Warmist
ee15086963
Some preparations for new plugin.
2012-11-18 01:52:46 +02:00
Warmist
0e4df55364
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-11-11 12:46:55 +02:00
Alexander Gavrilov
43ab172652
Merge remote-tracking branch 'falconne/master'
...
Conflicts:
plugins/zone.cpp
2012-11-03 14:07:42 +04:00
Warmist
6be65690f7
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-11-02 20:29:27 +02:00
Quietust
cd14bdfd43
Disable dfstream by default
2012-10-29 22:29:07 -05:00
Quietust
c69ae2fc4a
Merge https://github.com/Mortal/dfhack
2012-10-29 16:34:26 -05:00
Mathias Rav
7646fa6aa3
Add dfstream plugin. Broadcasts the Dwarf Fortress display on TCP port 8008. For use with https://github.com/Mortal/dfstream
2012-10-29 22:18:50 +01:00
Alexander Gavrilov
7219200d17
Split the armory tweak into a separate plugin - it is too big now.
2012-10-28 22:05:00 +04:00
Alexander Gavrilov
a7f1ceb75d
Link lua to workflow.
2012-10-24 23:01:31 +04:00
Anuradha Dissanayake
fd60db44ab
Search plugin, early work. Unit and stocks screen.
2012-10-21 00:49:46 +13:00
Petr Mrázek
4258d1eb83
Merge branch 'experimental' of https://github.com/expwnent/dfhack
2012-09-29 01:31:12 +02:00
Warmist
0bee8c360e
Reaction hooks experimentation.
2012-09-25 10:25:47 +03:00
Alexander Gavrilov
36e44c682c
Add a plugin implementing 'add spatter to item' reactions.
2012-09-17 21:15:51 +04:00
Alexander Gavrilov
82e870c8dd
Move siege engine out of devel.
2012-09-17 14:59:59 +04:00
Alexander Gavrilov
d0e630d4c3
Move steam engine out of devel, since it should be fully functional.
2012-09-06 17:10:58 +04:00
Alexander Gavrilov
d5ea05ebb8
Implement a pressure plate sensitive to machine power.
...
When built next to a gearbox, it will monitor its powered state.
2012-09-06 12:37:29 +04:00
Alexander Gavrilov
8d876cc7d9
Support renaming some buildings, and arbitrary units, via gui script.
2012-09-05 21:27:42 +04:00
Alexander Gavrilov
bd9800055d
Link to the lua library in the liquids plugin.
2012-08-25 20:01:03 +04:00
expwnent
15adb17559
Converted tabs to spaces.
2012-08-23 22:21:09 -04:00
expwnent
6de9049dcc
Very rough draft. Invaders tend to overdestroy buildings. They also overdig. Also they only do it on user request. Also it happens instantly. Also they can't dig through constructions. Also I have tabs in the indentation.
2012-08-23 22:12:07 -04:00
expwnent
eac2f3f5d1
Added misery plugin: multiply effects of negative thoughts.
2012-08-23 22:05:35 -04:00
Quietust
2c0a42296c
New plugin: Dwarf Manipulator - enter the [u]nits list and press [l]abors to get a DwarfTherapist-style labor editor
2012-08-21 15:43:32 -05:00
Petr Mrázek
6975f643fc
Fixage, syncing with structures
2012-07-09 01:05:40 +02:00
Timothy Collett
45456b2230
Enable building Stonesense and Ruby support
2012-07-05 11:39:27 -04:00
Petr Mrázek
8ff4f1a78e
Disable ruby plugin by default.
2012-05-20 22:58:02 +02:00
Petr Mrázek
489f22e550
Merge branch 'ruby' of https://github.com/jjyg/dfhack
2012-05-20 17:37:13 +02:00
harlanplayford
689cf3ee51
Added ForceEquip plugin to project
...
