comment out problematic code in Gui.cpp

develop
Myk Taylor 2022-12-16 12:02:36 -08:00 committed by Kelly Kinkade
parent 003b74bf73
commit 5cd60e10f0
1 changed files with 24 additions and 30 deletions

@ -50,7 +50,6 @@ using namespace DFHack;
#include "DataDefs.h"
#include "df/announcement_flags.h"
#include "df/assign_trade_status.h"
#include "df/building_cagest.h"
#include "df/building_civzonest.h"
#include "df/building_furnacest.h"
@ -82,36 +81,7 @@ using namespace DFHack;
#include "df/ui_unit_view_mode.h"
#include "df/unit.h"
#include "df/unit_inventory_item.h"
#include "df/viewscreen_announcelistst.h"
#include "df/viewscreen_assign_display_itemst.h"
#include "df/viewscreen_buildinglistst.h"
#include "df/viewscreen_customize_unitst.h"
#include "df/viewscreen_dungeon_monsterstatusst.h"
#include "df/viewscreen_dungeonmodest.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/viewscreen_itemst.h"
#include "df/viewscreen_joblistst.h"
#include "df/viewscreen_jobmanagementst.h"
#include "df/viewscreen_jobst.h"
#include "df/viewscreen_layer.h"
#include "df/viewscreen_layer_assigntradest.h"
#include "df/viewscreen_layer_militaryst.h"
#include "df/viewscreen_layer_noblelistst.h"
#include "df/viewscreen_layer_overall_healthst.h"
#include "df/viewscreen_layer_stockpilest.h"
#include "df/viewscreen_layer_unit_healthst.h"
#include "df/viewscreen_layer_unit_relationshipst.h"
#include "df/viewscreen_locationsst.h"
#include "df/viewscreen_petst.h"
#include "df/viewscreen_storesst.h"
#include "df/viewscreen_textviewerst.h"
#include "df/viewscreen_tradegoodsst.h"
#include "df/viewscreen_unitlistst.h"
#include "df/viewscreen_unitst.h"
#include "df/viewscreen_reportlistst.h"
#include "df/viewscreen_treasurelistst.h"
#include "df/viewscreen_workquota_conditionst.h"
#include "df/viewscreen_workshop_profilest.h"
#include "df/world.h"
const size_t MAX_REPORTS_SIZE = 3000; // DF clears old reports to maintain this vector size
@ -136,10 +106,12 @@ using df::global::ui_menu_width;
using df::global::ui_sidebar_menus;
using df::global::world;
/* TODO: understand how this changes for v50
static df::layer_object_listst *getLayerList(df::viewscreen_layer *layer, int idx)
{
return virtual_cast<df::layer_object_listst>(vector_get(layer->layer_objects,idx));
}
*/
static std::string getNameChunk(virtual_identity *id, int start, int end)
{
@ -343,6 +315,7 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
focus += "/List";
break;
/* TODO: understand how this changes for v50
case Hauling:
if (ui->hauling.in_assign_vehicle)
{
@ -381,12 +354,14 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
focus += "/Select/" + tag;
}
break;
*/
default:
break;
}
}
/* TODO: understand how this changes for v50
DEFINE_GET_FOCUS_STRING_HANDLER(dungeonmode)
{
using df::global::ui_advmode;
@ -599,6 +574,7 @@ DEFINE_GET_FOCUS_STRING_HANDLER(workquota_condition)
if (screen->item_count_edit)
focus += "/EditCount";
}
*/
std::string Gui::getFocusString(df::viewscreen *top)
{
@ -637,8 +613,10 @@ bool Gui::default_hotkey(df::viewscreen *top)
{
if (strict_virtual_cast<df::viewscreen_dwarfmodest>(top))
return true;
/* TODO: understand how this changes for v50
if (strict_virtual_cast<df::viewscreen_dungeonmodest>(top))
return true;
*/
}
return false;
}
@ -655,15 +633,19 @@ bool Gui::dwarfmode_hotkey(df::viewscreen *top)
bool Gui::unitjobs_hotkey(df::viewscreen *top)
