Petr Mrázek
8afafd0430
Get rid of ntdll, update stonesense
2012-02-25 22:59:32 +01:00
Petr Mrázek
30fe1f63ed
Track stonesense
2012-02-25 15:44:15 +01:00
Alexander Gavrilov
ad7b9d42a1
Add a command for swapping body with another units in adventure mode.
...
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.
Note: the transient mode is a hack and may cause the game to crash
if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Quietust
bca78088e2
Add "changevein" plugin, lets you change what mineral inclusions are made of
2012-02-24 14:07:04 -06:00
Petr Mrázek
60b83b41ef
Merge https://github.com/warmist/dfhack
2012-02-23 08:56:40 +01:00
Petr Mrázek
dfb0e41c87
Update stonesense
2012-02-23 07:47:53 +01:00
Warmist
e2c677b020
Pattern reader to a tree
2012-02-23 01:32:38 +02:00
Warmist
8d9fa86804
Added dfusion plugin name.
2012-02-23 00:41:27 +02:00
Warmist
da57a66850
fixed build errors with offsetgroup
2012-02-23 00:21:50 +02:00
Petr Mrázek
c26b1571a4
Merge https://github.com/quietust/dfhack
2012-02-22 22:58:20 +01:00
Petr Mrázek
252176d064
Add abuse mode to mode plugin.
2012-02-22 22:46:12 +01:00
Quietust
491c3aa0c9
Add "-a" option to getplants, selects every type of plant
2012-02-22 15:31:34 -06:00
Quietust
e9b45a5b6d
Add "dumpmats" devel plugin
2012-02-22 14:00:37 -06:00
Mike Stewart
a779ac475d
Make follow work as a hotkey plugin.
2012-02-22 09:43:14 -08:00
Petr Mrázek
4fe49d0028
Merge https://github.com/angavrilov/dfhack
2012-02-22 15:23:28 +01:00
Petr Mrázek
8848f5a854
Merge branch 'vdig-fix' of https://github.com/plaes/dfhack
2012-02-22 15:23:06 +01:00
Petr Mrázek
0807baf0c0
Merge https://github.com/mikestewart/dfhack
2012-02-22 15:22:19 +01:00
Petr Mrázek
8ee27e182a
Hidden weather command raw value override
2012-02-22 15:21:29 +01:00
Alexander Gavrilov
e88d5cb035
Fix rename squad: use entity data to skip squads from abandoned forts.
2012-02-22 17:44:36 +04:00
Priit Laes
bc012ea7c7
vdig: Fix typo and update wiki link
2012-02-22 13:46:47 +02:00
Mike Stewart
baea253578
Merge remote-tracking branch 'upstream/master'
2012-02-21 23:31:53 -08:00
Mike Stewart
14b471a459
Add ability menu/area map width reading and writing to the Gui module, and use the new information in follow to properly center the screen regardless of menu configuration. Also general fixing and cleanup in follow.
2012-02-21 23:30:44 -08:00
Petr Mrázek
34c9c2d663
Fix stonesense, MSVC fail
2012-02-21 18:30:31 +01:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Petr Mrázek
0b9e849096
Update submodules, sort 'ls' output.
2012-02-21 15:21:50 +01:00
Mike Stewart
f8d0b83b0a
Add new follow plugin that makes the DF window center on and follow a selected unit.
2012-02-21 00:44:10 -08:00
Mike Stewart
2524f81ae0
Fix tile materials in mapexport.
2012-02-20 19:32:58 -08:00
Petr Mrázek
10a2f3ed1b
Merge https://github.com/mikestewart/dfhack
2012-02-20 17:55:16 +01:00
Alexander Gavrilov
1ca500ff25
Update the assumed identity in rename unit.
2012-02-20 18:04:58 +04:00
Petr Mrázek
80cedd2ff8
Fix header includes, update structures.
