use new data directories for blueprints

develop
Myk Taylor 2023-03-10 17:54:58 -08:00
parent 468b3b54d4
commit c48c9c77c0
No known key found for this signature in database
GPG Key ID: 8A39CA0FA0C16E78
68 changed files with 9 additions and 574 deletions

@ -7,9 +7,6 @@ install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/init/
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/base_command_counts.json
DESTINATION "${DFHACK_DATA_DESTINATION}/data")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/quickfort/
DESTINATION "${DFHACK_DATA_DESTINATION}/data/quickfort")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/orders/
DESTINATION "${DFHACK_DATA_DESTINATION}/data/orders")
@ -20,12 +17,11 @@ install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/professions/
DESTINATION "${DFHACK_DATA_DESTINATION}/data/professions")
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/blueprints/
DESTINATION blueprints
DESTINATION "${DFHACK_DATA_DESTINATION}/data/blueprints"
FILES_MATCHING PATTERN "*"
PATTERN blueprints/library/test EXCLUDE)
PATTERN blueprints/test EXCLUDE)
if(BUILD_TESTS)
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/blueprints/library/test/
DESTINATION blueprints/library/test
)
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/blueprints/test/
DESTINATION "${DFHACK_DATA_DESTINATION}/data/blueprints/test")
endif()

@ -1,17 +0,0 @@
# Custom aliases for quickfort query mode blueprints
#
# This file defines custom key sequence shortcuts for query mode blueprints.
# Definitions in this file take precedence over any definitions in the
# baseline aliases configuration file in
# hack/data/quickfort/aliases-common.txt
#
# Please see
# https://docs.dfhack.org/en/latest/docs/guides/quickfort-alias-guide.html
# or
# hack/docs/docs/guides/quickfort-alias-guide.html
# in your DF installation directory for alias syntax documentation and an
# overview of the DFHack alias standard library.
#
#
# Add your custom aliases here. Example:
# food_stash: {foodprefix}b{Right}{Down 11}p^{permitplants}

@ -1,37 +0,0 @@
# quickfort main configuration file
#
# Set startup defaults for the quickfort script in this file. Settings can be
# temporarily overridden in the active session with the `quickfort set` command.
#
# If you have edited this file but want to revert to "factory defaults", delete
# this file and a default one will be regenerated for you the next time you
# start DFHack.
# Directory tree to search for blueprints. Can be set to an absolute or relative
# path. If set to a relative path, resolves to a directory under the DF folder.
# Note that if you change this directory, you will not automatically pick up
# blueprints written by the DFHack "blueprint" plugin (which always writes to
# the "blueprints" dir).
blueprints_dir=blueprints
# Set to "true" or "false". If true, will designate all dig blueprints in marker
# mode. If false, only cells with dig codes explicitly prefixed with an "m" will
# be designated in marker mode.
force_marker_mode=false
# Skip query blueprint sanity checks that detect common blueprint errors and
# halt or skip keycode playback. Checks include ensuring a configurable building
# exists at the designated cursor position and verifying the active UI screen is
# the same before and after sending keys for the cursor position. If you find
# you need to enable this for one of your own blueprints, you should probably be
# using a config blueprint, not a query blueprint.
query_unsafe=false
# Set to the maximum number of resources you want assigned to stockpiles of the
# relevant types. Set to -1 for DF defaults (number of stockpile tiles for
# stockpiles that take barrels and bins, 1 wheelbarrow for stone stockpiles).
# The default here for wheelbarrows is 0 since restricting stockpiles to a
# single wheelbarrow can drastically *decrease* the efficiency of your fort.
stockpiles_max_barrels=-1
stockpiles_max_bins=-1
stockpiles_max_wheelbarrows=0

