Commit Graph

  • 3c06f3bada Allowed per-save script folders. expwnent 2014-07-07 08:50:40 -0400
  • 9a17ecbf89 item-trigger typo expwnent 2014-07-07 05:52:54 -0400
  • a22f4193eb random-trigger.lua: trigger random scripts expwnent 2014-07-06 05:32:18 -0400
  • 026ef063a4 Removed spawnunit. expwnent 2014-07-06 03:03:13 -0400
  • 5b057f12bd Fix dfhack.init-example for new repeat syntax. expwnent 2014-07-03 20:33:51 -0400
  • 5404b69476 Tweak repeat.lua. expwnent 2014-07-03 20:32:15 -0400
  • ec8e58e5e3 Tweak transform-unit. expwnent 2014-07-03 20:15:40 -0400
  • 120d8cc6f1 Tweak syndrome-trigger. expwnent 2014-07-03 20:09:23 -0400
  • 8b2208f718 Tweak skill-change. expwnent 2014-07-03 20:07:13 -0400
  • 9fd5babf7c Remove skillChange. expwnent 2014-07-03 20:03:44 -0400
  • 87469c3313 skill-change.lua expwnent 2014-07-03 20:03:22 -0400
  • 008c398dd5 Tweak reaction-trigger.lua. expwnent 2014-07-03 19:40:33 -0400
  • c9ac09ac48 spawn-flow.lua expwnent 2014-07-03 19:22:01 -0400
  • b6032b1cde Update NEWS. expwnent 2014-07-03 18:44:33 -0400
  • 4be41eb1ed projectile-trigger.lua expwnent 2014-07-03 18:28:05 -0400
  • 1815b09f19 Tweak outside-only.lua. expwnent 2014-07-03 17:38:40 -0400
  • 72a0a9acf2 moddable-gods.lua script expwnent 2014-07-03 17:33:38 -0400
  • 83b0886296 Tweak item-trigger.lua expwnent 2014-07-03 16:57:56 -0400
  • e072f4b2db Tweak interaction-trigger.lua expwnent 2014-07-03 16:50:35 -0400
  • 2b2d397056 Tweak invader-item-destroyer.lua. expwnent 2014-07-03 16:44:34 -0400
  • 84818eaa35 Tweak interaction-trigger.lua expwnent 2014-07-03 16:39:46 -0400
  • e4c449c3c2 Tweak force.lua. expwnent 2014-07-03 16:33:26 -0400
  • b817205fd6 Tweak add-syndrome, create-item. expwnent 2014-07-03 16:30:28 -0400
  • 7b057629dc Tweak anonymous-script. expwnent 2014-07-03 16:14:57 -0400
  • 7f65cb4444 Update NEWS. expwnent 2014-07-03 16:12:09 -0400
  • 0e253f31fa Update NEWS expwnent 2014-07-03 15:24:27 -0400
  • e28a42b848 Fixed a problem with syndromeUtil, renamed to syndrome-util, and made add-syndrome use proper conventions. expwnent 2014-07-03 15:18:00 -0400
  • 85c81cc69f modtools/transform-unit.lua warning. expwnent 2014-07-03 15:16:45 -0400
  • 7189de164f Update NEWS. expwnent 2014-07-03 14:43:05 -0400
  • d6bbb6808b item-trigger tweaks. expwnent 2014-07-03 14:38:29 -0400
  • ff71199931 modtools/invader-item-destroyer.lua: destroy invader items when they die expwnent 2014-07-03 14:37:47 -0400
  • 649dcd1413 EventManager tweak: make it report the correct invasion id. expwnent 2014-07-03 14:37:13 -0400
  • 376bcc6020 create-item script expwnent 2014-07-03 12:40:07 -0400
  • 2fb8faf3e6 Added Items::createItem function. expwnent 2014-07-03 10:36:55 -0400
  • e65a99f252 Update NEWS. expwnent 2014-07-03 09:05:49 -0400
  • 6652074644 Delete the syndromeTrigger plugin. expwnent 2014-07-03 09:03:26 -0400
  • 70583a4715 Update NEWS. expwnent 2014-07-03 09:00:05 -0400
  • 57880759e5 Add modtools/syndrome-trigger. expwnent 2014-07-03 08:58:43 -0400
  • 07c5a272a3 Tweaks. expwnent 2014-07-03 08:58:20 -0400
  • 10340d5109 Update NEWS. expwnent 2014-07-03 08:19:08 -0400