2012-02-20 11:42:40 +01:00
Mike Stewart
166213c150
Fix protobuf files to mirror changes to tiletype enums
2012-02-19 20:35:45 -08:00
Petr Mrázek
a98f579828
Update stonesense
2012-02-19 20:33:19 +01:00
Petr Mrázek
33f77c8837
Merge https://github.com/quietust/dfhack
2012-02-19 20:28:08 +01:00
Petr Mrázek
27e3e0f2c2
Update submodules
2012-02-19 20:08:29 +01:00
Quietust
e4a0b2aaf9
Fix reveal and tiletypes - RIVER and POOL are no longer tile shapes
2012-02-18 11:36:06 -06:00
Quietust
7b20690db0
Merge branch 'master' of git://github.com/peterix/dfhack
2012-02-18 10:37:29 -06:00
Petr Mrázek
1511a6b7ed
Use hexadecimal numbers in tilesieve
2012-02-18 15:07:55 +01:00
Quietust
d908789dfa
Add useless dev plugin - set all "frozen liquid" tiles to be either Water or Magma
2012-02-17 16:20:17 -06:00
Petr Mrázek
fa6ec63535
Add zoom to kittens, fix tilesieve.
2012-02-17 05:30:34 +01:00
Petr Mrázek
28059a7f35
Tilesieve devel tool
2012-02-16 16:22:05 +01:00
Petr Mrázek
1bf5080828
Fixage. Runs with 34.01
2012-02-15 21:35:44 +01:00
Petr Mrázek
448e270421
Merge https://github.com/quietust/dfhack
...
Conflicts:
plugins/mapexport/mapexport.cpp
2012-02-14 09:59:33 +01:00
Petr Mrázek
bdbfbf5988
Fix catsplosion.
2012-02-14 09:37:30 +01:00
Quietust
091bf62aa8
DFhackCExport is only needed on the plugin_* functions
2012-02-13 22:54:08 -06:00
Quietust
b152a40e83
Fix remaining issues
2012-02-13 19:56:55 -06:00
Quietust
d15d38d536
Finish conversion, fix compile errors
2012-02-13 19:17:38 -06:00
Quietust
d0a8c2edd8
Move TileTypes to XML, part 1 - a bunch of stuff is now broken
2012-02-13 16:56:33 -06:00
Petr Mrázek
f600928ec1
Move catsplosion, tweak for build targets under MSVC.
2012-02-13 17:43:41 +01:00
Mike Stewart
9163dda076
Missing newline in mapexport help output.
2012-02-12 18:42:25 -08:00
Mike Stewart
1b3d517a61
Fixed material output -- material_type and material_index were being used backwards.
2012-02-12 18:39:43 -08:00
Petr Mrázek
8f680dcf94
Make it build and run on linux (no stonesense, df2mc, dfusion)
2012-02-09 03:07:26 +01:00
Petr Mrázek
8f1a2ebf7f
Added missing keybinding mention to 'ls', DFusion hotfix.
2012-02-06 04:47:13 +01:00
Petr Mrázek
20b1d09fdc
Merge https://github.com/mikestewart/dfhack
2012-02-05 23:04:06 +01:00
Mike Stewart
cdb171e9b1
Fixed an issue with hidden plants.
2012-02-05 13:51:49 -08:00
Petr Mrázek
6fe0867c46
Rename export to dwarfexport.
2012-02-05 20:41:12 +01:00
Petr Mrázek
2b22b0b336
Make dwarf export optional. Update structures.
2012-02-05 20:16:00 +01:00
Petr Mrázek
7d8a176e59
Merge branch 'export-plugin' of https://github.com/espenhw/dfhack
2012-02-05 20:05:19 +01:00
Petr Mrázek
71b29b67cf
Merge https://github.com/mikestewart/dfhack
2012-02-05 19:50:15 +01:00
Alexander Gavrilov
ec5f3cc4b3
Update fixpositions to match the new data definition naming.
2012-02-05 16:13:19 +04:00
Mike Stewart
6ac50fccbd
Fixed mapexport's plant saving.
2012-02-04 23:51:26 -08:00
Petr Mrázek
e51e4f6bd2
More docs work.
2012-02-05 06:02:44 +01:00
Petr Mrázek
ebeae664d7
Merge https://github.com/mikestewart/dfhack
2012-02-05 04:28:53 +01:00
Petr Mrázek
b79c6880e2
Merge https://github.com/quietust/dfhack
2012-02-05 04:28:37 +01:00
Petr Mrázek
8ddc2f87c9
Update docs.
