Myk Taylor
cbf1e23672
fix designation of non-fruit trees
2023-04-11 02:34:45 -07:00
Myk Taylor
956918ff21
add debug logging
2023-04-11 00:58:40 -07:00
Myk Taylor
c5ff1622cd
reformat code and clean up headers
2023-04-11 00:39:22 -07:00
Myk Taylor
51047367f4
fix index out of bounds error when reading gems
2023-04-10 23:28:00 -07:00
Myk Taylor
04c16186de
hide planner overlay during the tutorial
2023-04-10 04:24:00 -07:00
Myk Taylor
661ddbd256
automelt doesn't need to disable itself
2023-04-10 03:37:22 -07:00
Kelly Kinkade
ef53a243e6
prospector redux
...
this is arguably a better approach for dealing with the change in elevation display in v50
2023-04-09 13:47:45 -05:00
Kelly Kinkade
95fb4e7eaa
add raw/cooked z level output to prospector
...
toady shifted displayed z levels by 100 for v50
2023-04-09 12:57:11 -05:00
Clément Vuchener
5aa246f6b0
plugins: include proto directory from current source directory
...
Updated remotefortressreader for the new behavior.
2023-04-08 12:43:30 +02:00
Myk Taylor
36db68deed
user longer text for weapon label
2023-04-07 02:17:22 -07:00
Myk Taylor
54c62a7307
tidy up
2023-04-07 02:08:47 -07:00
Myk Taylor
9e5728244e
don't error out when buildingplan is loaded at DF start
2023-04-07 02:07:45 -07:00
Myk
ec114bea7c
Merge branch 'develop' into bplan_planneroverlay
2023-04-07 01:14:06 -07:00
Myk
cd209d2f54
Merge branch 'develop' into bplan_itemselection
2023-04-07 01:06:38 -07:00
pre-commit-ci[bot]
93962df3de
[pre-commit.ci] auto fixes from pre-commit.com hooks
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for more information, see https://pre-commit.ci
2023-04-07 01:57:12 +00:00
Quietust
8d40ca8be6
Add "faststart" plugin to make DF start faster
...
In particular, it makes the game's "Loading..." screen animate
as quickly as possible, shortening it from around 10 seconds to
slightly more than 1 second.
A conditional build setting makes it skip the animation as well,
making it slightly faster yet.
Ideally, this should become part of the Tweak plugin, but we're
not building that right now.
2023-04-06 19:47:21 -06:00
Taxi Service
6347e11751
moved prev/next on top, made set/edit filter button, more tweaks
2023-04-07 00:46:32 +02:00
Taxi Service
f66c60ee65
removed some trailing whitespace...
2023-04-06 16:22:07 +02:00
Taxi Service
70b8c83178
highlight selected item, + various tweaks
2023-04-06 16:08:09 +02:00
TaxiService
c490a9ebc2
updated comments in the footer area
2023-04-05 15:55:47 +02:00
Taxi Service
0c91644c5e
various tweaks and fixes
2023-04-04 22:34:47 +02:00
TaxiService
59b7947230
removed trailing whitespace...
2023-04-04 18:31:04 +02:00
Taxi Service
eda88a87ef
Merge branch 'bplan_itemselection' of https://github.com/TaxiService/dfhack into bplan_itemselection
2023-04-04 18:27:15 +02:00
TaxiService
e8e77e9ec2
Merge branch 'DFHack:develop' into bplan_itemselection
2023-04-04 18:25:54 +02:00
Taxi Service
aa8870fcad
custom EditField & reorganized panels
2023-04-04 17:38:38 +02:00
Taxi Service
8860ddf982
planneroverlay: initial rework commit
2023-04-03 22:46:31 +02:00
Taxi Service
ea9f3ef9d1
restored pens.lua (has nothing to do with itemselection)
2023-04-03 22:27:50 +02:00
Taxi Service
07a4da6573
reworked itemselection ui & added vertical divider pens
2023-04-03 22:23:32 +02:00
Taxi Service
d04780ee86
tweaked some item names shown on buildingplan uis
2023-04-03 20:38:57 +02:00
Taxi Service
935bc235b6
fixed vertical divider characters in ascii mode
2023-04-03 20:37:45 +02:00
Myk Taylor
55f7643381
use the defined constant instead of a magic number
2023-04-01 23:52:20 -07:00
Myk Taylor
9461e609a0
adjust text margin in hotkey menu for wide scrollbar
2023-04-01 22:53:35 -07:00
Myk Taylor
d13dfd7d49
interpret shrubbery as floor instead of wall
2023-03-31 19:29:01 -07:00
Myk Taylor
99e2e596c0
use normalized specials vector
2023-03-31 04:47:54 -07:00
Myk Taylor
44adae24ab
fix items not being filtered correctly in item selection screen
2023-03-31 04:45:59 -07:00
John Cosker
7ff9d73a4c
Technically drawing works
2023-03-30 15:17:08 -04:00
Myk Taylor
0db93762cf
bounds check the choice data
...
