c2d6debcd8 
								
									
								
							
								 
							
						 
						
							
							
								
								add on/off light textures and expose to lua  
							
							
							
						 
						
							2023-01-29 00:35:29 -08:00  
				
					
						
							
							
								 
						
							
							
								2003efc21f 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into myk_no_stuck_df_viewscreens  
							
							
							
						 
						
							2023-01-28 12:03:50 -08:00  
				
					
						
							
							
								 
						
							
							
								99d1ed6828 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into myk_no_inception  
							
							
							
						 
						
							2023-01-28 11:58:37 -08:00  
				
					
						
							
							
								 
						
							
							
								a931ca692d 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix debug level typo  
							
							
							
						 
						
							2023-01-28 08:21:13 -08:00  
				
					
						
							
							
								 
						
							
							
								f12ca33c0b 
								
									
								
							
								 
							
						 
						
							
							
								
								ensure DF screens don't get "stuck" when DFHack tool windows are on top  
							
							
							
						 
						
							2023-01-28 08:05:37 -08:00  
				
					
						
							
							
								 
						
							
							
								863ca2ca65 
								
									
								
							
								 
							
						 
						
							
							
								
								solve the inception problem  
							
							... 
							
							
							
							where hideGuard smashes the viewscreen stack with multiple insertions
for the same screen 
							
						 
						
							2023-01-28 08:02:46 -08:00  
				
					
						
							
							
								 
						
							
							
								22dd49ce38 
								
									
								
							
								 
							
						 
						
							
							
								
								remove "room" checking for buildings -- there is no room  
							
							
							
						 
						
							2023-01-27 13:38:21 -08:00  
				
					
						
							
							
								 
						
							
							
								9aaa55cd7f 
								
									
								
							
								 
							
						 
						
							
							
								
								add textures and frames for various use cases  
							
							
							
						 
						
							2023-01-23 03:58:51 -08:00  
				
					
						
							
							
								 
						
							
							
								d82a795ef4 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2681  from 20k/develop  
							
							... 
							
							
							
							More civzone <-> building work, add removing zones with associated squads support 
							
						 
						
							2023-01-22 17:14:24 -08:00  
				
					
						
							
							
								 
						
							
							
								4559168005 
								
							
								 
							
						 
						
							
							
								
								update for multiple ownership  
							
							
							
						 
						
							2023-01-22 22:59:25 +00:00  
				
					
						
							
							
								 
						
							
							
								b15fcc93d2 
								
							
								 
							
						 
						
							
							
								
								remove assignments on zone destroy  
							
							
							
						 
						
							2023-01-22 15:26:55 +00:00  
				
					
						
							
							
								 
						
							
							
								c7ca9d0d7b 
								
							
								 
							
						 
						
							
							
								
								reverse squad iteration delete  
							
							
							
						 
						
							2023-01-22 15:25:16 +00:00  
				
					
						
							
							
								 
						
							
							
								598354d9d4 
								
							
								 
							
						 
						
							
							
								
								getbiometype naming, docs  
							
							
							
						 
						
							2023-01-21 20:33:40 +00:00  
				
					
						
							
							
								 
						
							
							
								9054efd7c8 
								
							
								 
							
						 
						
							
							
								
								Update miscutils to support member pointer to a variable defined in the base when passing in a derived type  
							
							
							
						 
						
							2023-01-21 19:15:28 +00:00  
				
					
						
							
							
								 
						
							
							
								3024c4a0df 
								
							
								 
							
						 
						
							
							
								
								update to remove ambiguity after structures change  
							
							
							
						 
						
							2023-01-21 18:45:36 +00:00  
				
					
						
							
							
								 
						
							
							
								1dbf01e5d1 
								
							
								 
							
						 
						
							
							
								
								Civzone interop style changes  
							
							
							
						 
						
							2023-01-21 18:45:36 +00:00  
				
					
						
							
							
								 
						
							
							
								8c68f54f50 
								
							
								 
							
						 
						
							
							
								
								update with squad removal support  
							
							
							
						 
						
							2023-01-21 18:45:36 +00:00  
				
					
						
							
							
								 
						
							
							
								310940e1a2 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into Autoclothing  
							
							
							
						 
						
							2023-01-20 14:05:26 -08:00  
				
					
						
							
							
								 
						
							
							
								8e6252fc2b 
								
							
								 
							
						 
						
							
							
								
								Small fixes to make things more clean.  
							
							
							
						 
						
							2023-01-20 13:45:56 -08:00  
				
					
						
							
							
								 
						
							
							
								25c3bf4a24 
								
									
								
							
								 
							
						 
						
							
							
								
								adjust to name change  
							
							
							
						 
						
							2023-01-20 11:57:13 -08:00  
				
					
						
							
							
								 
						
							
							
								eae2cec22f 
								
									
								
							
								 
							
						 
						
							
							
								
								use keyboard cursor  
							
							... 
							
							
							
							and adapt to a "bad" cursor not being equal to -30000 anymore 
							
						 
						
							2023-01-20 09:31:44 -08:00  
				
					
						
							
							
								 
						
							
							
								4183bace4d 
								
									
								
							
								 
							
						 
						
							
							
								
								update autodump, only commands, add hotkeys  
							
							
							
						 
						
							2023-01-20 09:31:44 -08:00  
				
					
						
							
							
								 
						
							
							
								d201cf0182 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2662  from 20k/develop  
							
							... 
							
							
							
							Zone <-> building interactions 
							
						 
						
							2023-01-20 09:30:52 -08:00  
				
					
						
							
							
								 
						
							
							
								4d9c411358 
								
							
								 
							
						 
						
							
							
								
								fix flag  
							
							
							
						 
						
							2023-01-19 23:33:03 +00:00  
				
					
						
							
							
								 
						
							
							
								8b7c8d83b5 
								
							
								 
							
						 
						
							
							
								
								remove save fixup  
							
							... 
							
							
							
							Add notifyCivzoneModified 
							
						 
						
							2023-01-19 21:55:20 +00:00  
				
					
						
							
							
								 
						
							
							
								c05b7526b1 
								
									
								
							
								 
							
						 
						
							
							
								
								Update Units.cpp  
							
							... 
							
							
							
							fixes renamed value 
							
						 
						
							2023-01-19 15:12:24 -05:00  
				
					
						
							
							
								 
						
							
							
								d5610ab859 
								
							
								 
							
						 
						
							
							
								
								zone <-> building interop  
							
							
							
						 
						
							2023-01-19 16:39:41 +00:00  
				
					
						
							
							
								 
						
							
							
								f9ac987367 
								
							
								 
							
						 
						
							
							
								
								Added bounds checking to various creature name functions in the Units module.  
							
							
							
						 
						
							2023-01-18 20:52:58 -08:00  
				
					
						
							
							
								 
						
							
							
								0e021e392d 
								
							
								 
							
						 
						
							
							
								
								Added a report to autoclothing, as well as some changes to DFHack::Units to enable it.  
							
							
							
						 
						
							2023-01-13 21:20:01 -08:00  
				
					
						
							
							
								 
						
							
							
								ac06508d92 
								
									
								
							
								 
							
						 
						
							
							
								
								add some more icon textures we can use  
							
							... 
							
							
							
							contributed by TaxiService on the DFHack Discord server 
							
						 
						
							2023-01-12 21:04:41 -08:00  
				
					
						
							
							
								 
						
							
							
								15998f2ebe 
								
									
								
							
								 
							
						 
						
							
							
								
								add gui.TRANSPARENT_PEN for clearing the UI layer  
							
							
							
						 
						
							2023-01-12 12:44:50 -08:00  
				
					
						
							
							
								 
						
							
							
								079d5e4178 
								
									
								
							
								 
							
						 
						
							
							
								
								support foreground and background writing from pens  
							
							
							
						 
						
							2023-01-12 12:30:07 -08:00  
				
					
						
							
							
								 
						
							
							
								1d0f6b3a95 
								
									
								
							
								 
							
						 
						
							
							
								
								more careful bounds checking for screen tiles  
							
							
							
						 
						
							2023-01-10 19:40:13 -08:00  
				
					
						
							
							
								 
						
							
							
								353117d484 
								
									
								
							
								 
							
						 
						
							
							
								
								fix a crash in Screen when read or paint tile indices are negative  
							
							
							
						 
						
							2023-01-10 19:05:04 -08:00  
				
					
						
							
							
								 
						
							
							
								c26ed36893 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2577  from myk002/myk_get_any  
							
							... 
							
