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d448eb81d1
roleplay
/
client
/
include
History
noah metz
d448eb81d1
Added time to draw function and started to layout game ui. Add window resizing next and in-shader anchoring next.
2024-10-21 21:57:05 -06:00
..
command.h
Pass RenderContext pointer in exposed API functions
2024-10-21 12:52:45 -06:00
draw.h
Added time to draw function and started to layout game ui. Add window resizing next and in-shader anchoring next.
2024-10-21 21:57:05 -06:00
gpu.h
Made width/height a variable
2024-10-21 15:54:59 -06:00
spng.h
Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now)
2024-10-14 13:33:14 -06:00
ui.h
Added time to draw function and started to layout game ui. Add window resizing next and in-shader anchoring next.
2024-10-21 21:57:05 -06:00
vk_mem_alloc.h
Initial commit of C vulkan code
2024-10-09 10:54:19 -06:00