2012-02-05 04:28:20 +01:00
Quietust
e9118dceeb
Add fixpositions plugin - adds Elven Diplomats and Human Merchant Nobles to existing worlds
2012-02-04 20:45:45 -06:00
Quietust
4c8717477c
Fix really stupid typo
2012-02-04 16:38:54 -06:00
Mike Stewart
b9020a70a9
Merge.
2012-02-04 13:08:08 -08:00
Mike Stewart
e5b2c78122
Added plant and material export to mapexport, and made constructions have the proper material.
2012-02-04 13:05:41 -08:00
Petr Mrázek
5ad9274689
Update structures, stonesense.
2012-02-04 21:17:52 +01:00
Petr Mrázek
cf3c5ff5d0
Merge https://github.com/angavrilov/dfhack
2012-02-04 20:54:41 +01:00
Mike Stewart
4b3a2bfe05
Merge.
2012-02-03 23:29:05 -08:00
Petr Mrázek
24368df553
Update stonesense
2012-02-04 07:47:57 +01:00
Alexander Gavrilov
6bf55978a4
Modify embark-time prospect using the randomized material hypothesis.
...
Assume that the game generates a fixed number of veins of each
type, but randomly chooses the material, using unk_38 as weight.
This seems to bring some numbers closer to the real counts.
2012-02-03 12:48:38 +04:00
Alexander Gavrilov
d4163fcde3
Improve results of the embark-time prospector.
2012-02-03 11:43:13 +04:00
Petr Mrázek
1e89b8d79b
Merge https://github.com/angavrilov/dfhack
2012-02-03 06:48:44 +01:00
Petr Mrázek
81f434d5f7
Update stonesense, again.
2012-02-02 21:12:30 +01:00
Alexander Gavrilov
878bc3d3a1
Implement pre-embark estimate in prospector.
...
Requires careful tuning of the vein density computation.
2012-02-02 22:14:49 +04:00
Petr Mrázek
3770f141e0
Merge https://github.com/quietust/dfhack
2012-02-02 06:21:37 +01:00
Petr Mrázek
e751f9a3eb
Update stonesense, safe-ish CXXFLAGS for linux.
2012-02-02 05:43:43 +01:00
Quietust
fc3644bf4a
Optimize seedwatch to only look in the SEEDS-specific item vector (just like 'Plant Seeds' jobs do)
2012-02-01 08:09:11 -06:00
Quietust
425b293cd5
Merge https://github.com/peterix/dfhack
2012-02-01 07:57:31 -06:00
Petr Mrázek
22aeb6e2ac
Added linkage to libdl, fix for mode.
2012-02-01 04:12:15 +01:00
Quietust
cad31c505e
Some fixes for fixveins
...
* Ignore map feature tiles if the map feature does not specify a material
* Ignore mineral tiles if a map feature material is also present
2012-01-31 20:10:21 -06:00
Mike Stewart
7d55b84545
Merge remote-tracking branch 'upstream/master'
2012-01-31 11:45:20 -08:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Mike Stewart
3816bd7789
Merge remote-tracking branch 'origin/master'
2012-01-31 08:42:41 -08:00
Mike Stewart
09f197fa6d
Fixed mapexport build on Linux.
2012-01-31 08:42:25 -08:00
Quietust
a82f4c9138
Cleanup code to get rid of MSVC warning C4482
2012-01-31 10:17:27 -06:00
Mike Stewart
5c550b9e2f
Made mapexport put out some (but certainly not all) tile materials.
2012-01-30 21:12:35 -08:00
Mike Stewart
3dece3395d
Merge remote-tracking branch 'upstream/master'
2012-01-29 12:04:33 -08:00
Alexander Gavrilov
04b505cde4
Actually scan through all parameters in autodump.
2012-01-29 18:17:06 +04:00
Mike Stewart
05c37af4c9
Mapexport now puts stuff out to a binary file compressed with zlib. Added liquid type and flow size to output as well.