							
							
							get rudimentary getAny(Unit|Item|Building) working 
							
						 
						
							2023-01-09 23:50:02 -08:00  
				
					
						
							
							
								 
						
							
							
								f8728a4388 
								
									
								
							
								 
							
						 
						
							
							
								
								get rudimentary getAny(Unit|Item|Building) working  
							
							
							
						 
						
							2023-01-09 01:39:48 -08:00  
				
					
						
							
							
								 
						
							
							
								2234328a91 
								
									
								
							
								 
							
						 
						
							
							
								
								use an actual pin texture for ZScreen pins  
							
							
							
						 
						
							2023-01-09 00:47:13 -08:00  
				
					
						
							
							
								 
						
							
							
								92489ef27d 
								
									
								
							
								 
							
						 
						
							
							
								
								get things to compile with the recent structure updates  
							
							
							
						 
						
							2023-01-08 11:33:14 -08:00  
				
					
						
							
							
								 
						
							
							
								3e4861b54b 
								
							
								 
							
						 
						
							
							
								
								fix persistence for changed file structure  
							
							... 
							
							
							
							`data/save` -> `save` 
							
						 
						
							2023-01-06 21:24:01 -06:00  
				
					
						
							
							
								 
						
							
							
								6f46ae672e 
								
									
								
							
								 
							
						 
						
							
							
								
								add Gui::getDFViewscreen and Lua binding  
							
							
							
						 
						
							2023-01-06 12:17:36 -08:00  
				
					
						
							
							
								 
						
							
							
								1934014659 
								
									
								
							
								 
							
						 
						
							
							
								
								framework for passthru, z-order swapping windows  
							
							
							
						 
						
							2023-01-05 18:07:38 -08:00  
				
					
						
							
							
								 
						
							
							
								845391f4e6 
								
									
								
							
								 
							
						 
						
							
							
								
								fix overzealous "ui" -> "plotinfo" replacement  
							
							... 
							
							
							
							some comments were just talking about the UI.. 
							
						 
						
							2023-01-05 17:46:30 -08:00  
				
					
						
							
							
								 
						
							
							
								5e5775f5e3 
								
									
								
							
								 
							
						 
						
							
							
								
								rename globals according to structures update  
							
							
							
						 
						
							2023-01-05 17:11:01 -08:00  
				
					
						
							
							
								 
						
							
							
								412531bf03 
								
									
								
							
								 
							
						 
						
							
							
								
								really fix the format string this time  
							
							
							
						 
						
							2023-01-04 21:29:45 -08:00  
				
					
						
							
							
								 
						
							
							
								9cbcd81f63 
								
									
								
							
								 
							
						 
						
							
							
								
								fix format strings for vars that were size_t  
							
							
							
						 
						
							2023-01-04 21:24:52 -08:00  
				
					
						
							
							
								 
						
							
							
								4e51e02924 
								
									
								
							
								 
							
						 
						
							
							
								
								move SDL shims to a new DFSDL module  
							
							
							
						 
						
							2023-01-04 17:15:32 -08:00  
				
					
						
							
							
								 
						
							
							
								5d04b9c4cb 
								
									
								
							
								 
							
						 
						
							
							
								
								add Textures module and load DFHack logo  
							
							... 
							
							
							
							undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools 
							
						 
						
							2023-01-04 13:30:18 -08:00  
				
					
						
							
							
								 
						
							
							
								6361b0a3a4 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2543  from myk002/myk_prep_for_quietust  
							
							... 
							
							
							
							prep for Quietust's structure updates 
							
						 
						
							2023-01-02 20:42:48 -08:00  
				
					
						
							
							
								 
						
							
							
								35ce361b09 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2542  from myk002/myk_dwarfmode_dims  
							
							... 
							
							
							
							clear out obsolete area map and menu logic from the Gui module 
							
						 
						
							2023-01-02 20:42:30 -08:00  
				
					
						
							
							
								 
						
							
							
								218fbdbd45 
								
									
								
							
								 
							
						 
						
							
							
								
								prep for Quietust's structure updates  
							
							
							
						 
						
							2023-01-01 01:03:42 -08:00  
				
					
						
							
							
								 
						
							
							
								aa091ed37e 
								
									
								
							
								 
							
						 
						
							
							
								
								overwrite anchored textures where we actually touch their anchor  
							
							
							
						 
						
							2023-01-01 00:45:14 -08:00  
				
					
						
							
							
								 
						
							
							
								7d5d2d0a9b 
								
									
								
							
								 
							
						 
						
							
							
								
								clear out obsolete area map and menu logic  
							
							... 
							
							
							
							in particular, return the correct map dimensions in getDwarfmodeDims() 
							
						 
						
							2022-12-31 22:49:30 -08:00  
				
					
						
							
							
								 
						
							
							
								a6294c24fb 
								
									
								
							
								 
							
						 
						
							
							
								
								implement Screen::paintTile and readTile  
							
							
							
						 
						
							2022-12-31 21:16:42 -08:00  
				
					
						
							
							
								 
						
							
							
								7d91f9262d 
								
									
								
							
								 
							
						 
						
							
							
								
								respect tile colors in pens  
							
							
							
						 
						
							2022-12-30 05:36:41 -08:00  
				
					
						
							
							
								 
						
							
							
								83a8e9a45a 
								
									
								
							
								 
							
						 
						
							
							
								
								render bright colors correctly  
							
							
							
						 
						
							2022-12-30 03:30:01 -08:00  
				
					
						
							
							
								 
						
							
							
								1265d531d5 
								
									
								
							
								 
							
						 
						
							
							
								
								only keep the anchor flag if it's already there  
							
							
							
						 
						
							2022-12-30 00:53:44 -08:00  
				
					
						
							
							
								 
						
							
							
								f45eac993a 
								
									
								
							
								 
							
						 
						
							
							
								
								use semantically clearer div rather than bit shift  
							
							
							
						 
						
							2022-12-29 22:18:35 -08:00  
				
					
						
							
							
								 
						
							
							
								a4c11de4fb 
								
									
								
							
								 
							
						 
						
							
							
								
								returns correct mouse pos when in ascii  
							
							
							
						 
						
							2022-12-29 00:01:40 -08:00  
				
					
						
							
							
								 
						
							
							
								371f5be050 
								
									
								
							
								 
							
						 
						
							
							
								
								fix signedness of comparison var  
							
							
							
						 
						
							2022-12-28 23:31:06 -08:00  
				
					
						
							
							
								 
						
							
							
								07f8fad787 
								
									
								
							
								 
							
						 
						
							
							
								
								implement Gui::getMousePos and Gui::getDepthAt  
							
							
							
						 
						
							2022-12-28 16:00:10 -08:00  
				
					
						
							
							
								 
						
							
							
								e2a4eeb422 
								
									
								
							
								 
							
						 
						
							
							
								
								write textures and chars to the map  
							
							
							
						 
						
							2022-12-27 17:00:50 -08:00  
				
					
						
							
							
								 
						
							
							
								033eb2aefd 
								
									
								
							
								 
							
						 
						
							
							
								
								use default background colors  
							
							... 
							
							
							
							and ensure texpos_lower doesn't peek through 
							
						 
						
							2022-12-27 15:05:13 -08:00  
				
					
						
							
							
								 
						
							
							
								69c9e3ffb7 
								
									
								
							
								 
							
						 
						
							
							
								
								render tiles if given in the pen; otherwise text  
							
							... 
							
