Commit Graph

4216 Commits (cd61b47c7930e6f7de1b7c4e914ce996d0e4e3d0)

Author SHA1 Message Date
lethosor 53916dbe6b
Use charToKey and clean up logic a bit
Ref #1714
2020-11-17 23:33:18 -05:00
Nilsolm 4ac3e62e60 ignore input if selection is zero 2020-11-18 02:41:20 +01:00
PatrikLundell 1cd9babfb7 2 spaces killed 2020-11-17 21:10:40 +01:00
PatrikLundell 7944026742 fixed help screen misalignment 2020-11-17 20:55:14 +01:00
PatrikLundell 8f5d9fe1e9 Merge branch 'develop' of https://github.com/DFHack/dfhack into embark-assistant 2020-11-17 19:53:09 +01:00
PatrikLundell ab617f67cc corrected world tile level incursion calculations 2020-11-17 19:52:46 +01:00
Quietust 877fd42214 dwarfvet - initialize spot_index (#1711), fix types in Patient 2020-11-17 09:13:03 -06:00
lethosor 0b886399fe
zone: stop enumnick from taking priority over assign/unassign/slaughter
Fixes #1709
Ref #1652
2020-11-15 22:21:46 -05:00
lethosor 4921cb4ac7
Merge remote-tracking branch 'PatrikLundell/embark-assistant' into develop 2020-11-14 15:08:22 -05:00
PatrikLundell 0ef56ba859 another space character met its demise 2020-11-14 14:53:54 +01:00
PatrikLundell 46835c9edd reworked aquifer bit fiddling 2020-11-14 14:43:43 +01:00
myk002 59e76ae407
detect buildingplan buildings in the resume plugin 2020-11-13 12:43:46 -08:00
PatrikLundell d51b56c780 removed a blank 2020-11-13 20:28:22 +01:00
PatrikLundell 6014a45235 Fixed bug missing world tiles lacking incurson supplied resources 2020-11-13 20:11:03 +01:00
lethosor 2e4f23d49f
Merge remote-tracking branch 'myk002/myk_isplannedbuilding' into develop 2020-11-13 14:09:36 -05:00
myk002 efdba8b596
add buildingplan.isPlannedBuilding 2020-11-13 10:18:54 -08:00
myk002 10616a387f
cleaner mask-based implementation 2020-11-12 22:44:38 -08:00
myk002 6b14a92385
allow buildingplan to match metal bars 2020-11-12 19:54:00 -08:00
myk002 02a86d761a
identify bars as non_economic items
allows Job::isSuitableMaterial() to match metal bars as a building
material
2020-11-12 19:10:06 -08:00
myk002 36110902fa
don't use cached iterators across map reloads 2020-11-12 00:11:13 -08:00
lethosor 923b1b14f3
Merge remote-tracking branch 'myk002/buildingplan_persist_global_settings' into develop 2020-11-11 23:59:09 -05:00
lethosor 9c13b497bf
Merge remote-tracking branch 'myk002/myk_automaterial_buildingplan_fix' into develop 2020-11-11 23:36:42 -05:00
myk002 54702085d5
don't eat keys while building is being renamed
allows buildingplan to prevent unsuspension of planned buildings without
also eating the 's' key when the user is trying to use it to give the
building a custom name.
2020-11-11 17:12:56 -08:00
lethosor c87d5260d3
buildingplan: make hotkeys added to existing menus red
For clarity (per Lua API.rst guidelines)
2020-11-11 16:04:40 -05:00
lethosor 58079217d9
Merge remote-tracking branches 'myk002/myk_buildingplan_no_quality' and 'myk002/myk_buildingplan_pause' into develop 2020-11-03 00:09:03 -05:00
Myk Taylor 2c65113bdb detect all conditions that make the game pause 2020-10-31 03:03:05 -07:00
Myk Taylor fbc26336cf don't show quality properties for no-quality items
for items that cannot have a quality or be decorated:

in place mode, don't show quality adjustment hotkeys (or isDecorated
flag hotkey) and don't interpret the associated keycodes if they are
pressed.

in query mode, don't show quality or decorated fields.
2020-10-31 02:25:26 -07:00
Myk Taylor 65114d904c fix typo in comment 2020-10-29 11:53:31 -07:00
Myk Taylor 22ac163d55 improve UX between automaterial and buildingplan
solves the confusing behavior when both automaterial and buildingplan
are enabled for constructions. the two plugins now communicate with each
other over the Lua layer to negotiate consistent behavior.

if neither plugin is enabled, the standard DF UI acts as normal

if automaterial is enabled but buildingplan is not, then automaterial
behavior is unchanged.

if buildingplan is enabled and automaterial is not then behavior is
the same as other buildings with buildingplan (no material selection
screen, screen stays on building placement screen after placement).
this commit fixes a bug, though, where buildingplan would only lay
down a single tile of contruction instead of a solid block when a
block is requested.

if both plugins are enabled but buildingplan is not enabled for the
building type then automaterial is unchanged from previous behavior,
execpt for an additional header showing the separation between
automaterial hotkeys and buildingplan hotkeys.

finally, if both plugins are enabled and buildingplan is enabled for the
building type then buildingplan behavior prevails, but the box select and
hollow designations features of automaterial are still usable and
useful. the 'Auto Mat-select', 'Reselect Type', and "Open Placement"
automaterial hotkeys are hidden in the UI and ignored in the feed. This
is because buildingplan takes over material selection, so 'Auto
Mat-select' doesn't make sense. Buildingplan also already stays on the
placement screen after placement, so 'Reselect Type' is not necessary.
And all buildingplan-placed buildings have relaxed placement
restrictions (e.g. they can be built in mid-air) so 'Open Placement' is
also not necessary. The missing options are replaced with blank lines so
the vertical alignment of all other options stays constant.