old forts that persisted data before this attribute existed will have an
invalid value
2023-03-29 15:09:18 -07:00
Myk Taylor
f2958a5529
implement automaterial selection for buildingplan
2023-03-28 23:51:52 -07:00
Myk
921e08e97a
Merge branch 'develop' into myk_buildingplan_suspendmanager
2023-03-28 06:52:42 -07:00
Myk Taylor
02b52fcb3d
confirm for removing burrows via the repaint menu
2023-03-27 16:11:21 -07:00
Myk Taylor
b515b337ea
silence noisy buildingplan warning
...
about itemless buildings not having items
2023-03-27 08:38:18 -07:00
Myk Taylor
0ed311c108
allow exported orders files to be deleted from the import dialog
2023-03-27 03:52:12 -07:00
Myk Taylor
8da7e216a4
buildingplan - suspendmanager integration
2023-03-27 02:24:56 -07:00
Kelly Kinkade
f3862e3eec
tailor: gatekeep debugging code
2023-03-27 00:44:20 -05:00
Kelly Kinkade
0f5456c45b
tidy up after self
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remove a couple of no-longer-used variables that i missed last time
2023-03-27 00:31:47 -05:00
Kelly Kinkade
4a173aac99
tailor: fix #3093 , #3103
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I significantly restructured the assignment algorithm to eliminate the overproduction issues in #3093
#3103 is addressed by excluding units that don't have the caste-level EQUIPS flag
closes #3093
closes #3103
2023-03-27 00:07:40 -05:00
Myk
4090a66eb2
Merge pull request #3094 from ab9rf/autoclothing
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autoclothing: support disable
2023-03-25 15:02:12 -07:00
Myk
4108c57c0d
Merge pull request #3091 from ab9rf/getplants
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reenable getplants
2023-03-25 13:11:04 -07:00
Myk
2538324008
Merge pull request #3096 from ab9rf/5007-tailor
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tailor: add inventory sanity check debug mode
2023-03-25 13:04:47 -07:00
Myk Taylor
42b18d001b
refresh overlay and helpdb on new world to pick up mod content
2023-03-25 12:56:54 -07:00
Kelly Kinkade
c8c0040678
tailor: add inventory sanity check debug mode
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enable with "tailor debugging on" disable with "tailor debugging off"
this setting is not persisted
2023-03-25 14:56:04 -05:00
Myk
8b7223d1e2
Merge pull request #3086 from myk002/myk_buildingplan_no_filter_items
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[buildingplan] allow player to choose any item when choosing items manually
2023-03-25 12:55:37 -07:00
Kelly Kinkade
1c25c9b80c
autoclothing: support disable
...
this also includes some minor refactorings:
* some debug messages have been "tagged" so it's obvious they're from autoclothing
* a serialized list of flag checks has been replaced with a maskcheck
* partial lua api added, currently only supports enable/disable
2023-03-25 12:42:30 -05:00
Kelly Kinkade
df286ab71e
reenable getplants
2023-03-25 10:18:06 -05:00
Myk Taylor
a8822bdefa
take carved stairs into account when auto building stairs
2023-03-24 15:43:02 -07:00
Myk Taylor
58eaf33b08
normalize stairs so they all use the same filter
2023-03-24 15:26:17 -07:00
Myk Taylor
c8f590cbac
allow player to choose any item when choosing items manually
...
that is, ignore the global and building-specific filters
2023-03-24 14:36:06 -07:00
Myk Taylor
99d050d0a8
respect building size limits
2023-03-24 14:06:39 -07:00
Myk Taylor
013c6fe02a
don't render footprint if we're minmized
2023-03-23 17:30:18 -07:00
Myk
da2ef0365d
Merge branch 'develop' into myk_the_case_of_the_missing_mask
2023-03-23 15:48:53 -07:00
Kelly Kinkade
95f6e6e5be
tailor: fix material overrun issue
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properly track materials required for already-queued jobs
fixes #3056
2023-03-23 16:23:06 -05:00
Myk Taylor
873e94ea5d
actually record the deserialized material mask val
2023-03-23 10:48:33 -07:00
Myk
4d540ba8ab
Merge pull request #3078 from myk002/myk_orders
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add minimize button to orders overlay panel
2023-03-23 03:24:30 -07:00
Myk Taylor
9154a52d0a
remove spaces and dashes from allowed filename chars
...
