roleplay/client/include
noah metz 74cccfe065 Rendering hexagon regions 2024-11-01 17:34:41 -06:00
..
command.h Pass RenderContext pointer in exposed API functions 2024-10-21 12:52:45 -06:00
draw.h Created HexContext, and initial hex region shader 2024-11-01 15:46:27 -06:00
gpu.h Started hex drawing 2024-10-30 21:24:03 -06:00
hex.h Rendering hexagon regions 2024-11-01 17:34:41 -06:00
spng.h Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now) 2024-10-14 13:33:14 -06:00
ui.h Added better failure logging, added create hex pipeline 2024-10-30 17:36:53 -06:00
vk_mem_alloc.h Initial commit of C vulkan code 2024-10-09 10:54:19 -06:00