we also remove a few extra lua_pop() calls that are made superfluous by
the StackUnwinder.
2020-10-29 11:00:49 -07:00
lethosor 08bb6ca35e
Tweak colors
Ref #1684
2020-10-29 00:03:07 -04:00
lethosor d508ad3c4b
Merge remote-tracking branch 'myk002/buildingplan_building_material_filters' into develop
Conflicts:
	docs/changelog.txt
2020-10-28 23:57:55 -04:00
Myk Taylor c1af3e2817 document what happens if no types are allowed 2020-10-26 21:13:11 -07:00
lethosor 3ab9157a2d
Merge remote-tracking branch 'myk002/buildingplan_refactor5_allbuildings_squashed2' into develop 2020-10-26 21:37:41 -04:00
lethosor b723636fe2
Merge remote-tracking branch 'myk002/buildingplan_refactor4_algorithm_squashed2' into develop 2020-10-26 21:24:05 -04:00
Myk Taylor 1a69a9b483 add more important checks for matching items
stolen (with love) from advfort.lua
2020-10-26 16:54:50 -07:00
Myk Taylor 292d40a6ba change hotkeys for adjusting min and max quality
to avoid 'q' and 'w' conflicts with the standard DF UI hotkeys for
roller speed.

min quality: 'qw' -> 'QW'
max quality: 'QW' - 'AS'
2020-10-26 16:11:34 -07:00
Myk Taylor 72b6ac781b on second thought, let UI-related settings reset
no need to have quickfort_mode stay on forever
2020-10-25 02:45:03 -07:00
Myk Taylor 486bf2719b persist global buildingplan settings
this ensures that a player's preferences are saved across map reloads.
this is particularly important for the building material filters, since
item fulfillment tasks are regenerated on map load, and any changes in
settings when buildingplan is reset will change the item vectors that will
be searched for planned buildings. if the settings were allowed to reset,
then a player who thought all walls would be made out of blocks would be
surprised to find boulders and logs being used after the map is reloaded.
2020-10-25 02:37:22 -07:00
lethosor 58917b03d1
Switch away from CheckDFObject in unprotected calls
See https://github.com/DFHack/dfhack/pull/1674#issuecomment-716028460
2020-10-24 14:27:33 -04:00
Myk Taylor a2f943e7e5 don't shift UI down for track constructions
automat doesn't have UI there to avoid
2020-10-24 09:19:15 -07:00
Myk Taylor e614d16e0e use Lua::CheckDFObject instead of static cast 2020-10-23 15:30:40 -07:00
Myk 55a52554ee
use CheckDFObject instead of static cast
Co-authored-by: Alan <lethosor@users.noreply.github.com>
2020-10-23 13:55:14 -07:00
Myk Taylor 0f517f38f8 don't conflict with automaterial plugin
shift buildingplan text down so we don't overwrite each other
2020-10-22 22:01:45 -07:00
Myk Taylor 7e78d8802e migrate qf's buildings_use_blocks to buildingplan
- remove buildings_use_blocks setting from quickfort config file
- add a new Buildingplan Global Settings dialog to house global settings
- move Quickfort Mode (for legacy Python Quickfort) into that dialog
- add four settings to control how generic building materials are matched:
  - blocks
  - boulders
  - logs
  - bars
- ajust the buildingplan algorithm to register duplicate tasks for
  building material item filters, one for each type. since we track how
  many items we've matched for a filter, the first matched item will
  "win" and the extras will get detected as invalid and popped off the
  queue.
- ensure boulders, logs, and bars are scanned last, and in that order
- more global settings planned for the future! see
  http://www.bay12forums.com/smf/index.php?topic=176889.msg8202679#msg8202679
2020-10-22 21:37:49 -07:00
Myk Taylor 09fbaba726 buildingplan: support all building types
Allow buildingplan to handle all building types, update the docs, and add in little extra fixes to ensure all the new types work correctly.
2020-10-16 14:23:35 -07:00
Myk Taylor 100b374af7 generalize buildingplan for all building types
but restrict to only the currently supported set so we can still assume only one filter is required for each building.

changes:
- update buildingplan plugin version to 2.0
- new serialization format for planned buildings
- old persistent data is automatically migrated to new format on load
- algorithm now respects job_item filters; items must match job_item filter and buildingplan ItemFilter
- more invalid items are now filtered out, like items encased in ice. are there any others we should be checking (see BadFlags struct)
- items are sorted before job is unsuspended so final item ordering is correct regardless of what order the items were matched and attached
- item counts in filters are kept up to date so if buildingplan is disabled before all filters are matched and the building is completed by DF itself, the item counts will come out correct (though the item ordering and building "roughness" may be incorrect)
- fixes two memory leaks in building finalization code
- allows artifacts to be matched (ItemFilter defaults now top out at Masterful -- Artifact is selectable but must be manually specified)
- add gui to switch between items for buildings that require multiple item types
2020-10-16 14:08:52 -07:00
Myk Taylor 1368fb4003 buildingplan: construct buildings from lua
Replace C++ building construction code with lua constructBuilding so we can get the proper job_item filters set. these filters will be used when we replace the core buildingplan algorithm in the next PR.
2020-10-16 14:03:05 -07:00
Myk Taylor 82013c0c5e prep buildingplan for core algorithm changes
Lots of refactoring and reorganizing, with only cosmetic player-visible changes.

