Alexander Gavrilov
c27c38e4c0
Remove tired or hungry siege operators from duty when at peace.
...
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov
55cea36c76
Use the new API to produce combat reports for aimed siege engine attacks.
...
This requires exposing the actual operator unit to lua code.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
a09e132107
Support using multiple lua init scripts per save.
...
This should make it easier to add and remove init script code by
automated means, or install multiple mods that need such code.
2014-03-31 16:00:55 +04:00
Alexander Gavrilov
36b069e981
Merge remote-tracking branch 'warmist/dev-cmdprompt' into develop
2014-03-24 20:10:58 +04:00
Alexander Gavrilov
ec14b2d1e9
Merge remote-tracking branch 'warmist/dev-modmanager' into develop
2014-03-24 20:07:02 +04:00
Alexander Gavrilov
827dd121d8
Make createitem default to the controlled unit in adventure mode.
2014-03-24 19:35:34 +04:00
Alexander Gavrilov
14afa61b8b
Update NEWS.
2014-03-24 19:33:19 +04:00
Warmist
225492e39f
Removed rendermax from NEWS.
2014-03-07 17:27:14 +02:00
Warmist
904808b168
Command prompt plugin with docs and readme patch.
2014-03-04 18:51:23 +02:00
Warmist
21c16b1373
Added internal lua change to NEWS
2014-03-04 18:03:07 +02:00
Warmist
b030548156
Added directory listing to lua api (internal category).
...
added mod manager and updated readme/news
2014-03-04 18:01:44 +02:00
jj
3cd0c3aad0
exterminate: add caste specifier
2014-02-26 23:56:53 +01:00
Alexander Gavrilov
7bdb687e4a
Support calling a lua function via a protobuf request.
...
Previously the only way to call lua code was to call scripts
and parse their output to the stream, which is cumbersome.
2014-02-10 20:09:06 +04:00
jj
7f411e1cbf
Merge branch 'plant'
2014-01-27 10:45:30 +01:00
jj
883d89bb68
plants: move all commands as "plant" subcommands, update NEWS/Readme
2013-11-02 18:54:29 +01:00
jj
9dc9a3f33a
digfort: add start() comment
2013-10-30 15:27:51 +01:00
expwnent
237251ce0c
Merge remote-tracking branch 'jjyg/digmat' into 0.34.11-r4
...
Conflicts:
Readme.rst
2013-10-24 19:39:40 -04:00
expwnent
0508767f47
News typo.
2013-10-24 19:37:08 -04:00
expwnent
329741f235
EventManager: added EQUIPMENT_CHANGE event and exposed it to lua.
2013-10-24 19:32:52 -04:00
expwnent
82c9ca3ce2
Document 3dveins as possibly unsafe.
2013-10-20 12:43:54 -04:00
expwnent
8fff573b6a
Sorted news.
2013-10-20 11:20:48 -04:00
expwnent
ee056f4422
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
2013-10-20 11:09:40 -04:00
expwnent
9d3ee11349
Merge branch 'diggingInvaders' into 0.34.11-r4
...
Conflicts:
scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
expwnent
fc96a19fb0
Update news.
2013-10-19 20:42:54 -04:00
expwnent
57fc0f3e89
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
jj
2bcd02ce96
add digmat script
2013-10-11 19:20:59 +02:00
Alexander Gavrilov
5bcae49249
Implement generation of 3D veins that match the existing mineral counts.
...
Vein distributions may need some improvement.
2013-10-10 12:50:52 +04:00
Alexander Gavrilov
6852adbd91
Expose new MapCache features in probe and tiletypes.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
b885123d4e
Fix a crash in beehive code if bees die with yet uncollected products.
...
http://www.bay12games.com/dwarves/mantisbt/view.php?id=6368
2013-08-26 16:55:30 +04:00
jj
090d7defc5
add NEWS entry for arena SC_WORLD_LOADED
2013-07-07 23:53:17 +02:00
expwnent
c1fef35b52
Renamed digSmart to digFlood.
2013-06-25 19:57:17 -04:00
expwnent
9f6638432f
When a save is loaded/unloaded, the script at raw/onLoad.init or raw/onUnload.init is run. They use the same format as dfhack.init.
2013-06-10 00:45:46 -04:00
expwnent
5c827beae0
invasion-now: script to trigger invasions.
2013-05-31 15:54:25 -04:00
expwnent
b82b3f2283
digSmart: added user interface and documentation.
2013-05-31 13:32:56 -04:00
expwnent
8982abc163
treefarm: automatically chop trees and dig obsidian
2013-05-30 22:18:08 -04:00
expwnent
9ee3da876e
Documentation.
2013-05-25 20:44:07 -04:00
jj
578b178ac0
scripts/startdwarf
2013-04-30 18:38:51 +02:00
Petr Mrázek
3d7671507a
Tweak NEWS - add autobutcher script
2013-04-24 17:26:43 +02:00
Petr Mrázek
2e379c4d3f
Merge https://github.com/Falconne/dfhack
...
Conflicts:
plugins/CMakeLists.txt
plugins/stonesense
2013-04-24 17:24:03 +02:00
Petr Mrázek
df6355a092
Merge https://github.com/jjyg/dfhack
2013-04-24 16:24:14 +02:00
Petr Mrázek
0efbc74ac2
Merge https://github.com/quietust/dfhack
...
Conflicts:
NEWS
2013-04-24 16:21:59 +02:00
Petr Mrázek
3d6cbd9256
Add restrictice/liquid to readme and NEWS
2013-04-24 16:20:10 +02:00
jj
3d82629da9
rename magmasource to source, add water+drain capabilities
2013-04-16 23:25:53 +02:00
jj
2375f12fb7
add multicmd script
2013-04-12 15:23:16 +02:00
jj
3da85a2134
exterminate: add butcher mode
2013-04-03 00:57:50 +02:00
jj
a7bd2e97ab
add scripts/locate-ore
2013-03-31 16:12:42 +02:00
Petr Mrázek
49024809ce
Update NEWS, build DFusion by default
2013-03-16 18:37:16 +01:00
jj
ffa9c50486
autoSyndrome: stop spam, and disable by default
2013-03-16 13:26:59 +01:00
jj
b74f08c4f8
scripts/masspit
2013-03-16 01:37:06 +01:00
jj
381247dc39
rename scripts/slayrace -> exterminate
2013-03-16 01:02:28 +01:00