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@ -1952,70 +1952,6 @@ int Units::getStressCategoryRaw(int32_t stress_level)
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return level;
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}
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struct AffectedActionTypesGroupContainer
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{
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std::vector<std::vector<bool>> groups;
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AffectedActionTypesGroupContainer()
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{
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const int NUM_ACTION_TYPES = ENUM_LAST_ITEM(unit_action_type) - ENUM_FIRST_ITEM(unit_action_type) + 1;
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// Length of df::unit_action_type, including unknowns
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const int NUM_ACTION_TYPE_GROUPS = ENUM_LAST_ITEM(action_type_group) - ENUM_FIRST_ITEM(action_type_group) + 1;
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// Length of df::action_type_group
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groups = std::vector<std::vector<bool>>(NUM_ACTION_TYPE_GROUPS, std::vector<bool>(NUM_ACTION_TYPES, false));
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// "None" category can be left alone
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// "All" category
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std::vector<bool> & allVector = groups[df::action_type_group::All];
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allVector[df::unit_action_type::Move] = true;
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allVector[df::unit_action_type::Attack] = true;
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allVector[df::unit_action_type::HoldTerrain] = true;
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allVector[df::unit_action_type::Climb] = true;
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allVector[df::unit_action_type::Job] = true;
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allVector[df::unit_action_type::Talk] = true;
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allVector[df::unit_action_type::Unsteady] = true;
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allVector[df::unit_action_type::Dodge] = true;
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allVector[df::unit_action_type::Recover] = true;
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allVector[df::unit_action_type::StandUp] = true;
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allVector[df::unit_action_type::LieDown] = true;
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allVector[df::unit_action_type::Job2] = true;
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allVector[df::unit_action_type::PushObject] = true;
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allVector[df::unit_action_type::SuckBlood] = true;
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// "Movement" category
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std::vector<bool> & movementVector = groups[df::action_type_group::Movement];
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movementVector[df::unit_action_type::Move] = true;
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movementVector[df::unit_action_type::HoldTerrain] = true;
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movementVector[df::unit_action_type::Climb] = true;
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// Include Unsteady?
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movementVector[df::unit_action_type::Dodge] = true;
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movementVector[df::unit_action_type::Recover] = true;
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movementVector[df::unit_action_type::StandUp] = true;
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movementVector[df::unit_action_type::LieDown] = true;
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movementVector[df::unit_action_type::PushObject] = true;
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// "MovementFeet" category
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std::vector<bool> & movementFeetVector = groups[df::action_type_group::MovementFeet];
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movementFeetVector[df::unit_action_type::Move] = true;
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// Include Unsteady?
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movementFeetVector[df::unit_action_type::Dodge] = true;
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movementFeetVector[df::unit_action_type::Recover] = true;
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movementFeetVector[df::unit_action_type::PushObject] = true;
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// "Offensive" category
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std::vector<bool> & offensiveVector = groups[df::action_type_group::Offensive];
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offensiveVector[df::unit_action_type::Attack] = true;
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offensiveVector[df::unit_action_type::SuckBlood] = true;
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// "Work" category
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std::vector<bool> & workVector = groups[df::action_type_group::Work];
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workVector[df::unit_action_type::Job] = true;
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workVector[df::unit_action_type::Job2] = true;
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workVector[df::unit_action_type::PushObject] = true;
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}
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};
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int *getActionTimerPointer(df::unit_action *action) {
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switch (action->type)
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{
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@ -2084,12 +2020,16 @@ void Units::subtractActionTimer(df::unit *unit, int amount, df::unit_action_type
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void Units::subtractActionTimerCategory(df::unit *unit, int amount, df::action_type_group affectedActionTypes)
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{
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CHECK_NULL_POINTER(unit);
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static AffectedActionTypesGroupContainer groupContainer;
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for (auto action : unit->actions) {
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if (!groupContainer.groups[affectedActionTypes][action->type]) continue;
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int *timer = getActionTimerPointer(action);
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if (timer != nullptr && *timer != 0) {
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*timer = max(*timer - amount, 1);
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auto list = ENUM_ATTR(unit_action_type, group, action->type);
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for (size_t i = 0; i < list.size; i++) {
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if (list.items[i] == affectedActionTypes) {
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int *timer = getActionTimerPointer(action);
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if (timer != nullptr && *timer != 0) {
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*timer = max(*timer - amount, 1);
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}
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break;
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}
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}
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}
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}
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@ -2109,12 +2049,16 @@ void Units::multiplyActionTimer(df::unit *unit, float amount, df::unit_action_ty
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void Units::multiplyActionTimerCategory(df::unit *unit, float amount, df::action_type_group affectedActionTypes)
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{
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CHECK_NULL_POINTER(unit);
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static AffectedActionTypesGroupContainer groupContainer;
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for (auto action : unit->actions) {
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if (!groupContainer.groups[affectedActionTypes][action->type]) continue;
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int *timer = getActionTimerPointer(action);
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if (timer != nullptr && *timer != 0) {
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*timer = max(int(*timer * amount), 1);
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auto list = ENUM_ATTR(unit_action_type, group, action->type);
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for (size_t i = 0; i < list.size; i++) {
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if (list.items[i] == affectedActionTypes) {
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int *timer = getActionTimerPointer(action);
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if (timer != nullptr && *timer != 0) {
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*timer = max(int(*timer * amount), 1);
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}
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break;
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}
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}
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}
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}
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@ -2134,12 +2078,16 @@ void Units::setActionTimer(df::unit *unit, int amount, df::unit_action_type affe
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void Units::setActionTimerCategory(df::unit *unit, int amount, df::action_type_group affectedActionTypes)
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{
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CHECK_NULL_POINTER(unit);
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static AffectedActionTypesGroupContainer groupContainer;
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for (auto action : unit->actions) {
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if (!groupContainer.groups[affectedActionTypes][action->type]) continue;
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int *timer = getActionTimerPointer(action);
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if (timer != nullptr && *timer != 0) {
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*timer = amount;
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auto list = ENUM_ATTR(unit_action_type, group, action->type);
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for (size_t i = 0; i < list.size; i++) {
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if (list.items[i] == affectedActionTypes) {
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int *timer = getActionTimerPointer(action);
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if (timer != nullptr && *timer != 0) {
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*timer = amount;
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}
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break;
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}
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}
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}
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}
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