- show quickfort mode hotlkey label regardless of whether the current building type has buildingplan enabled. before, it was only shown after the user enabled buildingplan for the current building. this eliminates the extra step when enabling quickfort mode, which force-enables all building types.
- changed signature of lua-exported isPlannableBuilding to take subtype
  and custom type in addition to building type. this is only used by
  quickfort, and it already sends all three params in preparation for
  this change
- added lua-exported scheduleCycle(), which is like doCycle(), but only
  takes effect on the next non-paused frame. this lets quickfort
  run only one buildingplan cycle regardless of how many #build
  blueprints were run
- declared a few dfhack library methods and params const so buildingplan
  could call them from const methods
- converted buildingplan internal debug logging fn to have a printf api
- reshaped buildingplan-planner API and refactored implementation in
  preparation for upcoming core algorithm changes for supporing all
  building types (no externally-visible functionality changes)
  - changed df::building_type params to type, subtype, custom tuple keys
  - introduced capability to return multiple filters per building type
    (though the current buildings all only have one filter per)
- split monolith hook functions in buildingplan.cpp into one per scope.
  this significantly cleans up the code and preps the hooks to handle
  iterating through multiple item filters.
- got rid of send_key function and replaced with better reporting of
  whether keys have been handled
2020-10-16 13:52:23 -07:00
lethosor 895fa59c79
Merge branch 'buildingplan_refactor' into develop 2020-10-16 00:05:01 -04:00
lethosor 93520b4b00
dwarfmonitor prefs: fix segfault if item_subtype is null for some item types 2020-10-11 20:45:56 -04:00
lethosor 9c8098b4f0
Expose to_search_normalized to Lua, add test, and use in ListColumn (most useful for the `stocks` plugin) 2020-10-10 01:40:00 -04:00
lethosor 1b53c0e748
Merge remote-tracking branch 'GitOnUp/normalize_search' into develop 2020-10-09 22:18:39 -04:00
lethosor e2de358f00
Merge remote-tracking branch 'PassionateAngler/zone-qol-improvements' into develop 2020-10-09 21:43:04 -04:00
lethosor 2382247398
Update some docs links to use HTTPS 2020-10-09 19:17:59 -04:00
lethosor c9609ad590
Make `createitem inspect` consistent for PLANT_GROWTH items 2020-10-09 12:45:49 -04:00
lethosor 691b35bf04
Merge remote-tracking branch 'quietust/createitem' into develop 2020-10-09 12:35:40 -04:00
George Murray a3c565b243 Add to_search_normalized to search for characters with accents 2020-09-24 07:31:10 -07:00
Myk Taylor 1c2761f903 enable all in quickfort mode
and simplify logic since new bool map values are already initialized to
false
2020-09-23 20:00:04 -07:00
Myk Taylor 323d377f63 Merge remote-tracking branch 'upstream/develop' into buildingplan_refactor 2020-09-23 19:21:49 -07:00
lethosor 577bb0a258
Merge remote-tracking branch 'myk002/buildingplan_format' into develop 2020-09-23 20:04:17 -04:00
Quietust d3520a2f5f Fix createitem to properly create plant growths (#898) 2020-09-20 16:11:41 -06:00
lethosor 0e6e00af5e
getplants: fix crash when world_object_data is not present for certain blocks 2020-09-20 01:24:46 -04:00
lethosor 9c37a3a068
Add "createitem inspect" subcommand 2020-09-19 20:33:47 -04:00
lethosor 8df8eb0c5d
Remove obsolete xlsxio_project dependency 2020-09-19 16:23:21 -04:00
lethosor 5952c16d87
Merge branch 'develop' into deps-subdirectory 2020-09-19 16:19:47 -04:00
PassionateAngler 11ee3a223d enumnick: command added to 'zone' plugin and other QoL improvements
zone: enumnick command create nick for creature from given prefix and number
      uinfo displays "Matched creatures" i.e number of creatures matched by filter
      maxage, and minage filters accept float now
      slaughter flag displayed on uinfo cretures list
2020-09-19 14:52:16 +02:00
lethosor a4254a4d2c
xlsxreader: Don't link to zlib directly
It's complicated on Windows, and xlsxio already links to it directly
2020-09-18 15:04:06 -04:00
lethosor b85759620f
Switch libzip and xlsxio to be included with add_subdirectory(), disable xlsxio installation 2020-09-18 00:33:41 -04:00
lethosor 42d4d33571
Only modify xlsxreader target if it was created
Ref #1620
2020-09-17 15:41:29 -04:00
lethosor 1efa09582a
Change libexpat to be included with add_subdirectory()
- Confirmed that libexpat is built statically and linked with xlsxreader
- May need da7cda3a85 for Windows
- Although libexpat's CMake options are all prefixed with LIBEXPAT_, it also adds some cache entries like SIZE_T (from expat/ConfigureChecks.cmake). Unsure if these affect other libs.
- xlsxio may need additional reconfiguration after moving to add_subdirectory() to find libexpat/libzip on non-Linux platforms.
2020-09-17 00:25:50 -04:00
Myk Taylor 8660355838 formally declare used globals in fortplan 2020-09-08 21:30:12 -07:00
Myk Taylor 3b362294b9 move quickfort logic from Planner to buildingplan
where all the other gui-related logic is.
2020-09-08 17:34:11 -07:00
Myk Taylor f3da131db7 reorganize buildingplan code - no logic changes
- no API or logic changes, just moving code around
- split buildingplan-lib into planner and rooms files
- move business logic from .h files to .cpp files
2020-09-08 00:17:56 -07:00
lethosor 09b018bea6
stockpiles: remove sand_bags field
Fixes #1013
2020-08-29 20:04:09 -04:00
lethosor 23dc7727b5
Merge remote-tracking branch 'kristjanmoore/develop' into develop 2020-08-29 17:43:46 -04:00
George Murray a84a1f0ee9 Switch trade screen search to use search_multicolumn_modifiable so that item counts are updated correctly with other information 2020-08-25 14:15:41 -07:00
kristjanmoore 293b0253c4 Set min_waterfall special cases outside loop 2020-08-23 17:35:45 +00:00
kristjanmoore 3ebb812cd5 Allow searches for higher waterfalls 2020-08-23 13:20:45 +00:00
lethosor 45a0b7b3a6
Fix stockpiles crash when building food map
Fixes #1628

