expwnent
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0b6858c7ff
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Update news.
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2013-01-07 12:36:11 -05:00 |
expwnent
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476afafb3c
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Merge branch 'autoSyndrome' into recent
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2013-01-07 12:09:55 -05:00 |
expwnent
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6fd9ce339d
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Autosyndrome: fixed the rules on when syndromes apply.
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2013-01-07 12:09:39 -05:00 |
Warmist
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1990e2caf7
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Small fix to adv site creation, now it's really centered around you
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2013-01-07 02:01:59 +02:00 |
Kelly Martin
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553a312266
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Autolabor: add deconstruct bridge labor
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2013-01-06 10:59:20 -06:00 |
Warmist
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87d79b1119
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advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really)
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2013-01-06 18:58:58 +02:00 |
Anuradha Dissanayake
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6d6d55a937
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Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin.
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2013-01-06 18:32:49 +13:00 |
Anuradha Dissanayake
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140f78c8a0
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Ignore vermin in animals screen search
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2013-01-06 18:14:25 +13:00 |
Anuradha Dissanayake
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0fa27d6c34
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Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified.
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2013-01-06 14:59:39 +13:00 |
expwnent
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3ffbef2396
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Merge branch 'canStepBetween' into recent
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2013-01-05 18:10:29 -05:00 |
expwnent
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f8abd5c595
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StepBetween: renamed stuff back to the way it was. Thought I had already done that.
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2013-01-05 18:09:50 -05:00 |
expwnent
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47b20ea301
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Infinite sky: added glyphs and made it print status when no arguments given.
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2013-01-05 17:32:23 -05:00 |
Kelly Martin
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86c3c385bd
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Autolabor: exclude hauling labors from clawback
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2013-01-05 16:27:57 -06:00 |
expwnent
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4d57a053fc
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Infinite sky: added helpful print statements.
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2013-01-05 16:51:29 -05:00 |
expwnent
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151ff0f296
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Infinite sky: rename from sky eternal.
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2013-01-05 16:34:33 -05:00 |
expwnent
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4920293c2d
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Infinite sky: get it to compile.
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2013-01-05 16:30:48 -05:00 |
expwnent
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471e82a88a
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Merge branch 'skyEternal' into infiniteSky
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 16:18:01 -05:00 |
expwnent
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8be68390b3
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Merge branch 'autoSyndrome' into recent
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 14:08:14 -05:00 |
expwnent
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e81f9733c8
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Merge branch 'trueTransformation' into recent
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 14:07:35 -05:00 |
expwnent
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9246ac9b05
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Merge branch 'workNow' into recent
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2013-01-05 13:36:24 -05:00 |
expwnent
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cf3ac48518
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Merge in autoSyndrome, trueTransformation, ...
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2013-01-05 13:35:49 -05:00 |
expwnent
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6622e9e06f
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Merge branch 'canStepBetween' into recent
Conflicts:
library/modules/Maps.cpp
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2013-01-05 13:32:29 -05:00 |
expwnent
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a279f7e820
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Merge branch 'eventManager' into recent
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2013-01-05 13:31:12 -05:00 |
expwnent
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9eafc7443d
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Update submodules.
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2013-01-05 13:15:10 -05:00 |
Warmist
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838e13a80e
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Make monarch script, for changing who is king/queen
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2013-01-05 20:06:22 +02:00 |
expwnent
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e1ad933068
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True transformation: make it compile.
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2013-01-05 12:58:06 -05:00 |
expwnent
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7a33e5bdbe
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Merge branch 'eventManager' into trueTransformation
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2013-01-05 12:51:14 -05:00 |
expwnent
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5fc466ef7e
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Work now: also update dig on pause.
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2013-01-05 12:50:44 -05:00 |
expwnent
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d2a2a63d01
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Merge branch 'recent' into workNow
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 12:45:34 -05:00 |
expwnent
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874dfbdc4f
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Merge branch 'eventManager' into autoSyndrome
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2013-01-05 11:40:55 -05:00 |
expwnent
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bc5cdf8877
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Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice.
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2013-01-05 11:37:56 -05:00 |
expwnent
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3c7ca2ad71
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Digging invaders: buildings can only be destroyed orthogonally, made path cost deal with hatches and raised bridges, but did NOT yet make job assignment deal with them.
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2013-01-05 11:06:46 -05:00 |
Anuradha Dissanayake
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4bef70ab6f
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Merge branch 'search'
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2013-01-06 02:27:57 +13:00 |
Anuradha Dissanayake
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91ee8ac020
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Refactor search to handle more types of screens cleanly.
Added search to screens:
* Animals
* Military positions assignment
* Announcements
* Room list
* Job list
* Burrow assignment
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2013-01-06 00:26:16 +13:00 |
expwnent
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a7d6cf5157
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Digging invaders: fixed a few problems involving digging and stairs, added a way to debug path cost, added a way to set the cost of each type of invasion job, made invaders only pathfind to one local instead of all of them.
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2013-01-04 21:02:09 -05:00 |
Warmist
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4d731d0c28
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advfort:
added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job
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2013-01-05 01:41:44 +02:00 |
expwnent
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fd05d30733
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Digging invaders: improved edge cost evaluation.
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2013-01-04 18:11:38 -05:00 |
Kelly Martin
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c92da70fbc
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Merge branch 'master' into autolabor
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2013-01-04 13:20:53 -06:00 |
Kelly Martin
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7debd3d983
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Autofarm: correct incorrect logic for determining if a farm is surface or subterranean
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2013-01-04 13:20:28 -06:00 |
Kelly Martin
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9404267c1f
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Autolabor: Tell DF to immediately process jobs after each run.
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2013-01-04 13:14:20 -06:00 |
expwnent
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2ca943ae20
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Digging invaders: comment out debug print statements.
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2013-01-04 00:43:39 -05:00 |
expwnent
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038cc91fcd
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Digging invaders: fixed a bug where it would reassign long-lasting jobs, making them take forever. Also added a check for the case that invaders cannot dig to any locals.
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2013-01-04 00:35:47 -05:00 |
expwnent
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b6f0ae5b14
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Digging invaders: keep track of who's working on the job, and check periodically to see if they quit.
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2013-01-04 00:08:54 -05:00 |
expwnent
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47eca42f68
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Digging invaders: made it possible to customize which races can dig.
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2013-01-03 23:18:40 -05:00 |
expwnent
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8e90ca6b41
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Merge branch 'eventManager' into diggingInvaders-unstable
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2013-01-03 22:47:45 -05:00 |
expwnent
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ec03d567d2
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EventManager: use WORLD_LOADED instead of MAP_LOADED.
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2013-01-03 22:47:27 -05:00 |
expwnent
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0fecdfadb1
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Digging Invaders: when assigning a job, get rid of old one. Handle loading and unloading. Optimizations for when invaders can already reach someone.
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2013-01-03 22:46:17 -05:00 |
expwnent
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ed6dcf9589
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DiggingInvaders: made invaders dig automatically, instead of on request.
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2013-01-03 21:25:50 -05:00 |
expwnent
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f145f8d528
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Merge branch 'eventManager' into diggingInvaders-unstable
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2013-01-03 19:32:12 -05:00 |
expwnent
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715f191c26
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EventManager: made the frequency part of EventHandler.
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2013-01-03 19:31:29 -05:00 |