roleplay/client/include
noah metz bde72b0a15 Converted to render graph, and made hex region list dynamic 2026-08-02 22:20:56 -06:00
..
camera.h Converted to render graph, and made hex region list dynamic 2026-08-02 22:20:56 -06:00
command.h Pass RenderContext pointer in exposed API functions 2024-10-21 12:52:45 -06:00
draw.h Converted to render graph, and made hex region list dynamic 2026-08-02 22:20:56 -06:00
editor.h Dynamically grow highlights, and drag to multi-select 2026-07-28 19:29:11 -06:00
editor_lua.h Added EventBus logic and moved camera to be drawn on Containers 2026-07-28 16:11:33 -06:00
engine.h Converted to render graph, and made hex region list dynamic 2026-08-02 22:20:56 -06:00
events.h Added topdown view and teardown functionality 2026-07-28 16:54:44 -06:00
gpu.h Fixed framebuffer resize issue on wayland(gpu gives 0xFFFFFFFF as size for 'pick one') 2026-07-30 01:23:15 -06:00
hex.h Converted to render graph, and made hex region list dynamic 2026-08-02 22:20:56 -06:00
hsv.h Added test for rgb->hsv->rgb, and fixed function 2024-11-17 16:13:37 -07:00
render_graph.h Converted to render graph, and made hex region list dynamic 2026-08-02 22:20:56 -06:00
spng.h Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now) 2024-10-14 13:33:14 -06:00
ui.h Converted to render graph, and made hex region list dynamic 2026-08-02 22:20:56 -06:00
ui_lua.h Added topdown view and teardown functionality 2026-07-28 16:54:44 -06:00
vk_mem_alloc.h Initial commit of C vulkan code 2024-10-09 10:54:19 -06:00