Port tiletypes tool.

develop
Petr Mrázek 2011-08-11 04:39:12 +02:00
parent c423bb6e88
commit 1cbcb99dd5
2 changed files with 110 additions and 100 deletions

@ -130,6 +130,7 @@ DFHACK_PLUGIN(vdig vdig.cpp)
DFHACK_PLUGIN(colonies colonies.cpp)
DFHACK_PLUGIN(mode mode.cpp)
DFHACK_PLUGIN(liquids liquids.cpp)
DFHACK_PLUGIN(tiletypes tiletypes.cpp)
DFHACK_PLUGIN(tubefill tubefill.cpp)
DFHACK_PLUGIN(autodump autodump.cpp)
DFHACK_PLUGIN(cleanowned cleanowned.cpp)

@ -1,35 +1,48 @@
//
#include <iostream>
#include <iomanip>
#include <map>
#include <algorithm>
#include <vector>
#include <locale>
#include <functional>
using namespace std;
#include <DFHack.h>
#include <map>
#include <set>
#include <cstdlib>
#include <sstream>
using std::vector;
using std::string;
using std::endl;
using std::set;
#include <dfhack/Core.h>
#include <dfhack/Console.h>
#include <dfhack/Export.h>
#include <dfhack/PluginManager.h>
#include <dfhack/modules/Vegetation.h>
#include <dfhack/modules/Maps.h>
#include <dfhack/modules/Gui.h>
#include <dfhack/TileTypes.h>
#include <dfhack/extra/MapExtras.h>
#include <dfhack/extra/termutil.h>
using namespace MapExtras;
using namespace DFHack;
//zilpin: These two functions were giving me compile errors in VS2008, so I cheated with the C style loop below, just to get it to build.
//Original code is commented out.
void tolower(std::string &str)
{
//The C++ way...
//The C++ way...
//std::transform(str.begin(), str.end(), str.begin(), std::bind2nd(std::ptr_fun(&std::tolower<char> ), std::locale("")));
//The C way...
for(char *c=(char *)str.c_str(); *c; ++c)
*c = tolower(*c);
//The C way...
for(char *c=(char *)str.c_str(); *c; ++c)
{
*c = tolower(*c);
}
}
void toupper(std::string &str)
{
//std::transform(str.begin(), str.end(), str.begin(), std::bind2nd(std::ptr_fun(&std::toupper<char>), std::locale("")));
for(char *c=(char *)str.c_str(); *c; ++c)
*c = toupper(*c);
for(char *c=(char *)str.c_str(); *c; ++c)
{
*c = toupper(*c);
}
}
int toint(const std::string &str, int failValue = 0)
@ -44,7 +57,8 @@ int toint(const std::string &str, int failValue = 0)
return valInt;
}
struct TileType {
struct TileType
{
DFHack::TileShape shape;
DFHack::TileMaterial material;
DFHack::TileSpecial special;
@ -205,50 +219,50 @@ bool processTileType(TileType &paint, const std::string &option, const std::stri
return found;
}
void help(const std::string &option)
void help( std::ostream & out, const std::string &option)
{
if (option.empty())
{
std::cout << "Commands:" << std::endl
<< " quit / q : quit" << std::endl
<< " filter / f [options] : change filter options" << std::endl
<< " paint / p [options] : change paint options" << std::endl
<< " point / p : set point brush" << std::endl
<< " range / r : set range brush" << std::endl
<< " block : set block brush" << std::endl
<< " column : set column brush" << std::endl
<< std::endl
<< "Filter/paint options:" << std::endl
<< " Shape / sh / s: set tile shape information" << std::endl
<< " Material / mat / m: set tile material information" << std::endl
<< " Special / s: set special tile information" << std::endl
<< "See help [option] for more information" << std::endl;
out << "Commands:" << std::endl
<< " quit / q : quit" << std::endl
<< " filter / f [options] : change filter options" << std::endl
<< " paint / p [options] : change paint options" << std::endl
<< " point / p : set point brush" << std::endl
<< " range / r : set range brush" << std::endl
<< " block : set block brush" << std::endl
<< " column : set column brush" << std::endl
<< std::endl
<< "Filter/paint options:" << std::endl
<< " Shape / sh / s: set tile shape information" << std::endl
<< " Material / mat / m: set tile material information" << std::endl
<< " Special / s: set special tile information" << std::endl
<< "See help [option] for more information" << std::endl;
}
else if (option == "shape")
{
std::cout << "Available shapes:" << std::endl
<< " ANY" << std::endl;
out << "Available shapes:" << std::endl
<< " ANY" << std::endl;
for (int i = 0; i < DFHack::tileshape_count; i++)
{
std::cout << " " << DFHack::TileShapeString[i] << std::endl;
out << " " << DFHack::TileShapeString[i] << std::endl;
}
}
else if (option == "material")
{
std::cout << "Available materials:" << std::endl
<< " ANY" << std::endl;
out << "Available materials:" << std::endl
<< " ANY" << std::endl;
for (int i = 0; i < DFHack::tilematerial_count; i++)
{
std::cout << " " << DFHack::TileMaterialString[i] << std::endl;
out << " " << DFHack::TileMaterialString[i] << std::endl;
}
}
else if (option == "special")
{
std::cout << "Available specials:" << std::endl
<< " ANY" << std::endl;
out << "Available specials:" << std::endl
<< " ANY" << std::endl;
for (int i = 0; i < DFHack::tilespecial_count; i++)
{
std::cout << " " << DFHack::TileSpecialString[i] << std::endl;
out << " " << DFHack::TileSpecialString[i] << std::endl;
}
}
}
@ -397,24 +411,32 @@ public:
};
};
int main(int argc, char *argv[])