  • 91bb830127 Tweak item-trigger. expwnent 2014-07-03 08:17:17 -0400
  • e38b9c4d11 Tweaked item-trigger. expwnent 2014-07-03 08:10:55 -0400
  • d8c3a05f42 Made EQUIPMENT_CHANGE event trigger for new units. expwnent 2014-07-03 08:10:12 -0400
  • 9d2c7a1abc Tweak to repeatUtil. expwnent 2014-07-03 08:09:47 -0400
  • d8322b413a Update NEWS. expwnent 2014-07-03 07:29:28 -0400
  • 09b8e9d66e modtools/transform-unit.lua expwnent 2014-07-03 07:22:08 -0400
  • 49bb468a0d Added scripts/modtools/interaction-trigger. expwnent 2014-07-03 06:02:39 -0400
  • d048335a80 Tweaked item-trigger. expwnent 2014-07-03 06:01:58 -0400
  • 81c87d0921 EventManager: INTERACTION event for unit interactions. expwnent 2014-07-03 04:55:12 -0400
  • 829ad945ea Added a function to do a hash check on the entire fortress. It's not overly useful yet, other than benching. JapaMala 2014-07-03 08:35:45 +0530
  • e04ab11659 Merge branch 'develop' of github.com:DFHack/dfhack into develop JapaMala 2014-07-02 23:18:55 +0530
  • 516121d4f8 Fixed the getprofession behavior in adventure mode. Now it checks for the current adventurer's race instead of the fortress race. JapaMala 2014-07-02 23:07:24 +0530
  • 8f43b97284 EventManager tweaks. expwnent 2014-07-01 09:02:20 -0400
  • 4ac32cfd74 EventManager: made UNIT_ATTACK trigger for severed body parts. expwnent 2014-07-01 08:58:48 -0400
  • ebde2c2094 Update triggers to deal with nonsilent dfhack.run_command. expwnent 2014-07-01 02:15:38 -0400
  • d765de4546 Merge remote-tracking branch 'lethosor/lua-runcommand2' into scriptOrganization expwnent 2014-07-01 02:05:14 -0400
  • 9a4fd03e42 added anonymous-script.lua so item/reaction-trigger commands do not have to make a file for every trigger for simple operations expwnent 2014-07-01 01:38:56 -0400
  • 1c0ae94539 processArgs now detects duplicate args. expwnent 2014-07-01 00:57:24 -0400
  • 2ed7960f96 Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names. expwnent 2014-07-01 00:55:52 -0400
  • f4c948054e Tweaked item-trigger. expwnent 2014-07-01 00:02:19 -0400
  • f58e659193 item-trigger: trigger scripts based on equipping items, unequipping items, and striking enemies with items. Select item by type, material, or by *contaminant* material. expwnent 2014-06-30 08:16:10 -0400
  • 801d521093 reaction-trigger now uses standard args. expwnent 2014-06-30 04:29:42 -0400
  • c2890173d0 invasion-now is redundant with force, so I removed it. expwnent 2014-06-30 04:07:33 -0400
  • cd9abacf34 Made modtools/force use standard argument processing. expwnent 2014-06-30 04:06:25 -0400
  • 5811f07a1f attackTrigger -> attack-trigger expwnent 2014-06-30 03:42:56 -0400
  • 1a9f9374de attackTrigger now uses standard arguments. expwnent 2014-06-30 03:41:23 -0400
  • 10c001b1f4 Moved outside-only where it belongs. expwnent 2014-06-30 03:18:12 -0400
  • fe875f7c02 Cleaned up eventful.lua.eventType. expwnent 2014-06-30 03:16:45 -0400
  • 8ab87b45d0 Update NEWS. expwnent 2014-06-30 03:03:42 -0400
  • c7636ae442 Deleted devel/printArgs because there's a script for that. expwnent 2014-06-30 02:56:07 -0400