since this will likely make it more difficult to represent stockpile
filenames in quickfort's stockpile configuration language
2023-03-23 02:26:37 -07:00
Myk Taylor
b95d923b32
finalize docs, clear flags
2023-03-23 02:26:37 -07:00
Myk Taylor
b5d4f04d2f
differentiate fish
2023-03-23 02:26:37 -07:00
Myk Taylor
876425fbc8
allow multiple filters
2023-03-23 02:26:37 -07:00
Myk Taylor
581c7370ca
prepend searchable prefix
2023-03-23 02:26:37 -07:00
Myk Taylor
0f5d3fd4a6
spacing
2023-03-23 02:26:37 -07:00
Myk Taylor
fde51e5948
fix some debug strings
2023-03-23 02:26:37 -07:00
Myk Taylor
f13df882b6
properly filter when setting gems
2023-03-23 02:26:37 -07:00
Myk Taylor
a545bc8120
it compiles!
2023-03-23 02:26:37 -07:00
Myk Taylor
0a9e81418e
port two helper functions
2023-03-23 02:26:37 -07:00
Myk Taylor
06fa43932c
animals works
2023-03-23 02:26:37 -07:00
Myk Taylor
1c527ab3d8
rejiggered
2023-03-23 02:26:37 -07:00
Myk Taylor
5a317820f9
new logic for deserialization
2023-03-23 02:26:37 -07:00
Myk Taylor
e21c55d6ff
update stockpiles command and use new data paths
2023-03-23 02:26:37 -07:00
Myk Taylor
90aed848bb
add minimize button to orders overlay panel
2023-03-23 02:26:00 -07:00
Myk Taylor
0b72b42b7e
allow metal chests to be melted
2023-03-23 00:59:05 -07:00
Kelly Kinkade
959b4b3171
update tailor
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`tailor` now properly discriminates between dyed and undyed cloth and no longer defaults to using adamantine
2023-03-22 18:29:47 -05:00
Kelly Kinkade
42e21bf946
reenable prospector in fort mode
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fort mode prospect works. embark mode prospect doesn't crash but generates nonsense data, so that code has been disabled for now
2023-03-20 11:00:25 -05:00
Myk
b03a35ba8d
Merge pull request #3040 from myk002/myk_revflood
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[reveal] anchor revflood at a unit's position
2023-03-19 14:37:29 -07:00
Myk Taylor
1984cf4469
remove unnecessary reload
2023-03-17 21:07:38 -07:00
Myk Taylor
b55a19f859
make the planner panel un-minimizable again
2023-03-17 21:07:25 -07:00
Myk Taylor
4a3363da9c
anchor revflood at a unit's position
...
makes it more user friendly and reduces chance of mishap by placing the
cursor in an unforgiving location (like in a closed cavity)
2023-03-17 17:43:58 -07:00
Myk Taylor
181b930070
allow inputs to pass through when minimized
2023-03-17 14:59:39 -07:00
Myk Taylor
79dd5a313f
rename Build button to Confirm and update docs
2023-03-17 09:58:20 -07:00
Myk Taylor
a9e853188c
better minimize widget for the planner panel
2023-03-17 08:33:55 -07:00
Myk Taylor
52dec0114f
properly count required bars/cloth and don't output confusing total quantities
2023-03-16 23:45:22 -07:00
Myk Taylor
e95b6805d0
comment out heat safety feature
2023-03-16 19:55:12 -07:00
Myk Taylor
b0f9ad6449
add buildingplan reset for resetting all filters
2023-03-15 14:02:59 -07:00
Myk Taylor
73e65f2d94
use proper widgets for the minimize button
2023-03-15 13:40:34 -07:00
Myk Taylor
a4365f47f5
don't pick up empty specials
2023-03-15 13:40:08 -07:00
Myk Taylor
208a3e4ae8
add minimize/restore button
2023-03-15 01:19:34 -07:00
Myk Taylor
4be5ca4e81
filter by whether a slab is engraved
...
