@ -160,6 +160,44 @@ void Checker::dispatch_item(const QueueItem & base, const CheckedStructure & cs)
return ;
}
if ( sizes & & ! cs . inside_structure )
{
if ( auto allocated_size = get_allocated_size ( base ) )
{
auto expected_size = cs . identity - > byte_size ( ) ;
if ( cs . allocated_count )
expected_size * = cs . allocated_count ;
else if ( cs . count )
expected_size * = cs . count ;
if ( cs . identity - > type ( ) = = IDTYPE_CLASS & & get_vtable_name ( base , cs , true ) )
{
if ( cs . count )
{
UNEXPECTED ;
}
auto virtual_type = virtual_identity : : get ( static_cast < virtual_ptr > ( const_cast < void * > ( base . ptr ) ) ) ;
expected_size = virtual_type - > byte_size ( ) ;
}
auto & item = base ;
if ( allocated_size > expected_size )
{
FAIL ( " identified structure is too small (expected " < < expected_size < < " bytes, but there are " < < allocated_size < < " bytes allocated) " ) ;
}
else if ( allocated_size < expected_size )
{
FAIL ( " identified structure is too big (expected " < < expected_size < < " bytes, but there are " < < allocated_size < < " bytes allocated) " ) ;
}
}
else
{
UNEXPECTED ;
}
}
auto ptr = base . ptr ;
auto size = cs . identity - > byte_size ( ) ;
for ( size_t i = 0 ; i < cs . count ; i + + )
@ -293,28 +331,6 @@ void Checker::dispatch_pointer(const QueueItem & item, const CheckedStructure &
CheckedStructure target_cs ( target ) ;
if ( auto allocated_size = get_allocated_size ( target_item ) )
{
auto expected_size = target - > byte_size ( ) ;
if ( target - > type ( ) = = IDTYPE_CLASS & & get_vtable_name ( target_item , target_cs , true ) )
{
auto target_virtual = virtual_identity : : get ( static_cast < virtual_ptr > ( const_cast < void * > ( target_item . ptr ) ) ) ;
expected_size = target_virtual - > byte_size ( ) ;
}
if ( cs . ptr_is_array & & allocated_size % expected_size = = 0 )
{
target_cs . count = allocated_size / expected_size ;
}
else if ( allocated_size > expected_size )
{
FAIL ( " identified structure is too small (expected " < < expected_size < < " bytes, but there are " < < allocated_size < < " bytes allocated) " ) ;
}
else if ( allocated_size < expected_size )
{
FAIL ( " identified structure is too big (expected " < < expected_size < < " bytes, but there are " < < allocated_size < < " bytes allocated) " ) ;
}
}
// 256 is an arbitrarily chosen size threshold
if ( cs . count | | target - > byte_size ( ) < = 256 )
{
@ -564,7 +580,7 @@ void Checker::dispatch_buffer(const QueueItem & item, const CheckedStructure & c
auto identity = static_cast < container_identity * > ( cs . identity ) ;
auto item_identity = identity - > getItemType ( ) ;
dispatch_item ( item , CheckedStructure ( item_identity , identity - > byte_size ( ) / item_identity - > byte_size ( ) , static_cast < enum_identity * > ( identity - > getIndexEnumType ( ) ) )) ;
dispatch_item ( item , CheckedStructure ( item_identity , identity - > byte_size ( ) / item_identity - > byte_size ( ) , static_cast < enum_identity * > ( identity - > getIndexEnumType ( ) ) , cs . inside_structure )) ;
}
void Checker : : dispatch_stl_ptr_vector ( const QueueItem & item , const CheckedStructure & cs )
{
@ -657,17 +673,17 @@ void Checker::dispatch_tagged_union_vector(const QueueItem & item, const QueueIt
// invalid vectors (already warned)
return ;
}
if ( ! vec_union . second & & ! vec_tag . second )
if ( ! vec_union . second . count & & ! vec_tag . second . count )
{
// empty vectors
return ;
}
if ( vec_union . second ! = vec_tag . second )
if ( vec_union . second . count ! = vec_tag . second . count )
{
FAIL ( " tagged union vector is " < < vec_union . second < < " elements, but tag vector (accessed as " < < tag_item . path < < " ) is " < < vec_tag . second < < " elements " ) ;
FAIL ( " tagged union vector is " < < vec_union . second . count < < " elements, but tag vector (accessed as " < < tag_item . path < < " ) is " < < vec_tag . second . count < < " elements " ) ;
}
for ( size_t i = 0 ; i < vec_union . second & & i < vec_tag . second ; i + + )
for ( size_t i = 0 ; i < vec_union . second . count & & i < vec_tag . second . count ; i + + )
{
dispatch_tagged_union ( QueueItem ( item , i , vec_union . first ) , QueueItem ( tag_item , i , vec_tag . first ) , union_item_cs , tag_item_cs ) ;
vec_union . first = PTR_ADD ( vec_union . first , union_item_cs . identity - > byte_size ( ) ) ;
@ -691,7 +707,7 @@ void Checker::dispatch_untagged_union(const QueueItem & item, const CheckedStruc
{
// it's 16 bytes on 64-bit linux due to a messy header in libgraphics
// but only the first 8 bytes are ever used
dispatch_primitive ( item , CheckedStructure ( df : : identity_traits < int64_t > : : get ( ) )) ;
dispatch_primitive ( item , CheckedStructure ( df : : identity_traits < int64_t > : : get ( ) , 0 , nullptr , cs . inside_structure )) ;
return ;
}
@ -700,7 +716,7 @@ void Checker::dispatch_untagged_union(const QueueItem & item, const CheckedStruc
void Checker : : check_unknown_pointer ( const QueueItem & item )
{
const static CheckedStructure cs ( nullptr , 0 );
const static CheckedStructure cs ( nullptr , 0 , nullptr , true );
if ( auto allocated_size = get_allocated_size ( item ) )
{
FAIL ( " pointer to a block of " < < allocated_size < < " bytes of allocated memory " ) ;
@ -748,17 +764,16 @@ void Checker::check_stl_vector(const QueueItem & item, type_identity *item_ident
return ;
}
if ( vec_items . first & & vec_items . second )
if ( vec_items . first & & vec_items . second .count )
{
QueueItem items_item ( item . path , vec_items . first ) ;
CheckedStructure items_cs ( item_identity , vec_items . second , static_cast < enum_identity * > ( eid ) ) ;
queue_item ( items_item , items_cs ) ;
queue_item ( items_item , vec_items . second ) ;
}
}
void Checker : : check_stl_string ( const QueueItem & item )
{
const static CheckedStructure cs ( df : : identity_traits < std : : string > : : get ( ) );
const static CheckedStructure cs ( df : : identity_traits < std : : string > : : get ( ) , 0 , nullptr , true );
# ifdef WIN32
struct string_data