							
							
							this commit also smooths out many conflicts with other layers, but the
anchor layer still gives us trouble. it will overwrite us unless we
cover the upper left tile of the anchor graphic, and then the entire
anchor graphic will disappear. not ideal, but it's a start 
							
						 
						
							2022-12-27 14:39:03 -08:00  
				
					
						
							
							
								 
						
							
							
								12804a10a6 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix Gui/Screen to work with g_src changes ( dfhack/df-structures#487 )  
							
							
							
						 
						
							2022-12-23 00:36:09 -05:00  
				
					
						
							
							
								 
						
							
							
								52c1e49197 
								
									
								
							
								 
							
						 
						
							
							
								
								get the text rendering back  
							
							
							
						 
						
							2022-12-21 22:13:05 -08:00  
				
					
						
							
							
								 
						
							
							
								48a9e1c518 
								
							
								 
							
						 
						
							
							
								
								more new var names  
							
							
							
						 
						
							2022-12-22 05:16:40 +00:00  
				
					
						
							
							
								 
						
							
							
								93c875fb56 
								
									
								
							
								 
							
						 
						
							
							
								
								adjust to new variable names  
							
							
							
						 
						
							2022-12-21 14:07:36 -08:00  
				
					
						
							
							
								 
						
							
							
								839e927f9b 
								
									
								
							
								 
							
						 
						
							
							
								
								comment out problematic code from Renderer  
							
							
							
						 
						
							2022-12-21 14:06:58 -08:00  
				
					
						
							
							
								 
						
							
							
								010b18c0e4 
								
									
								
							
								 
							
						 
						
							
							
								
								hide "offset" tiles that we occlude  
							
							
							
						 
						
							2022-12-20 20:10:14 -08:00  
				
					
						
							
							
								 
						
							
							
								663e1dd541 
								
									
								
							
								 
							
						 
						
							
							
								
								ascii is now in color  
							
							
							
						 
						
							2022-12-20 16:33:11 -08:00  
				
					
						
							
							
								 
						
							
							
								d7f51e5ed8 
								
									
								
							
								 
							
						 
						
							
							
								
								basic text drawing  
							
							
							
						 
						
							2022-12-20 11:00:49 -08:00  
				
					
						
							
							
								 
						
							
							
								7f91cf6e2a 
								
									
								
							
								 
							
						 
						
							
							
								
								more instrumentation for eventmanager  
							
							
							
						 
						
							2022-12-20 09:49:35 -08:00  
				
					
						
							
							
								 
						
							
							
								999d602e79 
								
									
								
							
								 
							
						 
						
							
							
								
								instrument eventmanager a bit  
							
							
							
						 
						
							2022-12-19 13:43:57 -08:00  
				
					
						
							
							
								 
						
							
							
								57e599a4d9 
								
							
								 
							
						 
						
							
							
								
								comment out barracks reference  
							
							... 
							
							
							
							barracks appears to have gone away in 50.03 
							
						 
						
							2022-12-17 13:07:37 -06:00  
				
					
						
							
							
								 
						
							
							
								5cd60e10f0 
								
							
								 
							
						 
						
							
							
								
								comment out problematic code in Gui.cpp  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								768c95ecb6 
								
							
								 
							
						 
						
							
							
								
								absorb Putnam's work on Screen  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								ccc9e976e2 
								
							
								 
							
						 
						
							
							
								
								comment out problematic code in Screen.cpp  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								55351951f0 
								
							
								 
							
						 
						
							
							
								
								comment out problematic code in Items.cpp  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								93b8479e94 
								
							
								 
							
						 
						
							
							
								
								comment out problematic code in Buildings.cpp  
							
							
							
						 
						
							2022-12-16 14:47:43 -06:00  
				
					
						
							
							
								 
						
							
							
								6c562a3fed 
								
									
								
							
								 
							
						 
						
							
							
								
								fix apparent typo in Materials scanning  
							
							
							
						 
						
							2022-12-09 09:21:50 -08:00  
				
					
						
							
							
								 
						
							
							
								0836962007 
								
							
								 
							
						 
						
							
							
								
								Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API  
							
							
							
						 
						
							2022-12-01 23:24:04 +00:00  
				
					
						
							
							
								 
						
							
							
								ae532e1452 
								
							
								 
							
						 
						
							
							
								
								Rename affectedActionTypeCategory to affectedActionTypeGroup in action timer API  
							
							
							
						 
						
							2022-12-01 23:22:02 +00:00  
				
					
						
							
							
								 
						
							
							
								76cdbfbc5c 
								
							
								 
							
						 
						
							
							
								
								Rename affectedActionCategory to affectedActionTypeCategory in action timer API  
							
							
							
						 
						
							2022-12-01 23:19:10 +00:00  
				
					
						
							
							
								 
						
							
							
								f06f17b59c 
								
							
								 
							
						 
						
							
							
								
								Rename affectedActionTypes to affectedActionCategory in action timer API  
							
							
							
						 
						
							2022-12-01 23:17:57 +00:00  
				
					
						
							
							
								 
						
							
							
								aa2cf44c4b 
								
							
								 
							
						 
						
							
							
								
								Use lambdas to violate DRY less in action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								a925c34413 
								
							
								 
							
						 
						
							
							
								
								Rename [xyz]ActionTimer functions to [xyz]ActionTimers  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f863b9807a 
								
							
								 
							
						 
						
							
							
								
								Add action timer API input validation  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								cc40b80456 
								
							
								 
							
						 
						
							
							
								
								Protect against integer overflow when subtracting with action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								6148307e9b 
								
							
								 
							
						 
						
							
							
								
								Change != 0 to > 0 in action timer API core functions  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								5e0c0d22cb 
								
							
								 
							
						 
						
							
							
								
								Group action timer API internal functions together  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								e93d7eefb3 
								
							
								 
							
						 
						
							
							
								
								Factor out set and add shared action timer code into own functions  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								357b871b4f 
								
							
								 
							
						 
						
							
							
								
								Factor out shared unit action timer multiplication code into its own function  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								8f0b7663d9 
								
							
								 
							
						 
						
							
							
								
								Change ints in action timer API function signatures to int32_ts  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								4b33097e57 
								
							
								 
							
						 
						
							
							
								
								Remove default in action timer API switch case  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								a3b1125c28 
								
							
								 
							
						 
						
							
							
								
								Progress on action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								7f54a77ed9 
								
							
								 
							
						 
						
							
							
								
								Continue work on unit action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								16ef4f8313 
								
							
								 
							
						 
						
							
							
								
								Rename action_type_group to unit_timer_action_type_group  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								2cbbed6750 
								
							
								 
							
						 
						
							
							
								
								Use df-structures XML enums for action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								fa589b5764 
								
							
								 
							
						 
						
							
							
								
								Make progress with action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								0f8ce360ac 
								
							
								 
							
						 
						
							
							
								
								Make first pass of action timer API  
							
							
							
						 
						
							2022-12-01 13:34:54 +00:00  
				
					
						
							
							
								 
						
							
							
								807894ac6c 
								
							
								 
							
						 
						
							
							
								
								Updates Units::isAnimal  
							
							... 
							
							
							
							Now checks that the unit cannot learn or speak, and has either a wilderness population source, a pet/pet_exotic token, or is trainable for war/hunting 
							
						 
						
							2022-11-29 13:19:19 -08:00  
				
					
						
							
							
								 
						
							
							
								11c27d40dd 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into Bumber64-patch-2  
							
							
							
						 
						
							2022-11-18 17:34:00 -08:00  
				
					
						
							
							
								 
						
							
							
								966623a919 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2387  from cppcooper/units-checking  
							
							... 
							
							
							
							Extends Units module 
							
						 
						
							2022-11-14 16:55:42 -08:00  
				
					
						
							
							
								 
						
							
							
								d112649886 
								
							
								 
							
						 
						
							
							
								
								Organizes and documents Units::is*(unit) functions  
							
							
							
						 
						
							2022-11-12 16:40:20 -08:00  
				
					
						
							
							
								 
						
							
							
								ebd450af0e 
								
							
								 
							
						 
						
							
							
								
								Adds isUnitInBox to Units module  
							
							
							
						 
						
							2022-11-12 14:42:41 -08:00  
				
					
						
							
							
								 
						
							
							
								5136bbbc03 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #2383  from cppcooper/em-fixes  
							
							... 
							
							
							
							Fixes JOB_STARTED event 
							
						 
						
							2022-11-11 19:58:46 -08:00  
				
					
						
							
							
								 
						
							
							
								34de030ba9 
								
							
								 
							
						 
						
							
							
								
								Units module  
							
							... 
							