@ -1,509 +0,0 @@
# Standard library of aliases for quickfort query mode blueprints.
#
# Please DO NOT EDIT this file directly. It will get overwritten when DFHack
# is updated. Instead, custom aliases should be added to
# dfhack-config/quickfort/aliases.txt
# Custom alias definitions will take precedence over aliases in this file.
#
# Please see
# https://docs.dfhack.org/en/latest/docs/guides/quickfort-alias-guide.html
# or
# hack/docs/docs/guides/quickfort-alias-guide.html
# in your DF installation directory for alias syntax documentation and
# documentation for the aliases in this file.
##################################
# naming aliases
##################################
name: {Empty}
givename: !n{name}&
namezone: ^i{givename}^q
##################################
# quantum stockpile aliases
##################################
# Allows the standard stockpile config aliases to also be used to configure
# hauling routes.
enter_sp_config: {enter_sp_config_default}
enter_sp_config_default: s
enter_sp_config_hauling: &
quantum_enable: {enableanimals}{enablefood}{enablefurniture}{enablestone}{enableammo}{enablecoins}{enablebars}{enablegems}{enablefinishedgoods}{enableleather}{enablecloth}{enablewood}{enableweapons}{enablearmor}{enablesheet}
quantum: {linksonly}{nocontainers}{quantum_enable}{givename}
stop_name: {Empty}
route_enable: {quantum_enable}{enablecorpses}{enablerefuse}
sp_link: s{move}p{move_back}
sp_links: {sp_link}
quantumstop: ^hrn{name}&sn{stop_name}&&xxx{route_enable enter_sp_config={enter_sp_config_hauling}}{sp_links}^^q