this actually adds an entirely new "specials" filter system that can be
extended later for other types
2023-03-15 00:29:27 -07:00
Myk
7edc686753
Merge pull request #3020 from myk002/myk_save_choice
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[buildingplan] remember "choose items" choice per building type
2023-03-15 00:27:20 -07:00
Myk Taylor
306d300edf
persist choose items choice per building type
2023-03-14 22:26:56 -07:00
Myk Taylor
4d8580d9e7
remember "choose items" choice per building type
2023-03-14 21:55:43 -07:00
Myk Taylor
039171e01d
support multiple upright spikes in a spike trap
2023-03-14 21:36:41 -07:00
Myk Taylor
543f9ade0d
account for reverse ordering in job_items vector
2023-03-13 13:35:12 -07:00
Myk
63a7811ba5
Merge branch 'develop' into myk_buildingplan_clay
2023-03-12 15:59:48 -07:00
Myk Taylor
c48c9c77c0
use new data directories for blueprints
2023-03-12 15:43:32 -07:00
Myk Taylor
3798a7cb5e
allow clay to be chosen as a filter material
2023-03-12 15:13:57 -07:00
Myk Taylor
468b3b54d4
fix buildingplan typo
2023-03-11 15:36:47 -08:00
Myk Taylor
c56e248034
cleanup stockpiles plugin and don't bork on empty type vectors
2023-03-10 14:28:24 -08:00
Myk Taylor
6ad2922aca
filter displayed materials if building heat safety is set
2023-03-10 02:34:05 -08:00
Myk Taylor
43b423cd31
make number of weapons in trap configurable
2023-03-10 01:44:33 -08:00
Myk Taylor
b884fab7b6
fix freeze when printing status and there are defunct planned buildings
2023-03-10 01:04:23 -08:00
Myk
a37d2c09bf
Merge pull request #3001 from myk002/myk_buildingplan_pressure_plates
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[buildingplan] fix handling of pressure plates
2023-03-10 00:17:57 -08:00
Myk Taylor
a3f8be3c01
fix pens reference
2023-03-10 00:12:56 -08:00
Myk Taylor
2f0dc4bd25
require correct number of mechanisms when building pressure plates
2023-03-10 00:09:12 -08:00
Myk Taylor
44fb91056b
ensure pressure plate config gets copied to the planned building
2023-03-09 23:41:13 -08:00
Myk Taylor
6373832490
refactor buildingplan into smaller files
2023-03-09 23:05:48 -08:00
Myk
4632e04150
Merge pull request #2987 from myk002/myk_no_soft_lock
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don't softlock the game on modal popups
2023-03-07 10:26:01 -08:00
Myk Taylor
fc4d2605f2
don't softlock the game on modal popups
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overlays can prevent clicks from being handled by DF. likewise, vanilla
modal popups can prevent clicks from getting handled by DFHack. to
prevent a softlock, overlay will skip sending input to the overlay
widgets when a modal dialog is visible
2023-03-07 08:00:13 -08:00
Myk Taylor
bc77a91d46
build zero-item buildings with buildingplan
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so they can be multi-built like all other buildings (the vanilla ui was
handling the build and then exiting out of the build menu)
2023-03-06 20:51:41 -08:00
Myk
3ba9459883
Merge pull request #2976 from myk002/myk_automaterial
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turn down automaterial (superseded by buildingplan)
2023-03-06 15:48:45 -08:00
Myk
2095843a71
Merge branch 'develop' into dig-now
2023-03-06 12:37:08 -08:00
Myk
0459831c6a
Revert "revert recent changes to dig-now due to lockups"
2023-03-06 12:33:02 -08:00
Josh Cooper
1eaee61044
Fixes dig-now job list iteration/scanning
2023-03-06 11:46:43 -08:00
Myk Taylor
161f84e7b7
turn down automaterial (superseded by buildingplan)
2023-03-06 01:27:27 -08:00
Myk
e4596e6d2e
Merge pull request #2975 from myk002/myk_stockpiles
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[stockpiles] get savestock and loadstock minimally functional
2023-03-06 00:24:30 -08:00
Myk Taylor
e9060624af
use same hotkey for sorting, hide unused elements
2023-03-05 23:04:35 -08:00
Myk Taylor
80addc92d1
remember default max quality for each item
2023-03-05 23:04:03 -08:00
Myk Taylor
efb307ed25
remove mock warning
2023-03-05 22:09:45 -08:00
Myk Taylor
d009668339
implement materials search
2023-03-05 22:09:21 -08:00
Myk Taylor
ea549f6572
generate text summary as the filter changes
2023-03-05 19:15:04 -08:00
Myk Taylor
c752223fbc
implement invert and reset
2023-03-05 18:31:03 -08:00
Myk Taylor
2a2141931f
allow material filter to be read and set
2023-03-05 18:17:10 -08:00
Myk Taylor
d07864e5bb
allow material categories to be set from the ui
2023-03-05 16:32:05 -08:00
Myk Taylor
f9924d9090
implement material filter setting and retrieving
2023-03-05 16:32:05 -08:00
Myk Taylor
3b116c8061
give global settings page an interior frame
2023-03-05 16:32:05 -08:00
Myk Taylor
090f298a47
init building materials to ordinary max quality
2023-03-05 16:32:05 -08:00
Myk Taylor
8f07a03772
get savestock and loadstock minimally functional
2023-03-05 16:16:32 -08:00
Josh Cooper
9fb7e0d232
Merge branch 'develop' into dig-now
2023-03-03 12:38:22 -08:00
Josh Cooper
dca19e9dad
Adds more logging for dig-now
2023-03-03 11:13:25 -08:00
Myk Taylor
c8c1572bc4
fix typo
2023-03-02 06:08:51 -08:00
Myk Taylor
80da035186
always allow constructions to be placed
...
