Offset editor skeleton app (just dead UI, no data yet)
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/*******************************************************************************
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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/*! \page index
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<center>
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\htmlonly
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<h1>DFHack</h1>
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<!--<img src="logo.png" alt="DFHack"/><br/>-->
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\endhtmlonly
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</center>
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<h2>Introduction</h2>
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DFHack is a Dwarf Fortress memory access library and a set of basic tools using
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this library. The library is a work in progress, so things might change as more
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tools are written for it.
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It is an attempt to unite the various ways tools access DF memory and allow for
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easier development of new tools. In general, you can use it to move memory
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objects in and out of Dwarf Fortress really fast, regardless of DF version or OS.
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First part of the manual deals with the basic of using DFHack as a library:
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<ul>
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PLACEHOLDER TERRITORY!
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<li>Section \ref blah discusses some weird stuff
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<a href="target">this is a link</a>
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<li>Section \ref starting tells you how to cromulate at a distance!
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</ul>
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Second part has some details on DFHack development:
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<ul>
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<li>Section \ref starting tells you how to cromulate at a distance!
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</ul>
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The third part describes how to use the supported DFHack utilities
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<ul>
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<li>Section \ref dfattachtest shows how to use the \c dfattachtest program
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<li>Section \ref dfcleanmap shows how to use the \c dfcleanmap program
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<li>Section \ref dfexpbench shows how to use the \c dfexpbench program
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<li>Section \ref dfflows shows how to use the \c dfflows program
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<li>Section \ref dfliquids shows how to use the \c dfliquids program
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<li>Section \ref dfprobe shows how to use the \c dfprobe program
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<li>Section \ref dfprospector shows how to use the \c dfprospector program
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<li>Section \ref dfreveal shows how to use the \c dfreveal program
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<li>Section \ref dfsuspend shows how to use the \c dfsuspend program
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<li>Section \ref dfunstuck shows how to use the \c dfunstuck program
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<li>Section \ref dfvdig shows how to use the \c dfvdig program
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</ul>
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*/
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project(dfoffsetedit)
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cmake_minimum_required(VERSION 2.6)
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find_package(Qt4 REQUIRED)
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add_subdirectory (src)
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include_directories(${QT_INCLUDES} ${CMAKE_CURRENT_BINARY_DIR})
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set ( dfoffsetedit_SRCS
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dfedit.cpp
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main.cpp
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)
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SET ( dfoffsetedit_UI
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gui/main.ui
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)
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SET( dfoffsetedit_RCS
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gui/resources.qrc
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)
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# this command will generate rules that will run rcc on all files from dfoffsetedit_RCS
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# in result dfoffsetedit_RC_SRCS variable will contain paths to files produced by rcc
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QT4_ADD_RESOURCES( dfoffsetedit_RC_SRCS ${dfoffsetedit_RCS} )
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QT4_WRAP_UI(dfoffsetedit_SRCS ${dfedit_UI})
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qt4_automoc(${dfoffsetedit_SRCS})
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#ADD_EXECUTABLE( sample ${SAMPLE_SRCS} ${SAMPLE_MOC_SRCS} ${SAMPLE_RC_SRCS} ${SAMPLE_UI_HDRS})
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add_executable(dfoffsetedit ${dfoffsetedit_SRCS} ${dfoffsetedit_RC_SRCS})
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target_link_libraries(dfoffsetedit ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY})
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#include "dfedit.h"
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#include <QFileDialog>
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#include <QDebug>
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dfedit::dfedit(QWidget *parent): QMainWindow(parent)
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{
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ui.setupUi(this);
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connect(ui.actionOpen,SIGNAL(triggered(bool)),this,SLOT(slotOpen(bool)));
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connect(ui.actionQuit,SIGNAL(triggered(bool)),this,SLOT(slotQuit(bool)));
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connect(ui.actionRun_DF,SIGNAL(triggered(bool)),this,SLOT(slotRunDF(bool)));
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connect(ui.actionSave,SIGNAL(triggered(bool)),this,SLOT(slotSave(bool)));
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connect(ui.actionSave_As,SIGNAL(triggered(bool)),this,SLOT(slotSaveAs(bool)));
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connect(ui.actionSetup_DF_executables,SIGNAL(triggered(bool)),this,SLOT(slotSetupDFs(bool)));
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ui.actionOpen->setIcon(QIcon::fromTheme("document-open"));
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ui.actionOpen->setIconText("Open");
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ui.actionSave->setIcon(QIcon::fromTheme("document-save"));
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ui.actionSave->setIconText("Save");
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ui.actionSave_As->setIcon(QIcon::fromTheme("document-save-as"));
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ui.actionSave_As->setIconText("Save As");
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ui.actionRun_DF->setIcon(QIcon::fromTheme("system-run"));
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ui.actionRun_DF->setIconText("Run DF");
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ui.actionQuit->setIcon(QIcon::fromTheme("application-exit"));
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ui.actionQuit->setIconText("Run DF");
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}
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dfedit::~dfedit()
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{}
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void dfedit::slotOpen(bool )
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{
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QFileDialog fd(this,"Locate the Memoxy.xml file");
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fd.setNameFilter("Memory definition (Memory.xml)");