Signed-off-by: playfordh <harlanplayford@gmail.com>
2012-05-15 06:03:29 -04:00
jj
987cf697db
Merge upstream
2012-05-09 15:44:32 +02:00
jj
7a8db179ab
ruby: fix plugin/plant.rb, add onstatechange hook, use console proxy, general cleanup, enable build by default
2012-04-25 20:21:09 +02:00
Alexander Gavrilov
3282ac3db2
Add a hotkey command that sorts units in lists using lua comparators.
2012-04-21 15:43:52 +04:00
jj
0e10a8edff
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-18 18:50:48 +02:00
Petr Mrázek
6d53ab37e0
Mass fixage
...
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
jj
d901dd28cf
ruby: merge upstream
2012-04-17 14:40:59 +02:00
Petr Mrázek
c69af6ab9e
Fix missing lua linkage in burrows plugin.
2012-04-15 01:58:02 +02:00
Petr Mrázek
45ca8c6ac1
Merge https://github.com/angavrilov/dfhack
2012-04-15 00:13:39 +02:00
Alexander Gavrilov
cb49c92b99
Allow plugins to export functions to lua with safe reload support.
...
- To ensure reload safety functions have to be wrapped. Every call
checks the loaded state and locks a mutex in Plugin. If the plugin
is unloaded, calling its functions throws a lua error. Therefore,
plugins may not create closures or export yieldable functions.
- The set of function argument and return types supported by
LuaWrapper is severely limited when compared to being compiled
inside the main library.
Currently supported types: numbers, bool, std::string, df::foo,
df::foo*, std::vector<bool>, std::vector<df::foo*>.
- To facilitate postponing initialization until after all plugins
have been loaded, the core sends a SC_CORE_INITIALIZED event.
- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Petr Mrázek
bbf28eb33d
Disable df2minecraft again.
2012-04-14 14:15:46 +02:00
Alexander Gavrilov
2f54a48e63
Add a plugin that makes selected burrows auto-grow on digging.
2012-04-13 21:41:42 +04:00
jj
b2846492f4
ruby: compiles
2012-04-05 22:15:43 +02:00
Robert Heinrich
772c6b1cbb
Added plugin 'zone'. Helps with assigning units to pens/pastures and pits.
2012-04-02 16:07:23 +02:00
Robert Heinrich
39787e9cd5
Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst.
2012-03-31 15:41:55 +02:00
Robert Heinrich
88c914142b
added plugin changeitem (change material type and base quality)
2012-03-29 15:33:54 +02:00
Robert Heinrich
cebdbff46d
minor updates in readme.rst; moved changelayer plugin to main plugin folder
2012-03-28 17:00:33 +08:00
Robert Heinrich
e63ba6f87d
added changelayer plugin
2012-03-26 04:15:42 +02:00
Petr Mrázek
ee66731d63
Remove Qt and server plugins.
2012-03-25 00:28:29 +01:00
Petr Mrázek
5453521da2
Make liquids and tiletypes reference Brushes.h in the build system
...
This should cause the header to show up in MSVC
2012-03-24 13:22:43 +01:00
Petr Mrázek
e90da2bff1
Move autolabor to main plugin folder
2012-03-24 01:29:09 +01:00
Petr Mrázek
13cf648634
Merge https://github.com/RossM/dfhack
2012-03-24 01:26:36 +01:00
Petr Mrázek
addb5c87aa
liquids vs liquidsgo: FIGHT!
...
liquidsgo WINS, renamed to liquids to not confuse users.
2012-03-24 00:13:16 +01:00
Petr Mrázek
078caf363f
Move merged plugins into main plugin folder.
2012-03-23 23:49:28 +01:00
Robert Heinrich
aa807343cc
vampcheck is now generic cursecheck, added tweak clear-ghostly
2012-03-22 16:30:15 +01:00
Robert Heinrich
cf029e0a2e
fixed memory leak in liquids.cpp
2012-03-21 13:57:55 +01:00
Robert Heinrich
38686765a6
added plugin liquidsgo (like liquids but can run from hotkey)
2012-03-21 12:40:07 +01:00
Robert Heinrich
6c6438267b
add plugin vampcheck
2012-03-20 09:36:36 +01:00
unknown
89edfd4e15
Initial Autolabor code.