{
/* TODO: understand how this changes for v50
// Require the unit or jobs list
return !!strict_virtual_cast<df::viewscreen_joblistst>(top) ||
!!strict_virtual_cast<df::viewscreen_unitlistst>(top);
*/ return false;
}
bool Gui::item_details_hotkey(df::viewscreen *top)
{
/* TODO: understand how this changes for v50
// Require the main dwarf mode screen
return !!strict_virtual_cast<df::viewscreen_itemst>(top);
*/ return false;
}
static bool has_cursor()
@ -796,6 +778,7 @@ df::job *Gui::getSelectedWorkshopJob(color_ostream &out, bool quiet)
bool Gui::any_job_hotkey(df::viewscreen *top)
{
/* TODO: understand how this changes for v50
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_joblistst, top))
return vector_get(screen->jobs, screen->cursor_pos) != NULL;
@ -803,10 +786,12 @@ bool Gui::any_job_hotkey(df::viewscreen *top)
return vector_get(screen->jobs[screen->page], screen->cursor_pos[screen->page]) != NULL;
return workshop_job_hotkey(top);
*/ return false;
}
df::job *Gui::getSelectedJob(color_ostream &out, bool quiet)
{
/* TODO: understand how this changes for v50
df::viewscreen *top = Core::getTopViewscreen();
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_jobst, top))
@ -836,6 +821,7 @@ df::job *Gui::getSelectedJob(color_ostream &out, bool quiet)
return dfscreen->getSelectedJob();
else
return getSelectedWorkshopJob(out, quiet);
*/ return getSelectedWorkshopJob(out, quiet);
}
df::unit *Gui::getAnyUnit(df::viewscreen *top)
@ -848,6 +834,7 @@ df::unit *Gui::getAnyUnit(df::viewscreen *top)
using df::global::ui_building_assign_units;
using df::global::ui_building_item_cursor;
/* TODO: understand how this changes for v50
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_unitst, top))
{
return screen->unit;
@ -1101,6 +1088,7 @@ df::unit *Gui::getAnyUnit(df::viewscreen *top)
default:
return NULL;
}
*/ return NULL;
}
bool Gui::any_unit_hotkey(df::viewscreen *top)
@ -1126,6 +1114,7 @@ df::item *Gui::getAnyItem(df::viewscreen *top)
using df::global::ui_unit_view_mode;
using df::global::ui_building_item_cursor;
/* TODO: understand how this changes for v50
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_textviewerst, top))
{
// return the main item if the parent screen is a viewscreen_itemst
@ -1239,6 +1228,7 @@ df::item *Gui::getAnyItem(df::viewscreen *top)
default:
return NULL;
}
*/ return NULL;
}
bool Gui::any_item_hotkey(df::viewscreen *top)
@ -1262,6 +1252,7 @@ df::building *Gui::getAnyBuilding(df::viewscreen *top)
using df::global::ui_look_list;
using df::global::ui_look_cursor;
/* TODO: understand how this changes for v50
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_buildinglistst, top))
return vector_get(screen->buildings, screen->cursor);
@ -1303,6 +1294,7 @@ df::building *Gui::getAnyBuilding(df::viewscreen *top)
default:
return NULL;
}
*/ return NULL;
}
bool Gui::any_building_hotkey(df::viewscreen *top)
@ -2156,6 +2148,7 @@ bool Gui::setDesignationCoords (const int32_t x, const int32_t y, const int32_t
df::coord Gui::getMousePos()
{
df::coord pos;
/* TODO: understand how this changes for v50
if (gps && gps->mouse_x > -1) {
// return invalid coords if the cursor is not over the map
DwarfmodeDims dims = getDwarfmodeViewDims();
@ -2167,6 +2160,7 @@ df::coord Gui::getMousePos()
pos.x += gps->mouse_x - 1;
pos.y += gps->mouse_y - 1;
}
*/
return pos;
}