Matthew Cline
a30a4a2720
CMake linux: copy LD_PRELOAD script
...
Copy package/linux/dfhack to the games directory; it's the same as the
normal df script, but sets LD_PRELOAD properly.
Also, CMAkeLists.txt now checks to see that the output directory is set
to the game directory, and fatally fails if it isn't.
2011-07-12 17:25:27 -07:00
Petr Mrázek
aeeece5c5f
Made kittens plugin optional, and disabled by default.
2011-07-12 00:07:59 +02:00
Petr Mrázek
fa4d2d9b2e
Removed some silly data races from using cerr...
2011-07-11 23:07:42 +02:00
Petr Mrázek
857decbcce
Plugins go into a folder, disabled console close button on windows because of bugs.
2011-06-22 18:04:22 +02:00
Petr Mrázek
c6dc4900d2
Very basic plugin system.
2011-06-20 04:29:38 +02:00
Petr Mrázek
f2b91d3269
Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
2011-06-20 01:12:07 +02:00
Petr Mrázek
93be1eb1fb
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
2011-06-16 23:53:39 +02:00
Petr Mrázek
6e00dc4c8e
Update version numbers, readme file. Adding a lot of batch scripts for the windows versions of new tools.
2011-05-27 08:20:52 +02:00
Petr Mrázek
07bb0408c1
Fix memory.xml and pdcurses.dll copy problems for good.
2011-05-26 12:33:38 +02:00
Petr Mrázek
bb99924b24
Curses support across platforms!
2011-05-21 20:32:53 +02:00
Petr Mrázek
fe6eb4b70a
Fix for MSVC build, added prototype cmd.exe detection on windows.
2011-05-15 05:19:51 +02:00
Petr Mrázek
7829e12e85
Added a bunch of batch scripts for running tools, updated readme, bumped version number.
2011-05-08 10:45:37 +02:00
Petr Mrázek
7ad83c80b8
added modified getopt (c++-ized) with BSD license, vegetation flags clarified, prospector lists trees and plants separately,
...
prospector pretty-prints
2011-05-02 05:03:48 +02:00
Petr Mrázek
cb1dee3f46
Give unreveal tool a sensible name, bump version to 0.5.13, README updated.
2011-04-10 22:14:35 +02:00
Petr Mrázek
b54b8d510b
Tagging 0.5.12
2011-04-04 12:36:18 +02:00
Petr Mrázek
42366c238f
Simple packaging scripts
2011-04-02 02:34:21 +02:00
Petr Mrázek
6abd2d76bb
Increment the version number
2011-04-01 06:23:43 +02:00
Petr Mrázek
bf0bd7c2dd
Tagging 0.5.10, updated the readme
2011-03-27 16:47:09 +02:00
Petr Mrázek
ad76fd1511
Set version to 0.5.9
2011-03-27 00:04:18 +01:00
Petr Mrázek
0a35afb16a
Use proper paths in build system.
2011-03-20 17:17:33 +01:00
Petr Mrázek
1481b07b6b
Ubuntu packaging magic, forgotten header files, an icon.
2011-03-19 23:26:32 +01:00
Petr Mrázek
2bc7aacb79
Remove precompiled garbage, fix dfcleanmap for real
2011-03-19 20:17:04 +01:00
Petr Mrázek
1cc74b395e
Use RPATH tweaks on linux to make portable packages work
2011-03-18 20:10:22 +01:00
Petr Mrázek
7809ed6cd5
Small fixes to documentation and build scripts.
2011-03-18 16:47:55 +01:00
Petr Mrázek
8c62221699
Doxygen integration, better defaults for the generated build system.
2011-03-18 06:07:13 +01:00
Petr Mrázek
2911b203ce
DFHack. Now with more packaging fun.
2011-03-18 00:07:40 +01:00
Petr Mrázek
557d6733e2
Make the build system sane, pt. 1 - no install or packages yet
2011-03-16 07:35:08 +01:00
Petr Mrázek
cb86f52993
minor liquids bugfix, added typedef for planecoord so that stonesense builds. Build system bits. Doxygen bits.
2011-03-13 19:38:32 +01:00
Petr Mrázek
fd1bd34752
Increment version
2011-03-11 03:42:49 +01:00
Petr Mrázek
c223bb858f
Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig.
2011-03-11 03:09:45 +01:00
Petr Mrázek
d0418836ba
31.20 Windows SDL OK
2011-03-06 22:20:08 +01:00
Petr Mrázek
54a580ac68
Hide depend headers better, upgraded tinyxml
2011-03-01 07:50:56 +01:00
doomchild
a4e844ec96
fixed misspelling of BUILD_DFHACK_C_BINDINGS
2010-08-30 12:48:58 -05:00
Petr Mrázek
2dd8aed7a0
Merge branch 'master' of git://genodeen.net/adeon_dfhack
...
Conflicts:
CMakeLists.txt
library/modules/Position.cpp
2010-08-28 22:47:38 +02:00
Mikko Juola
4d4e895878
Modify root CMakeLists.txt some more to behave as submodule.
2010-08-27 18:34:12 +03:00
Mikko Juola
b87752a954
Some changes to make CMake behave when dfhack is used as a submodule.
...
Doesn't still quite make it behave but at least a bit.
2010-08-27 18:34:12 +03:00
Petr Mrázek
3b29fddf7b
unify build system, start on the new offset file format
2010-08-16 00:45:02 +02:00
Petr Mrázek
891c454256
Fix build of offset editor skeleton, make it optional and disabled by default.
2010-08-14 20:22:59 +02:00
Petr Mrázek
21f7f8e703
Moved memory defs to /data. Memory.xml is copied into the right folder at build time (works even with MSVC).
2010-08-13 02:23:38 +02:00
Petr Mrázek
1dc4aea04f
Offset editor skeleton app (just dead UI, no data yet)
2010-08-11 06:41:39 +02:00
Petr Mrázek
411bb5ed97
Added CMake options to build examples and playground tools, disabled by default.
2010-07-08 22:58:01 +02:00
Petr Mrázek
ec35663b62
Common base for all modules
2010-06-25 07:11:26 +02:00
Petr Mrázek
3c458f4701
doxygen (default off), add creature entity printing to creaturedump
2010-06-24 00:34:35 +02:00
Petr Mrázek
7885eb8e74
0.31.06-SDL, needs testing
2010-06-10 10:30:56 +02:00
Petr Mrázek
04b71f154c
Fun and games. Also turning old DFWindow class into a module tracked by Context.
2010-05-26 12:24:45 +02:00
Petr Mrázek
b710ed687a
Moving stuff around, part 2
2010-05-26 06:48:23 +02:00
Petr Mrázek
b2acc50c90
Moving stuff around, part 1
2010-05-26 03:22:17 +02:00
Petr Mrázek
863eb2546f
Added playground folder for quick hacks
2010-05-25 23:52:04 +02:00
Petr Mrázek
5e65f5568b
Revived the SHM. Seems to be working, but needs a fair bit of changes.
2010-05-24 03:07:13 +02:00
Petr Mrázek
8dd594dd93
Multi-process rework
2010-05-23 23:06:10 +02:00