:00
building-hacks.cpp
burrows.cpp
changeitem.cpp
changelayer.cpp
changevein.cpp
cleanconst.cpp
cleaners.cpp
cleanowned.cpp
confirm.cpp Fix confirm performance 2023-02-17 18:41:20 -05:00
createitem.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
cursecheck.cpp
cxxrandom.cpp
debug.cpp
deramp.cpp
design.cpp Comments 2023-05-03 19:37:44 -04:00
dig-now.cpp fix smoothing job detection 2023-04-23 23:28:50 -07:00
dig.cpp
digFlood.cpp
dwarfmonitor.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
dwarfvet.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-tools.cpp
eventful.cpp
fastdwarf.cpp
faststart.cpp [pre-commit.ci] auto fixes from pre-commit.com hooks 2023-04-07 01:57:12 +00:00
filltraffic.cpp
fix-unit-occupancy.cpp
fixveins.cpp
flows.cpp
follow.cpp
forceequip.cpp
generated-creature-renamer.cpp
getplants.cpp fix designation of non-fruit trees 2023-04-11 02:34:45 -07:00
hotkeys.cpp infrastructure for hiding armok tools 2023-04-17 09:39:15 -07:00
infiniteSky.cpp
isoworldremote.cpp
jobutils.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
lair.cpp
liquids.cpp move liquids.history to dfhack-config/liquids.history 2022-08-02 22:46:04 -07:00
listcolumn.h [manipulator] add the professions library (#2234) 2022-07-06 07:21:26 -07:00
luasocket.cpp
manipulator.cpp docs, rework, rename 2023-02-26 18:05:35 +00:00
map-render.cpp
misery.cpp
mode.cpp
mousequery.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
nestboxes.cpp
orders.cpp
overlay.cpp rename overlay.reload to overlay.rescan 2023-05-16 11:41:28 -07:00
pathable.cpp look up texpos values instead of assuming they're constant 2023-05-16 17:14:36 -07:00
petcapRemover.cpp
plants.cpp update docs for plants 2022-07-28 22:51:17 -07:00
power-meter.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
probe.cpp Enabled probe, and fixed the one thing preventing it from compiling. 2023-01-07 21:06:47 -08:00
prospector.cpp prospector redux 2023-04-09 13:47:45 -05:00
regrass.cpp
rename.cpp
reveal.cpp anchor revflood at a unit's position 2023-03-17 17:43:58 -07:00
search.cpp
seedwatch.cpp
showmood.cpp properly count required bars/cloth and don't output confusing total quantities 2023-03-16 23:45:22 -07:00
siege-engine.cpp
sort.cpp
steam-engine.cpp
stockflow.cpp
stocks.cpp
strangemood.cpp get strangemood compiling and running 2023-02-13 01:18:45 -08:00
tailor.cpp tailor: gatekeep debugging code 2023-03-27 00:44:20 -05:00
tiletypes.cpp
title-folder.cpp migrate from SDL interposing to the hooks API 2023-04-12 21:34:16 -07:00
trackstop.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
tubefill.cpp
uicommon.h
work-now.cpp add work-now to the build 2023-04-27 14:22:45 -07:00
workflow.cpp
xlsxreader.cpp
zone.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00