							
							
							- Updates `Lua API.rst`
  - Only adds the most important additions (complicated enough to need explaining)
- Adds new functions to LuaApi.cpp
- Revises isUndead to accommodate `dfhack.units.isUndead(u)` => `Units::isUndead(u, false)` instead of taking the default value 
							
						 
						
							2022-11-09 22:03:39 -08:00  
				
					
						
							
							
								 
						
							
							
								f3ae193914 
								
									
								
							
								 
							
						 
						
							
							
								
								Update EventManager.cpp  
							
							
							
						 
						
							2022-11-09 16:49:35 -08:00  
				
					
						
							
							
								 
						
							
							
								80824f5b75 
								
							
								 
							
						 
						
							
							
								
								Extends Units module  
							
							
							
						 
						
							2022-11-09 14:41:45 -08:00  
				
					
						
							
							
								 
						
							
							
								0344595e4e 
								
									
								
							
								 
							
						 
						
							
							
								
								add "anywhere" keybinding guard  
							
							
							
						 
						
							2022-11-09 14:32:51 -08:00  
				
					
						
							
							
								 
						
							
							
								c0ffcc2f79 
								
							
								 
							
						 
						
							
							
								
								Updates Units::isDemon()  
							
							
							
						 
						
							2022-11-09 12:37:41 -08:00  
				
					
						
							
							
								 
						
							
							
								beee445f6f 
								
							
								 
							
						 
						
							
							
								
								Extends Units module  
							
							... 
							
							
							
							Adds unit check functions for
- animals
- demons
- titans
- megabeasts
- semimegabeasts
- night creatures 
							
						 
						
							2022-11-09 11:44:28 -08:00  
				
					
						
							
							
								 
						
							
							
								92645ccb5b 
								
							
								 
							
						 
						
							
							
								
								Fixes JOB_STARTED event  
							
							
							
						 
						
							2022-11-08 12:43:23 -08:00  
				
					
						
							
							
								 
						
							
							
								b82a604c8d 
								
							
								 
							
						 
						
							
							
								
								factor out keys -> lua onInput code to LuaTools  
							
							
							
						 
						
							2022-11-08 10:15:28 -08:00  
				
					
						
							
							
								 
						
							
							
								2197aded30 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixes segfault  
							
							
							
						 
						
							2022-11-06 17:30:28 -08:00  
				
					
						
							
							
								 
						
							
							
								666edd6d60 
								
									
								
							
								 
							
						 
						
							
							
								
								don't overwrite dig priority by accident  
							
							... 
							
							
							
							many callers of setDesignationAt simply didn't bother with the priority
parameter. change the default value of the priority param so that by
default we will keep the previous value instead of overwriting it 
							
						 
						
							2022-10-19 16:47:54 -07:00  
				
					
						
							
							
								 
						
							
							
								1cf9688349 
								
							
								 
							
						 
						
							
							
								
								Implement/change/expose constructions findAtTile & insert (not building)  
							
							
							
						 
						
							2022-10-12 21:10:22 +01:00  
				
					
						
							
							
								 
						
							
							
								cb80f7dd75 
								
									
								
							
								 
							
						 
						
							
							
								
								don't cache dup civzones when scanning buildings  
							
							
							
						 
						
							2022-09-25 16:04:36 -07:00  
				
					
						
							
							
								 
						
							
							
								e6336e769a 
								
									
								
							
								 
							
						 
						
							
							
								
								Units::teleport(): set idle_area  
							
							
							
						 
						
							2022-09-24 13:30:24 -04:00  
				
					
						
							
							
								 
						
							
							
								dbc5001bd8 
								
									
								
							
								 
							
						 
						
							
							
								
								fail if mouse cursor isn't over the map area  
							
							
							
						 
						
							2022-09-18 13:27:13 -07:00  
				
					
						
							
							
								 
						
							
							
								215a5b0a24 
								
									
								
							
								 
							
						 
						
							
							
								
								add Gui::getMousePos() that always gets map coords  
							
							
							
						 
						
							2022-09-18 08:19:02 -07:00  
				
					
						
							
							
								 
						
							
							
								448eced17c 
								
									
								
							
								 
							
						 
						
							
							
								
								make Screen::getMousePos always return scr coords  
							
							
							
						 
						
							2022-09-18 08:07:08 -07:00  
				
					
						
							
							
								 
						
							
							
								d0a5db2a0d 
								
									
								
							
								 
							
						 
						
							
							
								
								set sentinel value used by TWBT  
							
							
							
						 
						
							2022-09-16 21:56:05 -07:00  
				
					
						
							
							
								 
						
							
							
								f021dd0e0a 
								
									
								
							
								 
							
						 
						
							
							
								
								Gui::getAnyItem(): add support for viewscreen_treasurelistst  
							
							
							
						 
						
							2022-07-12 11:25:16 -04:00  
				
					
						
							
							
								 
						
							
							
								4cdb0ff138 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'rm-old-modules' into develop  
							
							
							
						 
						
							2022-07-12 11:23:10 -04:00  
				
					
						
							
							
								 
						
							
							
								e0d37a31ae 
								
									
								
							
								 
							
						 
						
							
							
								
								Make the manager orders library available by default ( #2233 )  
							
							... 
							
							
							
							* move orders out of examples directory
* install orders into library dir
* read orders from new library dir
* update documentation
* update dreamfort references to orders import
* update changelog
* ignore json files in pre-commit 
							
						 
						
							2022-07-06 07:03:29 -07:00  
				
					
						
							
							
								 
						
							
							
								1147add520 
								
									
								
							
								 
							
						 
						
							
							
								
								Constructions module: remove some old/unused functions/types  
							
							
							
						 
						
							2022-06-29 23:35:14 -04:00  
				
					
						
							
							
								 
						
							
							
								4c7caa2658 
								
									
								
							
								 
							
						 
						
							
							
								
								Remove unneeded dependencies on modules/Graphic.h  
							
							
							
						 
						
							2022-06-29 23:35:13 -04:00  
				
					
						
							
							
								 
						
							
							
								8bb047fcc6 
								
									
								
							
								 
							
						 
						
							
							
								
								Remove Notes module  
							
							... 
							
							
							
							Only used in a devel plugin that prints notes, and can be easily replaced
with `ui.waypoints.points` 
							
						 
						
							2022-06-29 23:35:13 -04:00  
				
					
						
							
							
								 
						
							
							
								ba629b8e0a 
								
									
								
							
								 
							
						 
						
							
							
								
								manually handle DestroyBuilding jobs ( #2209 )  
							
							... 
							
							
							
							* don't delete general refs from jobs that we cancel
though we still disconnect the refs if we can
* get job remove working in all cases
we apparently need to manually handle DestroyBuilding jobs
everything else we should let cancel_job handle
* update changelog 
							
						 
						
							2022-06-21 16:38:04 -07:00  
				
					
						
							
							
								 
						
							
							
								d38ab1d152 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix UNIT_NEW_ACTIVE events ( #2197 )  
							
							... 
							
							
							
							* Updates eventful.lua to use UNIT_NEW_ACTIVE
* Fixes bug #2189 
* Revises activeUnits declaration/initialization
* Fixes build error
* Update changelog.txt
* reword changelog entry
* add changelog entry for event name change
Co-authored-by: Myk <myk002@yahoo.com> 
							
						 
						
							2022-06-17 09:34:41 -07:00  
				
					
						
							
							
								 
						
							
							
								85d7489b3c 
								
									
								
							
								 
							
						 
						
							
							
								
								ensure refs are cleaned up when we remove a job ( #2184 )  
							
							... 
							
							
							
							* ensure job items are disassociated from the job
when the job is removed. the new df-provided ``cancel_job()`` doesn't do
this for us whereas the old custom implementation did.
ref: #2028 
* remove trailing whitespace
* Clean up general refs before removing job
Because the game method doesn't do it itself
* Fix typo in var name
* clean up code
* update changelog 
							
						 
						
							2022-06-11 07:38:22 -07:00  
				
					
						
							
							
								 
						
							
							
								a7267e3c4e 
								
									
								
							
								 
							
						 
						
							
							
								
								Optimize report deletion  
							
							
							
						 
						
							2022-06-07 04:21:48 -07:00  
				
					
						
							
							
								 
						
							
							
								5d08e5ae67 
								
									
								
							
								 
							
						 
						
							
							
								
								More constants; remove extra "using" statements  
							
							
							
						 
						
							2022-06-06 01:56:11 -07:00  
				
					
						
							
							
								 
						
							
							
								ce36abce47 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixes  
							
							
							
						 
						
							2022-06-04 15:46:02 -07:00  
				
					
						
							
							
								 
						
							
							
								ae4446610b 
								
									
								
							
								 
							
						 
						
							
							
								
								Update Gui.cpp  
							
							
							
						 
						
							2022-06-04 15:36:50 -07:00  
				
					
						
							
							
								 
						
							
							
								16b5cade00 
								
									
								
							
								 
							
						 
						
							
							
								
								Add constants, update old fns  
							
							... 
							
