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roleplay
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e16d94c130
roleplay
/
client
/
include
History
noah metz
2a6b96a274
Compressed codes to 4 in one glsl uint, added region info ui
2024-11-10 16:36:01 -07:00
..
command.h
Pass RenderContext pointer in exposed API functions
2024-10-21 12:52:45 -06:00
draw.h
Added click and cursor rays to client context
2024-11-04 00:39:15 -07:00
gpu.h
Added pipeline to visualize click ray, and added calculation of click ray
2024-11-04 00:24:42 -07:00
hex.h
Added closest vertex to ray-world intersection, and added pipeline to draw closest click/hover vertex
2024-11-09 21:51:23 -07:00
spng.h
Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now)
2024-10-14 13:33:14 -06:00
ui.h
Compressed codes to 4 in one glsl uint, added region info ui
2024-11-10 16:36:01 -07:00
vk_mem_alloc.h
Initial commit of C vulkan code
2024-10-09 10:54:19 -06:00