Broke due to ecd6bcc9ed
2020-08-18 21:00:10 -04:00
lethosor 19a4d1df5a
Merge remote-tracking branch 'myk002/quickfort_buildingplan' into develop 2020-08-17 23:43:05 -04:00
Myk Taylor 7a7aff7745 closing NULL pointers is ok 2020-08-15 23:37:21 -07:00
Myk Taylor e4a35514ab document buildingplan Lua API 2020-08-15 23:03:49 -07:00
Myk Taylor 4e331ce4ce much better NULL handling/detection for xlsxreader 2020-08-15 22:35:20 -07:00
Myk Taylor 42108a64b9 expose basic buildingplan functionality to Lua 2020-08-12 15:24:32 -07:00
Myk Taylor 0bda289b17 move xlsxreader identity statics to dfhack lib 2020-08-11 14:51:17 -07:00
Myk Taylor cfc736caa1 give the identity classes distinctive name fields
both would have been represented as "handle" to Lua
2020-08-11 14:18:09 -07:00
Myk Taylor c6f9eb519a remove outdated example code in xlsxreader.cpp
there is already good example code in Lua API.rst and in xlsxreader.lua,
so just remove this one
2020-08-11 13:44:07 -07:00
Myk Taylor 438d264b31 use separate identity classes for each handle type 2020-08-10 23:09:03 -07:00
Myk Taylor 17c509a596 update sample code for xlsxreader to use finalize 2020-08-10 09:18:49 -07:00
Myk Taylor 69322ec429 use proper USERDATA instead of LIGHTUSERDATA 2020-08-10 01:13:16 -07:00
Myk Taylor 679ca41da8 make sure xlsxio knows to link statically 2020-08-09 21:22:17 -07:00
Myk Taylor 06e3f77e39 fix windows zlib path, hopefully for the last time 2020-08-09 10:47:15 -07:00
Myk Taylor e2129673c1 fix zlib path on windows 2020-08-09 10:11:24 -07:00
Myk Taylor 5294360908 more windows library naming shenanigans 2020-08-09 09:46:54 -07:00
Myk Taylor 4a04273fae document xlsxreader functions 2020-08-09 09:28:19 -07:00
Myk Taylor a41f7c0998 convert XlsxReader module to xlsxreader plugin 2020-08-09 08:54:42 -07:00
lethosor 73ba692f15
Fix road building (#1596)
Paved roads need architecture before road building
2020-08-08 14:46:42 -04:00
lethosor b2368b3c34
Merge remote-tracking branch 'ab9rf/labormanager-custom-furnaces' into develop 2020-08-08 14:35:44 -04:00
lethosor a28e939370
Recalculate size after toggling columns (goals can be longer than professions) 2020-08-08 00:45:57 -04:00
lethosor ee8d130298
Use existing pronoun_type enum 2020-08-08 00:12:59 -04:00
Ryan Bennitt 23c22b3b9d Merge branch 'develop' of https://github.com/DFHack/dfhack into feature/manipulator_goal 2020-08-07 22:17:32 +01:00
Ryan Bennitt a85b77e6f1 Retrieve goal string values from enum attributes and add new Units methods to Lua API and docs 2020-08-07 22:07:48 +01:00
lethosor ed9f724117
Use BUILDJOB_NOW key, dim text when no job is selected 2020-08-06 22:44:49 -04:00
lethosor c7e4c724e8
Sort tweaks alphabetically 2020-08-06 22:37:04 -04:00
lethosor 0c53b2b6c5
Add do-job-now tweak
Forum thread: http://www.bay12forums.com/smf/index.php?topic=176700
Original source: https://github.com/dlmarquis/dfhack/blob/dojobnow-r1/plugins/dojobnow.cpp

Co-authored-by: dlmarquis <dlmarquis@users.noreply.github.com>
2020-08-06 22:36:57 -04:00
lethosor 02c0a6c8f6
Update getplants to use new plant_raw.material_defs layout
a9f219baf9 applied to #1564
2020-08-06 00:53:06 -04:00
lethosor d3fc691858
Merge remote-tracking branch 'PatrikLundell/Units' into develop 2020-08-06 00:12:54 -04:00
Ryan Bennitt 9510dd52e1 Add Goal to Manipulator Detail Modes 2020-08-04 23:01:28 +01:00
PatrikLundell 19ad5c92d6 corrected incursion bugs 2020-07-30 10:09:41 +02:00
lethosor 4554ca35f3
Ruby: add _indexenum wrapper to OtherVectors for compat with devel/scanitemsother
Ref #1558
2020-07-26 23:11:04 -04:00
lethosor 655b363238
Fix some spelling errors 2020-07-22 02:23:29 -04:00
lethosor 044add2147
Reorder .proto comments 2020-07-18 12:48:20 -04:00
lethosor 35d659091d
Merge remote-tracking branch 'myk002/blueprint_in_blueprints' into develop 2020-07-17 17:32:59 -04:00
lethosor c858f33f61
reaction-gloves: fix warnings 2020-07-17 00:00:57 -04:00
lethosor 89c24ac8be
Merge remote-tracking branch 'quietust/reaction-gloves' into develop 2020-07-16 22:40:49 -04:00
Myk Taylor bb91fdcf8c Merge remote-tracking branch 'upstream/develop' into blueprint_in_blueprints 2020-07-16 09:24:52 -07:00
lethosor a0d627ebc7
Merge remote-tracking branch 'PatrikLundell/embark-assistant' into develop 2020-07-16 01:48:07 -04:00
Myk Taylor c19fc1f349 gcc-4.8 compatibility 2020-07-15 21:35:21 -07:00
Myk Taylor e2334387a9 blueprint: write blueprints to blueprints/ subdir
to enable writing to a subdir that may not exist, blueprint now automatically
creates folder trees. E.g. ``blueprint 30 30 1 rooms/dining dig`` will create
the file ``blueprints/rooms/dining-dig.csv``). Previously it would fail if the
``blueprints/rooms/`` directory didn't already exist.
2020-07-15 16:57:14 -07:00
lethosor b6de6f12ec Merge remote-tracking branch 'RosaryMala/remote_reader' into develop 2020-07-13 19:58:33 -04:00
lethosor 07a2b4a9d7 Use language_name_type enum item names 2020-07-11 02:05:38 -04:00
lethosor c30d27cfbd Silence strangemood warnings 2020-07-11 01:41:38 -04:00
lethosor f32757fa09 Update scripts 2020-07-03 22:49:48 -04:00
PatrikLundell 0a2a16d29c corrected ripeness calculation 2020-07-03 15:50:18 +02:00
PatrikLundell a04c609980 fixed getplants, issue #1479 2020-07-03 13:46:32 +02:00
Ben Lubar 72ce52e004
update structures 2020-07-01 23:10:34 -05:00
Ben Lubar 9def098ef9
add enum-attrs to pronoun_type 2020-06-29 21:30:22 -05:00
Ben Lubar d13e5a3f31
update structures
handle renaming of caste_raw::gender
2020-06-29 20:20:37 -05:00
Ben Lubar a9f219baf9
update for DFHack/df-structures#7dfea1f1d4e453b97d5529785701db46360596ce 2020-06-29 16:16:44 -05:00
Quietust 3dcde1554a Update xml, fix reaction_product::produce() parms 2020-06-23 13:37:11 -06:00
Quietust 2597aeab0e Add a new tweak, "reaction-gloves"
When enabled, custom reactions will begin to produce gloves in sets, based
on the number of hands the job performer's race has, and set the
Handedness flags accordingly.