							
							
							Add MAX_REPORTS_SIZE, RECENT_REPORT_TICKS
Remove redundant "using df::global::world" inside fns
Update `makeAnnouncement`:
Use `word_wrap`, `pauseRecenter`, and utility fn `delete_old_reports`
Handle repeat announcements
Insert sorted into ``world->status.announcements``
Update `addCombatReportAuto`: Use utility fn `recent_report`
Update `showPopupAnnouncement`: Delete old popups at end of fn
Update `getDwarfmodeViewDims_default`: Check for ui_sidebar_mode::Default and ArenaWeather 
							
						 
						
							2022-06-04 15:23:57 -07:00  
				
					
						
							
							
								 
						
							
							
								23e85a0d24 
								
							
								 
							
						 
						
							
							
								
								Fetch and merge  
							
							
							
						 
						
							2022-06-04 12:17:28 -07:00  
				
					
						
							
							
								 
						
							
							
								b0b601cf0f 
								
									
								
							
								 
							
						 
						
							
							
								
								Remove recenterViewscreen, update revealInDwarfmodeMap  
							
							
							
						 
						
							2022-06-04 11:59:04 -07:00  
				
					
						
							
							
								 
						
							
							
								b1e118384e 
								
							
								 
							
						 
						
							
							
								
								Update Maps.cpp  
							
							
							
						 
						
							2022-05-30 16:26:30 -07:00  
				
					
						
							
							
								 
						
							
							
								574728ac5c 
								
									
								
							
								 
							
						 
						
							
							
								
								Move add_proper_report up with other utility fns  
							
							
							
						 
						
							2022-05-30 15:04:43 -07:00  
				
					
						
							
							
								 
						
							
							
								0ff0d272b5 
								
									
								
							
								 
							
						 
						
							
							
								
								use static instead of anon namespace; suggested changes  
							
							
							
						 
						
							2022-05-30 13:51:24 -07:00  
				
					
						
							
							
								 
						
							
							
								1c3ea000e1 
								
									
								
							
								 
							
						 
						
							
							
								
								Trim trailing whitespace  
							
							
							
						 
						
							2022-05-28 15:56:49 -07:00  
				
					
						
							
							
								 
						
							
							
								249ed2888f 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix scope issue  
							
							
							
						 
						
							2022-05-28 13:28:10 -07:00  
				
					
						
							
							
								 
						
							
							
								e613085b0e 
								
									
								
							
								 
							
						 
						
							
							
								
								remove whitespace  
							
							
							
						 
						
							2022-05-28 12:39:49 -07:00  
				
					
						
							
							
								 
						
							
							
								2b29431806 
								
									
								
							
								 
							
						 
						
							
							
								
								More fixes  
							
							... 
							
							
							
							* Use word_wrap()
* add_proper_report utility fn; have addCombatReportAuto use this
* Update Lua API.rst
* Update Gui.cpp 
							
						 
						
							2022-05-28 12:35:49 -07:00  
				
					
						
							
							
								 
						
							
							
								4b21e7afb4 
								
									
								
							
								 
							
						 
						
							
							
								
								Remove parseReportString from API (now utility fn)  
							
							... 
							
							
							
							Implementations using `word_wrap()` are commented out pending changes to that function. 
							
						 
						
							2022-05-24 03:52:33 -07:00  
				
					
						
							
							
								 
						
							
							
								ce34ac8f33 
								
									
								
							
								 
							
						 
						
							
							
								
								Use debugfilter; remove redundant changelog entries  
							
							
							
						 
						
							2022-05-16 18:41:47 -07:00  
				
					
						
							
							
								 
						
							
							
								74499ad64a 
								
									
								
							
								 
							
						 
						
							
							
								
								Use to_string on integer  
							
							
							
						 
						
							2022-05-03 00:09:34 -07:00  
				
					
						
							
							
								 
						
							
							
								f565de88e8 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix stuff ( #4 )  
							
							... 
							
							
							
							* Update Lua API.rst
* Update Gui.h
* Update Gui.cpp
* Update LuaApi.cpp 
							
						 
						
							2022-05-01 22:53:53 -07:00  
				
					
						
							
							
								 
						
							
							
								b56d9520e9 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix trailing whitespace  
							
							
							
						 
						
							2022-04-25 00:39:05 -07:00  
				
					
						
							
							
								 
						
							
							
								c7be54dac0 
								
									
								
							
								 
							
						 
						
							
							
								
								Update Gui.cpp  
							
							... 
							
							
							
							Add reverse engineered functions: parseReportString, autoDFAnnouncement, recenterViewscreen, and pauseRecenter.
Add versions of autoDFAnnouncement that don't take a report_init struct and that log unprinted announcements.
Add utility functions: recent_report, recent_report_any, delete_old_reports, and check_repeat_report. 
							
						 
						
							2022-04-24 22:45:26 -07:00  
				
					
						
							
							
								 
						
							
							
								9c9a7ef99a 
								
							
								 
							
						 
						
							
							
								
								Adds consistent interface signatures for Maps module  
							
							
							
						 
						
							2022-04-21 19:40:58 -07:00  
				
					
						
							
							
								 
						
							
							
								ff2bd8d953 
								
							
								 
							
						 
						
							
							
								
								Retypes the EventManager's constructions container  
							
							
							
						 
						
							2022-04-18 23:53:23 -07:00  
				
					
						
							
							
								 
						
							
							
								d6b2629cfc 
								
							
								 
							
						 
						
							
							
								
								Adds hash functions and operator overloads for event data structures  
							
							
							
						 
						
							2022-04-18 23:53:23 -07:00  
				
					
						
							
							
								 
						
							
							
								64b7de0339 
								
							
								 
							
						 
						
							
							
								
								Revises getVerb signature  
							
							
							
						 
						
							2022-04-18 22:46:38 -07:00  
				
					
						
							
							
								 
						
							
							
								018d189494 
								
							
								 
							
						 
						
							
							
								
								Simplifies report index safety  
							
							
							
						 
						
							2022-04-18 22:46:38 -07:00  
				
					
						
							
							
								 
						
							
							
								1f972d6c1c 
								
							
								 
							
						 
						
							
							
								
								Implements clang-tidy suggestions  
							
							
							
						 
						
							2022-04-18 22:46:38 -07:00  
				
					
						
							
							
								 
						
							
							
								9bf9a79a11 
								
									
								
							
								 
							
						 
						
							
							
								
								EventManager/Eventful - Generate event arrays ( #2097 )  
							
							... 
							
							
							
							* Replaces EventManager.cpp's event array with an auto-gen one
* Replaces eventful.cpp's event array with auto-gen one 
							
						 
						
							2022-04-14 21:47:25 -07:00  
				
					
						
							
							
								 
						
							
							
								d1f0edd33b 
								
									
								
							
								 
							
						 
						
							
							
								
								Apply initial pre-commit config  
							
							
							
						 
						
							2022-04-12 14:48:19 -04:00  
				
					
						
							
							
								 
						
							
							
								b18eff9ce2 
								
									
								
							
								 
							
						 
						
							
							
								
								Revert EventManager to previous behavior, but keep new events  
							
							... 
							
							
							
							Fixes  #2031  
						
							2022-03-29 09:42:24 -07:00  
				
					
						
							
							
								 
						
							
							
								88b403ec7a 
								
									
								
							
								 
							
						 
						
							
							
								
								Add functions reverse-engineered from ambushing unit code ( #1992 )  
							
							... 
							