quantumstopfromeast: {quantumstop move={Right} move_back={Left}}
quantumstopfromsouth: {quantumstop move={Down} move_back={Up}}
quantumstopfromwest: {quantumstop move={Left} move_back={Right}}
quantumstopfromnorth: {quantumstop move={Up} move_back={Down}}
##################################
# farm plots
##################################
growlastcropall: a/&b/&c/&d/&
growfirstcropall: a&b&c&d&
########################################
# stockpile utility aliases
########################################
linksonly: a
maxbins: V
maxbarrels: R
nobins: C
nobarrels: E
nocontainers: {nobins}{nobarrels}
give: g{move}&
give2up: {give move={Up 2}}
give2down: {give move={Down 2}}
give2left: {give move={Left 2}}
give2right: {give move={Right 2}}
give10up: {give move={Up 10}}
give10down: {give move={Down 10}}
give10left: {give move={Left 10}}
give10right: {give move={Right 10}}
togglesequence: &{Down}
togglesequence2: &{Down 2}
# these aliases use the DFHack "search" plugin to filter the right column
forbidsearch: s{search}&f{Left}{Right}
permitsearch: s{search}&p{Left}{Right}
togglesearch: s{search}&&{Left}{Right}
masterworkonly: {prefix}{Right}{Up 2}f{Right}{Up 2}&^
artifactonly: {prefix}{Right}{Up 2}f{Right}{Up}&^
togglemasterwork: {prefix}{Right}{Up 2}{Right}{Up 2}&^
toggleartifact: {prefix}{Right}{Up 2}{Right}{Up}&^
##################################
# animal stockpile adjustments
##################################
animalsprefix: {enter_sp_config}
enableanimals: {animalsprefix}e^
disableanimals: {animalsprefix}d^
cages: {animalsprefix}bu^
traps: {animalsprefix}bj^
forbidcages: {animalsprefix}u^
forbidtraps: {animalsprefix}j^
permitcages: {forbidcages}
permittraps: {forbidtraps}
##################################
# food stockpile adjustments
##################################
foodprefix: {enter_sp_config}{Down}
enablefood: {foodprefix}e^
disablefood: {foodprefix}d^
preparedfood: {foodprefix}bu^
unpreparedfish: {foodprefix}b{Right}{Down 2}p^
plants: {foodprefix}b{Right}{Down 4}p^
booze: {foodprefix}b{Right}{Down 5}p{Down}p^
seeds: {foodprefix}b{Right}{Down 9}p^
dye: {foodprefix}b{Right}{Down 11}{Right}{Down 28}{togglesequence 4}^
tallow: {foodprefix}b{Right}{Down 13}{Right}{permitsearch search=tallow}^
miscliquid: {foodprefix}b{Right}{Down 18}p^
wax: {foodprefix}b{Right}{Down 15}{Right}{Down 6}&^
forbidpreparedfood: {foodprefix}u^
forbidunpreparedfish: {foodprefix}{Right}{Down 2}f^
forbidplants: {foodprefix}{Right}{Down 4}f^
forbidbooze: {foodprefix}{Right}{Down 5}f{Down}f^
forbidseeds: {foodprefix}{Right}{Down 9}f^
forbiddye: {foodprefix}{Right}{Down 11}{Right}{Down 28}{togglesequence 4}^
forbidtallow: {foodprefix}{Right}{Down 13}{Right}{forbidsearch search=tallow}^
forbidmiscliquid: {foodprefix}{Right}{Down 18}f^
forbidwax: {foodprefix}{Right}{Down 15}{Right}{Down 6}&^
permitpreparedfood: {forbidpreparedfood}
permitunpreparedfish: {foodprefix}{Right}{Down 2}p^
permitplants: {foodprefix}{Right}{Down 4}p^
permitbooze: {foodprefix}{Right}{Down 5}p{Down}p^
permitseeds: {foodprefix}{Right}{Down 9}p^
permitdye: {forbiddye}
permittallow: {foodprefix}{Right}{Down 13}{Right}{permitsearch search=tallow}^
permitmiscliquid: {foodprefix}{Right}{Down 18}p^
permitwax: {forbidwax}
# the next two aliases are for compatibility with previous implementations of
# Quickfort and are not documented.
# enables everything but seeds
noseeds: {disablefood}{enablefood}{forbidseeds}
# enables all food except for the types listed above
food: {noseeds}{forbidpreparedfood}{forbidunpreparedfish}{forbidplants}{forbidbooze}{forbiddye}{forbidtallow}{forbidmiscliquid}
##################################
# furniture stockpile adjustments
##################################
furnitureprefix: {enter_sp_config}{Down 2}
