dfhack/plugins
20k d84b118767 docs, rework, rename 2023-02-26 18:05:35 +00:00
..
autolabor fix more autolabor chattiness 2023-02-24 13:25:04 -08:00
buildingplan fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
channel-safely Implements plugin: channel-safely v1.2.4 2023-02-24 15:51:11 -08:00
devel rename globals according to structures update 2023-01-05 17:11:01 -08:00
diggingInvaders rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-assistant fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
examples update auto plugin example, use new best practices 2023-02-06 04:02:18 -08:00
external Adds plugins/external/ and auto-populates the cmake within upon creation (#2095) 2022-04-27 19:53:05 -07:00
isoworld@3630c816df
lua misc tailor updates related to adamantine cloth 2023-02-17 12:10:23 -06:00
proto explicitly declare namespaces and proto versions 2022-12-10 18:06:53 -08:00
raw
remotefortressreader update fortress reader for structures change 2023-01-13 11:48:07 +00:00
rendermax update to new save directory structure 2023-01-15 23:13:58 -08:00
spectate rename globals according to structures update 2023-01-05 17:11:01 -08:00
stockpiles fix overzealous "ui" -> "plotinfo" replacement 2023-01-05 17:46:30 -08:00
stonesense@6570fe0108 Update stonesense, changelog for dfhack/stonesense#97 2023-02-10 12:57:08 -05:00
tweak update to new save directory structure 2023-01-15 23:13:58 -08:00
.gitignore rename globals according to structures update 2023-01-05 17:11:01 -08:00
.keep
3dveins.cpp
Brushes.h
CMakeLists.txt get strangemood compiling and running 2023-02-13 01:18:45 -08:00
Plugins.cmake
add-spatter.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
autobutcher.cpp log to console instead of announcements 2023-02-23 22:24:32 -08:00
autochop.cpp generate names for nameless burrows; check for nil 2023-02-12 15:21:10 -08:00
autoclothing.cpp Update plugins/autoclothing.cpp 2023-02-02 13:33:30 -08:00
autodump.cpp [issue-2888] autodump now conditionally removes an item's dump flag and 2023-02-12 15:49:40 -06:00
autofarm.cpp getbiometype naming, docs 2023-01-21 20:33:40 +00:00
autogems.cpp update to new save directory structure 2023-01-15 23:13:58 -08:00
automaterial.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
automelt.cpp Apply suggestions from code review 2023-02-08 15:44:55 -05:00
autonestbox.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
autoslab.cpp Cleanup 2023-02-09 08:30:09 -05:00
autotrade.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
blueprint.cpp add blueprint back to the build (dig and build phases only) 2023-01-13 12:36:16 -08:00
building-hacks.cpp
buildingplan.cpp reset the saved frame counter on new world 2023-02-03 00:08:38 -08:00
burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
changeitem.cpp
changelayer.cpp
changevein.cpp
cleanconst.cpp
cleaners.cpp
cleanowned.cpp don't print out how many items there are in the world 2023-02-06 02:58:11 -08:00
confirm.cpp Fix confirm performance 2023-02-17 18:41:20 -05:00
createitem.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
cursecheck.cpp
cxxrandom.cpp
debug.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
deramp.cpp
dig-now.cpp revert code changes to dig-now (causing lockups) 2023-02-24 12:44:06 -08:00
dig.cpp Fix dig plugin and enable building it 2023-01-28 10:06:48 -05:00
digFlood.cpp
dwarfmonitor.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
dwarfvet.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
embark-tools.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
eventful.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
fastdwarf.cpp
filltraffic.cpp
fix-unit-occupancy.cpp
fixveins.cpp
flows.cpp
follow.cpp
forceequip.cpp
generated-creature-renamer.cpp
getplants.cpp issue #2043 - `designate` now marks trees (regardless of if ripe). 2023-01-27 14:48:24 +00:00
hotkeys.cpp Remove newline in debug 2023-02-05 19:04:21 -05:00
infiniteSky.cpp
isoworldremote.cpp
jobutils.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
lair.cpp
liquids.cpp
listcolumn.h
luasocket.cpp
manipulator.cpp docs, rework, rename 2023-02-26 18:05:35 +00:00
map-render.cpp
misery.cpp update misery; persist state 2023-02-08 14:02:44 -08:00
mode.cpp
mousequery.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
nestboxes.cpp nestboxes: avoid forbidding non-eggs 2023-02-10 22:52:01 -05:00
orders.cpp restore orders library functionality 2023-01-17 21:26:33 -08:00
overlay.cpp
pathable.cpp use new icons in pathable 2023-01-29 00:35:34 -08:00
petcapRemover.cpp
plants.cpp
power-meter.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
probe.cpp Enabled probe, and fixed the one thing preventing it from compiling. 2023-01-07 21:06:47 -08:00
prospector.cpp
regrass.cpp
rename.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
reveal.cpp fix stupid typo in reveal 2023-01-08 15:57:38 -06:00
search.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
seedwatch.cpp properly store the id of seed targets in persisted state 2023-02-12 03:19:31 -08:00
showmood.cpp show more understandable units for bars and cloths 2023-02-13 01:17:57 -08:00
siege-engine.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
sort.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
steam-engine.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
stockflow.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
stocks.cpp fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
strangemood.cpp get strangemood compiling and running 2023-02-13 01:18:45 -08:00
tailor.cpp add missing parameter 2023-02-17 14:03:42 -06:00
tiletypes.cpp expose tiletype setting to Lua 2023-01-27 13:38:49 -08:00
title-folder.cpp
title-version.cpp
trackstop.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
tubefill.cpp
uicommon.h WIP 2023-02-05 19:04:21 -05:00
workNow.cpp
workflow.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
xlsxreader.cpp
zone.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00