  • 2894b406ac Sorted devel CMakeList. expwnent 2014-06-30 02:54:15 -0400
  • deb755fd57 Sorted the plugins CMakeList. expwnent 2014-06-30 02:51:23 -0400
  • 0aa2dc149f Converted outsideOnly plugin to Lua script. expwnent 2014-06-30 02:21:58 -0400
  • c3c025c034 Added Lua subroutine for standardized argument processing. expwnent 2014-06-30 02:19:50 -0400
  • 961d033ade EventManager: unload event for convenience. expwnent 2014-06-29 10:03:55 -0400
  • f88c176dd3 Removed autoSyndrome. expwnent 2014-06-29 06:16:52 -0400
  • ed90ccf5ea Added reaction-trigger.lua to replace autoSyndrome. expwnent 2014-06-29 06:12:54 -0400
  • a54ad7e5a0 Moved attackTrigger where it belongs. expwnent 2014-06-28 23:00:40 -0400
  • 19310c32b3 Merge remote-tracking branch 'origin/scriptOrganization' into scriptOrganization expwnent 2014-06-28 22:57:47 -0400
  • 8a3050a1c0 Notify the user when dfhack.init is missing, and fall back to example. Alexander Gavrilov 2014-06-28 17:08:14 +0400
  • 3744fc3575 Update structures Alexander Gavrilov 2014-06-28 16:59:09 +0400
  • 23b23f42ec Remove redundant workflow keybindings as suggested by PeridexisErrant. Alexander Gavrilov 2014-06-28 16:19:31 +0400
  • 5e2653998c Added rendermax to supported warmist 2014-06-27 10:22:06 +0300
  • e89eaeef18 Update NEWS. expwnent 2014-06-28 04:40:16 -0400
  • 72acd7bdf6 attackTrigger: call scripts when a unit attacks another with weapons of a given type or weapons of a given material. expwnent 2014-06-28 04:37:48 -0400
  • d0dab4555a Fix typo. expwnent 2014-06-28 03:08:23 -0400
  • a62b15ccd2 Revert "Allowed dfhack.timeout tick events to be queued before a world is loaded." expwnent 2014-06-28 03:06:19 -0400
  • 1d07aebdae Added example for repeatedly running lua fixes to dfhack.init-example. expwnent 2014-06-28 03:01:05 -0400
  • f12aa3665b Removed the temporary lua events because EventManager does them better. expwnent 2014-06-28 02:46:08 -0400
  • ceae634954 Squashed EventManager commented out thing I don't need anymore. expwnent 2014-06-28 02:41:00 -0400
  • 8e7e87ac73 Added UNIT_ATTACK event to EventManager and exposed it to Lua. expwnent 2014-06-28 02:31:34 -0400
  • c635632ae7 EventManager.cpp: fix indentation. expwnent 2014-06-27 22:09:01 -0400
  • 2443568998 Merge branch 'develop' into scriptOrganization expwnent 2014-06-27 22:03:09 -0400
  • 830b39e13b Non-silent version of Lua's run_command lethosor 2014-06-27 21:58:36 -0400
  • fc7ac9b47f Update XML and sync plugin Quietust 2014-06-27 13:01:46 -0500
  • 5539982ef6 Merge remote-tracking branch 'origin/scriptOrganization' into scriptOrganization expwnent 2014-06-27 06:50:59 -0400
  • ecd75e9b3e Allowed dfhack.timeout tick events to be queued before a world is loaded. expwnent 2014-06-27 06:49:29 -0400
  • 9a8b1d04fa Added functionality to repeat.lua so that you can make the thing that's repeating not happen right away. expwnent 2014-06-27 06:23:04 -0400
  • 2827861edf Fixed minor error in growthbug. expwnent 2014-06-27 06:09:01 -0400
  • 352e72b992 Update NEWS. expwnent 2014-06-27 06:06:02 -0400