enablefurniture: {furnitureprefix}e^
disablefurniture: {furnitureprefix}d^
pots: {furnitureprefix}de{Right}f{Right}{Up 5}&^
bags: {furnitureprefix}de{Right}f{Right}{Up 10}&{Left}{Down}f{Down}f{Down}f{Right}{Down}&{Down 6}&{Down}&{Down 6}&^
buckets: {furnitureprefix}de{Right}f{Right}{Up 12}&^
sand: {furnitureprefix}de{Right}f{Right}{Up}&^
forbidpots: {furnitureprefix}{Right 2}{Up 5}&^
forbidbuckets: {furnitureprefix}{Right 2}{Up 12}&^
forbidsand: {furnitureprefix}{Right 2}{Up}&^
permitpots: {forbidpots}
permitbuckets: {forbidbuckets}
permitsand: {forbidsand}
masterworkfurniture: {masterworkonly prefix={furnitureprefix}}
artifactfurniture: {artifactonly prefix={furnitureprefix}}
forbidmasterworkfurniture: {togglemasterwork prefix={furnitureprefix}}
forbidartifactfurniture: {toggleartifact prefix={furnitureprefix}}
permitmasterworkfurniture: {togglemasterwork prefix={furnitureprefix}}
permitartifactfurniture: {toggleartifact prefix={furnitureprefix}}
###########################################
# corpses and refuse stockpile adjustments
###########################################
corpsesprefix: {enter_sp_config}{Down 3}
enablecorpses: {corpsesprefix}e^
disablecorpses: {corpsesprefix}d{Up}d^
refuseprefix: {enter_sp_config}{Down 4}
enablerefuse: {refuseprefix}e^
disablerefuse: {refuseprefix}d^
corpses: {refuseprefix}b{Right}{Down}p^
rawhides: {refuseprefix}b{Right 2}{Down}&^
tannedhides: {refuseprefix}b{Right 2}{Down 53}&^
skulls: {refuseprefix}b{Right}{Down 3}p^
bones: {refuseprefix}b{Right}{Down 4}p^
shells: {refuseprefix}b{Right}{Down 5}p^
teeth: {refuseprefix}b{Right}{Down 6}p^
horns: {refuseprefix}b{Right}{Down 7}p^
hair: {refuseprefix}b{Right}{Down 8}p^
usablehair: {refuseprefix}b{Right}{Down 8}{Right}{togglesearch search=sheep}{togglesearch search=llama}{togglesearch search=alpaca}{togglesearch search=troll}^
craftrefuse: {skulls}{permitbones}{permitshells}{permitteeth}{permithorns}{permitusablehair}
forbidcorpses: {refuseprefix}{Right}{Down}f^
forbidrawhides: {refuseprefix}{Right 2}{Down}&^
forbidtannedhides: {refuseprefix}{Right 2}{Down 53}&^
forbidskulls: {refuseprefix}{Right}{Down 3}f^
forbidbones: {refuseprefix}{Right}{Down 4}f^
forbidshells: {refuseprefix}{Right}{Down 5}f^
forbidteeth: {refuseprefix}{Right}{Down 6}f^
forbidhorns: {refuseprefix}{Right}{Down 7}f^
forbidhair: {refuseprefix}{Right}{Down 8}f^
forbidusablehair: {refuseprefix}{Right}{Down 8}{Right}{forbidsearch search=sheep}{forbidsearch search=llama}{forbidsearch search=alpaca}{forbidsearch search=troll}^
forbidcraftrefuse: {forbidskulls}{forbidbones}{forbidshells}{forbidteeth}{forbidhorns}{forbidusablehair}
permitcorpses: {refuseprefix}{Right}{Down}p^
permitrawhides: {forbidrawhides}
permittannedhides: {forbidtannedhides}
permitskulls: {refuseprefix}{Right}{Down 3}p^
permitbones: {refuseprefix}{Right}{Down 4}p^
permitshells: {refuseprefix}{Right}{Down 5}p^
permitteeth: {refuseprefix}{Right}{Down 6}p^
permithorns: {refuseprefix}{Right}{Down 7}p^
permithair: {refuseprefix}{Right}{Down 8}p^
permitusablehair: {refuseprefix}{Right}{Down 8}{Right}{permitsearch search=sheep}{permitsearch search=llama}{permitsearch search=alpaca}{permitsearch search=troll}^
permitcraftrefuse: {permitskulls}{permitbones}{permitshells}{permitteeth}{permithorns}{permitusablehair}
##################################
# stone stockpile adjustments
##################################
stoneprefix: {enter_sp_config}{Down 5}
enablestone: {stoneprefix}e^
disablestone: {stoneprefix}d^
metal: {stoneprefix}b{Right}p^
iron: {stoneprefix}b{Right}{Right}&{Down}&{Down 13}&^
economic: {stoneprefix}b{Right}{Down}p^
flux: {stoneprefix}b{Right}{Down}{Right}{togglesequence 4}{Down 4}&^
plaster: {stoneprefix}b{Right}{Down}{Right}{Down 6}&{Down 3}{togglesequence 3}^
