roleplay/client/include
noah metz 9eca26db4e Added support for multiple regions on the same q,r but different y, added map ID to region 2024-11-04 21:02:48 -07:00
..
command.h Pass RenderContext pointer in exposed API functions 2024-10-21 12:52:45 -06:00
draw.h Added click and cursor rays to client context 2024-11-04 00:39:15 -07:00
gpu.h Added pipeline to visualize click ray, and added calculation of click ray 2024-11-04 00:24:42 -07:00
hex.h Added support for multiple regions on the same q,r but different y, added map ID to region 2024-11-04 21:02:48 -07:00
spng.h Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now) 2024-10-14 13:33:14 -06:00
ui.h Added better failure logging, added create hex pipeline 2024-10-30 17:36:53 -06:00
vk_mem_alloc.h Initial commit of C vulkan code 2024-10-09 10:54:19 -06:00