8d40ca8be6
In particular, it makes the game's "Loading..." screen animate as quickly as possible, shortening it from around 10 seconds to slightly more than 1 second. A conditional build setting makes it skip the animation as well, making it slightly faster yet. Ideally, this should become part of the Tweak plugin, but we're not building that right now. |
||
---|---|---|
.github | ||
CMake | ||
build | ||
ci | ||
data | ||
depends | ||
docs | ||
library | ||
package | ||
plugins | ||
scripts@e6216cc28e | ||
test | ||
travis | ||
.gitignore | ||
.gitmodules | ||
.pre-commit-config.yaml | ||
.readthedocs.requirements.txt | ||
.readthedocs.yml | ||
.ycm_extra_conf.py | ||
CMakeLists.txt | ||
CMakeSettings.json | ||
LICENSE.rst | ||
README.html | ||
README.md | ||
conf.py | ||
index.rst | ||
robots.txt |
README.md
DFHack Readme
DFHack is a Dwarf Fortress memory access library, distributed with scripts and plugins implementing a wide variety of useful functions and tools.
The full documentation is available online here.
It is also accessible via the README.html page in the DFHack distribution or as raw text in the ./docs
folder.
If you're an end-user, modder, or interested in contributing to DFHack -
go read those docs.
If the docs are unclear or you need more help, please check out our support page for ways to contact the DFHack developers.