roleplay/client/include
noah metz 4cf1ed725d Added screen-corner anchoring to the UI pipeline 2024-10-22 17:48:37 -06:00
..
command.h Pass RenderContext pointer in exposed API functions 2024-10-21 12:52:45 -06:00
draw.h Added time to draw function and started to layout game ui. Add window resizing next and in-shader anchoring next. 2024-10-21 21:57:05 -06:00
gpu.h Added screen-corner anchoring to the UI pipeline 2024-10-22 17:48:37 -06:00
spng.h Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now) 2024-10-14 13:33:14 -06:00
ui.h Added screen-corner anchoring to the UI pipeline 2024-10-22 17:48:37 -06:00
vk_mem_alloc.h Initial commit of C vulkan code 2024-10-09 10:54:19 -06:00