2012-03-16 21:45:52 -07:00
Alexander Gavrilov
605ee9669a
Plugin-exported functions now actually work.
2012-03-15 14:06:50 +04:00
Alexander Gavrilov
87f925e72e
Add support for exporting functions from plugins, with example in rename.
...
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Quietust
27a7f97174
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
plugins/CMakeLists.txt
2012-03-11 15:32:16 -05:00
Petr Mrázek
3b87f7bd3a
Add revforget command, lair plugin
...
revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map
lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Quietust
1124ab25fb
Add map feature manager - allows enabling/disabling magma workshops as well as halting subterranean plant growth outside the caverns
2012-03-10 13:40:55 -06:00
Alexander Gavrilov
cbd254991f
Add a tweak for forcibly clearing the Missing status of units.
...
Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00
Petr Mrázek
26c15a1d51
Nuke wagons, move regrass to devel, bump to a dev version.
2012-02-28 23:33:02 +01:00
Alexander Gavrilov
ad7b9d42a1
Add a command for swapping body with another units in adventure mode.
...
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.
Note: the transient mode is a hack and may cause the game to crash
if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Quietust
bca78088e2
Add "changevein" plugin, lets you change what mineral inclusions are made of
2012-02-24 14:07:04 -06:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Mike Stewart
f8d0b83b0a
Add new follow plugin that makes the DF window center on and follow a selected unit.
2012-02-21 00:44:10 -08:00
Petr Mrázek
6fe0867c46
Rename export to dwarfexport.
2012-02-05 20:41:12 +01:00
Petr Mrázek
2b22b0b336
Make dwarf export optional. Update structures.
2012-02-05 20:16:00 +01:00
Petr Mrázek
7d8a176e59
Merge branch 'export-plugin' of https://github.com/espenhw/dfhack
2012-02-05 20:05:19 +01:00
Quietust
e9118dceeb
Add fixpositions plugin - adds Elven Diplomats and Human Merchant Nobles to existing worlds
2012-02-04 20:45:45 -06:00
Espen Wiborg
26880d9108
Merge branch 'master' into export-plugin
2012-01-27 11:00:34 +01:00
Quietust
be51221939
Add plugin "fixveins", restores mineral floors that were erased by placing/removing constructions
2012-01-26 10:06:03 -06:00
Espen Wiborg
b6ef14bafa
Merge branch 'master' into export-plugin
2012-01-26 13:57:01 +01:00
Petr Mrázek
0375be549c
Merge https://github.com/mikestewart/dfhack
2012-01-26 05:37:50 +01:00
Quietust
e3f875b9a5
Add "showmood" plugin, provides a detailed description of the currently
...
active mood (if any)
2012-01-23 16:03:29 -06:00
Espen Wiborg
8e2fef0c97
Merge branch 'master' into export-plugin
2012-01-23 10:43:24 +01:00
Mike Stewart
fb41e457c4
Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow.
2012-01-19 22:15:51 -08:00
Alexander Gavrilov
87009c0535
Add a plugin that protects specific repeat jobs from disappearing.
...
If they do disappear, they are re-added in a suspended state.
2012-01-07 21:47:23 +04:00
Petr Mrázek
8312c39ab1
Merge https://github.com/quietust/dfhack
...
Conflicts:
plugins/CMakeLists.txt
2012-01-06 02:15:12 +01:00
Quietust
2af3b49e09
Add "regrass" plugin, regrows grass for pre-0.31.19 fortresses
2012-01-02 20:13:27 -06:00
Alexander Gavrilov
326c58f793
Add a plugin to tweak inorganic materials in jobs.
...
It also auto-seeks in the build item list if used in that context.
2012-01-02 18:46:24 +04:00
Espen Wiborg
5918cb773d
Merge branch 'master' into export-plugin
2012-01-02 12:49:23 +01:00
Alexander Gavrilov
6476d61e59
Update structure definitions & add the fixwagons plugin from Q.
2012-01-01 23:05:45 +04:00
Alexander Gavrilov
298e2fe92d
Add a plugin to rename squads and hotkeys (without the 9 char limit).
