dfhack/plugins
Quietust 8d40ca8be6 Add "faststart" plugin to make DF start faster
In particular, it makes the game's "Loading..." screen animate
as quickly as possible, shortening it from around 10 seconds to
slightly more than 1 second.

A conditional build setting makes it skip the animation as well,
making it slightly faster yet.

Ideally, this should become part of the Tweak plugin, but we're
not building that right now.
2023-04-06 19:47:21 -06:00
..
autolabor fix more autolabor chattiness 2023-02-24 13:25:04 -08:00
buildingplan use normalized specials vector 2023-03-31 04:47:54 -07:00
channel-safely Implements plugin: channel-safely v1.2.4 2023-02-24 15:51:11 -08:00
devel rename globals according to structures update 2023-01-05 17:11:01 -08:00
diggingInvaders rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-assistant getbiometype naming, docs 2023-01-21 20:33:40 +00:00
examples update auto plugin example, use new best practices 2023-02-06 04:02:18 -08:00
external Adds plugins/external/ and auto-populates the cmake within upon creation (#2095) 2022-04-27 19:53:05 -07:00
isoworld@3630c816df Auto-update submodules 2022-05-15 07:17:46 +00:00
lua tweaked some item names shown on buildingplan uis 2023-04-03 20:38:57 +02:00
proto explicitly declare namespaces and proto versions 2022-12-10 18:06:53 -08:00
raw Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
remotefortressreader add SDL_PushEvent shim for RemoteFortressReader 2023-02-26 21:18:08 -08:00
rendermax update to new save directory structure 2023-01-15 23:13:58 -08:00
spectate rename globals according to structures update 2023-01-05 17:11:01 -08:00
stockpiles finalize docs, clear flags 2023-03-23 02:26:37 -07:00
stonesense@3e494d9d96 update stonesense ref 2023-02-26 21:25:05 -08:00
tweak update to new save directory structure 2023-01-15 23:13:58 -08:00
.gitignore rename globals according to structures update 2023-01-05 17:11:01 -08:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
3dveins.cpp update docs for 3dveins 2022-07-18 11:34:58 -07:00
Brushes.h Allow canceling lineedit with ctrl+c 2018-07-04 15:21:25 +03:00
CMakeLists.txt Add "faststart" plugin to make DF start faster 2023-04-06 19:47:21 -06:00
Plugins.cmake Revert "update google protobuf to 3.21.10" 2022-12-07 11:59:48 -08:00
add-spatter.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
autobutcher.cpp log to console instead of announcements 2023-02-23 22:24:32 -08:00
autochop.cpp generate names for nameless burrows; check for nil 2023-02-12 15:21:10 -08:00
autoclothing.cpp autoclothing: support disable 2023-03-25 12:42:30 -05:00
autodump.cpp [issue-2888] autodump now conditionally removes an item's dump flag and 2023-02-12 15:49:40 -06:00
autofarm.cpp getbiometype naming, docs 2023-01-21 20:33:40 +00:00
autogems.cpp update to new save directory structure 2023-01-15 23:13:58 -08:00
automelt.cpp allow metal chests to be melted 2023-03-23 00:59:05 -07:00
autonestbox.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
autoslab.cpp Cleanup 2023-02-09 08:30:09 -05:00
autotrade.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
blueprint.cpp interpret shrubbery as floor instead of wall 2023-03-31 19:29:01 -07:00
building-hacks.cpp The great de-anon-ification 2022-06-29 07:54:04 -07:00
burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
changeitem.cpp update docs for changeitem 2022-07-20 13:00:27 -07:00
changelayer.cpp update docs for "c" plugins 2022-07-22 16:42:36 -07:00
changevein.cpp update docs for "c" plugins 2022-07-22 16:42:36 -07:00
cleanconst.cpp update docs for cleanconst 2022-07-20 13:26:30 -07:00
cleaners.cpp update docs for "c" plugins 2022-07-22 16:42:36 -07:00
cleanowned.cpp don't print out how many items there are in the world 2023-02-06 02:58:11 -08:00
confirm.cpp Fix confirm performance 2023-02-17 18:41:20 -05:00
createitem.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
cursecheck.cpp update docs for "c" plugins 2022-07-22 16:42:36 -07:00
cxxrandom.cpp Adds cxxrandom unit test and fixes interface problems (#2099) 2022-04-30 21:46:47 -07:00
debug.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
deramp.cpp update deramp docs 2022-07-22 17:46:22 -07:00
dig-now.cpp Revert "revert recent changes to dig-now due to lockups" 2023-03-06 12:33:02 -08:00
dig.cpp Fix dig plugin and enable building it 2023-01-28 10:06:48 -05:00