DFhackCExport command_result df_tiletypes (Core * c, vector <string> & parameters);
DFhackCExport const char * plugin_name ( void )
{
return "tiletypes";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("tiletypes", "Paint map tiles freely, similar to liquids.", df_tiletypes, true));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}
DFhackCExport command_result df_tiletypes (Core * c, vector <string> & parameters)
{
bool temporary_terminal = TemporaryTerminal();
uint32_t x_max = 0, y_max = 0, z_max = 0;
int32_t x = 0, y = 0, z = 0;
DFHack::ContextManager manager("Memory.xml");
DFHack::Context *context = manager.getSingleContext();
if (!context->Attach())
{
std::cerr << "Unable to attach to DF!" << std::endl;
if(temporary_terminal)
std::cin.ignore();
return 1;
}
DFHack::Maps *maps = context->getMaps();
DFHack::Gui *gui = context->getGui();
DFHack::Maps *maps;
DFHack::Gui *gui;
TileType filter, paint;
Brush *brush = new RectangleBrush(1,1);
@ -422,26 +444,18 @@ int main(int argc, char *argv[])
std::string brushname = "point";
int width = 1, height = 1, z_levels = 1;
context->Resume();
while (!end)
{
std::cout << std::endl;
std::cout << "Filter: " << filter << std::endl;
std::cout << "Paint: " << paint << std::endl;
std::cout << "Brush: " << brushname << std::endl;
c->con << "Filter: " << filter << std::endl
<< "Paint: " << paint << std::endl
<< "Brush: " << brushname << std::endl;
std::string input = "";
std::string command = "";
std::string option = "";
std::string value = "";
std::cout << "Command > ";
std::getline(std::cin, input);
if (std::cin.eof())
{
command = "q";
std::cout << std::endl; // No newline from the user here!
}
c->con.lineedit("tiletypes> ",input);
std::istringstream ss(input);
ss >> command >> option >> value;
tolower(command);
@ -449,7 +463,7 @@ int main(int argc, char *argv[])
if (command == "help" || command == "?")
{
help(option);
help(c->con,option);
}
else if (command == "quit" || command == "q")
{
@ -471,18 +485,21 @@ int main(int argc, char *argv[])
}
else if (command == "range" || command == "r")
{
std::cout << "\tSet range width <" << width << "> ";
std::getline(std::cin, command);
std::stringstream ss;
ss << "Set range width <" << width << "> ";
c->con.lineedit(ss.str(),command);
width = command == "" ? width : toint(command);
if (width < 1) width = 1;
std::cout << "\tSet range height <" << height << "> ";
std::getline(std::cin, command);
ss.str("");
ss << "Set range height <" << height << "> ";
c->con.lineedit(ss.str(),command);
height = command == "" ? height : toint(command);
if (height < 1) height = 1;
std::cout << "\tSet range z-levels <" << z_levels << "> ";
std::getline(std::cin, command);
ss.str("");
ss << "Set range z-levels <" << z_levels << "> ";
c->con.lineedit(ss.str(),command);
z_levels = command == "" ? z_levels : toint(command);
if (z_levels < 1) z_levels = 1;
@ -513,41 +530,41 @@ int main(int argc, char *argv[])
{
if (paint.empty())
{
std::cout << "No paint!" << std::endl;
c->con.printerr("Set the paint first.\n");
continue;
}
context->Suspend();
c->Suspend();
maps = c->getMaps();
gui = c->getGui();
if (!maps->Start())
{
std::cerr << "Cannot get map info!" << std::endl;
context->Detach();
if(temporary_terminal)
std::cin.ignore();
return 1;
c->con.printerr("Cannot get map info!\n");
c->Resume();
return CR_FAILURE;
}
maps->getSize(x_max, y_max, z_max);
if (!(gui->Start() && gui->getCursorCoords(x,y,z)))
{
cout << "Can't get cursor coords! Make sure you have a cursor active in DF." << endl;
break;
c->con.printerr("Can't get cursor coords! Make sure you have a cursor active in DF.\n");
c->Resume();
return CR_FAILURE;
}
std::cout << "Cursor coords: (" << x << ", " << y << ", " << z << ")" << std::endl;
c->con.print("Cursor coords: (%d, %d, %d)\n",x,y,z);
DFHack::DFCoord cursor(x,y,z);
MapExtras::MapCache map(maps);
coord_vec all_tiles = brush->points(map, cursor);
std::cout << "working..." << std::endl;
c->con.print("working...\n");
for (coord_vec::iterator iter = all_tiles.begin(); iter != all_tiles.end(); ++iter)
{
const DFHack::TileRow *source = DFHack::getTileRow(map.tiletypeAt(*iter));
if ((filter.shape > -1 && filter.shape != source->shape)
|| (filter.material > -1 && filter.material != source->material)
|| (filter.special > -1 && filter.special != source->special))
|| (filter.material > -1 && filter.material != source->material)
|| (filter.special > -1 && filter.special != source->special))
{
continue;
}
@ -584,23 +601,15 @@ int main(int argc, char *argv[])
if (map.WriteAll())
{
std::cout << "OK" << std::endl;
c->con.print("OK\n");
}
else
{
std::cout << "Something failed horribly! RUN!" << std::endl;
c->con.printerr("Something failed horribly! RUN!\n");
}
maps->Finish();
context->Resume();
c->Resume();
}
}
context->Detach();
if(temporary_terminal)
{
std::cout << "Press any key to finish.";
std::cin.ignore();
}
std::cout << std::endl;
return 0;
return CR_OK;
}