2011-12-29 17:37:07 +04:00
Espen Wiborg
6c0d5d3cd2
Make sure the export plugin is built
2011-12-28 23:35:41 +01:00
Alexander Gavrilov
79ac2a781a
Add infrastructure necessary to use the generated headers.
...
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.
Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Petr Mrázek
647916e109
Graphic module
2011-12-07 20:37:09 +01:00
Petr Mrázek
780b659210
Zeromq hello world plugin.
2011-11-25 22:14:36 +01:00
Petr Mrázek
d1849e6bef
Update df2mc, fix build.
2011-11-05 02:22:15 +01:00
Petr Mrázek
2dfee0a9f9
Move df2mc to devel
2011-10-30 19:56:08 +01:00
Petr Mrázek
13ca2e608f
Added df2mc (TroZ) and drybuckets (Quietust) plugins
2011-10-30 02:50:29 +01:00
Petr Mrázek
fc6cb72f33
Merged the spatter clean plugins into one
2011-10-28 04:40:00 +02:00
Petr Mrázek
8838d8c3d6
Merge https://github.com/gsvslto/dfhack
2011-10-27 02:06:57 +02:00
Petr Mrázek
81391f91be
Added cleanunits by Q.
2011-10-27 01:31:47 +02:00
Petr Mrázek
335ad28fe5
Add item contaminants vector to df_item, fixed up cleanitems plugin to use it.
2011-10-27 01:08:59 +02:00
John Shade
716e92fafd
first commit
2011-10-24 16:53:31 +01:00
rampaging-poet
3ef2cace1a
Moved buildprobe to developer plugins
2011-10-13 18:27:59 -07:00
rampaging-poet
8dea0db83f
Initial commit
2011-10-13 17:15:19 -07:00
Petr Mrázek
b09ff94b24
STUFF!
2011-10-07 03:53:58 +02:00
Petr Mrázek
8cdeb0b59c
Add a salt/stagnant flag removal command to the liquids tool.
2011-09-02 01:25:01 +02:00
Petr Mrázek
4447bcbe34
Move memview plugin to devel.
2011-08-23 15:00:31 +02:00
Warmist
0975b7352e
Memview plugin.
2011-08-22 16:21:13 +03:00
Petr Mrázek
a0f99ef707
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
Petr Mrázek
1cbcb99dd5
Port tiletypes tool.
2011-08-11 04:39:12 +02:00
Petr Mrázek
f54e5ef4f1
Ported flows tool.
2011-08-09 02:07:29 +02:00
Petr Mrázek
aa2ad1b64c
Merge https://github.com/warmist/dfhack
2011-08-08 23:21:09 +02:00
Warmist
71dc85d35a
Linux compatibilty run, not sure if windows is not broken...
2011-08-08 22:19:04 +03:00
Petr Mrázek
2de20929c5
Move devel plugins into plugins/devel
2011-08-08 00:55:17 +02:00
Petr Mrázek
4fdcb811d3
Send the cleartask plugin where it really belongs - /dev/null
2011-08-07 08:42:45 +02:00
Petr Mrázek
be358ec1de
Ported deramp, cleanowned and cleartask tools.
2011-08-05 00:41:31 +02:00
Petr Mrázek
a8543f5ef0
Ported autodump tool
2011-08-04 04:04:46 +02:00
Petr Mrázek
ff4d545ae7
Port tubefill tool.
2011-08-02 16:25:10 +02:00
Petr Mrázek
6cc66d3434
Merged grow and immolate tools into plants plugin.
2011-08-02 02:21:25 +02:00
Petr Mrázek
262e915b93
Make building DFusion optional.
2011-07-30 22:08:24 +02:00
Petr Mrázek
9cf69164ed
BitArray implementation, now used in Maps for the flags.
2011-07-30 16:47:49 +02:00
Petr Mrázek
a9a3a3ff5f
Merge branch 'topic_tools'
2011-07-28 02:36:25 +02:00
Petr Mrázek
01c1fc6c6a
Quick and dirty liquids port, some work on tiles.