							
							
							* Add functions reverse-engineered from ambushing unit code
* Fix whitespace
* Fix debug_showambush check
* Remove getOuterContainerRef from Lua API
Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.
* Fixed tile visibility check
* I don't think gamemode or gametype are ever NULL
* Minor tweaks to documentation
* Reimplement getOuterContainerRef for Lua; fix some comments
* Update Units.cpp and changelog
* Update Units.cpp
* Update changelog.txt 
							
						 
						
							2022-03-13 17:19:35 -07:00  
				
					
						
							
							
								 
						
							
							
								3d4c96de56 
								
							
								 
							
						 
						
							
							
								
								update Job.cpp to use the DF-provided job cancel method  
							
							... 
							
							
							
							use DF's provided job cancel function instead of the hackadoo workaround we used to use 
							
						 
						
							2022-03-12 15:37:33 -08:00  
				
					
						
							
							
								 
						
							
							
								aa1bc3fe52 
								
							
								 
							
						 
						
							
							
								
								Cleanup Kitchen module (and the seedwatch plugin which uses it)  
							
							
							
						 
						
							2022-03-12 12:04:34 -08:00  
				
					
						
							
							
								 
						
							
							
								3f05859780 
								
							
								 
							
						 
						
							
							
								
								Revises manageJobStartedEvent, and adds comments  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								c8e7869375 
								
							
								 
							
						 
						
							
							
								
								Fixes some build errors  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								524f1670ed 
								
							
								 
							
						 
						
							
							
								
								Fixes missing namespace  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								ba5710f263 
								
							
								 
							
						 
						
							
							
								
								Adds new event type NEW_UNIT_ACTIVE  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								6ace4b2cf8 
								
							
								 
							
						 
						
							
							
								
								Fixes mistake in EventManager::manageTickEvent  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								b8ad0131ea 
								
							
								 
							
						 
						
							
							
								
								Modifies EventManager::registerTick to retain old behaviour of re-registering tick events  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								1107c03b86 
								
							
								 
							
						 
						
							
							
								
								Modifies EventManager unit loops  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								c550a6caf0 
								
							
								 
							
						 
						
							
							
								
								Updates EventManager job loops  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								07ffa0b8da 
								
							
								 
							
						 
						
							
							
								
								Fixes bug in manageJobStartedEvent  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								24255d3195 
								
							
								 
							
						 
						
							
							
								
								Adds event type JOB_STARTED  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								48444afbd5 
								
							
								 
							
						 
						
							
							
								
								Fixes issue in manageJobCompletedEvent  
							
							
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								3e72d549d1 
								
							
								 
							
						 
						
							
							
								
								Switches iterators to pre-increment instead of post for EventManager  
							
							... 
							
							
							
							My understanding is that iterators (.begin()/end()) are slightly faster with
pre-increment instead of post. Something about avoiding a copy if I recall correctly.
I replaced all `([:alpha:]+)\+\+` with `++$1` so non-iterators were switched as well - luckily there is no impact to pre/post aside from with iterators. 
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								f5ced46608 
								
							
								 
							
						 
						
							
							
								
								Refactors EventManager  
							
							... 
							
							
							
							- handler freq now works on an individual handler basis (set to 0 to fire as frequently as possible)
- tick events no longer need to be re-registered after every eventful tick 
							
						 
						
							2022-03-12 11:33:27 -08:00  
				
					
						
							
							
								 
						
							
							
								31397af99b 
								
							
								 
							
						 
						
							
							
								
								cache civzones so lookup is O(1) instead of O(N)  
							
							
							
						 
						
							2022-02-26 15:32:25 -08:00  
				
					
						
							
							
								 
						
							
							
								e7754ea890 
								
									
								
							
								 
							
						 
						
							
							
								
								Enable -Wunused-variable and fix most errors  
							
							
							
						 
						
							2021-09-07 01:16:21 -04:00  
				
					
						
							
							
								 
						
							
							
								e9eef31344 
								
									
								
							
								 
							
						 
						
							
							
								
								refactor list item removal into a library fn  
							
							
							
						 
						
							2021-08-19 19:51:25 -07:00  
				
					
						
							
							
								 
						
							
							
								8b824244ac 
								
									
								
							
								 
							
						 
						
							
							
								
								Update library/modules/Items.cpp  
							
							... 
							
							
							
							Co-authored-by: Alan <lethosor@users.noreply.github.com> 
							
						 
						
							2021-08-19 19:21:27 -07:00  
				
					
						
							
							
								 
						
							
							
								06a85d6f0d 
								
									
								
							
								 
							
						 
						
							
							
								
								handle projectiles in the Items module  
							
							
							
						 
						
							2021-08-19 17:44:13 -07:00  
				
					
						
							
							
								 
						
							
							
								5b960b97bc 
								
									
								
							
								 
							
						 
						
							
							
								
								fix comment for Maps::getSize(); add getTileSize()  
							
							
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								f33db33c8f 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'myk002/myk_force_extents' into develop + add extra changelog note  
							
							... 
							
							
							
							Conflicts:
	docs/changelog.txt 
							
						 
						
							2021-07-05 15:52:03 -04:00  
				
					
						
							
							
								 
						
							
							
								96dd249be0 
								
									
								
							
								 
							
						 
						
							
							
								
								getAnyPlant: use Maps::getPlantAtTile  
							
							... 
							
							
							
							Followup to #1882  
							
						 
						
							2021-06-25 01:08:58 -04:00  
				
					
						
							
							
								 
						
							
							
								c5e7a54d97 
								
									
								
							
								 
							
						 
						
							
							
								
								Rename to getPlantAtTile; remove extra variables  
							
							
							
						 
						
							2021-06-23 23:03:22 -07:00  
				
					
						
							
							
								 
						
							
							
								b64e28253f 
								
									
								
							
								 
							
						 
						
							
							
								
								Update Maps.cpp  
							
							
							
						 
						
							2021-06-22 20:03:18 -07:00  
				
					
						
							
							
								 
						
							
							
								1a016a0ff3 
								
									
								
							
								 
							
						 
						
							
							
								
								force creation of extents for abstract buildings  
							
							
							
						 
						
							2021-06-07 07:02:46 -07:00  
				
					
						
							
							
								 
						
							
							
								fc860478e4 
								
									
								
							
								 
							
						 
						
							
							
								
								move fastdwarf's teleport code to Units module  
							
							... 
							
							
							
							and expose in Lua API 
							
						 
						
							2021-06-06 08:48:32 -07:00  
				
					
						
							
							
								 
						
							
							
								aff5c9bf35 
								
									
								
							
								 
							
						 
						
							
							
								
								add getCursorCoords overload for df::coord  
							
							... 
							
							
							
							and factor out active cursor detection 
							
						 
						
							2021-05-15 12:05:00 -07:00  
				
					
						
							
							
								 
						
							
							
								59b023c71d 
								
									
								
							
								 
							
						 
						
							
							
								
								Ensure that command-prompt is dismissed after a command creates a new screen  
							
							... 
							
							
							
							Fixes  #1803 
Running a command that created a new screen would previously result in a screen
order that looked like this, due to how `Screen::Hide` works:
- DF screen
  - `command-prompt` screen (dismissed)
    - New screen
The `command-prompt` screen remained on the stack until the new screen was
dismissed, so it would intercept viewscreen vmethod calls intended for the
DF screen.
This change adds a new behavior to `Screen::Hide` that results in this screen
order after running a command:
- DF screen
  - New screen
    - `command-prompt` screen (dismissed) - DF removes this screen immediately 
						
							2021-03-21 20:42:50 -04:00  
				
					
						
							
							
								 
						
							
							
								9e17bc938c 
								
									
								
							
								 
							
						 
						
							
							
								
								only set labor validity for the player civ  
							
							
							
						 
						
							2021-02-17 09:16:49 -08:00  
				
					
						
							
							
								 
						
							
							
								6819ee9928 
								
									
								
							
								 
							
						 
						
							
							
								
								make alchemist flag valid for controllable civs  
							
							
							
						 
						
							2021-02-05 16:45:39 -08:00  
				
					
						
							
							
								 
						
							
							
								32a0363f31 
								
									
								
							
								 
							
						 
						
							
							
								
								move identity check up a bit to avoid useless work  
							
							
							
						 
						
							2021-01-24 08:57:56 -08:00  
				
					
						
							
							
								 
						
							
							
								03719f58df 
								
									
								
							
								 
							
						 
						
							
							
								
								avoid infinite parentage when linking rooms  
							
							
							
						 
						
							2021-01-24 08:52:34 -08:00  
				
					
						
							
							
								 
						
							
							
								3ba984c22c 
								
									
								
							
								 
							
						 
						
							
							
								
								only reset extents if they are unusable  
							
							... 
							