coalproducing: {stoneprefix}b{Right}{Down}{Right}{Down 4}{togglesequence 2}^
otherstone: {stoneprefix}b{Right}{Down 2}p^
bauxite: {stoneprefix}b{Right}{Down 2}{Right}{Down 42}&^
clay: {stoneprefix}b{Right}{Down 3}p^
forbidmetal: {stoneprefix}{Right}f^
forbidiron: {stoneprefix}{Right}{Right}&{Down}&{Down 13}&^
forbideconomic: {stoneprefix}{Right}{Down}f^
forbidflux: {stoneprefix}{Right}{Down}{Right}{togglesequence 4}{Down 4}&^
forbidplaster: {stoneprefix}{Right}{Down}{Right}{Down 6}&{Down 3}{togglesequence 3}^
forbidcoalproducing: {stoneprefix}{Right}{Down}{Right}{Down 4}{togglesequence 2}^
forbidotherstone: {stoneprefix}{Right}{Down 2}f^
forbidbauxite: {stoneprefix}{Right}{Down 2}{Right}{Down 42}&^
forbidclay: {stoneprefix}{Right}{Down 3}f^
permitmetal: {stoneprefix}{Right}p^
permitiron: {forbidiron}
permiteconomic: {stoneprefix}{Right}{Down}p^
permitflux: {forbidflux}
permitplaster: {forbidplaster}
permitcoalproducing: {forbidcoalproducing}
permitotherstone: {stoneprefix}{Right}{Down 2}p^
permitbauxite: {forbidbauxite}
permitclay: {stoneprefix}{Right}{Down 3}p^
##################################
# ammo stockpile adjustments
##################################
ammoprefix: {enter_sp_config}{Down 6}
enableammo: {ammoprefix}e^
disableammo: {ammoprefix}d^
bolts: {ammoprefix}a{Right 2}f&^
forbidmetalbolts: {ammoprefix}{Right}{Down}f^
forbidwoodenbolts: {ammoprefix}{Right}{Down 2}{Right}&^
forbidbonebolts: {ammoprefix}{Right}{Down 2}{Right}{Down}&^
masterworkammo: {masterworkonly prefix={ammoprefix}}
artifactammo: {artifactonly prefix={ammoprefix}}
forbidmasterworkammo: {togglemasterwork prefix={ammoprefix}}
forbidartifactammo: {toggleartifact prefix={ammoprefix}}
permitmasterworkammo: {togglemasterwork prefix={ammoprefix}}
permitartifactammo: {toggleartifact prefix={ammoprefix}}
##################################
# bar stockpile adjustments
##################################
barsprefix: {enter_sp_config}{Down 8}
enablebars: {barsprefix}e^
disablebars: {barsprefix}d^
bars: {barsprefix}b{Right}p{Down}p^
metalbars: {barsprefix}b{Right}p^
ironbars: {barsprefix}b{Right 2}&^
steelbars: {barsprefix}b{Right 2}{Down 8}&^
pigironbars: {barsprefix}b{Right 2}{Down 9}&^
otherbars: {barsprefix}b{Right}{Down}p^
coal: {barsprefix}b{Right}{Down}{Right}&^
potash: {barsprefix}b{Right}{Down}{Right}{Down}&^
ash: {barsprefix}b{Right}{Down}{Right}{Down 2}&^
pearlash: {barsprefix}b{Right}{Down}{Right}{Down 3}&^
soap: {barsprefix}b{Right}{Down}{Right}{Down 4}&^
blocks: {barsprefix}b{Down 2}p{Down}p{Down}p^
forbidbars: {barsprefix}{Right}f{Down}f^
forbidmetalbars: {barsprefix}{Right}f^
forbidironbars: {barsprefix}{Right 2}&^
forbidsteelbars: {barsprefix}{Right 2}{Down 8}&^
forbidpigironbars: {barsprefix}{Right 2}{Down 9}&^
forbidotherbars: {barsprefix}{Right}{Down}f^
forbidcoal: {barsprefix}{Right}{Down}{Right}&^
forbidpotash: {barsprefix}{Right}{Down}{Right}{Down}&^
forbidash: {barsprefix}{Right}{Down}{Right}{Down 2}&^
forbidpearlash: {barsprefix}{Right}{Down}{Right}{Down 3}&^
forbidsoap: {barsprefix}{Right}{Down}{Right}{Down 4}&^
forbidblocks: {barsprefix}{Down 2}f{Down}f{Down}f^
##################################
# gem stockpile adjustments
##################################
gemsprefix: {enter_sp_config}{Down 9}
enablegems: {gemsprefix}e^
disablegems: {gemsprefix}d^
roughgems: {gemsprefix}b{Right}p^
roughglass: {gemsprefix}b{Right}{Down}p^
cutgems: {gemsprefix}b{Right}{Down 2}p^
cutglass: {gemsprefix}b{Right}{Down 3}p^
cutstone: {gemsprefix}b{Right}{Down 4}p^
forbidroughgems: {gemsprefix}{Right}f^
forbidroughglass: {gemsprefix}{Right}{Down}f^
forbidcutgems: {gemsprefix}{Right}{Down 2}f^
forbidcutglass: {gemsprefix}{Right}{Down 3}f^