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fd.setFileMode(QFileDialog::ExistingFile);
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fd.setAcceptMode(QFileDialog::AcceptOpen);
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int result = fd.exec();
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if(result == QDialog::Accepted)
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{
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QStringList files = fd.selectedFiles();
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QString file = files[0];
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qDebug() << "File:" << file;
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}
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}
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void dfedit::slotQuit(bool )
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{
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close();
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}
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void dfedit::slotSave(bool )
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{
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// blah
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}
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void dfedit::slotRunDF(bool )
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{
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// blah
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}
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void dfedit::slotSaveAs(bool )
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{
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QFileDialog fd(this,"Choose file to save as...");
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fd.setNameFilter("Memory definition (*.xml)");
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fd.setFileMode(QFileDialog::AnyFile);
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fd.selectFile("Memory.xml");
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fd.setAcceptMode(QFileDialog::AcceptSave);
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int result = fd.exec();
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if(result == QDialog::Accepted)
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{
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QStringList files = fd.selectedFiles();
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QString file = files[0];
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qDebug() << "File:" << file;
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}
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}
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void dfedit::slotSetupDFs(bool )
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{
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// dialog showing all the versions in Memory.xml that lets the user set up ways to run those versions...
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// currently unimplemented
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}
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#include "dfedit.moc"
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#ifndef dfedit_H
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#define dfedit_H
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#include <QtGui/QMainWindow>
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#include "ui_main.h"
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class dfedit : public QMainWindow
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{
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Q_OBJECT
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public:
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dfedit(QWidget *parent = 0);
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virtual ~dfedit();
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private:
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Ui::MainWindow ui;
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public slots:
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void slotOpen(bool);
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void slotQuit(bool);
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void slotSave(bool);
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void slotSaveAs(bool);
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void slotRunDF(bool);
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void slotSetupDFs(bool);
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};
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#endif // dfedit_H
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MainWindow</class>
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<widget class="QMainWindow" name="MainWindow">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>633</width>
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<height>622</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>MainWindow</string>
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</property>
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<property name="windowIcon">
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<iconset resource="resources.qrc">
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<normaloff>:/main_icon/main_64.png</normaloff>:/main_icon/main_64.png</iconset>
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</property>
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<widget class="QWidget" name="centralwidget">
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QTreeView" name="entryView"/>
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</item>
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</layout>
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</widget>
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<widget class="QStatusBar" name="statusbar"/>
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<widget class="QToolBar" name="toolBar">
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<property name="windowTitle">
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<string>toolBar</string>
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</property>
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<attribute name="toolBarArea">
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<enum>TopToolBarArea</enum>
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</attribute>
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<attribute name="toolBarBreak">
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<bool>false</bool>
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</attribute>
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<addaction name="actionOpen"/>
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<addaction name="actionSave"/>
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<addaction name="actionSave_As"/>
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<addaction name="actionRun_DF"/>
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</widget>
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<widget class="QDockWidget" name="descriptioDock">
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<property name="features">
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<set>QDockWidget::DockWidgetFloatable|QDockWidget::DockWidgetMovable</set>
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</property>
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<property name="allowedAreas">
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<set>Qt::LeftDockWidgetArea|Qt::RightDockWidgetArea</set>
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</property>
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<property name="windowTitle">
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<string>Description</string>
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</property>
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<attribute name="dockWidgetArea">
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<number>2</number>
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</attribute>
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<widget class="QWidget" name="dockWidgetContents">
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QLabel" name="DescriptionPanel">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
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<horstretch>1</horstretch>
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<verstretch>1</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>0</width>
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<height>0</height>
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</size>
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</property>
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<property name="frameShape">
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<enum>QFrame::NoFrame</enum>