							
							
							this allows callers of Buildings::setSize() to "pre-initialize" the
extents to declare non-rectangular structures. this allows quickfort to
create non-rectangular stockpiles, farm plots, zones, etc. the extents
are still reset as before if the size of the building doesn't match the
caller's expectations.
this commit also fixes a memory leak when setSize() allocates memory for
extents, but the memory is not deallocated if the building is ultimately
invalid for some reason. 
							
						 
						
							2020-12-16 11:10:47 -08:00  
				
					
						
							
							
								 
						
							
							
								8cb38ecf5b 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'myk002/myk_metalhead_mario' into develop  
							
							
							
						 
						
							2020-11-13 14:04:30 -05:00  
				
					
						
							
							
								 
						
							
							
								76e8c495fe 
								
									
								
							
								 
							
						 
						
							
							
								
								revert skip_vector=true for now  
							
							
							
						 
						
							2020-11-13 10:45:53 -08:00  
				
					
						
							
							
								 
						
							
							
								fa126af1fd 
								
									
								
							
								 
							
						 
						
							
							
								
								undo unnecessary edits  
							
							
							
						 
						
							2020-11-12 22:49:06 -08:00  
				
					
						
							
							
								 
						
							
							
								10616a387f 
								
									
								
							
								 
							
						 
						
							
							
								
								cleaner mask-based implementation  
							
							
							
						 
						
							2020-11-12 22:44:38 -08:00  
				
					
						
							
							
								 
						
							
							
								02a86d761a 
								
									
								
							
								 
							
						 
						
							
							
								
								identify bars as non_economic items  
							
							... 
							
							
							
							allows Job::isSuitableMaterial() to match metal bars as a building
material 
							
						 
						
							2020-11-12 19:10:06 -08:00  
				
					
						
							
							
								 
						
							
							
								913d860ae4 
								
									
								
							
								 
							
						 
						
							
							
								
								Use initial working directory as process path on Linux, and expose to Lua  
							
							
							
						 
						
							2020-11-12 19:07:51 -05:00  
				
					
						
							
							
								 
						
							
							
								23b230495e 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into cwd-handling  
							
							
							
						 
						
							2020-11-12 18:44:05 -05:00  
				
					
						
							
							
								 
						
							
							
								1d0e2dc6bc 
								
									
								
							
								 
							
						 
						
							
							
								
								Update extents handling to use building_extents_type  
							
							
							
						 
						
							2020-11-03 14:56:16 -05:00  
				
					
						
							
							
								 
						
							
							
								09fbaba726 
								
							
								 
							
						 
						
							
							
								
								buildingplan: support all building types  
							
							... 
							
							
							
							Allow buildingplan to handle all building types, update the docs, and add in little extra fixes to ensure all the new types work correctly. 
							
						 
						
							2020-10-16 14:23:35 -07:00  
				
					
						
							
							
								 
						
							
							
								82013c0c5e 
								
							
								 
							
						 
						
							
							
								
								prep buildingplan for core algorithm changes  
							
							... 
							
							
							
							Lots of refactoring and reorganizing, with only cosmetic player-visible changes.
- show quickfort mode hotlkey label regardless of whether the current building type has buildingplan enabled. before, it was only shown after the user enabled buildingplan for the current building. this eliminates the extra step when enabling quickfort mode, which force-enables all building types.
- changed signature of lua-exported isPlannableBuilding to take subtype
  and custom type in addition to building type. this is only used by
  quickfort, and it already sends all three params in preparation for
  this change
- added lua-exported scheduleCycle(), which is like doCycle(), but only
  takes effect on the next non-paused frame. this lets quickfort
  run only one buildingplan cycle regardless of how many #build
  blueprints were run
- declared a few dfhack library methods and params const so buildingplan
  could call them from const methods
- converted buildingplan internal debug logging fn to have a printf api
- reshaped buildingplan-planner API and refactored implementation in
  preparation for upcoming core algorithm changes for supporing all
  building types (no externally-visible functionality changes)
  - changed df::building_type params to type, subtype, custom tuple keys
  - introduced capability to return multiple filters per building type
    (though the current buildings all only have one filter per)
- split monolith hook functions in buildingplan.cpp into one per scope.
  this significantly cleans up the code and preps the hooks to handle
  iterating through multiple item filters.
- got rid of send_key function and replaced with better reporting of
  whether keys have been handled 
							
						 
						
							2020-10-16 13:52:23 -07:00  
				
					
						
							
							
								 
						
							
							
								ce7772a1c2 
								
									
								
							
								 
							
						 
						
							
							
								
								Add Filesystem::restorecwd()  
							
							... 
							
							
							
							This allows restoring the working directory to its original value, which may not actually be the DF root. See #1671 , dfhack/scripts#152  
							
						 
						
							2020-10-14 21:22:53 -04:00  
				
					
						
							
							
								 
						
							
							
								c9609ad590 
								
									
								
							
								 
							
						 
						
							
							
								
								Make `createitem inspect` consistent for PLANT_GROWTH items  
							
							
							
						 
						
							2020-10-09 12:45:49 -04:00  
				
					
						
							
							
								 
						
							
							
								c73b1f03af 
								
							
								 
							
						 
						
							
							
								
								buckets can be lye- and milk-free  
							
							... 
							
							
							
							otherwise the bucket for wells can never be matched 
							
						 
						
							2020-09-29 00:23:44 -07:00  
				
					
						
							
							
								 
						
							
							
								e546d3eec3 
								
							
								 
							
						 
						
							
							
								
								rename is_civzone to the more general allow_wall  
							
							
							
						 
						
							2020-08-15 20:13:48 -07:00  
				
					
						
							
							
								 
						
							
							
								ae872e812f 
								
							
								 
							
						 
						
							
							
								
								properly detect valid tiles for civzones  
							
							
							
						 
						
							2020-08-15 17:24:12 -07:00  
				
					
						
							
							
								 
						
							
							
								8c5b21b7ee 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix a couple warnings in the Units module ( #1615 )  
							
							
							
						 
						
							2020-08-08 14:35:12 -04:00  
				
					
						
							
							
								 
						
							
							
								23c22b3b9d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' of  https://github.com/DFHack/dfhack  into feature/manipulator_goal  
							
							
							
						 
						
							2020-08-07 22:17:32 +01:00  
				
					
						
							
							
								 
						
							
							
								a85b77e6f1 
								
							
								 
							
						 
						
							
							
								
								Retrieve goal string values from enum attributes and add new Units methods to Lua API and docs  
							
							
							
						 
						
							2020-08-07 22:07:48 +01:00  
				
					
						
							
							
								 
						
							
							
								d3fc691858 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'PatrikLundell/Units' into develop  
							
							
							
						 
						
							2020-08-06 00:12:54 -04:00  
				
					
						
							
							
								 
						
							
							
								9510dd52e1 
								
							
								 
							
						 
						
							
							
								
								Add Goal to Manipulator Detail Modes  
							
							
							
						 
						
							2020-08-04 23:01:28 +01:00  
				
					
						
							
							
								 
						
							
							
								16cfd34678 
								
							
								 
							
						 
						
							
							
								
								recurs-ify default config copying logic  
							
							... 
							
							
							
							I refactored Filesystem::listdir_recursive to support removing the path
prefix from the returned files list. There are no current calls that
make use of the prefix parameter, so I converted it into a boolean.
Current usages will use the new default parameter and will not see any
changed behavior. 
							