The "createitem" plugin already contains a simpler workaround (which
doesn't check body plan but instead just produces pairs), but it shouldn't
trigger when this tweak is enabled (unless you use it on a creature which
has been modded to only have "neutral" hands).
2020-06-23 13:37:11 -06:00
Quietust e2301ecae7 Update structures, fix reaction_productst::produce() parms 2020-06-23 13:31:27 -06:00
Kelly Kinkade 61a00f7809 stupid whitespace 2020-06-20 23:10:44 -05:00
Kelly Kinkade 7ddc3bb918 fix labor inferences for custom furnaces
Also clean up how paved roads are handled (the way it was was stupid)
2020-06-20 23:05:55 -05:00
lethosor aee4fcd1a6 Add confirmation for convicting dwarves of crimes
Closes #1593
2020-06-20 12:06:50 -04:00
PatrikLundell d5a491e852 fixed parameter bugs 2020-06-07 08:38:12 +02:00
PatrikLundell 4a48c356a9 fixed bug with incursion handling along world tile edges 2020-06-02 15:58:46 +02:00
PatrikLundell dda31c06db merged 2020-06-02 15:08:02 +02:00
Rose ad37354211 Bump version number to make sure the updater works. 2020-05-24 15:42:59 -07:00
Rose b3080c73ca Merge remote-tracking branch 'DFHack/develop' into remote_reader 2020-05-22 08:06:33 -07:00
Rose 6e2f71b10f Merge branch 'remote_reader' of https://github.com/RosaryMala/dfhack into develop 2020-05-22 08:04:38 -07:00
Rose 3db490ee9e Fix a problem where the block coordinates would sometimes not get copied. 2020-05-22 08:01:34 -07:00
Ben Lubar 28c34217d8
Ruby implementation of df-other-vectors-type 2020-05-09 18:28:40 -05:00
PatrikLundell 31d984e934 Fixed 2 incursion handling bugs 2020-05-05 10:21:56 +02:00
lethosor be517370a6 rendermax: move to std::mutex
fast_mutex can deadlock on Linux with optimization enabled
2020-05-04 18:38:54 -04:00
Kelly Kinkade 2dfd7ea0d0 Update labormanager.cpp again
These should probably be OTHER rather than BUSY.
2020-05-03 18:19:49 -05:00
Kelly Kinkade 319354f6cd Update labormanager.cpp
Add entries for jobs 241-243 to the `dwarf_states` vector as well, derp.
2020-05-03 18:16:31 -05:00
Kelly Kinkade 866660169e Update joblabormapper.cpp
Add no-labor mappings for new jobs 241 through 243.
2020-05-03 17:53:32 -05:00
JapaMala 63c7b69b5b Change item improvement type to bare ints. 2020-05-02 14:38:55 -07:00
JapaMala 60853a543d Remove the site realization building type from the remote reader spec. It has no business being there. 2020-05-02 13:28:28 -07:00
JapaMala 2762f75d69 Merge remote-tracking branch 'dfhack/develop' into develop 2020-05-02 10:58:41 -07:00
JapaMala fcc4962052 Update stonesense to not crash. 2020-05-02 10:58:07 -07:00
lethosor 1dc59d3772 Ruby: use core methods for finding selected item and building
Similar to c3d566332, the core methods have become more complicated (and are also checked at compile-time). This will give a more consistent experience across scripts.

Fixes #1563
2020-05-01 22:50:02 -04:00
lethosor 7c1d1c43e5 Merge remote-tracking branch 'PatrikLundell/stocks' into develop
Conflicts:
	docs/changelog.txt
2020-04-25 21:12:27 -04:00
lethosor f008da32f8 Update submodules 2020-04-25 17:58:09 -04:00
lethosor 1546d9ec1a Tweak docs from #1484 2020-04-25 02:41:27 -04:00
lethosor 4dce9f2010 Merge remote-tracking branch 'PatrikLundell/getplants' into develop
Merges #1484