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</property>
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<property name="frameShadow">
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<enum>QFrame::Raised</enum>
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</property>
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<property name="lineWidth">
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<number>1</number>
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</property>
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<property name="midLineWidth">
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<number>0</number>
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</property>
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<property name="text">
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<string><h1>Title text</h1><p>Some other text. It seriously rocks.</p></string>
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</property>
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<property name="textFormat">
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<enum>Qt::AutoText</enum>
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</property>
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<property name="scaledContents">
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<bool>false</bool>
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</property>
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<property name="alignment">
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<set>Qt::AlignTop</set>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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<widget class="QDockWidget" name="dockWidget">
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<property name="floating">
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<bool>false</bool>
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</property>
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<property name="features">
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<set>QDockWidget::DockWidgetFloatable|QDockWidget::DockWidgetMovable</set>
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</property>
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<property name="allowedAreas">
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<set>Qt::LeftDockWidgetArea|Qt::RightDockWidgetArea</set>
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</property>
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<property name="windowTitle">
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<string>Entries</string>
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</property>
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<attribute name="dockWidgetArea">
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<number>1</number>
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</attribute>
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<widget class="QWidget" name="dockWidgetContents_2">
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<widget class="QTreeView" name="structureView"/>
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</item>
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</layout>
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</widget>
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</widget>
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<widget class="QMenuBar" name="menubar">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>633</width>
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<height>22</height>
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</rect>
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</property>
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<widget class="QMenu" name="menuFile">
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<property name="title">
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<string>File</string>
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</property>
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<addaction name="actionOpen"/>
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<addaction name="actionSave"/>
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<addaction name="actionSave_As"/>
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<addaction name="actionQuit"/>
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</widget>
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<widget class="QMenu" name="menuSettings">
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<property name="title">
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<string>Settings</string>
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</property>
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<addaction name="actionSetup_DF_executables"/>
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</widget>
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<addaction name="menuFile"/>
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<addaction name="menuSettings"/>
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</widget>
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<action name="actionOpen">
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<property name="text">
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<string>Open</string>
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</property>
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</action>
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<action name="actionSave">
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<property name="text">
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<string>Save</string>
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</property>
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</action>
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<action name="actionSave_As">
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<property name="text">
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<string>Save As</string>
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</property>
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</action>
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<action name="actionQuit">
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<property name="text">
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<string>Quit</string>
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</property>
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</action>
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<action name="actionRun_DF">
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<property name="text">
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<string>Run DF</string>
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</property>
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</action>
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<action name="actionSetup_DF_executables">
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<property name="text">
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<string>Setup DF executables</string>
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</property>
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</action>
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</widget>
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<resources>
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<include location="resources.qrc"/>
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</resources>
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<connections/>
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</ui>
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<RCC>
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<qresource prefix="main_icon">
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<file>main_64.png</file>
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<file>main_16.png</file>
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<file>main_32.png</file>
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</qresource>
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</RCC>
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#include <QtGui/QApplication>
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#include "dfedit.h"
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int main(int argc, char** argv)
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{
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QApplication app(argc, argv);
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dfedit appGui;
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appGui.show();
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return app.exec();
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}
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