forbidcutstone: {gemsprefix}{Right}{Down 4}f^
#######################################
# finished goods stockpile adjustments
#######################################
finishedgoodsprefix: {enter_sp_config}{Down 10}
enablefinishedgoods: {finishedgoodsprefix}e^
disablefinishedgoods: {finishedgoodsprefix}d^
crafts: {finishedgoodsprefix}{Right}f{Right}{Down 9}{togglesequence 9}^
goblets: {finishedgoodsprefix}{Right}f{Right}{Down 2}&^
jugs: {finishedgoodsprefix}{Right}f{Right}{Up 2}&{Left}{Down 2}f{Down}f{Down}f^
stonetools: {finishedgoodsprefix}{Right}f{Right}{Up 2}&{Left}{Down 2}f{Down}f{Down}f^
woodentools: {finishedgoodsprefix}{Right}f{Right}{Up 2}&{Left}{Down}f{Down}f{Down}f{Down}f{Right}&^
forbidcrafts: {finishedgoodsprefix}{Right 2}{Down 9}{togglesequence 9}^
forbidgoblets: {finishedgoodsprefix}{Right 2}{Down 2}&^
permitcrafts: {forbidcrafts}
permitgoblets: {forbidgoblets}
masterworkfinishedgoods: {masterworkonly prefix={finishedgoodsprefix}}
artifactfinishedgoods: {artifactonly prefix={finishedgoodsprefix}}
forbidmasterworkfinishedgoods: {togglemasterwork prefix={finishedgoodsprefix}}
forbidartifactfinishedgoods: {toggleartifact prefix={finishedgoodsprefix}}
permitmasterworkfinishedgoods: {togglemasterwork prefix={finishedgoodsprefix}}
permitartifactfinishedgoods: {toggleartifact prefix={finishedgoodsprefix}}
##################################
# cloth
##################################
clothprefix: {enter_sp_config}{Down 12}
enablecloth: {clothprefix}e^
disablecloth: {clothprefix}d^
thread: {clothprefix}b{Right}p{Down}p{Down}p^
adamantinethread: {clothprefix}b{Right}{Down 3}p^
cloth: {clothprefix}b{Right}{Down 4}p{Down}p{Down}p^
adamantinecloth: {clothprefix}b{Right}{Up}p^
forbidthread: {clothprefix}{Right}f{Down}f{Down}f^
forbidadamantinethread: {clothprefix}{Right}{Down 3}f^
forbidcloth: {clothprefix}{Right}{Down 4}f{Down}f{Down}f^
forbidadamantinecloth: {clothprefix}{Right}{Up}f^
permitthread: {clothprefix}{Right}p{Down}p{Down}p^
permitadamantinethread: {clothprefix}{Right}{Down 3}p^
permitcloth: {clothprefix}{Right}{Down 4}p{Down}p{Down}p^
permitadamantinecloth: {clothprefix}{Right}{Up}p^
##################################
# weapon stockpile adjustments
##################################
weaponsprefix: {enter_sp_config}{Down 14}
enableweapons: {weaponsprefix}e^
disableweapons: {weaponsprefix}d^
metalweapons: {forbidtrapcomponents}{forbidstoneweapons}{forbidotherweapons}
ironweapons: {metalweapons}{forbidmetalweapons}{permitironweapons}
bronzeweapons: {metalweapons}{forbidmetalweapons}{permitbronzeweapons}
copperweapons: {metalweapons}{forbidmetalweapons}{permitcopperweapons}
steelweapons: {metalweapons}{forbidmetalweapons}{permitsteelweapons}
forbidweapons: {weaponsprefix}{Right}f^
forbidtrapcomponents: {weaponsprefix}{Right}{Down}f^
forbidmetalweapons: {weaponsprefix}{Right}{Down 2}f^
forbidstoneweapons: {weaponsprefix}{Right}{Down 3}f^
forbidotherweapons: {weaponsprefix}{Right}{Down 4}f^
forbidironweapons: {weaponsprefix}{Right}{Down 2}{Right}&^
forbidbronzeweapons: {weaponsprefix}{Right}{Down 2}{Right}{Down 6}&^
forbidcopperweapons: {weaponsprefix}{Right}{Down 2}{Right}{Down 3}&^
forbidsteelweapons: {weaponsprefix}{Right}{Down 2}{Right}{Down 8}&^
permitweapons: {weaponsprefix}{Right}p^
permittrapcomponents: {weaponsprefix}{Right}{Down}p^
permitmetalweapons: {weaponsprefix}{Right}{Down 2}p^
permitstoneweapons: {weaponsprefix}{Right}{Down 3}p^
permitotherweapons: {weaponsprefix}{Right}{Down 4}p^
permitironweapons: {forbidironweapons}
permitbronzeweapons: {forbidbronzeweapons}
permitcopperweapons: {forbidcopperweapons}
permitsteelweapons: {forbidsteelweapons}
masterworkweapons: {masterworkonly prefix={weaponsprefix}}
artifactweapons: {artifactonly prefix={weaponsprefix}}