Conflicts:
	docs/changelog.txt
2020-04-25 02:39:05 -04:00
lethosor 55a82e43c6 Update xml, fix stockpiles build 2020-04-24 23:50:35 -04:00
lethosor 75c8bf1a59 Indent more 2020-04-22 22:05:48 -04:00
PatrikLundell 07571e9eb4 updated and resolved conflict 2020-04-22 11:43:37 +02:00
Ben Lubar 2f1e057bc7
check-structures-sanity: report known void* types with a better message 2020-04-19 22:03:03 -05:00
Ben Lubar 8427f518c9
match capitalization changes I made to df-structures in specific_ref 2020-04-15 20:05:15 -05:00
PatrikLundell f4f2aa0d5e removed underscores, adapted to structure (re)naming 2020-04-15 10:18:37 +02:00
PatrikLundell b0d184e2f9 Merge branch 'develop' of https://github.com/DFHack/dfhack into Units 2020-04-15 09:45:54 +02:00
Nilsolm 362e49c0bc autogems: check bin content in linked stockpiles 2020-04-12 11:02:26 +02:00
Nilsolm 2b44e52cab Add intrigue skill to manipulator 2020-04-11 16:47:29 +02:00
PatrikLundell 55988e3fc4 adapted to updated structures, remote Using units for age 2020-04-08 08:45:40 +02:00
PatrikLundell 5ce84a76f9 Merge branch 'develop' of https://github.com/DFHack/dfhack into Units 2020-04-08 08:35:58 +02:00
Nilsolm c4853bd6e1 Add search to justice screen 2020-04-06 19:13:18 +02:00
lethosor 4e957eafe2 Merge remote-tracking branch 'ymber/embark-profile-name' into develop 2020-04-04 18:55:12 -04:00
PatrikLundell a0e2abe20a Units update need coordination with structure identity 2020-04-04 14:00:26 +02:00
ymber 9b813aab49
Restore style 2020-04-04 11:17:10 +01:00
ymber 5d032b3d9c
Restore esc abort key 2020-04-04 11:12:51 +01:00
Ben Lubar 845b53d7cd
fix integer signedness differences 2020-04-03 11:50:09 -05:00
ymber 6b603bc644
Update embark-profile-name tweak 2020-04-02 17:57:05 +01:00
lethosor 06201a4c6a Bail out if MALLOC_PERTURB_ is unset to avoid unexpected behavior 2020-04-02 01:48:21 -04:00
lethosor 9b1dddc336 Update xml, scripts, change unit_action.data field names back
Fixes #1520
Makes part of dfhack/scripts#130 unnecessary
2020-03-30 03:00:41 -04:00
Ben Lubar 97916fd55e
implement tagged union structures attributes 2020-03-21 14:29:14 -05:00
Ben Lubar b29d009b14
update structures; implement struct_field_info_extra 2020-03-21 13:21:35 -05:00
PatrikLundell 5c913270d6 forgot to update profile save/load 2020-03-15 17:56:13 +01:00
PatrikLundell 7e2872e607 Merge branch 'develop' of https://github.com/DFHack/dfhack into embark_assistant 2020-03-15 17:33:08 +01:00
Ben Lubar ccf92d4b0a
fix check-structures-sanity compile on 64-bit windows 2020-03-13 01:09:04 -05:00
Ben Lubar a456b2fcf3
fix windows build 2020-03-13 00:03:56 -05:00
Ben Lubar 39486083f5
handle overlapping structures in check-structures-sanity better
update structures
2020-03-12 22:16:30 -05:00
Ben Lubar d456e3db7a
check-structures-sanity: fix unknown pointer type not actually dereferencing the pointer
basic attempt at handling overlapping structs
2020-03-12 15:20:46 -05:00
Ben Lubar 616a57224f
check-structures-sanity: don't report possible pointers by default 2020-03-12 11:35:52 -05:00
Ben Lubar 08d2ed577e
fix check-structures-sanity compile on windows 2020-03-12 10:02:21 -05:00
Ben Lubar 469c49c8b9
check-structures-sanity: keep track of whether data is within a larger structure 2020-03-11 17:49:34 -05:00
Ben Lubar eabff06eef
check-structures-sanity: warn when an integer might be a pointer 2020-03-11 11:20:10 -05:00
Ben Lubar e2138a6cc2
update check-structures-sanity (part 2 of 2) 2020-03-10 23:05:59 -05:00
Ben Lubar e5de783c58
rewriting check-structures-sanity to improve performance and remove the need for the lowmem option 2020-03-10 18:53:56 -05:00
Ben Lubar e296525983
check-structures-sanity: don't error on unnamed enum values/bits by default 2020-03-09 17:52:47 -05:00
Ben Lubar 923581b144
fix ghidra script failing if strings overlapped (for example, load_min_version and version could point to the same region of memory) 2020-03-09 17:52:47 -05:00
Ben Lubar a2e34a3b71
fix check-structures-sanity picking the wrong type for linked list items 2020-03-08 00:21:18 -06:00
Ben Lubar f8f7b52180
fix is_df_linked_list not checking if the type is null 2020-03-06 20:22:18 -06:00
Ben Lubar 6465037432
fix field order 2020-03-06 20:04:17 -06:00
Ben Lubar 07aceb1078
correctly handle arrays of linked lists 2020-03-06 19:45:04 -06:00
Ben Lubar 9b724666f7
check-structures-sanity: check linked lists in a more intelligent way 2020-03-06 17:53:05 -06:00
Ben Lubar def86b8058
check-structures-sanity: ignore DfLinkedList element sizes; these can be part of a larger structure 2020-03-06 17:05:36 -06:00
Ben Lubar 61aeaaf55e
fix typo in check-structures-sanity 2020-03-06 16:51:33 -06:00
Ben Lubar a214e00407
allow union vectors to have tags that are bit vectors if they have exactly 2 members 2020-03-06 16:48:33 -06:00
Ben Lubar 635e709d95
name ui_look_list union
update scripts and structures
2020-03-06 16:06:27 -06:00
PatrikLundell 630aa5abdb Merge branch 'develop' of https://github.com/DFHack/dfhack into embark_assistant 2020-03-05 08:40:46 +01:00
Ben Lubar 84cae060b1
move find_union_tag from check-structures-sanity to DataDefs.h 2020-03-04 18:23:49 -06:00
PatrikLundell 6f9f398e22 blind attempt to silence warnings 2020-03-04 16:54:00 +01:00
PatrikLundell 8dd89eee8a Addressed warnings 2020-03-04 10:09:51 +01:00
PatrikLundell cd4c7ee422 Updated embark-assistant. Lt aquifer, trees, neighbors 2020-03-03 21:45:20 +01:00
Ben Lubar e356925795
update structures 2020-03-02 23:12:03 -06:00
Ben Lubar e5c597f869