2012-01-28 23:55:42 -08:00
Mike Stewart
bd26c54259
Merge remote-tracking branch 'quietust/master'
2012-01-28 13:33:26 -08:00
Mike Stewart
b07d3b25b5
Merge upstream/master
2012-01-28 13:32:48 -08:00
Alexander Gavrilov
683c989d0f
Add options to autodump that filter on the forbidden and hidden flags.
...
This allows processing only a specific subset of items by first
setting an unlikely combination of flags, like dump+hide+forbid.
2012-01-28 17:40:09 +04:00
Alexander Gavrilov
fa4fb4b407
Modify a number of commands to use CR_WRONG_USAGE for displaying help.
2012-01-28 16:03:56 +04:00
Alexander Gavrilov
c59f5c1642
Allow using the job command with jobs highlighted in the unitjobs screen.
2012-01-28 15:00:24 +04:00
Alexander Gavrilov
f6b19045dd
Merge remote-tracking branch 'q-github/master'
2012-01-28 12:14:30 +04:00
Quietust
7949aab199
Make sure showmood has access to Translation
2012-01-27 22:02:43 -06:00
Quietust
a36e7f4298
Cleanowned doesn't need Materials, but it does need Translation in order to print names
2012-01-27 22:02:25 -06:00
Quietust
116e5d60be
Update Translation::TranslateName to include the first name, plus have it follow the init setting for nickname display (in Dwarf mode)
2012-01-27 21:36:01 -06:00
Mike Stewart
b89cd43b85
More work on getting the map exporter up to speed.
2012-01-27 17:32:52 -08:00
Quietust
331be2c821
Update fixveins to also handle feature stones (e.g. adamantine vein floors)
2012-01-27 11:33:51 -06:00
Alexander Gavrilov
ef256e1453
Detect incomplete thread and cloth items in workflow.
2012-01-27 21:17:50 +04:00
Espen Wiborg
5072c6e1f4
Update the export plugin for new API
2012-01-27 14:46:42 +01:00
Espen Wiborg
cfb975a522
Track upstream changes
2012-01-27 12:06:57 +01:00
Espen Wiborg
26880d9108
Merge branch 'master' into export-plugin
2012-01-27 11:00:34 +01:00
Espen Wiborg
018f4083a3
Merge git://github.com/peterix/dfhack
2012-01-27 10:59:57 +01:00
Petr Mrázek
1d7ed14442
Merge https://github.com/quietust/dfhack
...
Re-add some get* forms of module calls.
Conflicts:
plugins/mapexport/mapexport.cpp
2012-01-27 06:27:57 +01:00
Petr Mrázek
d5d4875532
Make things work properly.
2012-01-27 05:54:26 +01:00
Quietust
be51221939
Add plugin "fixveins", restores mineral floors that were erased by placing/removing constructions
2012-01-26 10:06:03 -06:00
Quietust
40b82d4e6c
Fix compilation of mapexport - was trying to load the old Vegetation module (even though it didn't actually use it)
2012-01-26 09:58:24 -06:00
Espen Wiborg
b6ef14bafa
Merge branch 'master' into export-plugin
2012-01-26 13:57:01 +01:00
Espen Wiborg
b48c110438
Merge git://github.com/peterix/dfhack
2012-01-26 13:56:45 +01:00
Petr Mrázek
0375be549c
Merge https://github.com/mikestewart/dfhack
2012-01-26 05:37:50 +01:00
Quietust
fbadb3ee33
Removed unused var
2012-01-24 16:13:55 -06:00
Mike Stewart
e68cdee95b
Merge remote-tracking branch 'quietust/master'
2012-01-24 12:27:38 -08:00
Quietust
8861e93848
Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings
2012-01-24 12:02:12 -06:00
Quietust
cc7c7795a1
Kill the Units module, and add another pair of methods to the Items module to simplify some things
2012-01-24 11:32:34 -06:00
Quietust
466bf89578
Goodbye, Translation module
2012-01-24 10:54:12 -06:00
Quietust
06547c8948
Update showmood to recognize corpses (fell mood) and remains (macabre mood)
2012-01-24 10:03:28 -06:00
Alexander Gavrilov
174d9d0739
Tweak showmood, add a few validity checks, commit a dfhack.init example.