2011-07-28 02:35:45 +02:00
Petr Mrázek
8dec3546a3
More plugin work
2011-07-26 11:01:16 +02:00
Petr Mrázek
e92bacbcc9
Don't build dfusion on linux, gcc can't do explicit __thiscall
2011-07-25 11:09:29 +02:00
Petr Mrázek
761d0de74a
Merge branch 'dfapi' of https://github.com/warmist/dfhack
2011-07-25 10:36:43 +02:00
Petr Mrázek
d65f5596cb
Ported mode, probe. Some changes required for that.
2011-07-25 10:14:58 +02:00
Petr Mrázek
131c32494a
Added DF material structs reversed by Quietust
2011-07-21 22:37:02 +02:00
Petr Mrázek
26dfa7ab39
Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi
2011-07-21 11:30:21 +02:00
Petr Mrázek
262a5c9da3
Callgrind in dfhack script, added an option for building stonesense.
2011-07-21 11:29:26 +02:00
Matthew Cline
86577d4f8a
Notes module
...
Gets a vector of pointers to note structs
2011-07-20 18:26:52 -07:00
Petr Mrázek
873cbd8388
Make 'die' plugin a builtin, made the console interaction less confusing.
2011-07-20 20:58:19 +02:00
Petr Mrázek
0defcc9889
Making Items a bit more sane. It's still using Accessors though.
2011-07-20 10:41:13 +02:00
Matthew Cline
7d1d916570
Vectors plugin: searches memory for vectors
...
Lists embeded STL vectors and pointers to STL vectors found in the given
memory range.
Linux only, enabled with BUILD_VECTORS cmake option.
2011-07-17 03:05:14 -07:00
Warmist
6c75e8cd88
Merge branch 'dfapi' of git://github.com/peterix/dfhack into dfapi
...
Conflicts:
plugins/CMakeLists.txt
2011-07-17 00:11:21 +03:00
Petr Mrázek
d6d108dd34
Qt plugin fixes for windows, renamed interface to df_interface in Gui.
2011-07-16 18:10:08 +02:00
Warmist
75cffcb347
First dfusion plugin commit
...
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 17:22:45 +03:00
Petr Mrázek
3f42479e77
Only build the qt plugin on linux
2011-07-16 15:34:29 +02:00
Petr Mrázek
70dbc3cef9
Test integrating a Qt app into a DFHack plugin. It was a success!
2011-07-16 12:26:31 +02:00
Matthew Cline
8ad6a56704
Linux only plugin: use "die" command to kill game
...
Since you can't do "Ctrl-Z kill -9 %1" from the console, instead just
give the "die" command to terminate the game without saving. Linux
only, since _exit() probably doesn't work on Windows.
Need to set cmake option BUILD_KILL_GAME to ON to compile this plugin.
2011-07-13 23:52:06 -07:00
Matthew Cline
d1170d54c3
Vermin module and colonies plugin
...
This is the start of the vermin module. Right now it just gets a list
of the positions at which vermin are created (spawn points). Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible. The address of the spawn points vector
is only provided for Linux 0.31.25
The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Petr Mrázek
aeeece5c5f
Made kittens plugin optional, and disabled by default.
2011-07-12 00:07:59 +02:00
Petr Mrázek
3850954449
Hotkey input works on windows/under wine. Added skeleton for the veindigger plugin.
2011-07-10 21:07:14 +02:00
Petr Mrázek
367d79bcfa
Weather plugin to mirror the weather tool.
2011-07-07 10:57:57 +02:00
Petr Mrázek
8b298f8d91
More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
...
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek
857decbcce
Plugins go into a folder, disabled console close button on windows because of bugs.
2011-06-22 18:04:22 +02:00
Petr Mrázek
b41ab40bb6
Prospector plugin tool thing. How to pass them parameters?
2011-06-20 05:08:21 +02:00
Petr Mrázek
c6dc4900d2
Very basic plugin system.
2011-06-20 04:29:38 +02:00