roleplay/client/include
noah metz 22d3b62b12 Fixed struct alignment to align vec3s to 16 bytes 2024-10-18 10:02:39 -06:00
..
command.h Started UI text pipeline with 4x4 test font 2024-10-13 22:18:37 -06:00
render.h Renamed pipeline->ui, moved square vertices to shaders 2024-10-17 15:56:35 -06:00
spng.h Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now) 2024-10-14 13:33:14 -06:00
ui.h Fixed struct alignment to align vec3s to 16 bytes 2024-10-18 10:02:39 -06:00
vk_mem_alloc.h Initial commit of C vulkan code 2024-10-09 10:54:19 -06:00