2012-01-24 15:36:30 +04:00
Quietust
6502f0f6ae
Print mood item flags if it's an unrecognized body part
2012-01-23 16:08:37 -06:00
Quietust
e3f875b9a5
Add "showmood" plugin, provides a detailed description of the currently
...
active mood (if any)
2012-01-23 16:03:29 -06:00
Espen Wiborg
8e2fef0c97
Merge branch 'master' into export-plugin
2012-01-23 10:43:24 +01:00
Espen Wiborg
0cf3ee3dc6
Merge branch 'master' of git://github.com/peterix/dfhack
2012-01-23 10:43:07 +01:00
Mike Stewart
5bf5908582
Made liquids not crash when a map isn't loaded.
2012-01-22 15:47:58 -08:00
Mike Stewart
031119ac73
Made mapexport build with latest Material changes.
2012-01-22 15:47:39 -08:00
Mike Stewart
0d79fd9b15
Merge remote-tracking branch 'quietust/master'
2012-01-22 15:31:34 -08:00
Quietust
2cc6bcf0e9
Use CoreSuspender and namespace df::enums
2012-01-21 18:31:15 -06:00
Quietust
ccf22bed10
Replace df_plant with df::plant - this leaves the Vegetation module a bit empty, but I'll leave it in case we decide to add something new there
2012-01-21 17:54:57 -06:00
Mike Stewart
debeebb7c4
Merge remote-tracking branch 'quietust/master'
2012-01-21 11:26:12 -08:00
Quietust
7b2835e2a9
Get rid of df_name
2012-01-21 13:12:40 -06:00
Quietust
8052305c2e
Cleanup the Units module
2012-01-21 13:03:39 -06:00
Quietust
118e5c6617
Major cleanup of Materials modul, precursor to eventually nuking it
2012-01-21 10:12:26 -06:00
Mike Stewart
df08914549
Better fix for building protobufs with C++0x turned on.
2012-01-20 16:21:50 -08:00
Mike Stewart
f02f4510dd
Added very basic export functionality to mapexport, taken almost directly from prospector. Only tile shapes are exported for now.
2012-01-20 14:51:51 -08:00
Mike Stewart
bf60f5975a
Cleaned up the protobuf and mapexport build scripts a lot, and added two more simple proto files to store map geometry information.
2012-01-20 11:21:29 -08:00
Mike Stewart
9b0b0d53f9
Merge remote-tracking branch 'quietust/master'
2012-01-20 09:47:32 -08:00
Mike Stewart
941c643b5c
Cleaned up the protobuf build a bit, and made git ignore files generated in doing so. Fixed building mapexport on Linux by forcing CMake to create a directory for protobuf output files.
2012-01-20 09:17:08 -08:00
Quietust
1b419313f4
Merge https://github.com/angavrilov/dfhack
2012-01-20 10:40:25 -06:00
Alexander Gavrilov
3a908eb64b
Support reporting the Z range of holes in the adamantine tubes.
2012-01-20 20:29:51 +04:00
Quietust
cbac8259ed
Fix unreveal
2012-01-20 10:13:34 -06:00
Alexander Gavrilov
cc510a2c4b
Replace DFCoord with df::coord and df::coord2d.
2012-01-20 14:28:00 +04:00
Mike Stewart
fb41e457c4
Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow.
2012-01-19 22:15:51 -08:00
Quietust
d35d070ff3
Only skip refilling tiles beneath non-featstone tiles if said tiles don't already have floors; also skip tiles filled with liquid
2012-01-19 22:41:59 -06:00
Quietust
7da633b6ef
Optimize reveal - instead of walking the entire map, just iterate across the list of blocks
2012-01-19 22:36:34 -06:00
Quietust
9dddb79165
Optimize tubefill, and also try to handle the floors above newly filled tiles (as well as tiles which were floors to begin with)
2012-01-19 22:34:06 -06:00
Quietust
3a11d0c86e
Switch deramp to using Maps::getBlockAbs()
2012-01-19 22:12:51 -06:00
Quietust
6a000811aa
Cleanowned doesn't touch the Maps module
2012-01-19 22:12:26 -06:00