even if some tiles are invalid. the first selected tile must still be
valid
2023-03-02 06:00:21 -08:00
Myk Taylor
982d6a995a
fix signed/unsigned error
2023-03-02 05:29:33 -08:00
Myk Taylor
28599eb2bb
ensure item is on walkable tile
2023-03-02 05:28:12 -08:00
Myk Taylor
4f3cdeaf05
stub out reachability check for now
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it's more complicated than we thought
2023-03-02 05:00:12 -08:00
Myk Taylor
926bc8b7d4
cache valid materials on world load
2023-03-02 05:00:07 -08:00
Myk Taylor
97e5fdb78e
implement saving and retrieving item quality filters
2023-02-27 12:27:21 -08:00
Myk Taylor
1d855014c2
implement global settings page
2023-02-27 10:32:54 -08:00
Myk Taylor
9f794a0710
filter dialog mock, draft 2; implement Slider
2023-02-27 04:13:29 -08:00
Myk Taylor
0f2c88265e
scan IN_PLAY last so more specific vectors are scanned first
2023-02-26 23:45:15 -08:00
Myk Taylor
c1ea43244b
order buckets by pickiness
2023-02-26 23:45:15 -08:00
Myk Taylor
4f933e0a36
ensure reachability for selected items
2023-02-26 23:45:15 -08:00
Myk Taylor
9b8400ab40
prevent planned buildings from being resumed
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note this only prevents unsuspending from the building sheet panel, not
the tasks screen
2023-02-26 23:45:15 -08:00
Myk
663b014eae
Merge pull request #2682 from 20k/squadwork
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makeSquad, updateRoomAssignments
2023-02-26 21:40:33 -08:00
Myk Taylor
8f99b03a53
update stonesense ref
2023-02-26 21:25:05 -08:00
Myk Taylor
851bb50dc8
add SDL_PushEvent shim for RemoteFortressReader
2023-02-26 21:18:08 -08:00
Myk Taylor
97ee1022c7
note that filter page is a mock
2023-02-26 10:55:50 -08:00
20k
d84b118767
docs, rework, rename
2023-02-26 18:05:35 +00:00
Myk Taylor
fbd3cd44d6
initial mock of filter dialog
2023-02-26 09:49:08 -08:00
Myk Taylor
d8e440806c
fix signed/unsigned compare
2023-02-26 09:49:08 -08:00
Myk Taylor
f0ca7ad425
fix all buildings being identified as constructions
2023-02-26 09:49:08 -08:00
Myk Taylor
4b26454696
start of filters dialog
2023-02-26 09:49:08 -08:00
Myk Taylor
dadecdcf45
fix inspector screen not resetting the description
2023-02-26 09:49:07 -08:00
Myk Taylor
20a0390c50
no building shadow when other windows are up
2023-02-26 09:49:07 -08:00
Myk Taylor
4cc262c796
overhaul serialization; persist item filters
2023-02-26 09:49:07 -08:00
Myk Taylor
60de4619a2
fix signed unsigned compare
2023-02-26 09:49:07 -08:00
Myk Taylor
097e955796
infrastructure for item filtering
2023-02-26 09:49:07 -08:00
Myk Taylor
a0798178a6
ensure item quantity is correct when hollow
2023-02-26 09:49:07 -08:00
Myk Taylor
c52b2c27c8
implement automaterial in buildingplan
2023-02-26 09:49:07 -08:00
Myk Taylor
4f2d86f50a
implement hollow area placement for constructions
2023-02-26 09:49:07 -08:00
Myk Taylor
1957ad4cdf
move the filter window a bit to the side, can pause
2023-02-26 09:49:07 -08:00
Myk Taylor
f09eeee864
only enable clear filter hotkey when a filter is set
2023-02-26 09:49:07 -08:00
Myk Taylor
