noah metz noah
  • Joined on 2023-11-08
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noah pushed to main at MetzNet/roleplay

  • eca8f30175 Got text and rects rendering from same pipeline

2024-10-18 22:53:10 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-18 18:34:35 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-18 16:31:32 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-18 16:15:05 -06:00

noah pushed to main at MetzNet/roleplay

  • 6129e9c5b9 Starting rework for GPU driven UI rendering

2024-10-18 14:26:45 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-18 10:16:08 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-18 10:14:45 -06:00

noah pushed to main at MetzNet/roleplay

  • 82979bde71 Seperated font into descriptor and memory

2024-10-18 10:14:18 -06:00

noah pushed to main at MetzNet/roleplay

  • 22d3b62b12 Fixed struct alignment to align vec3s to 16 bytes

2024-10-18 10:02:44 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-17 17:31:18 -06:00

noah pushed to main at MetzNet/roleplay

  • 04e15db065 Renamed pipeline->ui, moved square vertices to shaders

2024-10-17 15:56:39 -06:00

noah pushed to main at MetzNet/roleplay

  • e9192e42fe Removed depth buffer from UI pipeline

2024-10-17 13:15:34 -06:00

noah pushed to main at MetzNet/roleplay

  • 7b916b0012 Fixed wrong code offset in text compute shader, moved functions out of main.c

2024-10-17 11:06:13 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-17 09:26:21 -06:00

noah pushed to main at MetzNet/roleplay

  • 6858877d6b Moved 3rd party files to lib/, removed unused 'vulkan.c'

2024-10-17 09:07:01 -06:00

noah pushed to main at MetzNet/roleplay

  • 2ea9818fb0 Inverted text rendering so baseline is origin

2024-10-17 09:04:40 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-16 20:29:24 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-16 15:29:25 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-16 15:28:46 -06:00

noah pushed to main at MetzNet/roleplay

2024-10-15 16:37:25 -06:00