forbidmasterworkweapons: {togglemasterwork prefix={weaponsprefix}}
forbidartifactweapons: {toggleartifact prefix={weaponsprefix}}
permitmasterworkweapons: {togglemasterwork prefix={weaponsprefix}}
permitartifactweapons: {toggleartifact prefix={weaponsprefix}}
##################################
# armor stockpile adjustments
##################################
armorprefix: {enter_sp_config}{Down 15}
enablearmor: {armorprefix}e^
disablearmor: {armorprefix}d^
metalarmor: {forbidotherarmor}
otherarmor: {forbidmetalarmor}
ironarmor: {metalarmor}{forbidmetalarmor}{permitironarmor}
bronzearmor: {metalarmor}{forbidmetalarmor}{permitbronzearmor}
copperarmor: {metalarmor}{forbidmetalarmor}{permitcopperarmor}
steelarmor: {metalarmor}{forbidmetalarmor}{permitsteelarmor}
forbidmetalarmor: {armorprefix}{Right}{Down 6}f^
forbidotherarmor: {armorprefix}{Right}{Down 7}f^
forbidironarmor: {armorprefix}{Right}{Down 6}{Right}&^
forbidbronzearmor: {armorprefix}{Right}{Down 6}{Right}{Down 6}&^
forbidcopperarmor: {armorprefix}{Right}{Down 6}{Right}{Down 3}&^
forbidsteelarmor: {armorprefix}{Right}{Down 6}{Right}{Down 8}&^
permitmetalarmor: {armorprefix}{Right}{Down 6}p^
permitotherarmor: {armorprefix}{Right}{Down 7}p^
permitironarmor: {forbidironarmor}
permitbronzearmor: {forbidbronzearmor}
permitcopperarmor: {forbidcopperarmor}
permitsteelarmor: {forbidsteelarmor}
masterworkarmor: {masterworkonly prefix={armorprefix}}
artifactarmor: {artifactonly prefix={armorprefix}}
forbidmasterworkarmor: {togglemasterwork prefix={armorprefix}}
forbidartifactarmor: {toggleartifact prefix={armorprefix}}
permitmasterworkarmor: {togglemasterwork prefix={armorprefix}}
permitartifactarmor: {toggleartifact prefix={armorprefix}}
##################################
# others
##################################
coinsprefix: {enter_sp_config}{Down 7}
enablecoins: {coinsprefix}e^
disablecoins: {coinsprefix}d^
leatherprefix: {enter_sp_config}{Down 11}
enableleather: {leatherprefix}e^
disableleather: {leatherprefix}d^
woodprefix: {enter_sp_config}{Down 13}
enablewood: {woodprefix}e^
disablewood: {woodprefix}d^
sheetprefix: {enter_sp_config}{Down 16}
enablesheet: {sheetprefix}e^
disablesheet: {sheetprefix}d^

@ -9,7 +9,7 @@ With ``blueprint``, you can export the structure of a portion of your fortress
in a blueprint file that you (or anyone else) can later play back with
`gui/quickfort`.
Blueprints are ``.csv`` or ``.xlsx`` files created in the ``blueprints``
Blueprints are ``.csv`` or ``.xlsx`` files created in the ``dfhack-config/blueprints``
subdirectory of your DF folder. The map area to turn into a blueprint is either
selected interactively with the ``gui/blueprint`` command or, if the GUI is not
used, starts at the active cursor location and extends right and down for the

@ -46,6 +46,8 @@ using namespace DFHack;
DFHACK_PLUGIN("blueprint");
REQUIRE_GLOBAL(world);
static const string BLUEPRINT_USER_DIR = "dfhack-config/blueprints/";
namespace DFHack {
DBG_DECLARE(blueprint,log);
}
@ -1091,7 +1093,7 @@ static const char * get_tile_rooms(const df::coord &, const tile_context &ctx) {
static bool create_output_dir(color_ostream &out,
const blueprint_options &opts) {
string basename = "blueprints/" + opts.name;
string basename = BLUEPRINT_USER_DIR + opts.name;
size_t last_slash = basename.find_last_of("/");
string parent_path = basename.substr(0, last_slash);

@ -206,7 +206,7 @@ end
-- returns the name of the output file for the given context
function get_filename(opts, phase, ordinal)
local fullname = 'blueprints/' .. opts.name
local fullname = 'dfhack-config/blueprints/' .. opts.name
local _,_,basename = fullname:find('/([^/]+)/?$')
if not basename then
-- should not happen since opts.name should already be validated