5cc3b5e4c7added map_type...now I should be able to subclass easier
doomchild
2010-04-20 12:20:30 -0500
45f81d18bdupdated type strings/names
doomchild
2010-04-20 12:19:41 -0500
72376d1d35Color descriptors handling
simon
2010-04-20 18:25:52 +0200
10ff8d73d1Update for color descriptors
simon
2010-04-20 18:25:39 +0200
0b782333caoffsets for RGB color descriptors, and shapes
simon
2010-04-20 18:25:15 +0200
22b703e085readFloat support (to be checked for SHM builds !)
simon
2010-04-20 18:13:00 +0200
2b544ba2deupdated compiler flags to get rid of stupid newline warnings
doomchild
2010-04-20 09:19:23 -0500
ae01bfe18eMerge commit 'origin' into bartavelle
simon
2010-04-20 11:48:48 +0200
da3dd0d70a...
Petr Mrázek
2010-04-20 06:31:10 +0200
8676ba5f07Extremely basic map feature reading, lives in vector check ...
Petr Mrázek
2010-04-20 04:37:45 +0200
ac57250f5eForgot to remove this debugging help ...
U-glouglou\simon
2010-04-19 20:05:10 +0200
7f5edd58c8Merge commit 'origin' into bartavelle
simon
2010-04-19 14:46:30 +0200
1ff7f6e478Add civilization support : * field in creature structure * offset of the player civilization id
simon
2010-04-19 14:36:21 +0200
25f5db1b4cInvalidate all modules on Detach(), fix reveal.
Petr Mrázek
2010-04-19 14:14:37 +0200
4bff245ab8Quick and dirty fix to temperature problems wit dfliquids. pathing still sucks.
Petr Mrázek
2010-04-19 12:39:47 +0200
9705e05d8cCreature tile description support Reading of the tile character and colors in the race structure, plus offsets in Memory.xml. Upgrade of creaturedump
simon
2010-04-19 11:23:11 +0200
6d06cfcee1Fix bad ordering of map blocks in the stl map
Petr Mrázek
2010-04-19 05:37:57 +0200
7d8b0b1bb8cleanmap now ignores only mud
Petr Mrázek
2010-04-19 05:00:32 +0200
3268b26852Veindig can now dig stairs to reach veins on different z-levels
Petr Mrázek
2010-04-19 04:42:27 +0200
5b28ac3b59Fix compilation undex MSVC/Windows.
Petr Mrázek
2010-04-19 00:56:22 +0200
96b42f8ac1Fix linux crashes.
Petr Mrázek
2010-04-19 00:32:50 +0200
39eacd2069Merge branch 'master' of git://github.com/doomchild/dfhack
Petr Mrázek
2010-04-18 21:53:12 +0200
2eddc69ef8Removed g_pProcess global.
Petr Mrázek
2010-04-18 21:30:02 +0200
fb9ca213ecDFVector is now a template, eliminationg tons of ugly casts. I think I got them all, but testing is required.
Petr Mrázek
2010-04-18 14:56:09 +0200
13d07e5d70Reveal that unrevals, solids
Petr Mrázek
2010-04-17 22:08:16 +0200
caa482fbd1Support for reading/writing temperature, extended veinlook
Petr Mrázek
2010-04-17 15:30:25 +0200
6ba2804b68Creature traits, added back map occupancy.
Petr Mrázek
2010-04-12 00:48:25 +0200
80ad47c82cFix 'building_windmillstst'
Petr Mrázek
2010-04-11 13:32:35 +0200
1e6b5bf8d6Add missing file
Petr Mrázek
2010-04-11 13:20:15 +0200
5ef87773beInfinite loop fix related to block events. Added traction bench to known buildings.
Petr Mrázek
2010-04-11 13:03:00 +0200
7e0a560574Fix uninitialized variable
Petr Mrázek
2010-04-11 06:50:43 +0200
6aef446c57Unstuck tool (in case user closes a non-SHM tool), Windows fixes
Petr Mrázek
2010-04-11 02:56:56 +0200
d96d2018a8Hotkey reading
Petr Mrázek
2010-04-11 02:32:50 +0200
c58abe8ef9Veindig the digger of veins. It menaces with spikes of cache and floodfill.
Petr Mrázek
2010-04-11 02:08:21 +0200
e2a7d9e639Windows fixes
Petr Mrázek
2010-04-10 05:48:50 +0200
887f1942ccTagging first DF 2010 release
Petr Mrázek
2010-04-10 03:49:37 +0200
b248663e33Merge branch 'pydfhack' of git://github.com/doomchild/dfhack into DF2010
Petr Mrázek
2010-04-10 02:37:53 +0200
a8b2873bbcDigger tool works again
Petr Mrázek
2010-04-10 02:27:14 +0200
d8e356b2b2Resurrected the cleanmap tool, fix for crash in construction dump
Petr Mrázek
2010-04-10 02:12:45 +0200
85ce3ce1d8Construction reading
Petr Mrázek
2010-04-10 00:24:41 +0200
9208354991Missing files again
Petr Mrázek
2010-04-09 16:43:00 +0200
ce279302d5Possibly figured out building type offsets. buildingsdump improvements (interacts with cursor, dump all with no parameters)
Petr Mrázek
2010-04-09 15:16:14 +0200
fb01ecf6c9Buildings - names, type offsets and other stuff could be wrong
Petr Mrázek
2010-04-09 14:44:00 +0200
75e36a59baFix for map reading
Petr Mrázek
2010-04-09 04:29:24 +0200
c08d696d56Creature mental attributes
Petr Mrázek
2010-04-09 03:21:42 +0200
aa32e79feaPhysical attributes in creaturedump
Petr Mrázek
2010-04-09 02:14:47 +0200
409e3ffcf0More creature stuff
Petr Mrázek
2010-04-09 02:08:46 +0200
b555085e8chopefully fixed reference counting when adding to dictionaries
doomchild
2010-04-08 14:08:58 -0500
e536374aa7added empty initializers for strings
doomchild
2010-04-08 13:16:41 -0500
4b70268840added error checks for strings when building composites
doomchild
2010-04-08 13:15:55 -0500