						 
						
							2020-07-18 22:22:37 -07:00  
				
					
						
							
							
								 
						
							
							
								0afbe9d931 
								
							
								 
							
						 
						
							
							
								
								include algorithm on windows for std::replace  
							
							
							
						 
						
							2020-07-16 08:42:39 -07:00  
				
					
						
							
							
								 
						
							
							
								bb1fcff410 
								
							
								 
							
						 
						
							
							
								
								use FILENAME_MAX instead of PATH_MAX for compat  
							
							
							
						 
						
							2020-07-16 08:33:23 -07:00  
				
					
						
							
							
								 
						
							
							
								1ae341b637 
								
							
								 
							
						 
						
							
							
								
								Check that we created a dir before we return true  
							
							
							
						 
						
							2020-07-15 22:02:12 -07:00  
				
					
						
							
							
								 
						
							
							
								c19fc1f349 
								
							
								 
							
						 
						
							
							
								
								gcc-4.8 compatibility  
							
							
							
						 
						
							2020-07-15 21:35:21 -07:00  
				
					
						
							
							
								 
						
							
							
								72ce52e004 
								
									
								
							
								 
							
						 
						
							
							
								
								update structures  
							
							
							
						 
						
							2020-07-01 23:10:34 -05:00  
				
					
						
							
							
								 
						
							
							
								a9f219baf9 
								
									
								
							
								 
							
						 
						
							
							
								
								update for DFHack/df-structures#7dfea1f1d4e453b97d5529785701db46360596ce  
							
							
							
						 
						
							2020-06-29 16:16:44 -05:00  
				
					
						
							
							
								 
						
							
							
								5570a5743b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' of  https://github.com/DFHack/dfhack  into Units  
							
							
							
						 
						
							2020-06-26 09:53:41 +02:00  
				
					
						
							
							
								 
						
							
							
								e2301ecae7 
								
							
								 
							
						 
						
							
							
								
								Update structures, fix reaction_productst::produce() parms  
							
							
							
						 
						
							2020-06-23 13:31:27 -06:00  
				
					
						
							
							
								 
						
							
							
								d5b5b81450 
								
							
								 
							
						 
						
							
							
								
								changes  
							
							
							
						 
						
							2020-06-02 15:03:59 +02:00  
				
					
						
							
							
								 
						
							
							
								5d05cfc7cc 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix several functions in the Units module ignoring unit caste.  
							
							... 
							
							
							
							Fixes  #1583 . 
						
							2020-06-02 01:18:57 -05:00  
				
					
						
							
							
								 
						
							
							
								ec7f97bb7a 
								
							
								 
							
						 
						
							
							
								
								adapted to enum value name change  
							
							
							
						 
						
							2020-05-02 17:37:10 +02:00  
				
					
						
							
							
								 
						
							
							
								7c1d1c43e5 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'PatrikLundell/stocks' into develop  
							
							... 
							
							
							
							Conflicts:
	docs/changelog.txt 
							
						 
						
							2020-04-25 21:12:27 -04:00  
				
					
						
							
							
								 
						
							
							
								21be5cf061 
								
							
								 
							
						 
						
							
							
								
								adapted to structures  
							
							
							
						 
						
							2020-04-22 15:32:49 +02:00  
				
					
						
							
							
								 
						
							
							
								f371ae6da8 
								
							
								 
							
						 
						
							
							
								
								adapted to histfig_nemesis_id->union  
							
							
							
						 
						
							2020-04-22 12:38:37 +02:00  
				
					
						
							
							
								 
						
							
							
								f4f2aa0d5e 
								
							
								 
							
						 
						
							
							
								
								removed underscores, adapted to structure (re)naming  
							
							
							
						 
						
							2020-04-15 10:18:37 +02:00  
				
					
						
							
							
								 
						
							
							
								b0d184e2f9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' of  https://github.com/DFHack/dfhack  into Units  
							
							
							
						 
						
							2020-04-15 09:45:54 +02:00  
				
					
						
							
							
								 
						
							
							
								55988e3fc4 
								
							
								 
							
						 
						
							
							
								
								adapted to updated structures, remote Using units for age  
							
							
							
						 
						
							2020-04-08 08:45:40 +02:00  
				
					
						
							
							
								 
						
							
							
								a0e2abe20a 
								
							
								 
							
						 
						
							
							
								
								Units update need coordination with structure identity  
							
							
							
						 
						
							2020-04-04 14:00:26 +02:00  
				
					
						
							
							
								 
						
							
							
								63a26b987d 
								
							
								 
							
						 
						
							
							
								
								Fix issue  #1528  
							
							
							
						 
						
							2020-04-01 11:16:24 +02:00  
				
					
						
							
							
								 
						
							
							
								ffb3c29cfc 
								
									
								
							
								 
							
						 
						
							
							
								
								simplify Graphic module. update structures.  
							
							... 
							
							
							
							it appears that all this added complexity including an extra pointer dereference was to avoid including the vector header. 
							
						 
						
							2020-03-08 00:12:48 -06:00  
				
					
						
							
							
								 
						
							
							
								635e709d95 
								
									
								
							
								 
							
						 
						
							
							
								
								name ui_look_list union  
							
							... 
							
							
							
							update scripts and structures 
							
						 
						
							2020-03-06 16:06:27 -06:00  
				
					
						
							
							
								 
						
							
							
								e356925795 
								
									
								
							
								 
							
						 
						
							
							
								
								update structures  
							
							
							
						 
						
							2020-03-02 23:12:03 -06:00  
				
					
						
							
							
								 
						
							
							
								66ded03bc1 
								
									
								
							
								 
							
						 
						
							
							
								
								update structures  
							
							
							
						 
						
							2020-03-02 20:41:13 -06:00  
				
					
						
							
							
								 
						
							
							
								0d36e62d81 
								
									
								
							
								 
							
						 
						
							
							
								
								fix some weird uses of the part of speech enum  
							
							
							
						 
						
							2020-02-18 16:39:39 -06:00  
				
					
						
							
							
								 
						
							
							
								c2584d615c 
								
									
								
							
								 
							
						 
						
							
							
								
								Define MapExtras::BiomeInfo::MAX_LAYERS ( #1496 )  
							
							... 
							
							
							
							Definition is required even for constexpr variables in some compilation
setups (e.g. debug builds). 
							
						 
						
							2020-02-15 01:22:58 -06:00  
				
					
						
							
							
								 
						
							
							
								0243e422e5 
								
									
								
							
								 
							
						 
						
							
							
								
								Allow plugins to define subclasses of dfhack_viewscreen that have their own virtual_identity.  
							
							
							
						 
						
							2020-02-07 16:00:14 -06:00  
				
					
						
							
							
								 
						
							
							
								5db7d518ee 
								
									
								
							
								 
							
						 
						
							
							
								
								update structures; fix some minor compile warnings  
							
							
							
						 
						
							2020-02-05 12:35:43 -06:00  
				
					
						
							
							
								 
						
							
							
								876ac6c056 
								
							
								 
							
						 
						
							
							
								
								Renamed to getBookTitle, cut down on virtual_cast  
							
							
							
						 
						
							2020-01-25 21:46:10 +01:00  
				
					
						
							
							
								 
						
							
							
								c6bbf39c6c 
								
							
								 
							
						 
						
							
							
								
								Issue  #1262 . Added Items::getTitle and used in stocks  
							
							
							
						 
						
							2020-01-25 12:43:02 +01:00  
				
					
						
							
							
								 
						
							
							
								5eca50476e 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'nornagon/unit-description' into develop  
							
							
							
						 
						
							2020-01-13 23:31:23 -05:00  
				
					
						
							
							
								 
						
							
							
								be5dc2d4a4 
								
									
								
							
								 
							
						 
						
							
							
								
								Make Units::isGay act consistently when called on an asexual unit.  
							
							... 
							
							
							
							The function appears to be used to determine whether heterosexual relationships are possible, so asexual units will always return true for isGay.
Old behavior was to treat asexual units as male. 
							
						 
						
							2020-01-09 14:48:30 -06:00  
				
					
						
							
							
								 
						
							
							
								5de368a1ed 
								
							
								 
							
						 
						
							
							
								
								unit_{=> get_}physical_description  
							
							
							
						 
						
							2020-01-04 22:17:03 +11:00  
				
					
						
							
							
								 
						
							
							
								7644dde9e4 
								
									
								
							
								 
							
						 
						
							
							
								
								default to empty description if symbol unavailable  
							
							
							
						 
						
							2019-12-14 12:01:13 -08:00