noah metz
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9ccbdedebf
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Fixed render issue, was a device address bug
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2024-10-29 16:12:01 -06:00 |
noah metz
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7fea23c6ff
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Trying to figure out why the transfers aren't complete before the compute shader runs, even with memory barriers
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2024-10-28 22:07:13 -06:00 |
noah metz
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cc06265ca6
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Pass time to shaders
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2024-10-24 20:49:59 -06:00 |
noah metz
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06196c6b20
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Getting font rendering better
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2024-10-22 20:24:34 -06:00 |
noah metz
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4cf1ed725d
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Added screen-corner anchoring to the UI pipeline
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2024-10-22 17:48:37 -06:00 |
noah metz
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d448eb81d1
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Added time to draw function and started to layout game ui. Add window resizing next and in-shader anchoring next.
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2024-10-21 21:57:05 -06:00 |
noah metz
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130c6538b2
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Added host mirrors of UI data for logic
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2024-10-21 13:39:12 -06:00 |
noah metz
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35f0ffb46c
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Fixed UI scale
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2024-10-21 09:20:50 -06:00 |
noah metz
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285a937e1b
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Improvements to rendering
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2024-10-20 22:39:12 -06:00 |
noah metz
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8c793d36c3
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Moved glsl structures to common file, added convenience functions for UI elements
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2024-10-20 21:59:28 -06:00 |