change two UNEXPECTEDs in check-structures-sanity to FAILs instead 2020-03-02 22:30:23 -06:00
Ben Lubar 7784e569a5
update structures 2020-03-02 22:29:53 -06:00
Ben Lubar c29b606a4a
check-structures-sanity: suggest known structure types for large unknown pointers
update structures
2020-03-02 21:33:04 -06:00
Ben Lubar 269b3cb8eb
add support for finding vtable pointers to check-structures-sanity
update structures
2020-03-02 15:34:29 -06:00
Ben Lubar 0024457167
update structures
don't mark lua argument as a pointer (to be revisited at some point)
2020-03-02 02:27:15 -06:00
Ben Lubar fe2ea17880
change DF version
add -maxerrors and -failfast to check-structures-sanity
2020-03-01 12:15:26 -06:00
Ben Lubar 0c007c4699
remove std::min usage 2020-03-01 00:18:09 -06:00
Ben Lubar 85bfa60cf2
allow -1 union values for undefined tags to avoid false positives 2020-02-29 21:57:39 -06:00
Ben Lubar cc2c732dd5
insert a new second rule for tagged union discovery
1. if the field name ends in "data" and there is a field with the same
   prefix ending in "type", the field ending in "type" is the tag.
2. if the field name ends in "_target" and the previous field has the
   same prefix and no suffix, the previous field is the tag.
3. if the field is not the last field in the structure, the next field
   is the tag.
2020-02-29 18:46:34 -06:00
Ben Lubar b0699a1b5e
allow uninitialized data to be all zeroes 2020-02-29 18:36:00 -06:00
Ben Lubar 0860d81c86
add support for vectors of tagged unions in check-structures-sanity 2020-02-29 18:28:14 -06:00
Ben Lubar 18523a1821
Convert untagged unions to tagged. Fix some edge cases in check-structures-sanity union checking. 2020-02-29 15:08:39 -06:00
Ben Lubar 3240b6d897
check-structures-sanity improvements for unidentified fields and unions
- not being able to determine the tag for a union is now an error.
- pointer-sized unknown allocations will now be checked recursively as
  if they were void pointers. this will help with identifying string
  pointers on linux.
- unknown tagged union fields will be checked as void pointers if the
  first identified field of the union is a pointer.
- tagged unions can now be of non-pointer types.
- tagged unions can now have complex tag enums.
2020-02-29 14:20:43 -06:00
Ben Lubar a30678cee3
subclass struct_identity for unions 2020-02-29 13:11:23 -06:00
Pierre-David Belanger 97a31c68a8
dwarfvet log only if enabled (fix #1504) 2020-02-24 13:54:47 -05:00
Ben Lubar e9564a28f5
allow tagged unions to not be union followed by tag 2020-02-23 21:33:32 -06:00
Ben Lubar 5580d375aa
add more diagnostics that will help in the identification of stl-string fields 2020-02-22 15:34:48 -06:00
Ben Lubar 37a8bf679e
fix copy/paste error 2020-02-22 14:10:26 -06:00
Ben Lubar 0711b2569a
in -sizes mode, report sizes of unknown structures behind pointers.
update structures
2020-02-22 14:04:53 -06:00
Ben Lubar 57154e33c8
warn about misidentified generic pointers
update structures
2020-02-21 18:49:02 -06:00
Ben Lubar 53da38ca47
add additional pointer, string, and vector sanity checks
update structures and scripts
2020-02-21 17:31:31 -06:00
Ben Lubar f383f63eea
fix check-structures-sanity not catching certain types of invalid string on GCC builds.
update structures.
2020-02-21 17:31:31 -06:00
lethosor 81c304f7ee Update stonesense, isoworld 2020-02-21 08:27:57 -05:00
Ben Lubar 38410544b0
handle tagged unions in check-structures-sanity
update structures
2020-02-20 22:17:25 -06:00
Ben Lubar ee6b281ae3
allow check-structures-sanity to check the size of the value explicitly specified in a lua expression rather than just its descendants.
print an error if getting the type identity fails.
2020-02-19 11:40:31 -06:00
Ben Lubar d149763c1e
fix yet another weird use of the part of speech enum 2020-02-18 16:41:39 -06:00
Ben Lubar 0d36e62d81
fix some weird uses of the part of speech enum 2020-02-18 16:39:39 -06:00
Ben Lubar 0f857f1b20
fix msvc warning about 64-bit shift 2020-02-15 18:20:34 -06:00
Ben Lubar d0de7865d3
fix compile for gcc 4.8 2020-02-15 18:20:32 -06:00
Ben Lubar 631b8e772c
update structures; fix -lowmem being enabled due to being uninitialized on the stack. 2020-02-15 16:10:54 -06:00
PatrikLundell 8756667d99 cursecheck: Fix werecreature detection
Fixes #957
2020-02-15 17:09:18 -05:00
Ben Lubar e4ff184280
check-structures-sanity: add -lowmem argument to use depth-first search instead of readth-first search
add progress indicator if called from the console
2020-02-15 12:54:04 -06:00
Ben Lubar 122169a559
update scripts and structures
fix a crash if check-structures-sanity was called with a lua expression that evaluated to nil
2020-02-15 12:04:00 -06:00
Ben Lubar 8e5f391d3a
attempt to fix lua calls in check-structures-sanity 2020-02-15 02:42:44 -06:00
Ben Lubar 9caf6e97e6
add -enums, -sizes, and specific starting point flags to check-structures-sanity 2020-02-14 19:47:26 -06:00
Ben Lubar 4e69b50bb3
fix use-after-free in memview 2020-02-14 17:38:31 -06:00
Ben Lubar fec6f01520
Allow uninitialized raw pointers. 2020-02-13 19:55:49 -06:00
Ben Lubar 9c34e9e584
properly check fields of the full type heirarchy 2020-02-12 18:01:49 -06:00
Ben Lubar 24918e5513
check fields of actual virtual type, not just the declared one 2020-02-12 17:57:55 -06:00
Ben Lubar 40bd55c558
don't check bad pointers 2020-02-11 17:33:33 -06:00
Ben Lubar 195b933c61
ignore contents of elements of "bad" pointer vectors 2020-02-11 17:17:11 -06:00
Ben Lubar 62af2952b7
Fix check-structures-sanity mishandling vectors of pointers.
