update structures

don't mark lua argument as a pointer (to be revisited at some point)
develop
Ben Lubar 2020-03-02 02:27:15 -06:00
parent fe2ea17880
commit 0024457167
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GPG Key ID: 92939677AB59EDA4
2 changed files with 1 additions and 2 deletions

@ -1 +1 @@
Subproject commit 212e3b4d69b65c260a034522429c0b39c8f09bc0
Subproject commit 24ed650356467b48ee12db9b22deb0528430d375

@ -321,7 +321,6 @@ static command_result command(color_ostream & out, std::vector<std::string> & pa
ToCheck ref;
ref.path.push_back(parameters.at(0));
ref.path.push_back(""); // tell check_struct that it is a pointer
ref.ptr = get_object_ref(State, -1);
lua_getfield(State, -1, "_type");
lua_getfield(State, -1, "_identity");