digFlood.cpp update docs for digFlood 2022-07-24 17:01:50 -07:00
dwarfmonitor.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
dwarfvet.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-tools.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
eventful.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
fastdwarf.cpp Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API 2022-12-01 23:24:04 +00:00
faststart.cpp Add "faststart" plugin to make DF start faster 2023-04-06 19:47:21 -06:00
filltraffic.cpp update docs for filltraffic 2022-07-25 10:23:05 -07:00
fix-unit-occupancy.cpp migrate string fns from uicommon to MiscUtils 2022-11-07 15:36:16 -08:00
fixveins.cpp update docs for fixveins 2022-07-25 10:54:11 -07:00
flows.cpp update docs for flows 2022-07-25 10:55:04 -07:00
follow.cpp update docs for follow 2022-07-25 10:55:31 -07:00
forceequip.cpp fix typos in forceequip cpp/docs 2022-07-25 16:57:08 -07:00
generated-creature-renamer.cpp migrate string fns from uicommon to MiscUtils 2022-11-07 15:36:16 -08:00
getplants.cpp issue #2043 - `designate` now marks trees (regardless of if ripe). 2023-01-27 14:48:24 +00:00
hotkeys.cpp Remove newline in debug 2023-02-05 19:04:21 -05:00
infiniteSky.cpp typo fix in infiniteSky docs 2022-09-16 15:24:18 -07:00
isoworldremote.cpp Fix warnings in supported plugins. 2018-04-06 01:25:21 -05:00
jobutils.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
lair.cpp update docs for lair 2022-07-27 17:14:30 -07:00
liquids.cpp move liquids.history to dfhack-config/liquids.history 2022-08-02 22:46:04 -07:00
listcolumn.h [manipulator] add the professions library (#2234) 2022-07-06 07:21:26 -07:00
luasocket.cpp Fix warnings in supported plugins. 2018-04-06 01:25:21 -05:00
manipulator.cpp docs, rework, rename 2023-02-26 18:05:35 +00:00
map-render.cpp Update map-render.cpp 2018-12-06 15:21:19 +02:00
misery.cpp update misery; persist state 2023-02-08 14:02:44 -08:00
mode.cpp update docs for mode 2022-07-28 02:50:37 -07:00
mousequery.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
nestboxes.cpp nestboxes: avoid forbidding non-eggs 2023-02-10 22:52:01 -05:00
orders.cpp restore orders library functionality 2023-01-17 21:26:33 -08:00
overlay.cpp don't softlock the game on modal popups 2023-03-07 08:00:13 -08:00
pathable.cpp use new icons in pathable 2023-01-29 00:35:34 -08:00
petcapRemover.cpp update docs for petcapRemover 2022-07-28 16:46:10 -07:00
plants.cpp update docs for plants 2022-07-28 22:51:17 -07:00
power-meter.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
probe.cpp Enabled probe, and fixed the one thing preventing it from compiling. 2023-01-07 21:06:47 -08:00
prospector.cpp reenable prospector in fort mode 2023-03-20 11:00:25 -05:00
regrass.cpp update docs for regrass 2022-07-28 23:20:24 -07:00
rename.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
reveal.cpp anchor revflood at a unit's position 2023-03-17 17:43:58 -07:00
search.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
seedwatch.cpp properly store the id of seed targets in persisted state 2023-02-12 03:19:31 -08:00
showmood.cpp properly count required bars/cloth and don't output confusing total quantities 2023-03-16 23:45:22 -07:00
siege-engine.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
sort.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
steam-engine.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
stockflow.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
stocks.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
strangemood.cpp get strangemood compiling and running 2023-02-13 01:18:45 -08:00
tailor.cpp tailor: gatekeep debugging code 2023-03-27 00:44:20 -05:00
tiletypes.cpp expose tiletype setting to Lua 2023-01-27 13:38:49 -08:00
title-folder.cpp Don't print an error about not being able to get the SDL title in text mode. 2020-01-15 16:07:41 -06:00
title-version.cpp Add support for DFHACK_BUILD_ID 2018-07-11 11:47:55 -04:00
trackstop.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
tubefill.cpp update docs for tubefill 2022-07-31 13:41:30 -07:00
uicommon.h WIP 2023-02-05 19:04:21 -05:00
workNow.cpp update docs for workNow 2022-07-31 13:41:30 -07:00
workflow.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
xlsxreader.cpp Fix warning (#1796) 2021-03-27 00:11:50 -04:00
zone.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00