Also fix detecting structures that span multiple memory segments as being outside of memory.
2020-02-11 14:11:09 -06:00
Ben Lubar 3c9f6f79ab
fix some warnings 2020-02-10 19:35:17 -06:00
PatrikLundell 1a695621c3
Adjusted to int-> enum defs, fixed bug 2020-02-10 18:22:26 -06:00
Ben Lubar 8122b95144
fix signed integer being compared to an unsigned integer 2020-02-10 11:57:27 -06:00
Ben Lubar 05a49cbacb
fix a possible SIGABRT when misdetecting a vtable as being valid
add enum names enum-based indexes
2020-02-09 15:12:25 -06:00
Ben Lubar e9dba1d6ca
fix crash when checking unknown vector types. also remove the warning when unknown vector types were not pointer-aligned 2020-02-09 14:25:48 -06:00
Ben Lubar 6b828115a7
rewrite check-structures-sanity to use breadth-first search and not overflow the stack 2020-02-09 14:16:19 -06:00
lethosor f54c361718 Add an implementation of mifki's sizecheck library (tested on Linux) 2020-02-08 21:18:29 -05:00
Ben Lubar 359cc2275a
include the windows header rather than winnt 2020-02-05 21:47:25 -06:00
Ben Lubar d494eb619d
fix Windows 64-bit compile for check-structures-sanity
fix some sprintf size_t-related warnings
2020-02-05 20:29:16 -06:00
Ben Lubar 860131cf96
fix Windows 32-bit compile for check-structures-sanity 2020-02-05 20:21:32 -06:00
Ben Lubar d9abe02b2e
add support for DfArray in check-structures-sanity 2020-02-05 19:06:14 -06:00
Ben Lubar d7d0923044
add string checking support to check-structures-sanity
try to avoid crashes on bad vtables
2020-02-05 18:52:35 -06:00
Ben Lubar 3d037db789
add a tool for sanity-checking structures on a running Dwarf Fortress instance. 2020-02-05 16:36:59 -06:00
Ben Lubar 5db7d518ee
update structures; fix some minor compile warnings 2020-02-05 12:35:43 -06:00
Ben Lubar c4b01b53a3
add new building_type enum value to labormanager 2020-02-02 17:15:40 -06:00
PatrikLundell 876ac6c056 Renamed to getBookTitle, cut down on virtual_cast 2020-01-25 21:46:10 +01:00
PatrikLundell c6bbf39c6c Issue #1262. Added Items::getTitle and used in stocks 2020-01-25 12:43:02 +01:00
PatrikLundell 9d4d0b195a Added switches for farm seeds and plant counts 2020-01-22 17:33:39 +01:00
lethosor bcd7974561 Merge branch 'develop' of gh:DFHack/dfhack into develop 2020-01-18 22:31:33 -05:00
lethosor 815821eb93 Merge branch 'develop' into cmake-cleanup
Conflicts:
	depends/lua/CMakeLists.txt
	plugins/CMakeLists.txt
	plugins/devel/CMakeLists.txt
2020-01-18 22:28:43 -05:00
lethosor d4d083d8cf autofarm: fix GCC warnings 2020-01-18 20:53:13 -05:00
lethosor f55a1b9990 autofarm: mention runonce and status in built-in help 2020-01-18 18:52:17 -05:00
lethosor dc8b8b501b Move autofarm to supported plugins
PR #1468
2020-01-18 17:17:28 -05:00
lethosor 3e47ba543b Merge remote-tracking branch 'ab9rf/autofarm-cpp' into develop
Ref #1468
2020-01-18 17:11:43 -05:00
lethosor e5a5e39c3a Move getplants issue details to user-facing docs
Ref #1479, #1481
2020-01-18 16:34:29 -05:00
lethosor 72fd32cb2a Tweak spelling/wording/style 2020-01-18 16:22:21 -05:00
lethosor af1668126d Merge remote-tracking branch 'PatrikLundell/getplants' into develop 2020-01-18 16:19:40 -05:00
PatrikLundell eeacbc80c6 Explicit type conversion with %d warning silencing 2020-01-16 13:59:31 +01:00
PatrikLundell ee2259bbca Replaced poor auto with actual type 2020-01-16 12:57:09 +01:00
Ben Lubar cbf5c5459a
Don't print an error about not being able to get the SDL title in text mode. 2020-01-15 16:07:41 -06:00
PatrikLundell cd4b00e23e Merge branch 'getplants' of https://github.com/PatrikLundell/dfhack into getplants 2020-01-15 21:30:56 +01:00
PatrikLundell 8cebb6cef5 removed trailing whitespace 2020-01-15 21:29:01 +01:00
PatrikLundell 7797f9979b
Merge branch 'develop' into getplants 2020-01-15 20:00:49 +01:00
PatrikLundell 8c049389a4 Reverted STOCKPILE_PLANT_GROWTH to LEAF_MAT 2020-01-15 19:31:19 +01:00
PatrikLundell 15e06640f6 Partial correction of issue 1479 and added verbose flag 2020-01-15 12:40:43 +01:00
lethosor 4feb0aa21f Merge remote-tracking branch 'PatrikLundell/embark-assistant' into develop 2020-01-14 23:41:22 -05:00
lethosor 5eca50476e Merge remote-tracking branch 'nornagon/unit-description' into develop 2020-01-13 23:31:23 -05:00
Jeremy Apthorp 50e696acf6 getDescription => getPhysicalDescription 2019-12-14 09:36:47 -08:00
Jeremy Apthorp 910f965838 wip 2019-12-07 22:17:59 -08:00
Ben Lubar 23b56c4492
Fix "kittens" development plugin not building on Linux due to missing thread library 2019-12-06 12:28:18 -06:00
Ben Lubar fd1d490163
Fix tailor plugin switch statement warnings (no functionality change) 2019-12-06 12:24:27 -06:00
PatrikLundell 07dedfb333 Fixed/improved river tile detection 2019-11-24 21:32:07 +01:00
Kelly Kinkade dfafafdf9b autofarm.cpp: whitespace, complexity
Clean up autofarm.cpp
2019-11-21 18:58:06 -06:00
Kelly Kinkade 5d92026bbe autofarm: make crop assignment more stable 2019-11-18 09:02:39 -06:00
Kelly Kinkade 7c8c6546c7 autofarm: suspend while processing 2019-11-18 09:02:39 -06:00
Kelly Kinkade 4abd410b1b Convert autofarm from ruby to C++
Reimplement the Ruby autofarm script as a C++ plugin
2019-11-18 09:02:39 -06:00
lethosor e7353ba9bf embark-assistant: clean up "else if" style
Ref #1456
2019-11-02 22:13:28 -04:00
lethosor 267d52bd17 Merge remote-tracking branch 'PatrikLundell/embark-assistant' into develop
Closes #1456
2019-11-02 22:10:08 -04:00
lethosor a885e3b9be autoclothing: add docs
Ref #1437
2019-11-02 22:00:43 -04:00
lethosor 487377d5b9 Merge remote-tracking branch 'JapaMala/auto_clothing' into develop 2019-11-02 22:00:18 -04:00