69e9da2e79
keep target area higlighted while choosing items
2023-02-26 09:49:07 -08:00
Myk Taylor
348ac55f4c
allow singleton selection for items
2023-02-26 09:49:07 -08:00
Myk Taylor
e9555c29be
initialize heat safety option to 'Any'
2023-02-26 09:49:07 -08:00
Myk Taylor
273183e864
allow cancel when choosing items
2023-02-26 09:49:07 -08:00
Myk Taylor
a0785bded4
implement heat safety
2023-02-26 09:49:07 -08:00
Myk Taylor
daa812b21e
pluralize plural plurals
2023-02-26 09:49:07 -08:00
Myk Taylor
2477a23972
pass correct job_item index for item selection
2023-02-26 09:49:07 -08:00
Myk Taylor
ee827f5ca1
remember mouse pos from before item choosing
2023-02-26 09:49:07 -08:00
Myk Taylor
4001ef3815
implement selecting specific items
2023-02-26 09:49:07 -08:00
Myk Taylor
66a14ecc74
get UI semi-finalized, prep for item choosing
2023-02-26 09:49:07 -08:00
Myk Taylor
daf691839f
item selection, callback skeleton
2023-02-26 09:49:07 -08:00
Myk Taylor
c59ad78f40
more tokens, textures, and colors
2023-02-26 09:49:07 -08:00
Myk Taylor
c0cdd58b50
fix signed-unsigned compare
2023-02-26 09:49:07 -08:00
Myk Taylor
aa4ebe6398
remove some cruft
2023-02-26 09:49:07 -08:00
Myk Taylor
e92a54deaa
beginning of textures
2023-02-26 09:49:07 -08:00
Myk Taylor
b3198c88a0
only block mouse clicks over exactly the panel area
2023-02-26 09:49:07 -08:00
Myk Taylor
96fa7fa1e2
fix position of errors panel
2023-02-26 09:49:07 -08:00
Myk Taylor
3f8be2cd9e
implement make_top_priority, cache inspector data
2023-02-26 09:49:07 -08:00
Myk Taylor
0d3285678c
separate errors panel, fix pb vectors on load
2023-02-26 09:49:07 -08:00
Myk Taylor
56c8927316
better description string for inspection overlay
2023-02-26 09:49:07 -08:00
Myk Taylor
18ad29dde4
show queue position
2023-02-26 09:49:07 -08:00
Myk Taylor
e5c3a2b519
dynamically count available materials when placing
2023-02-26 09:49:07 -08:00
Myk Taylor
0faa160eaa
split buildingplan into a project
2023-02-26 09:49:07 -08:00
Myk Taylor
4b7bc937a4
remove old buildingplan files
2023-02-26 09:49:07 -08:00
Myk Taylor
a9d9e0e50c
skeleton for quantity scanning
2023-02-26 09:49:07 -08:00
Myk Taylor
584e891154
more skeleton for inspector
2023-02-26 09:49:07 -08:00
Myk Taylor
dd6f71c665
handle stairs and 3 dimensions
2023-02-26 09:49:07 -08:00
Myk Taylor
1c3a5fa170
initial building placement code
2023-02-26 09:49:07 -08:00
Myk Taylor
0cb1c09549
implement skeletons for buildingplan overlays
2023-02-26 09:49:07 -08:00
Myk Taylor
b443f81ecd
print out more status info for buildingplan
2023-02-26 09:49:07 -08:00
Josh Cooper
00eb02c1bc
Implements plugin: channel-safely v1.2.4
...
- changes report* lookup in `NewReportEvent()`
- adds a nullptr check
- adds df::coord bound checking in various places
- where the `get_*neighbours()` functions are used
- `simulate_fall()`
- `is_safe_to_dig_down()` and `is_safe_fall()`
- adds nullptr checks to the `is_*job()` functions
- added todo comments for `is_safe_to_dig_down()`
2023-02-24 15:51:11 -08:00
Myk Taylor
f922be8769
fix more autolabor chattiness
2023-02-24 13:25:04 -08:00